谁有串口通信的程序代码?100分相赠!

InduduRain 2003-04-08 01:32:59
我需要一个传口通信的代码,请发EMAIL:miaomiaojie@sina.com
非常感谢!
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「已注销」 2003-04-10
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高手也请帮我看看我的关于串口通讯程序的问题:
http://expert.csdn.net/Expert/topic/1560/1560866.xml?temp=.6592218
http://expert.csdn.net/Expert/topic/1617/1617966.xml?temp=.2803766
shally5 2003-04-10
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我有一个用API的串口通讯的多线程的例程序
要的话可发给你。。。
给我留言
chifengwatch 2003-04-08
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echoher 2003-04-08
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这个是和窗口绑在一起的
最适合写些个监视程序
如果用来控制,要改改的
echoher 2003-04-08
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//
// If there is a error, give the right message
//
void TSerialPort::ProcessErrorMessage(char* ErrorText)
{
char *Temp = new char[200];


LPVOID lpMsgBuf;

FormatMessage(
FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM,
NULL,
GetLastError(),
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), // Default language
(LPTSTR) &lpMsgBuf,
0,
NULL
);

sprintf(Temp, "WARNING: %s Failed with the following error: \n%s\nPort: %d\n", (char*)ErrorText, lpMsgBuf, m_nPortNr);
Application->MessageBox(Temp, "Application Error", MB_ICONSTOP);

LocalFree(lpMsgBuf);
delete[] Temp;
}

//
// Write a character.
//
void TSerialPort::WriteChar(TSerialPort* port)
{
BOOL bWrite = true;
BOOL bResult = true;

DWORD BytesSent = 0;

ResetEvent(port->m_hWriteEvent);

// Gain ownership of the critical section
EnterCriticalSection(&port->m_csCommunicationSync);

if (bWrite)
{
// Initailize variables
port->m_ov.Offset = 0;
port->m_ov.OffsetHigh = 0;

// Clear buffer
PurgeComm(port->m_hComm, PURGE_RXCLEAR | PURGE_TXCLEAR | PURGE_RXABORT | PURGE_TXABORT);

bResult = WriteFile(port->m_hComm,
// Handle to COMM Port
port->m_szWriteBuffer, //
// Pointer to message buffer in calling finction
strlen((char*)port->m_szWriteBuffer), // Length of message to send
&BytesSent,
// Where to store the number of bytes sent
&port->m_ov);
// Overlapped structure

// deal with any error codes
if (!bResult)
{
DWORD dwError = GetLastError();
switch (dwError)
{
case ERROR_IO_PENDING:
{
// continue to GetOverlappedResu ts()
BytesSent = 0;
bWrite = false;
break;
}
default:
{
// all other error codes
port->ProcessErrorMessage("Write ile()");
}
}
}
else
{
LeaveCriticalSection(&port->m_csCommunicationSync);
}
} // end if(bWrite)

if (!bWrite)
{
bWrite = true;

bResult = GetOverlappedResult(port->m_hComm, // Handle to COM port

&port->m_ov, // Overlapped structure
&BytesSent, // Stores number of bytes sent
true);
// Wait flag

LeaveCriticalSection(&port->m_csCommunicationSync);

// deal with the error code
if (!bResult)
{
port->ProcessErrorMessage("GetOverlappedResults() in Wri eFile()");

}
} // end if (!bWrite)

// Verify that the data size send equals what we tried to send
if (BytesSent != strlen((char*)port->m_szWriteBuffer))
{
printf("WARNING: WriteFile() error.. Bytes Sent: %d; Message Len th: %d\n", BytesSent, strlen((char*)port->m_szWriteBuffer));
}
}

//
// Character received. Inform the owner
//
void TSerialPort::ReceiveChar(TSerialPort* port, COMSTAT comstat)
{
BOOL bRead = true;
BOOL bResult = true;
DWORD dwError = 0;
DWORD BytesRead = 0;
unsigned char RXBuff;


for (;;)
{
// Gain ownership of the comm port critical section.
// This process guarantees no other part of this program
// is using the port object.

EnterCriticalSection(&port->m_csCommunicationSync);

// ClearCommError() will update the COMSTAT structure and
// clear any other errors.

bResult = ClearCommError(port->m_hComm, &dwError, &comstat);

LeaveCriticalSection(&port->m_csCommunicationSync);

// start forever loop. I use this type of loop because I
// do not know at runtime how many loops this will have to
// run. My solution is to start a forever loop and to
// break out of it when I have processed all of the
// data available. Be careful with this approach and
// be sure your loop will exit.
// My reasons for this are not as clear in this sample
// as it is in my production code, but I have found this
// solutiion to be the most efficient way to do this.

if (comstat.cbInQue == 0)
{
// break out when all bytes have been read
break;
}

EnterCriticalSection(&port->m_csCommunicationSync);

if (bRead)
{
bResult = ReadFile(port->m_hComm, // Handl to COMM port
&RXBuff,
// RX Buffer Pointer
1,
// Read one byte
&BytesRead,
// Stores number of bytes read
&port->m_ov);
// pointer to the m_ov structure
// deal with the error code
if (!bResult)
{
switch (dwError = GetLastError())
{
case ERROR_IO_PENDING:
{
// asynchronous i/o is s ill in progress
// Proceed on to GetOverLappedResults();
bRead = false;
break;
}
default:
{
// Another error has occ red. Process this error.
port->ProcessErrorMessage ("ReadFile()");
break;
}
}
}
else
{
// ReadFile() returned complete. It is not neces ary to call GetOv erlappedResults()
bRead = true;
}
} // close if (bRead)

if (!bRead)
{
bRead = true;
bResult = GetOverlappedResult(port->m_hComm, // Handl to COMM port


&port->m_ov, // Overlapped structure

&BytesRead, // Stores number of bytes read

true); // Wait flag

// deal with the error code
if (!bResult)
{
port->ProcessErrorMessage("GetOverlappedResults( in ReadFile()");

}
} // close if (!bRead)

LeaveCriticalSection(&port->m_csCommunicationSync);

// notify parent that a byte was received
::SendMessage((port->m_pOwner)->Handle, WM_COMM_RXCHAR, (WPARAM) RXBuff, (LPARAM) port->m_nPortNr);
} // end forever loop

}

//
// Write a string to the port
//
void TSerialPort::WriteToPort(char* string)
{
assert(m_hComm != 0);

memset(m_szWriteBuffer, 0, sizeof(m_szWriteBuffer));
strcpy(m_szWriteBuffer, string);

// set event for write
SetEvent(m_hWriteEvent);
}

//
// Return the device control block
//
DCB TSerialPort::GetDCB()
{
return m_dcb;
}


//
// Return the communication event masks
//
DWORD TSerialPort::GetCommEvents()
{
return m_dwCommEvents;
}

//
// Return the output buffer size
//
DWORD TSerialPort::GetWriteBufferSize()
{
return m_nWriteBufferSize;
}
echoher 2003-04-08
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//
// The CommThread Function.
//
DWORD _stdcall TSerialPort::CommThread(LPVOID pParam)
{
// Cast the void pointer passed to the thread back to
// a pointer of TSerialPort class
TSerialPort *port = (TSerialPort*)pParam;

// Set the status variable in the dialog class to
// TRUE to indicate the thread is running.
port->m_bThreadAlive = true;

// Misc. variables
DWORD BytesTransfered = 0;
DWORD Event = 0;
DWORD CommEvent = 0;
DWORD dwError = 0;
COMSTAT comstat;
BOOL bResult = true;

// Clear comm buffers at startup
if (port->m_hComm) // check if the port is opened
PurgeComm(port->m_hComm, PURGE_RXCLEAR | PURGE_TXCLEAR | PURGE_RXABORT | PURGE_TXABORT);

// begin forever loop. This loop will run as long as the thread is alive.
for (;;)
{

// Make a call to WaitCommEvent(). This call will return immeditly

// because our port was created as an async port (FILE_FLAG_OVERAPPED
// and an m_OverlappedStructerlapped structure specified). This call will cause the
// m_OverlappedStructerlapped element m_OverlappedStruct.hEvent, which is part of the m_hEventArray to
// be placed in a non-signeled state if there are no bytes availble to be read,
// or to a signeled state if there are bytes available. If this event handle
// is set to the non-signeled state, it will be set to signeled hena
// character arrives at the port.

// we do this for each port!

bResult = WaitCommEvent(port->m_hComm, &Event, &port->m_ov);

if (!bResult)
{
// If WaitCommEvent() returns FALSE, process the last er or to determin
// the reason..
switch (dwError = GetLastError())
{
case ERROR_IO_PENDING:
{
// This is a normal return value if ther are no bytes
// to read at the port.
// Do nothing and continue
break;
}
case 87:
{
// Under Windows NT, this value is returned for some reason.
// I have not investigated why, but it is also a valid reply
// Also do nothing and continue.
break;
}
default:
{
// All other error codes indicate a seri us error has
// occured. Process this error.
port->ProcessErrorMessage("WaitCommEvent");
break;
}
}
}
else
{
// If WaitCommEvent() returns TRUE, check to be sure the e are
// actually bytes in the buffer to read.
//
// If you are reading more than one byte at a time from the buffer

// (which this program does not do) you will have the si uation occur
// where the first byte to arrive will cause the WaitFor ultipleObj ects()
// function to stop waiting. The WaitForMultipleObjects ) function

// resets the event handle in m_OverlappedStruct.hEvent o the non- signelead state
// as it returns.
//
// If in the time between the reset of this event and th call to
// ReadFile() more bytes arrive, the m_OverlappedStruct. Event hand le will be set again
// to the signeled state. When the call to ReadFile() oc urs, it wi ll
// read all of the bytes from the buffer, and the progra will
// loop back around to WaitCommEvent().
//
// At this point you will be in the situation where m_Ov rlappedStr uct.hEvent is set,
// but there are no bytes available to read. If you pro eed and ca ll
// ReadFile(), it will return immediatly due to the asyn port setu p, but
// GetOverlappedResults() will not return until the next character arrives.
//
// It is not desirable for the GetOverlappedResults() fu ction to b e in
// this state. The thread shutdown event (event 0) and he WriteFi le()
// event (Event2) will not work if the thread is blocked by GetOver lappedResults().
//
// The solution to this is to check the buffer with a ca l to Clear CommError().
// This call will reset the event handle, and if there a e no bytes to read
// we can loop back through WaitCommEvent() again, then roceed.
// If there are really bytes to read, do nothing and pro eed.

bResult = ClearCommError(port->m_hComm, &dwError, &comstat);

if (comstat.cbInQue == 0)
continue;
} // end if bResult

// Main wait function. This function will normally block the th ead


// until one of nine events occur that require action.
Event = WaitForMultipleObjects(3, port->m_hEventArray, false, INFINITE);

switch (Event)
{
case 0:
{
// Shutdown event. This is event zero so it wil be
// the higest priority and be serviced first.

port->m_bThreadAlive = false;

// Kill this thread. break is not needed, but m kes me feel bette r.
ExitThread(100);
break;
}
case 1: // read event
{
GetCommMask(port->m_hComm, &CommEvent);
if (CommEvent & EV_CTS)
::SendMessage(port->m_pOwner->Handle, WM_COMM_CTS_DETECTED, (WPARAM) 0, (LPARAM) port->m_nPortNr);
if (CommEvent & EV_RXFLAG)
::SendMessage(port->m_pOwner->Handle, WM_COMM_RXFLAG_DETECTED, (WPARAM) 0, (LPARAM) port->m_nPortNr);
if (CommEvent & EV_BREAK)
::SendMessage(port->m_pOwner->Handle, WM_COMM_BREAK_DETECTED, (WPARAM) 0, (LPARAM) port->m_nPortNr);
if (CommEvent & EV_ERR)
::SendMessage(port->m_pOwner->Handle, WM_COMM_ERR_DETECTED, (WPARAM) 0, (LPARAM) port->m_nPortNr);
if (CommEvent & EV_RING)
::SendMessage(port->m_pOwner->Handle, WM_COMM_RING_DETECTED, (WPARAM) 0, (LPARAM) port->m_nPortNr);

if (CommEvent & EV_RXCHAR)
// Receive character event from port.
ReceiveChar(port, comstat);

break;
}
case 2: // write event
{
// Write character event from port
WriteChar(port);
break;
}

} // end switch

} // close forever loop

return 0;
}

//
//
// start comm watching
//
BOOL TSerialPort::StartMonitoring()
{
DWORD lpThreadId;
m_HThread =CreateThread(NULL,
0,
CommThread,
this,
0,
&lpThreadId);
if(m_HThread==NULL)
{
ProcessErrorMessage("Create Thread Error");
return false;
}
return true;
}

//
// Restart the comm thread
//
//
BOOL TSerialPort::RestartMonitoring()
{
ResumeThread(m_HThread);
return true;
}

//
// Suspend the comm thread
//
BOOL TSerialPort::StopMonitoring()
{
SuspendThread(m_HThread);
return true;
}
InduduRain 2003-04-08
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HUANG_JH(偶尔灌水,在体验广州的深度与湿度的民工)
你给我的这个似乎太无敌了,呵呵~我只需要一个简单的串口通信程序.
谢谢你!
echoher 2003-04-08
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#include <vcl.h>
#pragma hdrstop
#include "SerialPort.h"
#include <assert.h>
#include <stdio.h>
#pragma package(smart_init)
//
// Constructor
//
TSerialPort::TSerialPort()
{
m_hComm = NULL;

// initialize overlapped structure members to zero
m_ov.Offset = 0;
m_ov.OffsetHigh = 0;

// create events
m_ov.hEvent = NULL;
m_hWriteEvent = NULL;
m_hShutdownEvent = NULL;

m_szWriteBuffer = NULL;

m_bThreadAlive = false;
}

//
// Delete dynamic memory
//
TSerialPort::~TSerialPort()
{
do
{
SetEvent(m_hShutdownEvent);
} while (m_bThreadAlive);

delete [] m_szWriteBuffer;
}

//
// Initialize the port. This can be port 1 to 4.
//
BOOL TSerialPort::InitPort(TForm* pPortOwner, // the owner (CWnd) of the port (receives message)
UINT portnr,
// portnumber (1..4)
UINT baud,
// baudrate
char parity,
// parity
UINT databits,
// databits
UINT stopbits,
// stopbits
DWORD dwCommEvents, // EV_RXHAR, EV_CTS etc
UINT writebuffersize)
// size to the writebuffer
{
assert(portnr > 0 && portnr < 5);
assert(pPortOwner != NULL);

// if the thread is alive: Kill
if (m_bThreadAlive)
{
do
{
SetEvent(m_hShutdownEvent);
} while (m_bThreadAlive);
}

// create events
if (m_ov.hEvent != NULL)
ResetEvent(m_ov.hEvent);
m_ov.hEvent = CreateEvent(NULL, true, false, NULL);

if (m_hWriteEvent != NULL)
ResetEvent(m_hWriteEvent);
m_hWriteEvent = CreateEvent(NULL, true, false, NULL);

if (m_hShutdownEvent != NULL)
ResetEvent(m_hShutdownEvent);
m_hShutdownEvent = CreateEvent(NULL, true, false, NULL);

// initialize the event objects
m_hEventArray[0] = m_hShutdownEvent; // highest priority
m_hEventArray[1] = m_ov.hEvent;
m_hEventArray[2] = m_hWriteEvent;

// initialize critical section
InitializeCriticalSection(&m_csCommunicationSync);

// set buffersize for writing and save the owner
m_pOwner = pPortOwner;

if (m_szWriteBuffer != NULL)
delete [] m_szWriteBuffer;
m_szWriteBuffer = new char[writebuffersize];

m_nPortNr = portnr;

m_nWriteBufferSize = writebuffersize;
m_dwCommEvents = dwCommEvents;

BOOL bResult = false;
char *szPort = new char[50];
char *szBaud = new char[50];

// now it critical!
EnterCriticalSection(&m_csCommunicationSync);

// if the port is already opened: close it
if (m_hComm != NULL)
{
CloseHandle(m_hComm);
m_hComm = NULL;
}

// prepare port strings
sprintf(szPort, "COM%d", portnr);
sprintf(szBaud, "baud=%d parity=%c data=%d stop=%d", baud, parity, databits, stopbits);

// get a handle to the port
m_hComm = CreateFile(szPort,
// communication port string (COMX)

GENERIC_READ | GENERIC_WRITE,
// read/write types
0,
// comm devices must be opened with exclusive accessss
NULL,
// no security attributes
OPEN_EXISTING,
// comm devices must use OPEN_EXISTING
FILE_FLAG_OVERLAPPED,
// Async I/O
0);
// template must be 0 for comm devices

if (m_hComm == INVALID_HANDLE_VALUE)
{
// port not found
delete [] szPort;
delete [] szBaud;

return false;
}

// set the timeout values
m_CommTimeouts.ReadIntervalTimeout = 1000;
m_CommTimeouts.ReadTotalTimeoutMultiplier = 1000;
m_CommTimeouts.ReadTotalTimeoutConstant = 1000;
m_CommTimeouts.WriteTotalTimeoutMultiplier = 1000;
m_CommTimeouts.WriteTotalTimeoutConstant = 1000;

// configure
if (SetCommTimeouts(m_hComm, &m_CommTimeouts))
{
if (SetCommMask(m_hComm, dwCommEvents))
{
if (GetCommState(m_hComm, &m_dcb))
{
m_dcb.fRtsControl = RTS_CONTROL_ENABLE;
// set RTS bit high!
if (BuildCommDCB(szBaud, &m_dcb))
{
if (SetCommState(m_hComm, &m_dcb))
; // normal operation... continu

else
ProcessErrorMessage("SetCommStat()");
}
else
ProcessErrorMessage("BuildCommDCB()");
}
else
ProcessErrorMessage("GetCommState()");
}
else
ProcessErrorMessage("SetCommMask()");
}
else
ProcessErrorMessage("SetCommTimeouts()");

delete [] szPort;
delete [] szBaud;

// flush the port
PurgeComm(m_hComm, PURGE_RXCLEAR | PURGE_TXCLEAR | PURGE_RXABORT | PURGE_TXABORT);

// release critical section
LeaveCriticalSection(&m_csCommunicationSync);

return true;
}
echoher 2003-04-08
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程序体
echoher 2003-04-08
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头文件
#ifndef __SERIALPORT_H__
#define __SERIALPORT_H__



#define WM_COMM_BREAK_DETECTED WM_USER+1 // A break was detected on input.
#define WM_COMM_CTS_DETECTED WM_USER+2 // The CTS (clear-to-sennd) signal changed state.
#define WM_COMM_DSR_DETECTED WM_USER+3 // The DSR (data-set-reaady) signal changed state.
#define WM_COMM_ERR_DETECTED WM_USER+4 // A line-status error ooccurred. Line-status errors are CE_FRAME, CE_OVERRUN, and CE_RXPARITY.

#define WM_COMM_RING_DETECTED WM_USER+5 // A ring indicator was detected.
#define WM_COMM_RLSD_DETECTED WM_USER+6 // The RLSD (receive-lin-signal-detect) signal changed state.
#define WM_COMM_RXCHAR WM_USER+7 // A character ws received and placed in the input buffer.
#define WM_COMM_RXFLAG_DETECTED WM_USER+8 // The event character wsreceived and placed in the input buffer.
#define WM_COMM_TXEMPTY_DETECTED WM_USER+9 // The last character in the output buffer was sent.

class TSerialPort
{
public:
// contruction and destruction
TSerialPort();
virtual ~TSerialPort();

// port initialisation
BOOL InitPort(TForm* pPortOwner, UINT portnr = 1, UINT baud = 19200,
char parity = 'N', UINT databits = 8, UINT stopsbits = 1,
DWORD dwCommEvents = EV_RXCHAR | EV_CTS, UINT nBufferSize = 512);

// start/stop comm watching
BOOL StartMonitoring();
BOOL RestartMonitoring();
BOOL StopMonitoring();

DWORD GetWriteBufferSize();
DWORD GetCommEvents();
DCB GetDCB();

void WriteToPort(char* string);

protected:
// protected memberfunctions
void ProcessErrorMessage(char* ErrorText);
static DWORD _stdcall CommThread(LPVOID pParam);
static void ReceiveChar(TSerialPort* port, COMSTAT comstat);
static void WriteChar(TSerialPort* port);

// thread
HANDLE m_HThread;

// synchronisation objects
CRITICAL_SECTION m_csCommunicationSync;
BOOL m_bThreadAlive;

// handles
HANDLE m_hShutdownEvent;
HANDLE m_hComm;
HANDLE m_hWriteEvent;

// Event array.
// One element is used for each event. There are two event handles for each port.
// A Write event and a receive character event which is located in the overlapped structure (m_ov.hEvent).
// There is a general shutdown when the port is closed.
HANDLE m_hEventArray[3];

// structures
OVERLAPPED m_ov;
COMMTIMEOUTS m_CommTimeouts;
DCB m_dcb;

// owner window
TForm* m_pOwner;

// misc
UINT m_nPortNr;
char* m_szWriteBuffer;
DWORD m_dwCommEvents;
DWORD m_nWriteBufferSize;
};

#endif __SERIALPORT_H__



HUANG_JH 2003-04-08
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001、VB串口通讯视频教程源码41个 002、Visual Basic串口通信工程开发实例导航随书源码7个 003、Visual Basic串口通信与测控应用技术实战详解 源代码(15个全) 004、GE PLC串口通讯,VB编制,读取内存单元 005、PC机与51单片机之间的串口通讯,VB编的,PC和单片机两部 006、VB6的串口通信程序,还有crc校验 007、VB Modbus RTU源码,其中协议部已生成DLL,可直接调用 008、VB.net开发的串口调试程序 009、VB.net实现串口编程,希望大家有用 010、VB版串口调试程序,包含VB源码及安装文件,适合调试串口 011、VB编程RS232串口控制DA数模转换 012、VB编程实现的串口调试工具源码 013、VB编写的RS232串口通信测试程序,以txt格式接受,可定义发送字符 014、VB编写的SouthStar串口测试与51串口烧写器V1.0版 015、VB编写的串口调试助手1.0的源码 016、VB编写的串口短信发送程序,需要数据线支持 017、VB编写的串口通信程序,实现多机通信 018、VB编写的串口通信程序,主要用于上位机与下位机间的通信 019、VB编写的串口通信程序界面参考网上的程序较简单 020、VB编写的串口通讯界面,主要面向51单片机的串口通信 021、VB编写的单片机和PC串口通信的调试程序 022、VB编写的仿真实电子琴操作界面,包含与FPGA串口通信的功能 023、VB串口API通讯,附带BAS文件全部源码,实现与饭卡读卡器通讯 024、VB串口编程,关于上位机的应用,特别适合初级学习VB的学员 025、VB串口编程调试精灵源码 026、VB串口编程实现完整的多费率电表读数软件 027、VB串口程序,,是一个串口使用例程,对初学者有用,特别是工控类的 028、VB串口传输文本,实现2台PC间的通信,类似简单的聊天工具 029、VB串口的一个电子称的项目 030、VB串口调试程序,用于通过串口控制松下空调测试 031、VB串口调试程序及源码 032、VB串口调试软件源代码,可以参考修改为其它通讯程序 033、VB串口调试软件源文件 034、VB串口控制步进电机程序完整源码 035、VB串口通信 6路10位AD转换数据采集源程序 036、VB串口通信,API串口通信模块源码 037、VB串口通信,适用简单,适合初学者 038、VB串口通信操作界面,进行数据采集,画实时曲线 039、VB串口通信程序,可以读取串口并显示保存数据,且能显示数据曲线 040、VB串口通信的源码,学习的好资料 041、VB串口通信调试器的源码程序 042、VB串口通信设计视频演示源码 043、VB串口通信示例 044、VB串口通信数据源码 045、VB串口通信之串口接收程序 046、VB串口通讯测试源代码,有文本和图形两种端口数据观察方式 047、VB串口通讯程序,用来跟单片机通讯 048、VB串口通讯代码(部) 049、VB串口通讯的参考源程序 050、VB串口通讯实例 高精度电压表(24bit) VB源程序 051、vb串口通讯示例 052、VB串口与伺服电机DSP2407通讯完整代码源程序 053、VB串口源码,动力电池检测数据采集,内含电导巡检模块通讯报文,可,读写,保存,备份数据 054、VB串口字节通信程序,包括:1字节发送子程序,n字节接收子程序 055、VB串行口通信测试示例 056、VB串行通信试验程序 057、VB的MODEM通信源代码,智能化水电远端数据读取系统 058、VB的串口源程序,包括串口的配置界面,接收功能和发送功能 059、VB访问串口,并读取电子秤上显示的数据 060、VB和西门子S7-300 PLC串口通讯程序能实现读写功能 061、VB检测串口工作状态 062、VB简单的串口短信收发功能,使用短信猫测试通过 063、VB开发串口通信,关于生物医学工程专业的血氧饱和度的设计 064、VB开发串口通信软件,利用按钮控件控制高清晰数字展示台 065、VB开发的RS232串口图像处理器驱动(摄像头驱动) 066、VB开发的串口通信源码 067、VB开发的串口与三菱FX PLC通讯源码 068、VB控制串口232通讯,对飞利浦M1卡内数据进行处理,支持密码修改等 069、VB利用Mscomm控件编写的通讯终端,可做串口通讯编程参考示例 070、VB平台单片机与PC机串口通信的PC端程序。小巧易用,功能丰富 071、VB嵌入式串口通讯波形析显示软件 072、VB实现串口调试LED信息显示屏设备主要代码 073、VB实现串口调试工具的完整源码 074、vb实现串口通信 文件传送系统,用vb以及mscomm控件实现 075、VB实现串口通信,发送命令从而接收相应数据 076、VB使用mscom控件实现PC机与单片机串口通信 077、VB通过COM串口读取条形码设备 078、VB通过串口控制单片机读写24C02源代码 079、VB通讯程序,连接串口可在电脑显示来电号码 080、VB下的串口发短信程序,可选择端口,设置短信中心号码 081、VB写的串口通信,发送和接收实例 082、VB写的串口通信析程序源码 083、VB写的串口通讯,通过串口对单片机进行控制 084、VB写的串口通讯软件,简单易学,适合初学者 085、VB写的通过串口与考勤机连接通讯的程序 086、vb用控件的写的串口程序,是vb的经典之作 087、VB与USB转串口的通讯完整程序,有详细说明,不需要安装驱动 088、vb与串口通信的关于回路测试的小程序很实用 089、vb语言开发的串口通信,可实现拨号传送文件等 090、VB中串口事件处理函数的示例 091、VB中的串口通讯,串口通讯作为一种古老而又灵活的通讯方式,被广泛地应用 092、VB自动枚举系统串口加摄象头图象采集,坐标系变换 093、Visual Basic2005与自动化系统监控(串并行控制)光盘
C#串口介绍以及简单串口通信程序设计实现 源代码和串口程序介绍连接:https://www.cnblogs.com/JiYF/p/6618696.html 本站积太贵,自己变得。。直接到连接地址下载代码 周末,没事干,写个简单的串口通信工具,也算是本周末曾来过,废话不多,直接到主题 串口介绍   串行接口简称串口,也称串行通信接口或串行通讯接口(通常指COM接口),是采用串行通信方式的扩展接口。(至于再详细,自己百度) 串口应用:   工业领域使用较多,比如:数据采集,设备控制等等,好多都是用串口通信来实现!你要是细心的话,你会发现,目前家用国网智能电能表就具备RS485通信总线(串行总线的一种)与RS232可以相互转化(当然一般,非专业的谁也不会闲的蛋疼,趴电表上瞎看,最多也就看看走了多少度电) RS232 DB9介绍: 1.示意图 2.针脚介绍: 载波检测(DCD) 接受数据(RXD) 发出数据(TXD) 数据终端准备好(DTR) 信号地线(SG) 数据准备好(DSR) 请求发送(RTS) 清除发送(CTS) 振铃指示(RI) 3.实物图: 以下是我购买XX公司的一个usb转串口线:这个头就是一个公头,另一端是一个usb口 笨小孩串口工具运行图: 1.开启程序 2.发送一行字符串HelloBenXH,直接将针脚的发送和接收链接起来就可以测试了(针脚2 接受数据(RXD) 和3 发出数据(TXD))直接链接, C#代码实现:采用SerialPort 1.实例化一个SerialPort [csharp] view plain copy 在CODE上查看代码片派生到我的代码片 private SerialPort ComDevice = new SerialPort(); 2.初始化参数绑定接收数据事件 [csharp] view plain copy 在CODE上查看代码片派生到我的代码片 public void init() { btnSend.Enabled = false; cbbComList.Items.AddRange(SerialPort.GetPortNames()); if (cbbComList.Items.Count > 0) { cbbComList.SelectedIndex = 0; } cbbBaudRate.SelectedIndex = 5; cbbDataBits.SelectedIndex = 0; cbbParity.SelectedIndex = 0; cbbStopBits.SelectedIndex = 0; pictureBox1.BackgroundImage = Properties.Resources.red; ComDevice.DataReceived += new SerialDataReceivedEventHandler(Com_DataReceived);//绑定事件 }

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