24,854
社区成员
发帖
与我相关
我的任务
分享
//glEnable(GL_ARB_multitexture);
//glEnable(GL_BLEND);
//glEnable(GLUT_MULTISAMPLE);
glHint(GL_MULTISAMPLE_FILTER_HINT_NV, GL_NICEST);
// glEnable(GL_BLEND);
// glEnable(GL10.GL_MULTISAMPLE);
//glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
//glEnable(GL_POLYGON_SMOOTH);//
//glPolygonMode(GL_FRONT_AND_BACK ,GL_FILL);
//glEnable(GL_ONE_MINUS_SRC_ALPHA);
//glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGBA | GLUT_MULTISAMPLE);
//glEnable (GL_LINE_SMOOTH);
glEnable (GL_BLEND);
glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
//glHint (GL_LINE_SMOOTH_HINT, GL_DONT_CARE);