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hr = pConnection->Invoke(1, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, ¶ms, &varResult, NULL, NULL);
struct Point
{
LONG x, y;
};
struct PROPERTY
{
struct Point pt;
FLOAT x;
FLOAT y;
FLOAT z;
FLOAT f;
};
dispinterface IEvents
{
methods:
[id(1)] HRESULT GetProperty([in] int index, [in, out] struct PROPERTY* prop);
};