while (myReader.Read())
{
// Get the publisher id, which must occur before getting the logo.
pub_id = myReader.GetString(0);
// Create a file to hold the output.
fs = new FileStream("logo" + pub_id + ".bmp", FileMode.OpenOrCreate, FileAccess.Write);
bw = new BinaryWriter(fs);
// Reset the starting byte for the new BLOB.
startIndex = 0;
// Read the bytes into outbyte[] and retain the number of bytes returned.
retval = myReader.GetBytes(1, startIndex, outbyte, 0, bufferSize);
// Continue reading and writing while there are bytes beyond the size of the buffer.
while (retval == bufferSize)
{
bw.Write(outbyte);
bw.Flush();
// Reposition the start index to the end of the last buffer and fill the buffer.
startIndex+= bufferSize;
retval = myReader.GetBytes(1, startIndex, outbyte, 0, bufferSize);
}
// Write the remaining buffer.
bw.Write(outbyte);
bw.Flush();
// Close the output file.
bw.Close();
fs.Close();
}