js动态树解析,如何解决一次性加载的问题

cqhweb 2009-03-04 04:30:18
/* JavaScript Document */

/*

xmlTree v1.2
=================================

Infomation
----------------------
Author : Lapuasi
E-Mail : lapuasi@gmail.com
WebSite : http://www.lapuasi.com/javascript
DateTime : 2005-12-25


Example
----------------------
var tree = new xmlTree('tree'); //生成对象
tree.mode = 1; //设置初始模式,默认全部关闭。0全部关闭,1全部展开
tree.createTree(); //输出树


for Internet Explorer, Mozilla Firefox
*/


function xmlTree(name) {
this.name = name; //实例名称
this.xmlFile = 'xmltree.xml'; //默认xml文件
this.iconPath = 'images/' //默认图标路径
this.iconFolder = 'tree_icon_folder.gif'; //默认文件夹图标
this.iconFile = 'tree_icon_file.gif'; //默认文件图标
this.iconOpen = 'tree_arrow_open.gif'; //默认箭头展开图标
this.iconOver = 'tree_arrow_over.gif'; //默认箭头活动图标
this.iconClose = 'tree_arrow_close.gif'; //默认箭头关闭图标
this.mode = 0; //初始模式,默认全部关闭。0全部关闭,1全部展开
this.html = ''; //最终输出html代码
this.prevTip = null; //上一次被显示的tip的时间编号 (内部使用)
this.prevSelected = null; //上一次被选中的节点的自动编号 (内部使用)
}

xmlTree.prototype.createXMLDOM = function() { //生成XMLDOM对象
var xmldom;
if (window.ActiveXObject){
var xmldom = new ActiveXObject("Microsoft.XMLDOM");
} else {
if (document.implementation && document.implementation.createDocument) {
var xmldom = document.implementation.createDocument("","doc",null);
}
}
xmldom.async = false;
xmldom.resolveExternals = false;
xmldom.validateOnParse = false;
xmldom.preserveWhiteSpace = true;
return xmldom;
}

xmlTree.prototype.createTree = function() { //生成并打印
var xmldom = this.createXMLDOM();
document.write('<div id="tree"><\/div>'); // 树所用层
document.write('<div id="treeTip"><\/div>'); //提示所用层
document.getElementById('treeTip').style.visibility = 'visible';
document.getElementById('treeTip').style.display = 'none';
if (xmldom.load(this.xmlFile)) {
this.createNodes(xmldom);
} else {
this.html = 'Load XML Error';
}
document.getElementById('tree').innerHTML = this.html;
return;
}

xmlTree.prototype.getFirstChildData = function(obj, name) { //取得指定名称节点的第一个子节点的数据
var result = '';
if (typeof(obj) == 'object' && name != null && name != '') {
var node = obj.getElementsByTagName(name);
if (node != null && node.length > 0) {
result = node[0].firstChild.data;
}
}
return result;
}

xmlTree.prototype.checkChildNodes = function(obj, id) { //检测是否有分支
var result = false;
var nodes = obj.getElementsByTagName('node');
if (nodes != null && nodes.length > 0) {
//var pid;
for (var i = 0; i < nodes.length; i++) {
//pid = nodes[i].getAttribute('parentid');
if (nodes[i].getAttribute('parentid') == id) {
result = true;
break;
}
}
}
return result;
}

xmlTree.prototype.createNodes = function(obj, id) { //生成指定编号节点的树
if (typeof(id) == 'undefined') id = null; //如果没有id传入则为根节点
var nodes = obj.getElementsByTagName('node');
if (nodes != null && nodes.length > 0) {
var modeClass, modeSrc, iconClass, iconSrc;
var nid, npid, nname, nicon, nlink, ntarget, nexplain, hasChildNodes;

//判断模式类型,并应用样式
modeClass = 'close';
modeSrc = this.iconPath + this.iconClose;
if (this.mode == 1) {
modeSrc = this.iconPath + this.iconOpen;
modeClass = 'open';
}
if (id == null) modeClass = 'open'; //若为根节点则显示
this.html += '<ul id="tree_' + id + '_c" class="' + modeClass + '">';

for (var i = 0; i < nodes.length; i++) {
npid = nodes[i].getAttribute('parentid');
if (npid == id) {
//初始化
modeClass = 'close'; iconClass = 'icon-file'; iconSrc = this.iconPath + this.iconFile;

//取得节点编号并检测
nid = nodes[i].getAttribute('id');
this.html += '<li id="tree_' + nid + '"><span onclick="' + this.name + '.action(this,event);" onmouseover="' + this.name + '.action(this,event);" onmouseout="' + this.name + '.action(this,event);">';

//取得节点自定义图标
//判断是否含有子节点,并确定箭头和图标的图片及样式
nicon = this.getFirstChildData(nodes[i], 'icon');
hasChildNodes = this.checkChildNodes(obj, nid);
if (hasChildNodes) {
iconClass = '';
iconSrc = this.iconPath + this.iconFolder;
this.html += '<img id="tree_' + nid + '_a" src="' + modeSrc + '" class="arrow" \/>'; //箭头
}
if (nicon != '') iconSrc = nicon;
this.html += '<img id="tree_' + nid + '_i" src="' + iconSrc + '" class="' + iconClass + '" \/>'; //图标

//取得节点连接
nlink = this.getFirstChildData(nodes[i], 'link');
if (nlink != '') {
nlink = ' href="' + nlink + '"';
} else {
nlink = ' href="javascript:;"';
}

//取得节点目标
ntarget = this.getFirstChildData(nodes[i], 'target');
if (ntarget != '') {
ntarget = ' target="' + ntarget + '"';
}

//取得节点说明
nexplain = this.getFirstChildData(nodes[i], 'explain');
if (nexplain != '') {
nexplain = ' onmouseover="' + this.name + '.treeTips(\'' + nexplain + '\');" onmouseout="' + this.name + '.treeTips();"'
}

//取得节点名称
nname = this.getFirstChildData(nodes[i], 'name');
this.html += '<a id="tree_' + nid + '_l" onclick="' + this.name + '.action(this,event);"' + nlink + ntarget + nexplain + '>' + nname + '<\/a><\/span>';

//obj.documentElement.removeChild(nodes[i]);
if (hasChildNodes) this.createNodes(obj, nid); //迭代子节点

this.html += '<\/li>';
}
}
this.html += '<\/ul>';
}
return;
}

xmlTree.prototype.action = function(obj, e) { //节点操作
e = e ? e : (window.event ? window.event : null); //获取操作类型
e = e.type;
if (obj.tagName == 'A') {
try { this.prevSelected.className = '';}
catch(e) {}
this.prevSelected = obj;
obj.className = 'selected';
}
if (obj.tagName == 'SPAN') {
var arrow = obj.firstChild; //取得箭头对象
var borther = obj;
while (borther.tagName != 'UL') { //取得分支对象
borther = borther.nextSibling;
if (borther == null) break;
}
if (borther != null) {
switch (e) { //检测操作类型并执行相应代码
case 'click':
if (borther.className == 'open') {
borther.className = 'close';
arrow.src = this.iconPath + this.iconClose;
} else {
borther.className = 'open';
arrow.src = this.iconPath + this.iconOpen;
}
break;
case 'mouseover':
if (arrow.tagName == 'IMG' && borther.className == 'close') {
arrow.src = this.iconPath + this.iconOver;
}
break;
case 'mouseout':
if (arrow.tagName == 'IMG' && borther.className == 'close') {
arrow.src = this.iconPath + this.iconClose;
}
break;
}
}
}
return;
}

xmlTree.prototype.treeTips = function(msg) { //提示栏
if (this.prevTip != null) clearTimeout(this.prevTip);
var obj = document.getElementById('treeTip');
if (obj != null) {
if (this.treeTips.arguments.length < 1) { // hide
obj.style.display = 'none';
} else { // show
obj.innerHTML = msg;
this.prevTip = setTimeout('document.getElementById("treeTip").style.display = "block"',300);
document.onmousemove = this.moveToMouseLoc;
}
}
return;
}

xmlTree.prototype.moveToMouseLoc = function(e) { //移动到鼠标所在位置
var obj = document.getElementById('treeTip');
if (obj != null) {
var offsetX = -10, offsetY = 20;
var x = 0, y = 0;
if (window.event) {
x = event.x + document.body.scrollLeft;
y = event.y + document.body.scrollTop;
} else {
x = e.pageX;
y = e.pageY;
}
obj.style.left = x + offsetX + 'px';
obj.style.top = y + offsetY + 'px';
}
return;
}


--------------------

之前在网上看了上面的一段js代码树,可能大家看见过这段程序。
代码解析:this.xmlFile = 'xmltree.xml'; //默认xml文件
一次性加载效率会非常低..,现在要改为每点击的时候根据当前结点,查询出下一级子结点。
各位仁兄有没有很好的解决办法来在这基础之前改造,或者有很好的源码给我一份。留下QQ或email或msn都可以...本人不胜感激。。
...全文
496 4 打赏 收藏 转发到动态 举报
写回复
用AI写文章
4 条回复
切换为时间正序
请发表友善的回复…
发表回复
dngoryaner 2011-08-29
  • 打赏
  • 举报
回复
如果每次点节点就去连数据库也会影响效率 ,数据不是很多的话可以考虑把数据加载到缓存中
jianglongwen111 2010-06-21
  • 打赏
  • 举报
回复
如果每次点节点就去连数据库也会影响效率 ,数据不是很多的话可以考虑把数据加载到缓存中
手写 2009-03-04
  • 打赏
  • 举报
回复
不是加载的问题.是页面生成的速度慢
xiongzhijian 2009-03-04
  • 打赏
  • 举报
回复
有点晕,就顶一下吧

87,904

社区成员

发帖
与我相关
我的任务
社区描述
Web 开发 JavaScript
社区管理员
  • JavaScript
  • 无·法
加入社区
  • 近7日
  • 近30日
  • 至今
社区公告
暂无公告

试试用AI创作助手写篇文章吧