请开发过中控考勤机的大神帮忙看下

我是_怪胎 2015-11-30 09:30:21
自已想开发一个工具,自动下载中控考勤机考勤数据,
定义如下:
Function boolean Connect_Net(string ip,ref long interface) Library "zkemkeeper.dll"
但调用时总是报下面的错误:
bad runtime function refenrence这个错误,
中控的zkemkeeper.dll文件已经注册过了,实再无法搞定,请有经验的大神帮我诊断下
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hovoy 2016-05-17
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用C#调用一下试试。我遇到过pb调不了但c#能调。
DD 2016-01-22
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插入一个OLE控件来做, 代码 string ls_machineno,ls_empno,ls_qdfs,ls_kqzt long ll_empno,ll_qdfs,ll_kqzt,ll_currow,ll_year,ll_month,ll_day,ll_hour,ll_minute,ll_second date ld_qdrq time lt_qdsj string ls_ipaddress,ls_ljfs,ls_pinpai,ls_qdsj long ll_ipport,ll_comport,ll_boudrate int i,j,k boolean lb_connect datetime ldt_downtime ldt_downtime = datetime(today(),now()) cleargdata = true for i = 1 to dw_kqjinfo_list.rowcount() ll_machineno = dw_kqjinfo_list.getitemnumber(i,'machinenumber') ls_ljfs = dw_kqjinfo_list.getitemstring(i,'ljfs') ls_ipaddress = dw_kqjinfo_list.getitemstring(i,'ipadress') // messagebox(ls_ljfs,ls_ipaddress) ll_ipport = 4370 ll_comport = dw_kqjinfo_list.getitemnumber(i,'comport') ll_boudrate = dw_kqjinfo_list.getitemnumber(i,'boudrate') ls_pinpai = dw_kqjinfo_list.getitemstring(i,'pinpai') choose case ls_ljfs case 'TCP/IP' st_1.text = '正在连接考勤机,请稍后...' czkem.object.setcommpassword(123456) lb_connect = czkem.object.connect_net(ls_ipaddress,ll_ipport) if lb_connect then st_1.text = '连接成功,开始下载数据' if czkem.object.readallglogdata(ll_machineno) then czkem.object.EnableDevice(ll_machineno,false) do while czkem.object.GetGeneralLogData(ll_machineno,ref ll_machineno,ref ll_empno,ref ll_machineno,ref ll_qdfs,ref ll_kqzt,ref ll_year,ref ll_month,ref ll_day,ref ll_hour,ref ll_minute) ls_machineno = string(ll_machineno,'0') ls_empno = string(ll_empno,'00000') ls_qdfs = string(ll_qdfs) ld_qdrq = date(string(ll_year,'0000') + '-' +string(ll_month,'00') + '-' + string(ll_day,'00')) lt_qdsj = time(string(ll_hour) + ':' + string(ll_minute)) ll_currow = dw_kqjrec.insertrow(0) dw_kqjrec.setitem(ll_currow,'sbbh',ls_machineno) dw_kqjrec.setitem(ll_currow,'empno',ls_empno) dw_kqjrec.setitem(ll_currow,'qdfs',ls_qdfs) dw_kqjrec.setitem(ll_currow,'qdrq',ld_qdrq) dw_kqjrec.setitem(ll_currow,'qdsj',datetime(ld_qdrq,lt_qdsj)) loop dw_1.retrieve(string(i),ldt_downtime) for k = 1 to dw_1.rowcount() ll_currow = dw_kqjrec.insertrow(0) dw_kqjrec.setitem(ll_currow,'sbbh',dw_1.getitemstring(k,'sbbh')) dw_kqjrec.setitem(ll_currow,'empno',dw_1.getitemstring(k,'empno')) dw_kqjrec.setitem(ll_currow,'qdfs',dw_1.getitemstring(k,'qdfs')) dw_kqjrec.setitem(ll_currow,'qdrq',dw_1.getitemdatetime(k,'qdrq')) dw_kqjrec.setitem(ll_currow,'qdsj',dw_1.getitemdatetime(k,'qdsj')) dw_1.setitem(k,'stat','1') next czkem.object.EnableDevice(ll_machineno,true) st_1.text = string(ll_machineno) + '号考勤机数据下载完毕!' triggerevent('ue_save') else st_1.text = string(ll_machineno) + '号考勤机无考勤数据!' end if else st_1.text = string(ll_machineno) + '号考勤机连接失败,请检查考勤机配置!' end if case 'RS232/RS485' // if j = i then // end if end choose next
做梦的猫 2016-01-21
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4 楼说的没错,须要直接插入一个 OLE 控件才能用的,具体调用看看中控自带的 pb 示例代码,不同型号有区别。。 // 连接机子

boolean bConn

if zkem.object.SetCommPassword(is_pass) then
   if zkem.object.connect_net(is_ip, is_port) then
//		bConn=true
		MachineNum =1
	 else
		MessageBox("错误", "连接失败!")
   end if
end if
// 下载数据

machineNum=1
if w_kqj.ZKEM.object.ReadGeneralLogData(machineNum) then
do while w_kqj.ZKEM.object.SSR_GetGeneralLogData(machineNum,ref dwEnrollNumber,ref dwVerifyMode,ref  dwInOutMode,ref dwYear,ref dwMonth,ref dwDay,ref dwHour,ref dwMinute, ref dwSecond, ref dwWorkcode)
		dw_1.insertrow(0) // ...
loop
end if
A啦Dbit 2016-01-19
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以前用过中控的 是OCX的那种 insert olecontrol 楼主没用错吧
WorldMobile 2016-01-19
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引用 楼主 wxqbhscl 的回复:
自已想开发一个工具,自动下载中控考勤机考勤数据, 定义如下: Function boolean Connect_Net(string ip,ref long interface) Library "zkemkeeper.dll" 但调用时总是报下面的错误: bad runtime function refenrence这个错误, 中控的zkemkeeper.dll文件已经注册过了,实再无法搞定,请有经验的大神帮我诊断下
Function boolean Connect_Net(string ip,ref long interface) Library "zkemkeeper.dll" alias for "Connect_Net;Ansi" 这样声明试试
我是_怪胎 2016-01-18
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DELPHI我不会用,非要重新封装么
qq_1919561306 2015-12-02
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用delphi重新封闭dll,再给pb调用。
我是_怪胎 2015-11-30
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自己顶下,希望有大神可以帮到我
第一篇Android系统结构和SDK使用............................................................................................................................5 第1章 Android的系统介绍...........................................................................................................................................5 1.1 系统介绍...........................................................................................................................................................5 1.2 软件结构和使用的工具...................................................................................................................................7 第2章 Android SDK的开发环境..................................................................................................................................10 2.1 Android SDK的结构......................................................................................................................................10 2.2 Android SDK环境安装..................................................................................................................................11 2.2.1. 安装JDK基本Java环境。................................................................................................................11 2.2.2. 安装Eclipse...........................................................................................................................................12 2.2.3. 获得Android SDK...............................................................................................................................12 2.2.4(1). 在Eclipse 3.4(Ganymede)中安装ADT...............................................................................14 2.2.4(2). 在Eclipse 3.5(Galileo)中安装ADT.....................................................................................17 2.2.5. 在Eclipse中配置Android SDK.........................................................................................................20 2.3 Android中运行仿真器环境............................................................................................................................21 2.3.1. 建立Android虚拟设备.......................................................................................................................21 2.3.2. 运行虚拟设备........................................................................................................................................22 2.3.3. 使用Android中的工具.......................................................................................................................23 2.3.4. 使用logcat.............................................................................................................................................24 2.3.5. 使用仿真器控制....................................................................................................................................25 2.3.6. 命令行工具adb、mksdcard等..........................................................................................................26 2.3.7. 使用设备控制........................................................................................................................................28 2.4 Android中建立工程........................................................................................................................................29 2.4.1. 建立工程................................................................................................................................................29 2.4.2. 查看和编辑各个文件............................................................................................................................31 2.4.3. 运行工程................................................................................................................................................33 第二篇 Android应用程序的概述和框架.......................................................................................................................36 第3章 Android应用层程序的开发方式.......................................................................................................................36 3.1 应用程序开发的结构.......................................................................................................................................36 3.2 API参考文档的使用........................................................................................................................................36 第4章Android应用程序示例........................................................................................................................................40 4.1 HelloActivity程序的运行............................................................................................................................40 4.2 HelloActivity的源文件结构........................................................................................................................41 4.2.1.Android.mk文件.................................................................................................................................41 4.2.2.AndroidManifest.xml文件.................................................................................................................42 4.2.3.源代码文件...........................................................................................................................................42 4.2.4.布局文件...............................................................................................................................................43 4.2.5.其他资源文件.......................................................................................................................................43 4.3 HelloActivity的编译结构............................................................................................................................43 4.4 SkeletonApp的程序的运行........................................................................................................................44 4.5 SkeletonApp的源文件结构........................................................................................................................44 4.6 SkeletonApp的编译结构............................................................................................................................46 第5章 Android应用程序的内容...................................................................................................................................47 5.1 Android应用程序的概念性描述.................................................................................................................47 5.1.1.应用程序的组成部分...........................................................................................................................47 5.1.2.应用程序的生命周期...........................................................................................................................48 5.2 应用程序包含的各个文件.............................................................................................................................50 5.3 使用am工具启动Android应用程序........................................................................................................51 2 www.linuxidc.com 第三篇Android的UI系统实现.....................................................................................................................................53 第6章 UI的基本外形和控制........................................................................................................................................53 6.1 控件和基本事件的响应.................................................................................................................................53 6.1.1.事件响应方法.......................................................................................................................................54 6.1.2.第二种响应方法...................................................................................................................................56 6.1.3.第三种响应方法...................................................................................................................................57 6.2 键盘事件的响应...............................................................................................................................................57 6.3 运动事件的处理...............................................................................................................................................59 6.4 屏幕间的跳转和事件的传递...........................................................................................................................62 6.4.1.跳转的方法...........................................................................................................................................62 6.4.2.带有返回值的跳转...............................................................................................................................63 6.5菜单的使用........................................................................................................................................................66 6.6弹出对话框........................................................................................................................................................67 6.6.1. 提示信息和两个按钮的对话框............................................................................................................68 6.6.2. 提示信息和三个按钮的对话框............................................................................................................69 6.6.3. 列表项对话框........................................................................................................................................70 6.6.4. 单选项和按钮对话框............................................................................................................................70 6.6.5. 复选项和按钮对话框............................................................................................................................71 6.6.6. 文本的按键对话框(使用布局文件)................................................................................................72 6.7 样式的设置.......................................................................................................................................................74 6.7.1.预定样式对话框...................................................................................................................................74 6.7.2.自定义样式对话框...............................................................................................................................74 6.7.3.窗口透明样式示例...............................................................................................................................75 第7章控件(Widget)的使用.....................................................................................................................................78 7.1 Android中控件的层次结构.........................................................................................................................78 7.2 基本控件的使用.............................................................................................................................................79 7.2.1.普通按钮...............................................................................................................................................79 7.2.2.图像区域...............................................................................................................................................80 7.2.3.图像按钮...............................................................................................................................................82 7.2.4.进度条...................................................................................................................................................83 7.2.5.多种控件...............................................................................................................................................85 7.3 自定义的视图...................................................................................................................................................86 第8章视图组(ViewGroup)和布局(Layout)的使用...........................................................................................89 8.1 Android的屏幕元素体系................................................................................................................................89 8.2 几种独立使用的视图组...................................................................................................................................90 8.2.1.网页视图...............................................................................................................................................90 8.2.2.旋转按钮...............................................................................................................................................91 8.2.3.文本切换器...........................................................................................................................................93 8.2.4.图像切换器...........................................................................................................................................94 8.3 作为简单容器使用的视图组...........................................................................................................................95 8.3.1.单选按钮组...........................................................................................................................................95 8.3.2.使用滚动条...........................................................................................................................................96 8.4 布局(Layout)..............................................................................................................................................99 8.4.1.基本的布局内容...................................................................................................................................99 8.4.2.线性布局(LinearLayout).............................................................................................................100 8.4.3.相对布局(RelativeLayout)...........................................................................................................101 8.4.4.表单布局(Table Layout)..............................................................................................................103 8.5 网格(Grid)视图组...................................................................................................................................103 3 www.linuxidc.com 8.6 列表(List)视图组....................................................................................................................................107 8.7 使用Tab组织UI.........................................................................................................................................109 第9章 2D图形接口的使用.........................................................................................................................................113 9.1 使用2D图形接口的程序结构。..................................................................................................................113 9.2 图像、图形、文本的基本绘制.....................................................................................................................114 9.3 文本的对齐方式.............................................................................................................................................116 9.4 使用路径效果(PathEffect).....................................................................................................................118 9.5 剪裁效果.........................................................................................................................................................119 9.6 记录绘制的过程.............................................................................................................................................121 9.7 动画效果.........................................................................................................................................................123 第10章 OpenGL 3D图形的使用................................................................................................................................125 10.1 使用OpenGL图形接口的程序结构。.....................................................................................................125 10.2 基本的绘制...................................................................................................................................................126 10.3 渲染器的实现...............................................................................................................................................127 10.4 3D动画效果的实现......................................................................................................................................129

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