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#include "gd.h"
#include "gdfontl.h"
#include <string.h>
#include <stdio.h>
int main(int argv, char** argc)
{
/* Declare the image */
gdImagePtr im;
/* Declare output files */
FILE *pngout, *jpegout;
/* Declare color indexes */
int black; int white;
/* Allocate the image: 64 pixels across by 64 pixels tall */
im = gdImageCreate(64, 64);
/* Allocate the color black (red, green and blue all minimum). Since this is the first color in a new image, it will be the background color. */
black = gdImageColorAllocate(im, 0, 0, 0);
/* Allocate the color white (red, green and blue all maximum). */
white = gdImageColorAllocate(im, 255, 255, 255);
/* Draw a line from the upper left to the lower right, using white color index. */
gdImageLine(im, 0, 0, 63, 63, white);
/* Open a file for writing. "wb" means "write binary", important under MSDOS, harmless under Unix. */
pngout = fopen("test.png", "wb");
/* Do the same for a JPEG-format file. */
jpegout = fopen("test.jpg", "wb");
/* Output the image to the disk file in PNG format. */
gdImagePng(im, pngout);
/* Output the same image in JPEG format, using the default JPEG quality setting. */
gdImageJpeg(im, jpegout, -1); /* Close the files. */
fclose(pngout);
fclose(jpegout);
/* Destroy the image in memory. */
gdImageDestroy(im);
}