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C#中使用DirectSound来获取麦克音量

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  大家好,我最近在做一个程序需要使用DirectSound, 当用户说话时我要开始录音,当用户说完了自动停止录音,然后这样循环下去.

  现在的问题是如何知道用户是否在说话.请下看下以下代码:

        private void RecordCapturedData()
{
byte[] CaptureData = null;
int ReadPos;
int CapturePos;
int LockSize;
mRecBuffer.GetCurrentPosition(out CapturePos, out ReadPos);
LockSize = ReadPos - mNextCaptureOffset;
if (LockSize < 0)
LockSize += mBufferSize;
LockSize -= (LockSize % mNotifySize);
if (0 == LockSize)
return;
CaptureData = (byte[])mRecBuffer.Read(mNextCaptureOffset, typeof(byte), LockFlag.None, LockSize);
mNextCaptureOffset += CaptureData.Length;
mNextCaptureOffset %= mBufferSize;
//check state
if (state == State.Recording || state == State.PreRecording)
{
secondBuffer.Add(CaptureData);
}
}


  上面的代码是C# DirectSound的捕获到数据后的处理方法.也就是说,麦克风得到的信号转换成数字信号,在程序里变为一个byte[]数组放到缓存区,然后我可以一个一个的从缓冲区里得到这个byte[]对象,以前我在这里提问过,一些朋友说计算这个byte[]的平均值或方差可以得到用户说话的音量,可是效果不理想.有时好用有时不好用.

  所以来到这里请大家帮忙!是否有办法通过计算缓冲区得到的byte[]数据来得到麦克音量,或通过其他API(最好是DirectSound的)能知道用户当前的说话的音量大小.无论你能否帮上忙,先谢谢你!


以下的信息或许会有帮助:

1.我找到的声音探测的软件(含源码),不过功能太复杂了,不容易分离出来,并且使用的不是DirectSound如果用他的整个程序得重写.
http://www.dreamincode.net/forums/showtopic38890.htm

2.我已经完成的不带自动探测声音的录音的源代码


public class Recorder
{
//由于长度限制,变量略
public void Initialize()
{
// Create capture buffer.
CreateCaptureBuffer();
// Create notification system.
InitNotifications();
mRecBuffer.Start(true);
}
public void Dispose()
{
// Close notification
if (null != mNotificationEvent)
mNotificationEvent.Set();
// Stop recording
mRecBuffer.Stop();
}


#endregion
#region Initialize Recorder
public Recorder()
{
InitCaptureDevice();
mWavFormat = CreateWaveFormat();
buffDes = new BufferDescription();
buffDes.GlobalFocus = true;
buffDes.ControlVolume = true;
buffDes.ControlPan = true;
secDev = new Device();
bufferStates = new List<int>();
}
private void RecordCapturedData()
{
byte[] CaptureData = null;
int ReadPos;
int CapturePos;
int LockSize;
mRecBuffer.GetCurrentPosition(out CapturePos, out ReadPos);
LockSize = ReadPos - mNextCaptureOffset;
if (LockSize < 0)
LockSize += mBufferSize;
LockSize -= (LockSize % mNotifySize);
if (0 == LockSize)
return;
CaptureData = (byte[])mRecBuffer.Read(mNextCaptureOffset, typeof(byte), LockFlag.None, LockSize);
mNextCaptureOffset += CaptureData.Length;
mNextCaptureOffset %= mBufferSize;
//check state
if (state == State.Recording || state == State.PreRecording)
{
secondBuffer.Add(CaptureData);
}
}
private void CreateCaptureBuffer()
{
CaptureBufferDescription bufferdescription = new CaptureBufferDescription();
if (null != mNotify)
{
mNotify.Dispose();
mNotify = null;
}
if (null != mRecBuffer)
{
mRecBuffer.Dispose();
mRecBuffer = null;
}
// set notification's size: 1 second
mNotifySize = (1024 > mWavFormat.AverageBytesPerSecond / 8) ? 1024 : (mWavFormat.AverageBytesPerSecond / 8);
mNotifySize -= mNotifySize % mWavFormat.BlockAlign;
// set size of buffer
mBufferSize = mNotifySize * cNotifyNum;

bufferdescription.BufferBytes = mBufferSize;
bufferdescription.Format = mWavFormat;

mRecBuffer = new CaptureBuffer(bufferdescription, mCapDev);
mNextCaptureOffset = 0;
}
private bool InitNotifications()
{
if (null == mRecBuffer)
{
MessageBox.Show("Record buffer is not found!");
return false;
}
mNotificationEvent = new AutoResetEvent(false);
if (null == mNotifyThread)
{
mNotifyThread = new Thread(new ThreadStart(WaitThread));
mNotifyThread.Start();
}
BufferPositionNotify[] PositionNotify = new BufferPositionNotify[cNotifyNum + 1];
for (int i = 0; i < cNotifyNum; i++)
{
PositionNotify[i].Offset = (mNotifySize * i) + mNotifySize - 1;
PositionNotify[i].EventNotifyHandle = mNotificationEvent.Handle;
}
mNotify = new Notify(mRecBuffer);
mNotify.SetNotificationPositions(PositionNotify, cNotifyNum);

return true;
}
private bool InitCaptureDevice()
{
CaptureDevicesCollection devices = new CaptureDevicesCollection();
Guid deviceGuid = Guid.Empty;
if (devices.Count > 0)
deviceGuid = devices[0].DriverGuid;
else
{
MessageBox.Show("No device to capture wave!");
return false;
}
try
{
mCapDev = new Capture(deviceGuid);
}
catch (DirectXException e)
{
MessageBox.Show(e.ToString());
return false;
}
return true;
}
private WaveFormat CreateWaveFormat()
{
WaveFormat format = new WaveFormat();
format.FormatTag = WaveFormatTag.Pcm; // PCM
format.SamplesPerSecond = 16000; // 16KHz
format.BitsPerSample = 16; // 16Bit
format.Channels = 1; // Mono
format.BlockAlign = (short)(format.Channels * (format.BitsPerSample / 8));
format.AverageBytesPerSecond = format.BlockAlign * format.SamplesPerSecond;
return format;

}
private void WaitThread()
{
while (true)
{
// waiting for notification
mNotificationEvent.WaitOne(Timeout.Infinite, true);
// process data captured
RecordCapturedData();
}
}
#endregion
}



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