fatal disk error

mywangjb 2009-04-13 12:02:14
我的程序(pb编写)运行时总是提示fatal disk error ,retry 。我将此程序重新从别的电脑上复制过来运行没有问题,但是当再次启动电脑时就又是那样的,怎么回事呢?谢谢各位高手!
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newease 2009-04-13
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disk error ,retry

磁盘空间不足,磁盘出现问题,再者还可能文件属性设置成只读
hxbkkk 2009-04-13
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没有空间了吧
WorldMobile 2009-04-13
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操作系统有问题,或者可能是计算机感染病毒了,建议重装操作系统试试
mywangjb 2009-04-13
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有足够的空间
我是运行exe文件是这个提示
sun1976 2009-04-13
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还有如果执行选择文件的操作,比如导入,在打开文件前记录下当前路径,完事后设置回原路径,不然也有可能出错
The next step is to select a physical location on the hard disk and a logical location within your project for your new class; that is, the file folder and the group folder. In this step (see Figure 1-26), you can also decide whether your class should be included in the target (the executable file). This is usually what you want, but there might be situations when you want to exclude files, such as when you have more than one target, like a unit-test target. Most of the time you can just accept the default values for the locations, so go ahead and click “Create.” Xcode then generates two new files for your project: MyClass.h and MyClass.m. They contain the code of an empty class, as in the header and implementation files shown in Listing 1-5 and Listing 1-6. Listing 1-5. A new class header file // // MyClass.h // My App // #import @interface MyClass : NSObject @end Listing 1-6. A new class implementation file // // MyClass.m // My App // #import "MyClass.h" @implementation MyClass @end Listing 1-8. A better way of handling potentially recoverable errors with a framework NSError *error = nil; if ([managedObjectContext save:&error] == NO) { [ErrorHandler handleError:error fatal:NO]; } Let’s set up the scaffolding for the internal error-handling framework. Start by creating a new single view application project. In this new project, create a new class file that subclasses NSObject. Give the new class the name “ErrorHandler.” Open ErrorHandler.h and add the declaration shown in Listing 1-9. Listing 1-9. Adding a declaration for the handleErrors: fatal: class method // // ErrorHandler.h // Default Error Handling // #import @interface ErrorHandler : NSObject +(void)handleError:(NSError *)error fatal:(BOOL)fatalError; @end

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