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/**
/**
* summary:捕获当前按键菜单上IDX
*/
protected void keyPressed(int code)
{
if (getGameAction(code) == Canvas.UP) {
if (menuIDX - 1 >= 0) {
menuIDX--;
}
System.out.println(Canvas.UP);
} else if (getGameAction(code) == Canvas.DOWN) {
if (menuIDX + 1 < mainMenu.length) {
menuIDX++;
}
System.out.println(menuIDX);
} else if (getGameAction(code) == Canvas.FIRE) {
switch (menuIDX) {
case 0:
//SCanvas sc = new SCanvas();
//sc.start();
case 1:
case 2:
case 3:
case 4:
}
}
}
/**
* summary:捕获当前按键菜单上IDX
*/
protected void keyPressed(int code)
{
if (getGameAction(code) == Canvas.UP && menuIDX-1 >=0) {
if (menuIDX - 1 >= 0) {
menuIDX--;
}
System.out.println(Canvas.UP);
} else if (getGameAction(code) == Canvas.DOWN) {
if (menuIDX + 1 < mainMenu.length) {
menuIDX++;
}
System.out.println(menuIDX);
} else if (getGameAction(code) == Canvas.FIRE) {
switch (menuIDX) {
case 0:
//SCanvas sc = new SCanvas();
//sc.start();
case 1:
case 2:
case 3:
case 4:
}
}
}