Screen Space Ambient Occlusion (SSAO)算法例子下载
Screen Space Ambient Occlusion (SSAO) is a rendering technique for efficiently approximating the well-known computer graphics ambient occlusion effect in real time. It was used for the first time in a video game in the 2007 PC game Crysis made by Crytek.
相关下载链接:
//download.csdn.net/download/linguohua/2262418?utm_source=bbsseo