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Fingers - Touch Gestures for Unity 2.4.3下载
weixin_39820535
2020-06-22 08:00:31
Fingers - Touch Gestures for Unity 2.4.3.unbitypackage 手势插件,省去造轮子的时间
相关下载链接:
//download.csdn.net/download/closer_22/10574233?utm_source=bbsseo
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Fingers - Touch Gestures for Unity 2.4.3下载
Fingers - Touch Gestures for Unity 2.4.3.unbitypackage 手势插件,省去造轮子的时间 相关下载链接://download.csdn.net/download/closer_22/10574233?utm_source=bbsseo
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Unity
3d手势触摸插件
Fingers
-
Touch
Gesture
s for
Unity
2.5.6
Unity
3d手势触摸插件
Fingers
-
Touch
Gesture
s for
Unity
2.5.6
Fingers
-
Touch
Gesture
s for
Unity
2.9.3
Fingers
-
Touch
Gesture
s for
Unity
2.9.3
Fingers
-
Touch
Gesture
s for
Unity
3.0.8
Fingers
-
Touch
Gesture
s for
Unity
3.0.8
Fingers
-
Touch
Gesture
s for
Unity
3.0.13
Unity
手指手势交互
Fingers
-
Touch
Gesture
s for
Unity
3.0.13
Fingers
-
Touch
Gesture
s for
Unity
2.3.5
Fingers
is your one stop choice for all
gesture
handling in
Unity
(and other C# platforms as
Fingers
has no
Unity
specific code).
Fingers
has been tested and runs great on MAC, Windows, iOS and Android. Full C# source code and shader code is provided! No other asset matches
Fingers
Gesture
s on price and feature set.
Fingers
-
Touch
Gesture
for
Unity
has been featured in multiple
Unity
promotions and tutorial videos, showing the high quality and full feature set and value proposition. With
Fingers
, you get all the common
touch
gesture
s you are used to built in. This includes: tap, double tap, long tap, pan, rotate, scale and swipe
gesture
s. In addition, creating your own custom
gesture
s is simple and easy. I've recently began adding on-screen controls. Right now a joystick and dpad are included with more controls planned for the future. Adding
gesture
s in the inspector has never been easier. Simply add from the component menu and configure your
gesture
. Set the callback to your script and you are done! Pan/rotate/scale and drag and drop is simple. Built in scripts for these scenarios, with demo scenes are provided. I've also added image recognition
gesture
s. With a few minutes of tweaking, you can recognize shapes like circles, lightning bolts, check marks and the letter X. Previewing
gesture
s in the player is easy, even without a
touch
screen. Just use the shift and control key plus mouse wheel to simulate pinch and rotate
gesture
s, along with each button to simulate a different finger.
Fingers
has a similar architecture to UI
Gesture
Recognizer from iOS, but is built using all C# code and will easily run on any platform that has a mouse or
touch
screen.
Gesture
s are restricted to most UI elements by default, but this is easily configured if you want the
gesture
s to pass through additional UI elements. This asset works great with the default
Unity
UI and Event System.
Gesture
s can be executed simultaneously or exclusively (the default). In addition
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