来csdn一年了,散......
emu 2003-04-15 09:12:26
在csdn发第一篇帖子 http://expert.csdn.net/Expert/TopicView.asp?id=649677&datebasetype=200204 到现在正好一年了。
感谢孟子、秋水和美洲豹等大虾一路上的帮助。特别是秋水。
拿了星星后,也屡屡想不再来了,图个什么呢?
想起大家对我的帮助,觉得自己还是欠了这个论坛的,还是要来还,于是一直泡到了今天。
当初是为了一个在网页上画图表的问题才整天来这里的,现在这样的问题早已不再是问题了,可以用mschart,vml,svg,activeX。不过纯dhtml的实现却似乎一直被认为不可能。上段时间终于研究出了跨浏览器的dhtml图表的实现方法,今天写一个完整的例子,贴出来大家共享吧:
下面的例子在IE5,NS6和MOZ1.3b下通过:
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML>
<HEAD>
<TITLE>emu's dhtml chart</TITLE>
<meta http-equiv="Content-Type" content="text/html; charset=gb2312">
<META NAME="Generator" CONTENT="EditPlus">
<META NAME="Author" CONTENT="emu">
<META NAME="Keywords" CONTENT="chart javascript">
<META NAME="Description" CONTENT="emu's dhtml chart">
<SCRIPT LANGUAGE="JavaScript">
<!--
function drawLine(x0,y0,x1,y1,color){
var rs = "";
if (y0 == y1) //画横线
{
if (x0>x1){var t=x0;x0=x1;x1=t}
rs = "<p class=emuH style='top:"+y0+";left:"+x0+";background-color:"+color+"; width:"+Math.abs(x1-x0)+"'/>";
}
else if (x0 == x1) //画竖线
{
if (y0>y1){var t=y0;y0=y1;y1=t}
rs = "<p class=emuW style='top:"+y0+";left:"+x0+";background-color:"+color+";height:"+Math.abs(y1-y0)+"'/>";
}
else
{
var lx = x1-x0
var ly = y1-y0
var l = Math.sqrt(lx*lx+ly*ly)
rs = new Array();
for (var i=0;i<l;i+=1)
{
var p = i/l;
var px = parseInt(x0 + lx*p);
var py = parseInt(y0 + ly*p);
rs[rs.length] = "<p class=emuWH style='top:"+py+";left:"+px+";background-color:"+color+"'/>";
}
rs = rs.join("");
}
return rs
}
function drawRectangle(x0,y0,x1,y1,color,title)
{
if (x0 == x1 || y0 == y1) return;
if (x0>x1) {var t=x0;x0=x1;x1=t}
if (y0>y1) {var t=y0;y0=y1;y1=t}
return "<table style='top:"+y0+";left:"+x0+";position:absolute' title="+title+"><td bgcolor="+color+" width="+(x1-x0)+" height="+(y1-y0)+"> </td></table>";
}
function outText(x0,y0,text,fontSize,color){
return "<p style='top:"+y0+";left:"+x0+";position:absolute;color:"+color+";font-size:"+fontSize+"'>"+text+"</p>";
}
var points = new Array(1000);
function drawPie(x0,y0,radius,startAngle,endAngle,color){
if (points.length<radius<<2) points.length=radius<<2;
var startAngle = startAngle*Math.PI/180;
var endAngle = endAngle*Math.PI/180;
var maxX=0,maxY=0,minX=0,minY=0;
var pointsLength = 0;
var lines ;
// get arc points
var step = 1/radius;
for (var i=startAngle;i<endAngle;i+=step){
var x = Math.round(Math.sin(i)*radius);
var y = Math.round(Math.cos(i)*radius)
points[pointsLength++]=[x,y];
if (maxX<x) maxX=x;
if (minX>x) minX=x;
if (maxY<y) maxY=y;
if (minY>y) minY=y;
}
// get radius points
var dx1=Math.sin(startAngle)*radius;
var dy1=Math.cos(startAngle)*radius;
var dx2=Math.sin(endAngle)*radius;
var dy2=Math.cos(endAngle)*radius;
var L = Math.sqrt(dx1*dx1+dy1*dy1);
var stepx1 = dx1/L , stepy1 = dy1/L ,stepx2 = dx2/L , stepy2 = dy2/L ;
for (var i=0;i<L;i+=.99){
points[pointsLength++] = [Math.round(stepx1*i),Math.round(stepy1*i)]
points[pointsLength++] = [Math.round(stepx2*i),Math.round(stepy2*i)]
}
var dx = maxX-minX+1;
var dy = maxY-minY+1;
if (dx>dy){
lines = new Array(dy);
for (var i=pointsLength-1;i>-1;i--){
var p0 = points[i];
var px = p0[0];
var y = p0[1]-minY;
if (lines[y]){
if (lines[y][0]>px) //left point
lines[y][0] = px;
if (lines[y][1]<px) //right point
lines[y][1] = px;
}else{
lines[y]=[px,px];
}
}
for (var i=dy-1;i>-1;i--){
var left = lines[i][0];
lines[i] = "<p class=emuH style='top:"+(i+minY+y0)+";left:"+(left+x0)+";width:"+(lines[i][1]-left)+";background-color:"+color+"'/>";
}
}else{
lines = new Array(dx);
for (var i=pointsLength-1;i>-1;i--){
var p0 = points[i];
var py = p0[1];
var x = p0[0]-minX;
if (lines[x]){
if (lines[x][0]>py) //top point
lines[x][0] = py;
if (lines[x][1]<py) //buttom point
lines[x][1] = py;
}else{
lines[x]=[py,py];
}
}
for (var i=dx-1;i>-1;i--){
var top = lines[i][0];
lines[i] = "<p class=emuW style='left:"+(i+minX+x0)+";top:"+(top+y0)+";height:"+(lines[i][1]-top)+";background-color:"+color+"'/>";
}
}
return lines.join("");
}
function drawArc(x0,y0,radius,startAngle,endAngle,color,step){
if (step == null || isNaN(step)) step=1;
rs = new Array();
tmpar = new Array();
startAngle = startAngle/180*Math.PI;
endAngle = endAngle/180*Math.PI;
for (var i=startAngle;i<endAngle;i+=(step/radius))
{
var dx = parseInt(Math.sin(i)*radius+x0);
var dy = parseInt(Math.cos(i)*radius+y0);
rs[rs.length] = "<p class=emuWH style='top:"+dy+";left:"+dx+";background-color:"+color+"'/>";
}
return (rs.join(""));
}
function fixTo(s,i){
if (s==null || s=="" || isNaN(s) || Math.round(s)==0) return 0;
i = Math.round(i);
if (i==0) return Math.round(s);
if (i==null || isNaN(i) || i<0) i=2;
var v = Math.round(s*Math.pow(10,i)).toString();
if (/e/i.test(v)) return s;
return v.substr(0,v.length-i)+"."+v.substr(v.length-i);
}
//-->
</SCRIPT>
<style>
.emuW{position:absolute;font-size:1px;width:1}
.emuH{position:absolute;font-size:1px;height:1}
.emuWH{position:absolute;font-size:1px;width:1;height:1}
A{text-decoration:none;color:#FF66FF}
</style>