推荐一本介绍OGRE的好书-Apress Pro OGRE 3D Programming

topenny 2007-03-16 06:34:42
下载地址

http://www.freebook.googlepages.com/page2%3Acomputergamesbookseries

Book Description

Pro OGRE 3D Programming is your detailed guide to utilizing the OGRE 3D
engine, one of the best-in-breed 3D rendering libraries available. You'l
l learn what OGRE is, and more importantly, what it is not. OGRE gives y
ou an object-oriented interface to render 3D scenes independent of the i
mplementation, such as Direct3D or OpenGL. OGRE is available on Windows,
Mac OS X, and Linux. It can be utilized to create a variety of 3D-based
applications and is commonly used in game creation.

This book covers OGRE from obtaining the source to polishing the final p
roduct. If you are an aspiring game programmer with beginner/intermediat
e-level knowledge of game design practices and intermediate-level knowle
dge of the C++ language, this is the book for you. Familiarity with open
source project management tools such as CVS and Subversion will also he
lp you to digest the material. Included with the book is a ready-to-use
Utility Toolkit class library useful for jumpstarting OGRE-based program
s. You'll also find discussion of OGRE's capabilities from the perspecti
ve of a content creator, not just a programmer.

The content of this book was reviewed prior to publication by Steve Stre
eting, founder and lead developer of the OGRE 3D project.

About the Author

Gregory Junker has more than a decade of large-scale software engineerin
g experience. He has been working with 3D and game programming for five
years. He is currently lead designer and engineer on an ambitious combat
simulator game targeting next-generation technology.
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xpol 2007-05-16
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What Is OGRE?
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.
弟十六 2007-03-19
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好啊,太好了!感谢楼主的分享。顶!
taowd 2007-03-17
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OGRE 是 什么意思?

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