有符号无符号不匹配
if(m_nState == EST_BUYBULLET)
{
if(timeNow- m_dwLastFireTime >= m_nFireInterVal && RandInt(0, 100) < 50)
BuyBullet();
}
else if(m_nState == EST_PLAYING)
{
if(m_nCannonMul != nTargetCannon)
{
if(timeNow- m_dwLastFireTime >= m_nFireInterVal) ChanageCannon();
}
else if(timeNow - ChanageCannonTick >= 60000 && RandInt(0,100) > 95)
{
ChanageCannonTick = GetTickCount();
nTargetCannon = RandInt(0, CGameConfig::GetInstance()->m_nMaxCannon-1);
}
if(timeNow- m_dwLastFireTime >= m_nFireInterVal)