初学者问题
OnMouseMove(UINT nFlags, CPoint point) 中改变了m_ptMouse 的值
这个值被用于CDialog::OnPaint()中,作为画眼睛的一个相对位置
我想知道,为什么m_ptMouse 变了,CDialog::OnPaint();就会被执行
整个对话框就对刷新一次,OnMouseMove的消息难道也会传到CDialog::OnPaint()来吗
void CMouseMsgDlg::OnMouseMove(UINT nFlags, CPoint point)
{
// ** Display the mouse position
CString strMessage;
strMessage.Format("Mouse Position = (%d,%d)",point.x,point.y);
SetWindowText(strMessage);
// ** Store the point and reddraw the window
m_ptMouse = point;
Invalidate();
CDialog::OnMouseMove(nFlags, point);
}
void CMouseMsgDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
// ** Creat a device context for drawing
CPaintDC dc(this);
// ** Find the dialog dimensions
CRect rcDlg;
GetClientRect(&rcDlg);
// ** Loop twice, once for each eye
for (int i=0;i<2;i++)
{
// ** Find the center of the eye
CPoint ptEye = rcDlg.CenterPoint();
// ** Set the eye position for each eye
ptEye.x += i==0 ? -80 : +80;
// ** Make an eye rectangle
CRect rcEye(ptEye,ptEye);
rcEye.InflateRect(40,60);
// ** Draw an eye white
if (m_RectTracker.HitTest(rcEye.CenterPoint())!=CRectTracker::hitNothing)
dc.SelectStockObject(GRAY_BRUSH);
else
dc.SelectStockObject(WHITE_BRUSH);
dc.Ellipse(rcEye);
rcEye.DeflateRect(20,40);
// ** use the mouse position to update the pupil
CPoint ptRel = m_ptMouse - rcEye.CenterPoint();
double dX = (double)ptRel.x * (rcEye.Width() / (double)rcDlg.Width());
double dY = (double)ptRel.y * (rcEye.Height() / (double)rcDlg.Height());
// ** Move the pupil position and draw it
rcEye.OffsetRect(CPoint((int)dX,(int)dY));
dc.SelectStockObject(BLACK_BRUSH);
dc.Ellipse(rcEye);
}
CDialog::OnPaint();
}
}