那里有cSerialPort的类可供下载?高分求救!

quengzi 2002-03-08 03:00:20
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AloneWolf 2002-03-08
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cpp:
//
// If there is a error, give the right message
//
void CSerialPort::ProcessErrorMessage(char* ErrorText)
{
char *Temp = new char[200];

LPVOID lpMsgBuf;

FormatMessage(
FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM,
NULL,
GetLastError(),
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), // Default language
(LPTSTR) &lpMsgBuf,
0,
NULL
);

sprintf(Temp, "WARNING: %s Failed with the following error: \n%s\nPort: %d\n", (char*)ErrorText, lpMsgBuf, m_nPortNr);
MessageBox(NULL, Temp, "Application Error", MB_ICONSTOP);

LocalFree(lpMsgBuf);
delete[] Temp;
}

//
// Write a character.
//
void CSerialPort::WriteChar(CSerialPort* port)
{
BOOL bWrite = TRUE;
BOOL bResult = TRUE;

DWORD BytesSent = 0;

ResetEvent(port->m_hWriteEvent);

// Gain ownership of the critical section
EnterCriticalSection(&port->m_csCommunicationSync);

if (bWrite)
{
// Initailize variables
port->m_ov.Offset = 0;
port->m_ov.OffsetHigh = 0;

// Clear buffer
PurgeComm(port->m_hComm, PURGE_RXCLEAR | PURGE_TXCLEAR | PURGE_RXABORT | PURGE_TXABORT);

bResult = WriteFile(port->m_hComm, // Handle to COMM Port
port->m_szWriteBuffer, // Pointer to message buffer in calling finction
strlen((char*)port->m_szWriteBuffer), // Length of message to send
&BytesSent, // Where to store the number of bytes sent
&port->m_ov); // Overlapped structure

// deal with any error codes
if (!bResult)
{
DWORD dwError = GetLastError();
switch (dwError)
{
case ERROR_IO_PENDING:
{
// continue to GetOverlappedResults()
BytesSent = 0;
bWrite = FALSE;
break;
}
default:
{
// all other error codes
port->ProcessErrorMessage("WriteFile()");
}
}
}
else
{
LeaveCriticalSection(&port->m_csCommunicationSync);
}
} // end if(bWrite)

if (!bWrite)
{
bWrite = TRUE;

bResult = GetOverlappedResult(port->m_hComm, // Handle to COMM port
&port->m_ov, // Overlapped structure
&BytesSent, // Stores number of bytes sent
TRUE); // Wait flag

LeaveCriticalSection(&port->m_csCommunicationSync);

// deal with the error code
if (!bResult)
{
port->ProcessErrorMessage("GetOverlappedResults() in WriteFile()");
}
} // end if (!bWrite)

// Verify that the data size send equals what we tried to send
if (BytesSent != strlen((char*)port->m_szWriteBuffer))
{
TRACE("WARNING: WriteFile() error.. Bytes Sent: %d; Message Length: %d\n", BytesSent, strlen((char*)port->m_szWriteBuffer));
}
}

//
// Character received. Inform the owner
//
void CSerialPort::ReceiveChar(CSerialPort* port, COMSTAT comstat)
{
BOOL bRead = TRUE;
BOOL bResult = TRUE;
DWORD dwError = 0;
DWORD BytesRead = 0;
unsigned char RXBuff;

for (;;)
{
// Gain ownership of the comm port critical section.
// This process guarantees no other part of this program
// is using the port object.

EnterCriticalSection(&port->m_csCommunicationSync);

// ClearCommError() will update the COMSTAT structure and
// clear any other errors.

bResult = ClearCommError(port->m_hComm, &dwError, &comstat);

LeaveCriticalSection(&port->m_csCommunicationSync);

// start forever loop. I use this type of loop because I
// do not know at runtime how many loops this will have to
// run. My solution is to start a forever loop and to
// break out of it when I have processed all of the
// data available. Be careful with this approach and
// be sure your loop will exit.
// My reasons for this are not as clear in this sample
// as it is in my production code, but I have found this
// solutiion to be the most efficient way to do this.

if (comstat.cbInQue == 0)
{
// break out when all bytes have been read
break;
}

EnterCriticalSection(&port->m_csCommunicationSync);

if (bRead)
{
bResult = ReadFile(port->m_hComm, // Handle to COMM port
&RXBuff, // RX Buffer Pointer
1, // Read one byte
&BytesRead, // Stores number of bytes read
&port->m_ov); // pointer to the m_ov structure
// deal with the error code
if (!bResult)
{
switch (dwError = GetLastError())
{
case ERROR_IO_PENDING:
{
// asynchronous i/o is still in progress
// Proceed on to GetOverlappedResults();
bRead = FALSE;
break;
}
default:
{
// Another error has occured. Process this error.
port->ProcessErrorMessage("ReadFile()");
break;
}
}
}
else
{
// ReadFile() returned complete. It is not necessary to call GetOverlappedResults()
bRead = TRUE;
}
} // close if (bRead)

if (!bRead)
{
bRead = TRUE;
bResult = GetOverlappedResult(port->m_hComm, // Handle to COMM port
&port->m_ov, // Overlapped structure
&BytesRead, // Stores number of bytes read
TRUE); // Wait flag

// deal with the error code
if (!bResult)
{
port->ProcessErrorMessage("GetOverlappedResults() in ReadFile()");
}
} // close if (!bRead)

LeaveCriticalSection(&port->m_csCommunicationSync);

// notify parent that a byte was received
::SendMessage((port->m_pOwner)->m_hWnd, WM_COMM_RXCHAR, (WPARAM) RXBuff, (LPARAM) port->m_nPortNr);
} // end forever loop

}
神医CL 2002-03-08
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http://roaringwind.best.163.com/
[串口通信]里
AloneWolf 2002-03-08
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cpp:
#include "stdafx.h"
#include "SerialPort.h"

#include <assert.h>

//
// Constructor
//
CSerialPort::CSerialPort()
{
m_hComm = NULL;

// initialize overlapped structure members to zero
m_ov.Offset = 0;
m_ov.OffsetHigh = 0;

// create events
m_ov.hEvent = NULL;
m_hWriteEvent = NULL;
m_hShutdownEvent = NULL;

m_szWriteBuffer = NULL;

m_bThreadAlive = FALSE;
}

//
// Delete dynamic memory
//
CSerialPort::~CSerialPort()
{
do
{
SetEvent(m_hShutdownEvent);
} while (m_bThreadAlive);

TRACE("Thread ended\n");

delete [] m_szWriteBuffer;
}

//
// Initialize the port. This can be port 1 to 4.
//
BOOL CSerialPort::InitPort(CWnd* pPortOwner, // the owner (CWnd) of the port (receives message)
UINT portnr, // portnumber (1..4)
UINT baud, // baudrate
char parity, // parity
UINT databits, // databits
UINT stopbits, // stopbits
DWORD dwCommEvents, // EV_RXCHAR, EV_CTS etc
UINT writebuffersize) // size to the writebuffer
{
assert(portnr > 0 && portnr < 5);
assert(pPortOwner != NULL);

// if the thread is alive: Kill
if (m_bThreadAlive)
{
do
{
SetEvent(m_hShutdownEvent);
} while (m_bThreadAlive);
TRACE("Thread ended\n");
}

// create events
if (m_ov.hEvent != NULL)
ResetEvent(m_ov.hEvent);
m_ov.hEvent = CreateEvent(NULL, TRUE, FALSE, NULL);

if (m_hWriteEvent != NULL)
ResetEvent(m_hWriteEvent);
m_hWriteEvent = CreateEvent(NULL, TRUE, FALSE, NULL);

if (m_hShutdownEvent != NULL)
ResetEvent(m_hShutdownEvent);
m_hShutdownEvent = CreateEvent(NULL, TRUE, FALSE, NULL);

// initialize the event objects
m_hEventArray[0] = m_hShutdownEvent; // highest priority
m_hEventArray[1] = m_ov.hEvent;
m_hEventArray[2] = m_hWriteEvent;

// initialize critical section
InitializeCriticalSection(&m_csCommunicationSync);

// set buffersize for writing and save the owner
m_pOwner = pPortOwner;

if (m_szWriteBuffer != NULL)
delete [] m_szWriteBuffer;
m_szWriteBuffer = new char[writebuffersize];

m_nPortNr = portnr;

m_nWriteBufferSize = writebuffersize;
m_dwCommEvents = dwCommEvents;

BOOL bResult = FALSE;
char *szPort = new char[50];
char *szBaud = new char[50];

// now it critical!
EnterCriticalSection(&m_csCommunicationSync);

// if the port is already opened: close it
if (m_hComm != NULL)
{
CloseHandle(m_hComm);
m_hComm = NULL;
}

// prepare port strings
sprintf(szPort, "COM%d", portnr);
sprintf(szBaud, "baud=%d parity=%c data=%d stop=%d", baud, parity, databits, stopbits);

// get a handle to the port
m_hComm = CreateFile(szPort, // communication port string (COMX)
GENERIC_READ | GENERIC_WRITE, // read/write types
0, // comm devices must be opened with exclusive access
NULL, // no security attributes
OPEN_EXISTING, // comm devices must use OPEN_EXISTING
FILE_FLAG_OVERLAPPED, // Async I/O
0); // template must be 0 for comm devices

if (m_hComm == INVALID_HANDLE_VALUE)
{
// port not found
delete [] szPort;
delete [] szBaud;

return FALSE;
}

// set the timeout values
m_CommTimeouts.ReadIntervalTimeout = 1000;
m_CommTimeouts.ReadTotalTimeoutMultiplier = 1000;
m_CommTimeouts.ReadTotalTimeoutConstant = 1000;
m_CommTimeouts.WriteTotalTimeoutMultiplier = 1000;
m_CommTimeouts.WriteTotalTimeoutConstant = 1000;

// configure
if (SetCommTimeouts(m_hComm, &m_CommTimeouts))
{
if (SetCommMask(m_hComm, dwCommEvents))
{
if (GetCommState(m_hComm, &m_dcb))
{
m_dcb.fRtsControl = RTS_CONTROL_ENABLE; // set RTS bit high!
if (BuildCommDCB(szBaud, &m_dcb))
{
if (SetCommState(m_hComm, &m_dcb))
; // normal operation... continue
else
ProcessErrorMessage("SetCommState()");
}
else
ProcessErrorMessage("BuildCommDCB()");
}
else
ProcessErrorMessage("GetCommState()");
}
else
ProcessErrorMessage("SetCommMask()");
}
else
ProcessErrorMessage("SetCommTimeouts()");

delete [] szPort;
delete [] szBaud;

// flush the port
PurgeComm(m_hComm, PURGE_RXCLEAR | PURGE_TXCLEAR | PURGE_RXABORT | PURGE_TXABORT);

// release critical section
LeaveCriticalSection(&m_csCommunicationSync);

TRACE("Initialisation for communicationport %d completed.\nUse Startmonitor to communicate.\n", portnr);

return TRUE;
}
AloneWolf 2002-03-08
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cpp:
#include "stdafx.h"
#include "SerialPort.h"

#include <assert.h>

//
// Constructor
//
CSerialPort::CSerialPort()
{
m_hComm = NULL;

// initialize overlapped structure members to zero
m_ov.Offset = 0;
m_ov.OffsetHigh = 0;

// create events
m_ov.hEvent = NULL;
m_hWriteEvent = NULL;
m_hShutdownEvent = NULL;

m_szWriteBuffer = NULL;

m_bThreadAlive = FALSE;
}

//
// Delete dynamic memory
//
CSerialPort::~CSerialPort()
{
do
{
SetEvent(m_hShutdownEvent);
} while (m_bThreadAlive);

TRACE("Thread ended\n");

delete [] m_szWriteBuffer;
}

//
// Initialize the port. This can be port 1 to 4.
//
BOOL CSerialPort::InitPort(CWnd* pPortOwner, // the owner (CWnd) of the port (receives message)
UINT portnr, // portnumber (1..4)
UINT baud, // baudrate
char parity, // parity
UINT databits, // databits
UINT stopbits, // stopbits
DWORD dwCommEvents, // EV_RXCHAR, EV_CTS etc
UINT writebuffersize) // size to the writebuffer
{
assert(portnr > 0 && portnr < 5);
assert(pPortOwner != NULL);

// if the thread is alive: Kill
if (m_bThreadAlive)
{
do
{
SetEvent(m_hShutdownEvent);
} while (m_bThreadAlive);
TRACE("Thread ended\n");
}

// create events
if (m_ov.hEvent != NULL)
ResetEvent(m_ov.hEvent);
m_ov.hEvent = CreateEvent(NULL, TRUE, FALSE, NULL);

if (m_hWriteEvent != NULL)
ResetEvent(m_hWriteEvent);
m_hWriteEvent = CreateEvent(NULL, TRUE, FALSE, NULL);

if (m_hShutdownEvent != NULL)
ResetEvent(m_hShutdownEvent);
m_hShutdownEvent = CreateEvent(NULL, TRUE, FALSE, NULL);

// initialize the event objects
m_hEventArray[0] = m_hShutdownEvent; // highest priority
m_hEventArray[1] = m_ov.hEvent;
m_hEventArray[2] = m_hWriteEvent;

// initialize critical section
InitializeCriticalSection(&m_csCommunicationSync);

// set buffersize for writing and save the owner
m_pOwner = pPortOwner;

if (m_szWriteBuffer != NULL)
delete [] m_szWriteBuffer;
m_szWriteBuffer = new char[writebuffersize];

m_nPortNr = portnr;

m_nWriteBufferSize = writebuffersize;
m_dwCommEvents = dwCommEvents;

BOOL bResult = FALSE;
char *szPort = new char[50];
char *szBaud = new char[50];

// now it critical!
EnterCriticalSection(&m_csCommunicationSync);

// if the port is already opened: close it
if (m_hComm != NULL)
{
CloseHandle(m_hComm);
m_hComm = NULL;
}

// prepare port strings
sprintf(szPort, "COM%d", portnr);
sprintf(szBaud, "baud=%d parity=%c data=%d stop=%d", baud, parity, databits, stopbits);

// get a handle to the port
m_hComm = CreateFile(szPort, // communication port string (COMX)
GENERIC_READ | GENERIC_WRITE, // read/write types
0, // comm devices must be opened with exclusive access
NULL, // no security attributes
OPEN_EXISTING, // comm devices must use OPEN_EXISTING
FILE_FLAG_OVERLAPPED, // Async I/O
0); // template must be 0 for comm devices

if (m_hComm == INVALID_HANDLE_VALUE)
{
// port not found
delete [] szPort;
delete [] szBaud;

return FALSE;
}

// set the timeout values
m_CommTimeouts.ReadIntervalTimeout = 1000;
m_CommTimeouts.ReadTotalTimeoutMultiplier = 1000;
m_CommTimeouts.ReadTotalTimeoutConstant = 1000;
m_CommTimeouts.WriteTotalTimeoutMultiplier = 1000;
m_CommTimeouts.WriteTotalTimeoutConstant = 1000;

// configure
if (SetCommTimeouts(m_hComm, &m_CommTimeouts))
{
if (SetCommMask(m_hComm, dwCommEvents))
{
if (GetCommState(m_hComm, &m_dcb))
{
m_dcb.fRtsControl = RTS_CONTROL_ENABLE; // set RTS bit high!
if (BuildCommDCB(szBaud, &m_dcb))
{
if (SetCommState(m_hComm, &m_dcb))
; // normal operation... continue
else
ProcessErrorMessage("SetCommState()");
}
else
ProcessErrorMessage("BuildCommDCB()");
}
else
ProcessErrorMessage("GetCommState()");
}
else
ProcessErrorMessage("SetCommMask()");
}
else
ProcessErrorMessage("SetCommTimeouts()");

delete [] szPort;
delete [] szBaud;

// flush the port
PurgeComm(m_hComm, PURGE_RXCLEAR | PURGE_TXCLEAR | PURGE_RXABORT | PURGE_TXABORT);

// release critical section
LeaveCriticalSection(&m_csCommunicationSync);

TRACE("Initialisation for communicationport %d completed.\nUse Startmonitor to communicate.\n", portnr);

return TRUE;
}
AloneWolf 2002-03-08
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CSerialPort.h

**
** CREATION DATE 15-09-1997
** LAST MODIFICATION 12-11-1997
**
** AUTHOR Remon Spekreijse
**
**
*/

#ifndef __SERIALPORT_H__
#define __SERIALPORT_H__

#define WM_COMM_BREAK_DETECTED WM_USER+1 // A break was detected on input.
#define WM_COMM_CTS_DETECTED WM_USER+2 // The CTS (clear-to-send) signal changed state.
#define WM_COMM_DSR_DETECTED WM_USER+3 // The DSR (data-set-ready) signal changed state.
#define WM_COMM_ERR_DETECTED WM_USER+4 // A line-status error occurred. Line-status errors are CE_FRAME, CE_OVERRUN, and CE_RXPARITY.
#define WM_COMM_RING_DETECTED WM_USER+5 // A ring indicator was detected.
#define WM_COMM_RLSD_DETECTED WM_USER+6 // The RLSD (receive-line-signal-detect) signal changed state.
#define WM_COMM_RXCHAR WM_USER+7 // A character was received and placed in the input buffer.
#define WM_COMM_RXFLAG_DETECTED WM_USER+8 // The event character was received and placed in the input buffer.
#define WM_COMM_TXEMPTY_DETECTED WM_USER+9 // The last character in the output buffer was sent.

class CSerialPort
{
public:
// contruction and destruction
CSerialPort();
virtual ~CSerialPort();

// port initialisation
BOOL InitPort(CWnd* pPortOwner, UINT portnr = 1, UINT baud = 19200, char parity = 'N', UINT databits = 8, UINT stopsbits = 1, DWORD dwCommEvents = EV_RXCHAR | EV_CTS, UINT nBufferSize = 512);

// start/stop comm watching
BOOL StartMonitoring();
BOOL RestartMonitoring();
BOOL StopMonitoring();

DWORD GetWriteBufferSize();
DWORD GetCommEvents();
DCB GetDCB();

void WriteToPort(char* string);

protected:
// protected memberfunctions
void ProcessErrorMessage(char* ErrorText);
static UINT CommThread(LPVOID pParam);
static void ReceiveChar(CSerialPort* port, COMSTAT comstat);
static void WriteChar(CSerialPort* port);

// thread
CWinThread* m_Thread;

// synchronisation objects
CRITICAL_SECTION m_csCommunicationSync;
BOOL m_bThreadAlive;

// handles
HANDLE m_hShutdownEvent;
HANDLE m_hComm;
HANDLE m_hWriteEvent;

// Event array.
// One element is used for each event. There are two event handles for each port.
// A Write event and a receive character event which is located in the overlapped structure (m_ov.hEvent).
// There is a general shutdown when the port is closed.
HANDLE m_hEventArray[3];

// structures
OVERLAPPED m_ov;
COMMTIMEOUTS m_CommTimeouts;
DCB m_dcb;

// owner window
CWnd* m_pOwner;

// misc
UINT m_nPortNr;
char* m_szWriteBuffer;
DWORD m_dwCommEvents;
DWORD m_nWriteBufferSize;
};

#endif __SERIALPORT_H__



quengzi 2002-03-08
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