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#include "stdafx.h"
#include "TreeDebug.h"
#include "TreeDebugDlg.h"
#include ".\treedebugdlg.h"
#include <afxmt.h>
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
CEvent DebugThreadExitEvent;
bool DebugThreadRunning=false;
HTREEITEM rootItem;
CTreeCtrl tree1;
// 用于应用程序“关于”菜单项的 CAboutDlg 对话框
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// 对话框数据
enum { IDD = IDD_ABOUTBOX };
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 支持
// 实现
protected:
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
END_MESSAGE_MAP()
// CTreeDebugDlg 对话框
CTreeDebugDlg::CTreeDebugDlg(CWnd* pParent /*=NULL*/)
: CDialog(CTreeDebugDlg::IDD, pParent)
{
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CTreeDebugDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
DDX_Control(pDX, IDC_TREE1, tree1);
}
BEGIN_MESSAGE_MAP(CTreeDebugDlg, CDialog)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
// CTreeDebugDlg 消息处理程序
BOOL CTreeDebugDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// 将\“关于...\”菜单项添加到系统菜单中。
// IDM_ABOUTBOX 必须在系统命令范围内。
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// 设置此对话框的图标。当应用程序主窗口不是对话框时,框架将自动
// 执行此操作
SetIcon(m_hIcon, TRUE); // 设置大图标
SetIcon(m_hIcon, FALSE); // 设置小图标
// TODO: 在此添加额外的初始化代码
HTREEITEM rootItem = tree1.InsertItem(_T("NODE_ROOT"), TVI_ROOT);
AfxBeginThread(DebugThreadFun, NULL);
return TRUE; // 除非设置了控件的焦点,否则返回 TRUE
}
UINT CTreeDebugDlg::DebugThreadFun(LPVOID lpParam)
{
Sleep(2000);
DebugThreadRunning = true;
while(DebugThreadRunning) {
HTREEITEM item = tree1.InsertItem(_T("新的Item"), rootItem, TVI_LAST);
//进入编辑状态
tree1.EnsureVisible(item);
tree1.EditLabel(item);
tree1.Select(item, TVGN_CARET);
//退出编辑状态
Sleep(2000);
tree1.SetFocus(); //就是这里,不起作用????
for(int i=0;DebugThreadRunning&&i<15;i++)
Sleep(100);
}
DebugThreadExitEvent.SetEvent();
DebugThreadRunning = false;
return 0;
}
void CTreeDebugDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// 如果向对话框添加最小化按钮,则需要下面的代码
// 来绘制该图标。对于使用文档/视图模型的 MFC 应用程序,
// 这将由框架自动完成。
void CTreeDebugDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // 用于绘制的设备上下文
SendMessage(WM_ICONERASEBKGND, reinterpret_cast<WPARAM>(dc.GetSafeHdc()), 0);
// 使图标在工作矩形中居中
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// 绘制图标
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
//当用户拖动最小化窗口时系统调用此函数取得光标显示。
HCURSOR CTreeDebugDlg::OnQueryDragIcon()
{
return static_cast<HCURSOR>(m_hIcon);
}
BOOL CTreeDebugDlg::DestroyWindow()
{
if(DebugThreadRunning)
{
DebugThreadRunning=false;
DebugThreadExitEvent.ResetEvent();
WaitForSingleObject(DebugThreadExitEvent,1000*60);
}
return CDialog::DestroyWindow();
}
// TreeDebugDlg.h : 头文件
//
#pragma once
#include "afxcmn.h"
// CTreeDebugDlg 对话框
class CTreeDebugDlg : public CDialog
{
// 构造
public:
CTreeDebugDlg(CWnd* pParent = NULL); // 标准构造函数
// 对话框数据
enum { IDD = IDD_TREEDEBUG_DIALOG };
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 支持
// 实现
protected:
HICON m_hIcon;
// 生成的消息映射函数
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
DECLARE_MESSAGE_MAP()
public:
virtual BOOL DestroyWindow();
static UINT DebugThreadFun(LPVOID lpParam);
};