CSDN论坛 > 其他开发语言 > 汇编语言

请问各位汇编大虾,.FPO ( 0, 3, 0, 0, 0, 0 )是什么意思啊?? [问题点数:50分,结帖人alphapaopao]

Bbs1
本版专家分:56
结帖率 98.68%
Bbs3
本版专家分:702
Blank
红花 2004年3月 Java大版内专家分月排行榜第一
2004年2月 Java大版内专家分月排行榜第一
2004年1月 Java大版内专家分月排行榜第一
Blank
蓝花 2003年12月 Java大版内专家分月排行榜第三
Bbs1
本版专家分:0
Bbs1
本版专家分:56
Bbs1
本版专家分:56
Bbs1
本版专家分:56
匿名用户不能发表回复!
其他相关推荐
I love you
#include "stdio.h" void main() { int x1,x2,x3,x4,x5,x6,x7,x8,y; char i[10][7]={{'*','*','*','*','*','*','*'},{'\0','\0','\0','*','\0','\0','\0'},{'\0','\0','\0','*','\0','\0','\0'},{'\0','\0','\0','*','\0','\0','\0'},{'\0','\0','\0','*','\0','\0','\0'},{'\0','\0','\0','*','\0','\0','\0'},{'\0','\0','\0','*','\0','\0','\0'},{'\0','\0','\0','*','\0','\0','\0'},{'\0','\0','\0','*','\0','\0','\0'},{'*','*','*','*','*','*','*'}}; char l[10][7]={{'*','\0','\0','\0','\0','\0','\0'},{'*','\0','\0','\0','\0','\0','\0'},{'*','\0','\0','\0','\0','\0','\0'},{'*','\0','\0','\0','\0','\0','\0'},{'*','\0','\0','\0','\0','\0','\0'},{'*','\0','\0','\0','\0','\0','\0'},{'*','\0','\0','\0','\0','\0','\0'},{'*','\0','\0','\0','\0','\0','\0'},{'*','\0','\0','\0','\0','\0','\0'},{'*','*','*','*','*','*','*'}}; char o[10][7]={{'\0','\0','*','*','*','\0','\0'},{'\0','*','\0','\0','\0','*','\0'},{'*','\0','\0','\0','\0','\0','*'},{'*','\0','\0','\0','\0','\0','*'},{'*','\0','\0','\0','\0','\0','*'},{'*','\0','\0','\0','\0','\0','*'},{'*','\0','\0','\0','\0','\0','*'},{'*','\0','\0','\0','\0','\0','*'},{'\0','*','\0','\0','\0','*','\0'},{'\0','\0','*','*','*','\0','\0'}}; char v[10][7]={{'*','\0','\0','\0','\0','\0','*'},{'*','\0','\0','\0','\0','\0','*'},{'*','\0','\0','\0','\0','\0','*'},{'*','\0','\0','\0','\0','\0','*'},{'*','\0','\0','\0','\0','\0','*'},{'*','\0','\0','\0','\0','\0','*'},{'*','\0','\0','\0','\0','\0','*'},{'\0','*','\0','\0','\0','*','\0'},{'\0','\0','*','\0','*','\0','\0'},{'\0','\0','\0','*','\0','\0','\0'}}; char e[10][7]={{'*','*','*','*','*','*','*'},{'*'},{'*'},{'*'},{'*'},{'*','*','*','*','*','*','*'},{'*'},{'*'},{'*'},{'*','*','*','*','*','*','*'}}; char g[10][7]={{'*','\0','\0','\0','\0','\0','*'},{'\0','*','\0','\0','\0','*','\0'},{'\0','\0','*','\0','*','\0','\0'},{'\0','\0','\0','*','\0','\0','\0'},{'\0','\0','\0','*','\0','\0','\0'},{'\0','\0','\0','*','\0','\0','\0'},{'\0','\0','\0','*','\0','\0','\0'},{'\0','\0','\0','*','\0','\0','\0'},{'\0','\0','\0','*','\0','\0','\0'},{'\0','\0','\0','*','\0','\0','\0'}}; char u[10][7]={{'*','\0','\0','\0','\0','\0','*'},{'*','\0','\0','\0','\0','\0','*'},{'*','\0','\0','\0','\0','\0','*'},{'*','\0','\0','\0','\0','\0','*'},{'*','\0','\0','\0','\0','\0','*'},{'*','\0','\0','\0','\0','\0','*'},{'*','\0','\0','\0','\0','\0','*'},{'*','\0','\0','\0','\0','\0','*'},{'\0','*','\0','\0','\0','*','\0'},{'\0','\0','*','*','*','\0','\0'}}; for(y=0;y<10;y++) { for(x1=0;x1<7;x1++) printf("%c",i[y][x1]); printf(" "); for(x2=0;x2<7;x2++) printf("%c",l[y][x2]); printf(" "); for(x3=0;x3<7;x3++) printf("%c",o[y][x3]); printf(" "); for(x4=0;x4<7;x4++) printf("%c",v[y][x4]); printf(" "); for(x5=0;x5<7;x5++) printf("%c",e[y][x5]); printf(" "); for(x6=0;x6<7;x6++) printf("%c",g[y][x6]); printf(" "); for(x7=0;x7<7;x7++) printf("%c",o[y][x7]); printf(" "); for(x8=0;x8<7;x8++) printf("%c",u[y][x8]); printf("\n"); } getch(); }
AS3坦克大战源代码 教程
纯as3坦克大战源码 MVC框架 备注都写得很清楚, 适合学习 package { import Controllers.BasicController; import Controllers.MonsterController; import flash.display.Sprite; import flash.display.Stage; import flash.geom.Point; import flash.utils.Timer; import Objects.Base; import Objects.GameObject; import Objects.GameSounds; import Objects.Item; import Objects.Monster; import Objects.Player; import Objects.Stone; import Sence.Sence; import Controllers.KeyController; import Objects.ActionObject; import flash.events.TimerEvent; public class Main extends Sprite{ private var mapconfig:Array = [ [0, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1], [0, 1, 0, 0, 0, 1, 1, 0, 0, 1, 0, 1], [0, 1, 0, 0, 0, 1, 4, 0, 0, 0, 1, 0], [0, 0, 1, 1, 0, 1, 0, 0, 0, 0, 1, 0], [0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0], [0, 0, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0], [0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0], [0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 1, 0], [0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3] ]; public function Main() { // constructor code var sence:Sence.MapSence = new Sence.MapSence(stage); sence.setup(mapconfig); addChild(sence); new GameSounds("open.mp3"); var timer:Timer = new Timer(10000); timer.addEventListener(TimerEvent.TIMER, createItem); timer.start(); } private function createItem(e:TimerEvent) { for each(var obj:GameObject in Global.sence.objectArray) { if (obj is Item) obj.die(obj); } //删除当前的物品 /** * 新建物品 */ var p:Point = getRandomPlace(); var item:Item = new Item(new Item_Speed()); item.x = item.width * p.x + Global.INTERVAL; item.y = item.width * p.y + Global.INTERVAL; Global.sence.addObject(item); } private function getRandomPlace():Point { var ry:uint = int(Math.random() * mapconfig.length); var rx:uint = int(Math.random() * mapconfig[0].length); if (mapconfig[ry][rx] == 0) return new Point(rx, ry); return getRandomPlace(); } } }
NULL,'\0',0,'0'的区别
转载自:http://blog.csdn.net/mylinx/article/details/6873253
0,‘0’,‘\0’,null的区别
如题,在程序中经常遇到NULL,和'\0',常常疑惑它们是什么关系,其实它们的值是一样的,只不过表现的形式不一样:   1、NULL; NULL 即空指针,在C和C++中的形式不一样,msdn上有如下的内容那个: #if !defined(NULL)&&defined(__NEEDS_NULL) #ifdef __cplusplus #define NULL 0
CocoStudio 2DX2 0 v1 3 0 0 part5 rar
CocoStudio 2DX2 0 v1 3 0 0 part5 rar 0
世界国家地图列表
('1','0','Afghanistan','0','0'), ('2','0','Albania','0','0'), ('3','0','Algeria','0','0'), ('4','0','American Samoa','0','0'), ('5','0','Andorra','0','0'), ('6','0','Angola','0','0'), ('7','0','Anguilla','0','0'), ('8','0','Antarctica','0','0'), ('9','0','Antigua and Barbuda','0','0'), ('10','0','Argentina','0','0'), ('11','0','Armenia','0','0'), ('12','0','Aruba','0','0'), ('13','0','Australia','0','0'), ('14','0','Austria','0','0'), ('15','0','Azerbaijan','0','0'), ('16','0','Bahamas','0','0'), ('17','0','Bahrain','0','0'), ('18','0','Bangladesh','0','0'), ('19','0','Barbados','0','0'), ('20','0','Belarus','0','0'), ('21','0','Belgium','0','0'), ('22','0','Belize','0','0'), ('23','0','Benin','0','0'), ('24','0','Bermuda','0','0'), ('25','0','Bhutan','0','0'), ('26','0','Bolivia','0','0'), ('27','0','Bosnia and Herzegowina','0','0'), ('28','0','Botswana','0','0'), ('29','0','Bouvet Island','0','0'), ('30','0','Brazil','0','0'), ('31','0','British Indian Ocean Territory','0','0'), ('32','0','Brunei Darussalam','0','0'), ('33','0','Bulgaria','0','0'), ('34','0','Burkina Faso','0','0'), ('35','0','Burundi','0','0'), ('36','0','Cambodia','0','0'), ('37','0','Cameroon','0','0'), ('38','0','Canada','0','0'), ('39','0','Cape Verde','0','0'), ('40','0','Cayman Islands','0','0'), ('41','0','Central African Republic','0','0'), ('42','0','Chad','0','0'), ('43','0','Chile','0','0'), ('44','0','China','0','0'), ('45','0','Christmas Island','0','0'), ('46','0','Cocos (Keeling) Islands','0','0'), ('47','0','Colombia','0','0'), ('48','0','Comoros','0','0'), ('49','0','Congo','0','0'), ('50','0','Cook Islands','0','0'), ('51','0','Costa Rica','0','0'), ('52','0','Cote D~Ivoire','0','0'), ('53','0','Croatia','0','0'), ('54','0','Cuba','0','0')
Coding沙龙之0与‘0’与‘\0’与"0"与"\0"以及ASCII码
我们通过如下程序运行结果进行解释: void main() { char a = '\0'; printf("%d", a); //显示为0 字符串a在内存中保存的二进制内容为:0000 0000, 如果按照整型打印,则将字符'\0'强转为整形0,所以显示0 printf("%c", a); //显示为空 字符串‘\0’即是空字符,详细解释可查询ASCII码表
在html语言中,cellpadding="0" cellspacing="0"是什么意思啊?
这两个参数都是html中table标签的参数。 cellpadding 是边框与其内容的间隙大小; cellspacing 是边框与边框之间的间隙大小;
11月高清全屏真人秀制作教程 附代码
('31228','U','402.406.436.451.461.473.482','0','0','0','0','0','0','0','0','','298000000|UR.0') RAIN2:javascript:PutOn('31219','U','402.406.436.451.461.473.482','0','0','0','0','0','0','0','0','','298000000|UR.0') 燕姿 2:javascript:PutOn('31216','F','402.406.436.451.461.473.482','0','0','0','0','0','0','0','0','','298000000|UR.0') 周杰伦:javascript:PutOn('31226','U','402.406.436.451.461.473.482','0','0','0','0','0','0','0','0','','298000000|UR.0') RAIN :javascript:PutOn www.paomo47.com('31214','U','402.406.436.451.461.473.482','0','0','0','0','0','0','0','0','','298000000|UR.0') 孙燕姿:javascript:PutOn('31220','U','402.406.436.451.461.473.482','0','0','0','0','0','0','0','0','','298000000|UR.0') 古天乐:javascript:PutOn('31224','U','402.406.451.461.473.482.436','0','0','0','0','0','0','0','0','','298000000|UR.0')
AES加密解密源代码
加密:<br/>CRijndael oRijndael;<br/>oRijndael.MakeKey(pKey, "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", nKeyLen, nBlockLen);<br/>oRijndael.EncryptBlock(pIn, pOut);<br/>解密:<br/>CRijndael oRijndael;<br/>oRijndael.MakeKey(pKey, "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", nKeyLen, nBlockLen);<br/>oRijndael.DecryptBlock(pIn, pOut);
关闭
关闭