查看资源DLL的EnumResourceNames怎么用

leemingsong 2000-07-26 05:55:00
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有哪位高手指点一下EnumResourceNames,回调EnumResNameProc的用法,最好给一下示范程序。多谢! e-mail: leemingsong@163.net
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huntout 2000-07-27
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看樣子,你得趕緊裝個 MSDN. :)
leemingsong 2000-07-27
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请问大虾 ,这些资料你们怎么找来的!(真是奇怪,我怎么找不到)
真是万分感谢这么快就有人回音了,而且看时间好像还是午夜呢!先让好好研究一下这篇文档,回头见!
leemingsong 2000-07-27
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用sprinft(..,"%u",..)转换后怎么转回来呢? 用 %?
JGTM2000 2000-07-27
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也懒得给你现写了,给你这篇你参考一下吧,不好意思。:)

Platform SDK: Windows User Interface

Creating a Resource List

The following example creates a list of every resource in the Hand.exe file. The list is written to the Resinfo.txt file.

The code demonstrates how to load the executable file, create a file in which to write resource information, and call the EnumResourceTypes function to send each resource type found in the module to the application-defined callback function EnumTypesFunc. See EnumResTypeProc for information on callback functions of this type. This callback function uses the EnumResourceNames function to pass the name of every resource within the specified type to another application-defined callback function, EnumNamesFunc. See EnumResNameProc for information on callback functions of this type. EnumNamesFunc uses the EnumResourceLanguages function to pass the language of every resource of the specified type and name to a third callback function, EnumLangsFunc. See EnumResLangProc for information on callback functions of this type. EnumLangsFunc writes information about the resource of the specified type, name, and language to the Resinfo.txt file.

char szBuffer[80]; // print buffer for EnumResourceTypes
DWORD cbWritten; // number of bytes written to res. info. file
int cbString; // length of string in sprintf

// Declare callback functions.
BOOL EnumTypesFunc(
HANDLE hModule,
LPTSTR lpType,
LONG lParam);

BOOL EnumNamesFunc(
HANDLE hModule,
LPCTSTR lpType,
LPTSTR lpName,
LONG lParam);

BOOL EnumLangsFunc(
HANDLE hModule,
LPCTSTR lpType,
LPCTSTR lpName,
WORD wLang,
LONG lParam);

// Load the .EXE whose resources you want to list.
hExe = LoadLibrary("hand.exe");

if (hExe == NULL)
{
ErrorHandler("Could not load .EXE.");
}

// Create a file to contain the resource info.
hFile = CreateFile("resinfo.txt", // name of file
GENERIC_READ | GENERIC_WRITE, // access mode
0, // share mode
(LPSECURITY_ATTRIBUTES) NULL, // no security
CREATE_ALWAYS, // create flags
FILE_ATTRIBUTE_NORMAL, // file attributes
(HANDLE) NULL); // no template
if (hFile == INVALID_HANDLE_VALUE) {
ErrorHandler("Could not open file.");
}

// Find all of the loaded file's resources.
cbString = sprintf(szBuffer,
"The file contains the following resources:\n\n");

WriteFile(hFile, // file to hold resource info.
szBuffer, // what to write to the file
(DWORD) cbString, // number of bytes in szBuffer
&cbWritten, // number of bytes written
NULL); // no overlapped I/O

EnumResourceTypes(hExe, // module handle
(ENUMRESTYPEPROC)EnumTypesFunc, // callback function
0); // extra parameter

// Unload the executable file whose resources were
// enumerated and close the file created to contain
// the resource information.

FreeLibrary(hExe);
CloseHandle(hFile);

// FUNCTION: EnumTypesFunc(HANDLE, LPSTR, LONG)
//
// PURPOSE: Resource type callback

BOOL EnumTypesFunc(
HANDLE hModule, // module handle
LPTSTR lpType, // address of resource type
LONG lParam) // extra parameter, could be
// used for error checking
{
int cbString;

// Write the resource type to a resource information file.
// The type may be a string or an unsigned decimal
// integer, so test before printing.

if ((ULONG)lpType & 0xFFFF0000)
{
cbString = sprintf(szBuffer, "Type: %s\n", lpType);
}
else
{
cbString = sprintf(szBuffer, "Type: %u\n", (USHORT)lpType);
}

WriteFile(hFile, szBuffer, (DWORD) cbString,
&cbWritten, NULL);

// Find the names of all resources of type lpType.
EnumResourceNames(hModule,
lpType,
(ENUMRESNAMEPROC)EnumNamesFunc,
0);

return TRUE;
}

// FUNCTION: EnumNamesFunc(HANDLE, LPSTR, LPSTR, LONG)
//
// PURPOSE: Resource name callback

BOOL EnumNamesFunc(
HANDLE hModule, // module handle
LPCTSTR lpType, // address of resource type
LPTSTR lpName, // address of resource name
LONG lParam) // extra parameter, could be
// used for error checking
{
int cbString;

// Write the resource name to a resource information file.
// The name may be a string or an unsigned decimal
// integer, so test before printing.

if ((ULONG)lpName & 0xFFFF0000)
{
cbString = sprintf(szBuffer, "\tName: %s\n", lpName);
}
else
{
cbString = sprintf(szBuffer, "\tName: %u\n",
(USHORT)lpName);
}

WriteFile(hFile, szBuffer, (DWORD) cbString,
&cbWritten, NULL);

// Find the languages of all resources of type
// lpType and name lpName.

EnumResourceLanguages(hModule,
lpType,
lpName,
(ENUMRESLANGPROC)EnumLangsFunc,
0);

return TRUE;
}

// FUNCTION: EnumLangsFunc(HANDLE, LPSTR, LPSTR, WORD, LONG)
//
// PURPOSE: Resource language callback

BOOL EnumLangsFunc(
HANDLE hModule, // module handle
LPCTSTR lpType, // address of resource type
LPCTSTR lpName, // address of resource name
WORD wLang, // resource language
LONG lParam) // extra parameter, could be
// used for error checking
{
HANDLE hResInfo;
char szBuffer[80];
int cbString = 0;

hResInfo = FindResourceEx(hModule, lpType, lpName, wLang);

// Write the resource language to the resource information file.
cbString = sprintf(szBuffer, "\t\tLanguage: %u\n", (USHORT)wLang);

WriteFile(hFile, szBuffer, (DWORD) cbString,
&cbWritten, NULL);

// Write the resource handle and size to buffer.
cbString = sprintf(szBuffer,
"\t\thResInfo == %lx, Size == %lu\n\n",
hResInfo,
SizeofResource(hModule, hResInfo));

WriteFile(hFile, szBuffer, (DWORD) cbString,
&cbWritten, NULL);

return TRUE;
}

Built on Wednesday, February 09, 2000

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