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class CLeftOption : public CFormView
{
protected:
CLeftOption(); // protected constructor used by dynamic creation
DECLARE_DYNCREATE(CLeftOption)
// Form Data
public:
//{{AFX_DATA(CLeftOption)
enum { IDD = IDD_LEFTOPTION_FORM };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CLeftOption)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
virtual ~CLeftOption();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
// Generated message map functions
//{{AFX_MSG(CLeftOption)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_LEFTOPTION_H__EFD5F89C_D802_46AE_8BB5_8D96381E67C0__INCLUDED_)
class CMainFrame : public CFrameWnd
{
protected: // create from serialization only
CMainFrame();
DECLARE_DYNCREATE(CMainFrame)
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMainFrame)
public:
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
protected:
virtual BOOL OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext* pContext);
//}}AFX_VIRTUAL
// Implementation
public:
CSplitterWnd m_wndSplitter;
virtual ~CMainFrame();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected: // control bar embedded members
CStatusBar m_wndStatusBar;
CToolBar m_wndToolBar;
// Generated message map functions
protected:
//{{AFX_MSG(CMainFrame)
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MAINFRM_H__3F037053_F534_4C0F_88D0_B847F168FB4E__INCLUDED_)
IMPLEMENT_DYNCREATE(CCnEarthView, CView)
BEGIN_MESSAGE_MAP(CCnEarthView, CView)
//{{AFX_MSG_MAP(CCnEarthView)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG_MAP
// Standard printing commands
ON_COMMAND(ID_FILE_PRINT, CView::OnFilePrint)
ON_COMMAND(ID_FILE_PRINT_DIRECT, CView::OnFilePrint)
ON_COMMAND(ID_FILE_PRINT_PREVIEW, CView::OnFilePrintPreview)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CCnEarthView construction/destruction
CCnEarthView::CCnEarthView()
{
// TODO: add construction code here
}
CCnEarthView::~CCnEarthView()
{
}
BOOL CCnEarthView::PreCreateWindow(CREATESTRUCT& cs)
{
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
return CView::PreCreateWindow(cs);
}
/////////////////////////////////////////////////////////////////////////////
// CCnEarthView drawing
void CCnEarthView::OnDraw(CDC* pDC)
{
CCnEarthDoc* pDoc = (CCnEarthDoc*)CView::GetDocument();
ASSERT_VALID(pDoc);
// TODO: add draw code for native data here
}
/////////////////////////////////////////////////////////////////////////////
// CCnEarthView printing
BOOL CCnEarthView::OnPreparePrinting(CPrintInfo* pInfo)
{
// default preparation
return DoPreparePrinting(pInfo);
}
void CCnEarthView::OnBeginPrinting(CDC* /*pDC*/, CPrintInfo* /*pInfo*/)
{
// TODO: add extra initialization before printing
}
void CCnEarthView::OnEndPrinting(CDC* /*pDC*/, CPrintInfo* /*pInfo*/)
{
// TODO: add cleanup after printing
}
/////////////////////////////////////////////////////////////////////////////
// CCnEarthView diagnostics
#ifdef _DEBUG
void CCnEarthView::AssertValid() const
{
CView::AssertValid();
}
void CCnEarthView::Dump(CDumpContext& dc) const
{
CView::Dump(dc);
}
/*
CCnEarthDoc* CCnEarthView::GetDocument() // non-debug version is inline
{
ASSERT(m_pDocument->IsKindOf(RUNTIME_CLASS(CCnEarthDoc)));
return (CCnEarthDoc*)m_pDocument;
}*/
#endif //_DEBUG
IMPLEMENT_DYNCREATE(CCnEarthDoc, CDocument)
BEGIN_MESSAGE_MAP(CCnEarthDoc, CDocument)
//{{AFX_MSG_MAP(CCnEarthDoc)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CCnEarthDoc construction/destruction
CCnEarthDoc::CCnEarthDoc()
{
// TODO: add one-time construction code here
}
CCnEarthDoc::~CCnEarthDoc()
{
}
BOOL CCnEarthDoc::OnNewDocument()
{
if (!CDocument::OnNewDocument())
return FALSE;
// TODO: add reinitialization code here
// (SDI documents will reuse this document)
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CCnEarthDoc serialization
void CCnEarthDoc::Serialize(CArchive& ar)
{
if (ar.IsStoring())
{
// TODO: add storing code here
}
else
{
// TODO: add loading code here
}
}
/////////////////////////////////////////////////////////////////////////////
// CCnEarthDoc diagnostics
#ifdef _DEBUG
void CCnEarthDoc::AssertValid() const
{
CDocument::AssertValid();
}
void CCnEarthDoc::Dump(CDumpContext& dc) const
{
CDocument::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CCnEarthDoc commands
BEGIN_MESSAGE_MAP(CCnEarthApp, CWinApp)
//{{AFX_MSG_MAP(CCnEarthApp)
ON_COMMAND(ID_APP_ABOUT, OnAppAbout)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG_MAP
// Standard file based document commands
ON_COMMAND(ID_FILE_NEW, CWinApp::OnFileNew)
ON_COMMAND(ID_FILE_OPEN, CWinApp::OnFileOpen)
// Standard print setup command
ON_COMMAND(ID_FILE_PRINT_SETUP, CWinApp::OnFilePrintSetup)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CCnEarthApp construction
CCnEarthApp::CCnEarthApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CCnEarthApp object
CCnEarthApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CCnEarthApp initialization
BOOL CCnEarthApp::InitInstance()
{
/*
{ // BLOCK: doc template registration
// Register the document template. Document templates serve
// as the connection between documents, frame windows and views.
// Attach this form to another document or frame window by changing
// the document or frame class in the constructor below.
CSingleDocTemplate* pNewDocTemplate = new CSingleDocTemplate(
IDR_LEFTOPTION_TMPL,
RUNTIME_CLASS(CCnEarthDoc), // document class
RUNTIME_CLASS(CMainFrame), // frame class
RUNTIME_CLASS(CLeftOption)); // view class
AddDocTemplate(pNewDocTemplate);
}*/
AfxEnableControlContainer();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
// Change the registry key under which our settings are stored.
// TODO: You should modify this string to be something appropriate
// such as the name of your company or organization.
SetRegistryKey(_T("Local AppWizard-Generated Applications"));
LoadStdProfileSettings(); // Load standard INI file options (including MRU)
// Register the application's document templates. Document templates
// serve as the connection between documents, frame windows and views.
CSingleDocTemplate* pDocTemplate;
pDocTemplate = new CSingleDocTemplate(
IDR_MAINFRAME,
RUNTIME_CLASS(CCnEarthDoc),
RUNTIME_CLASS(CMainFrame), // main SDI frame window
RUNTIME_CLASS(CCnEarthView));
AddDocTemplate(pDocTemplate);
// Parse command line for standard shell commands, DDE, file open
CCommandLineInfo cmdInfo;
ParseCommandLine(cmdInfo);
// Dispatch commands specified on the command line
if (!ProcessShellCommand(cmdInfo))
return FALSE;
// The one and only window has been initialized, so show and update it.
m_pMainWnd->ShowWindow(SW_SHOW);
m_pMainWnd->UpdateWindow();
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
// No message handlers
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
// App command to run the dialog
void CCnEarthApp::OnAppAbout()
{
CAboutDlg aboutDlg;
aboutDlg.DoModal();
}
/////////////////////////////////////////////////////////////////////////////
// CCnEarthApp message handlers