'printer is not currently printing ' 这个错误怎么回事,怎么解决??

flycat_bob 2003-06-17 11:45:27
谢谢大家帮助
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上海老李 2003-06-17
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这应该是打印机和系统间的问题,你到其它电脑上试试不用这台打印机
WWWWA 2003-06-17
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一般是打印驱动程序有问题,重新安装一下。
hammer_shi 2003-06-17
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设断点跟踪调试,看看到哪里报错!
捕捉一下,屏蔽掉!
flycat_bob 2003-06-17
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系统提示报错,但是我还是能打一次,怎么回事!??
我的打印机是联好了的,用的是激光打印机!!!!!!
Microsoft PowerPoint Viewer 2010 播放程序. 解决了安装Microsoft Office 2003及以下版本和WPS Office 不能打开播放.pptx(MS Office 2010演示文稿)的问题. 解决了Microsoft Office 2007打开由Microsoft Office 2010创建的演示文稿播放时效果的损失. 并非兼容包, 即仅只能打开播放幻灯片, 不能进行编辑. -----------------官方说明(介绍)--------------------------- Microsoft PowerPoint Viewer lets you view full-featured presentations created in PowerPoint 97 and later versions. Overview PowerPoint Viewer lets you view full-featured presentations created in PowerPoint 97 and later versions with full fidelity. This viewer also supports opening password-protected Microsoft PowerPoint presentations. You can view and print presentations, but you cannot edit them in the PowerPoint Viewer. The following section on Font Components amends the license terms for the PowerPoint Viewer and must accompany any permitted redistribution of the PowerPoint Viewer: Font Components You may use the fonts that accompany the PowerPoint Viewer only to display and print content from a device running a Microsoft Windows operating system. Additionally, you may do the following: •Embed fonts in content as permitted by the embedding restrictions in the fonts •When printing content, temporarily download the fonts to a printer or other output device You may not copy, install or use the fonts on other devices. Note: If no end user license agreement is presented during installation or the first run of PowerPoint Viewer, by downloading this software you agree that the software is subject to the terms of the end user license agreement that you already accepted with your previous installation of PowerPoint Viewer, with Microsoft as the licensor. The following Microsoft PowerPoint features are not supported by this viewer: •Information Rights Management (IRM) presentations. •Running macros, programs, or opening linked or embedded objects. System requirements Supported Operating Systems: Windows 7, Windows Server 2003 R2 (32-Bit x86), Windows Server 2003 R2 x64 editions, Windows Server 2008, Windows Vista Service Pack 1, Windows Vista Service Pack 2, Windows XP Service Pack 3 •Memory: ◦256 MB RAM or more •270 MB of available hard disk space •Display: 1024x768 or higher resolution monitor •Additional: Graphics hardware acceleration requires a DirectX 9.0c graphics card with 64 MB or more video memory. Product functionality and graphics may vary based on your system configuration. •This download works with presentations created in the following Microsoft Office programs: ◦Microsoft PowerPoint 2010 ◦Microsoft Office PowerPoint 2007 ◦Microsoft Office PowerPoint 2003 ◦Microsoft PowerPoint 2002 ◦Microsoft PowerPoint 2000 ◦Microsoft PowerPoint 97 Instructions To install this download: 1.Download the file by clicking the Download button (above) and saving the file to your hard disk. 2.Double-click the PowerPointViewer.exe program file on your hard disk to start the setup program. 3.Follow the instructions on the screen to complete the installation. Instructions for use: •Once you have installed this download, from the Start menu under All Programs, open Microsoft PowerPoint Viewer. Note PowerPoint Viewer registers with the .ppt, .pptx, .pptm, .pot, .potx, .potm, .pps, .ppsx and .ppsm file extensions only if a version of PowerPoint is not installed on your computer. If registered, double-clicking on these file types will launch PowerPoint Viewer. To remove this download: 1.On the Start menu, point to Settings, and then click Control Panel. 2.Double-click Add/Remove Programs. 3.In the list of currently installed programs, select Microsoft PowerPoint Viewer, and then click Remove or Add/Remove. 4.Click Yes or OK to confirm that you want to remove the program. To remove the download file •Delete the file PowerPointViewer.exe. http://www.microsoft.com/download/en/details.aspx?id=13
SQLMemTable for Delphi / C++ Builder: README============================================Please read this file carefully (especially the INSTALLATION chapter) before installing the program to your computer.Contents-------- Program information Company information Description Specification Features and Benefits Installation Purchasing / Registration Copyright and licenses Warranty and guarantee Technical support Important note Other products recommended to useProgram information-------------------Program Name: SQLMemTableLicense Types: Personal (for personal use, without source code) Com (for 1 developer, without source code) Pro (for 1 developer, with source code) Team4 (for 4 developers, with source code) Team8 (for 8 developers, with source code) Enterprise (Enterprise License - for entire company, with source code)Program Version: 1.00Program Release Date: 07/15/2003Program Purpose: SQLMemTable is a compact, fast and powerful in-memory table with SQL support. Target Environment: Delphi 4, 5, 6, 7 and C++ Builder 4, 5, 6.Company information-------------------Company Name: AidAim SoftwareContact E-mail Address: support@aidaim.comContact WWW URL: http://www.aidaim.comDescription-----------SQLMemTable is a compact in-memory table with SQL support for Delphi and C++ Builder. SQLMemTable does not require BDE and provides all the TTable‘s functionssuch as Master/Detail relationship, Filtering, Searching, Sorting, Key, Range, BLOB fields, and has some advanced features such as BLOB data compression, multi-indexes and table restructuring, shareable in memory capabilities. It is fully compatible with all standard DB controls, supports calculated and lookup fields as well as internationalization/localization and Unicode, provides data importing from and exporting to any dataset, includes SQLConsole utility with source code, comprehensive help and demos.SQLMemTable provides the following services: - SQL support - Master / detail relationship - Creating, renaming, emptying, deleting and restructuring tables - Creating, editing, deleting, navigating and searching for records - Creating and deleting multiple indexes - Calculated and lookup fields - Filtering support - Using BLOB fields with data compression ability - Importing from and exporting to any dataset in fast and easy way - Internationalization/Localization and Unicode supportSQLMemTable does not require BDE or any external drivers and has small footprint. Its search performance is excellent and data access speed is extremely fast.Specification-------------Data types: ftAutoInc, ftInteger, ftSmallInt, ftFloat, ftDateTime, ftDate, ftTime, ftBLOB, ftMemo, ftGraphic, ftString (any fixed length string), ftCurrency, ftWord, ftBoolean, ftLargeInt, ftFmtMemo, ftBytes, ftWideString.Advanced data types: aftExtended, aftWideMemoMaximum records quantity: up to 2^31 (over 2 billions). Maximum fields per table: 2^31 (over 2 billions). Maximum indexes per table: 2^31 (over 2 billions). Maximum index fields per index: 2^31 (over 2 billions). Maximum field name‘s length: 255 characters.Maximum index name‘s length: 255 characters.BLOB fields block size: > 1 byte, default 100 Kb. BLOB compression: ZLib, BZip, PPM Search operators: <,>,=,<>,<=,>=, like, not like, is null, is not null, and, or, not, (). Features and Benefits---------------------Compactness. - Short compiled code with approximate size 300 Kb, no external drivers (such as BDE) required. - Small memory consumption by SQLMemTable database engine. - Fast BLOB data compression. Your large data fields will need less memory. SQLMemTable can compress data on the fly. The compression routines used in the SQLMemTable are much faster than most of popular archivers like PKZip, WinRar, Arj. High performance. - Fast search by B-tree indexes. At the moment SQLMemTable is one of the fastest existing in-memory tables for Delphi and C++ Builder. - High-speed memory operations performance is achieved by means of using specially optimized memory manager and tuned algorithms. - Quick operations with strings. SQLMemTable compares strings up to 3 times faster than standard Delphi string routines. High performance is achieved by using a special library written in Assembler and an advanced sorting algorithm. - Advanced SQL optimizer often makes query execution several times faster by choosing the best execution plans. Functionality. - A subset of SQL‘92 including DDL operators is supported by TSQLMemQuery component. With SQLMemTable you can create SQL scripts for creating tables, inserting, editing and deleting records, retrieving data by SELECT command. - Advanced search engine. SQLMemTable supports ‘LIKE‘ operator with wildcards ‘%‘ and ‘_‘, as well as ‘IS NULL‘ and ‘IS NOT NULL‘ in filters and queries. - Full multiple index support, i.e. numerous fields in a table may comprise an index. SQLMemTable provides descending and ascending indexes, case-sensitive and insensitive indexes for string fields. - Shareable in-memory tables. SQLMemTable supports simultaneous access to a table by multiple TSQLMemTable components within a single application. - Default values support. - Record-level constraints, i.e. constraints that must be met when editing the data. Compatibility. - SQLMemTable supports most of TTable field data types, including BLOB fields, moreover it allows to create string and wide string fields of any fixed length. - SQLMemTable is fully compatible with standard DB-aware visual controls such as QuickReport, DBGrid, DBNavigator, DBImage, DBMemo, DBRichEdit, as well as with third party vendor‘s products supporting TDataset descendant components - FastReport, DBFlyTreeView and others. - Calculated and lookup fields can be used in the same way as TTable. - Most of TTable functions are supported including Key and Range methods. Convenience. - Table restructuring is being performed in the easiest way keeping all the existing data. - Data importing from and exporting to any dataset is supported. SQLMemTable provides you with the simplest way to import and export tables using ImportTable and ExportTable methods. - Internationalization / localization support. All text search and sorting functions use current system locale, so localizing your program with SQLMemTable is a very simple task. - Unicode support. All the text operations work with multi-byte encoding using ftWideString. - Comprehensive help. SQLMemTable comes with full documentation presented in SQLMemTable Developer‘s Guide and SQLMemTable Reference. Installation------------1) Make sure that all copies of Delphi (or C++ Builder) are currently closed and not running on the target system. Also, if you are replacing an existing version of SQLMemTable, please remove all files and the package of the prior version before running the new setup program.2) Unpack zip archive containing SQLMemTable into any directory. 3) Run the INSTALL.EXE from this directory.4) Follow on-screen instructions of step-by-step setup wizard to install SQLMemTable.5) If after the installation SQLMemTable components don‘t appear in Components Palette of the IDE, please follow the next instructions: * From the IDE, select ‘Component | Install Packages...‘. * Click the ‘Add‘ button. * In the ..SQLMemTableLibDelphi# (or ..SQLMemTableLibC++ Builder#) directory, select the dclSQLMemTableD#.BPL (or dclSQLMemTableB#.BPL) file. * Click the ‘OK‘ button to close the dialog. * Finally, select ‘Tools | Environment Options‘ from the main menu. From this dialog, select the ‘Library‘ tab and insure that the ..SQLMemTableLibDelphi# (or ..SQLMemTableLibC++ Builder#) directory is included in the ‘Library Path‘ line.Purchasing / Registration-------------------------Visit our site http://www.aidaim.com to purchase or register the product.Copyright and license---------------------See "license.txt" file.Warranty and guarantee----------------------See "license.txt" file.Technical support-----------------Before you contact us, please do the following: - Make sure you have performed all the required steps correctly. - Look at the Help files and Demos: it may already contain an answer to your question. A lot of people ask us something like "how do I:", though the complete information is there. - Visit our Internet site at http://www.aidaim.com. It‘s a good chance that you‘ll find the newer version of our product there.If the problem persists, please, inform us about the following: - SQLMemTable version. - Where did you obtain SQLMemTable (http or ftp site). - Compiler information: Delphi or C++ Builder, Version, Edition, Service Pack - Environmental information: your OS and Service Pack - Description of your problem (as much information as possible to retrieve the problem). - Attach a test project where the problem could be reproduced (it helps us to solve your issue as soon as possible)Typically AidAim Software Support Team answer messages in 24 hours, but depending on singularity and difficulty of your question it may take a bit longer.Should you have any ideas on improving the existing functions of this product after you have downloaded and used it, be easy to e-mail us. All registered users who buy this product may also send their offers to add new possibilities and/or to change the product‘s functions.We consider any ideas and we may take them into account while creating new versions of our products.Other products AidAim Software recommended-------------------------------------------All the products in this chapter are fully compatible with SQLMemTable and recommended to work with our product. AidAim Software had tested all these products released by our partner companies for complete compatibility with SQLMemTable. In its turn, all the partner companies have carried out similar testing of the compatibilityof SQLMemTable with their own products. All the companies whose products present here are technology partners of AidAim Software. It means that both partner companies guarantee the correct joint work of the products. In case of encountering bugs in the time of joint work and owing to it, the partners incur the obligation to resolve such problems for their clients for FREE. FastReport Software -------------------Advanced report generators for Delphi and Kylix.Web Site: http://www.fast-report.comFastReport VCL--------------FastReport VCL is reporting tool component for Borland Delphi 2-6 and Borland C++Builder 3-5. It consists of report engine, designer and preview. Some FastReport possibilities are really unique. The generator allows you to create tables, queries and databases in run-time. Built-in dialog designer allows you creation of dialog forms (they can be used for asking some parameters before printing a report). You also able to use built-in Pascal-like interpreter to do rather complex data processing. In spite of power of FastReport, its code is quite small. Probably FastReport is leader in correlation of functionality/size. The FastReport kernel (without designer) adds to your program the small footprint (less than QR3), but its functionality is like in ReportBuilder‘s one.FastReport CLX edition----------------------FastReport CLX edition is powerfull of FastReport for Borland Delphi 6 and Borland Kylix 1-2 for Linux. It use new CLX-library. Do you want to create reports for Linux as well as for Windows? Use FastReport CLX edition!FastReport VCL 2.3 lite-----------------------FreeWare version of FastReport. Imca Systems DevTeam --------------------Imca Systems DevTeam - Flexible and powerful Delphi/C++ Builder/ActiveX trees, grids and editors.Web Site: http://www.9rays.netDBFlyTreeView Suite-------------------Add grid and treeview functionality with a single component. DBFlyTreeView is a fully customizable, data-bound grid and tree view component that allows you to add huge arrays of nodes. OLE drag-and-drop is supported and the component is customizable at both design-time and runtime. DBFlyTreeView supports custom colors, fonts, and alignment for each cell, and you can even create scrollable background wallpapers without creating huge bitmaps.Included: RapidTree, FlyTreeView, PropertiesTree, DBFlyTreeView controls.DBFlyTreeViewPro Suite----------------------Enable your Delphi and C++Builder applications to display and browse hierarchical, table, and list data. DBFlyTreeViewPro Suite is a set of VCL components that are a direct descendent from FlyTreeViewPro. It supports more than 40 types of in place editors plus your custom format. It is data-aware and allows you to draw any array of cells directly to a printer, Metafile, or Bitmap canvas.Included: RapidTree, IsPlugeditor, FlyTreeViewPro, PropertiesTreePro, DBFlyTreeViewPro controls.
1 , TaskBar_v0.5.zip"Form_Taskbar is a control for Visual Basic which, once placed onto a form, makes the form act like the Taskbar (minus the Start Menu)." -- David Newcum2 , RemBuilderplus.zip"Rem Builder will auto load on startup to use Rem Builder; start your Visual Basic program with your project code showing, right click and you should see "Rem Builder".3 , syntax.zipThis is an excellent example of how to highlight HTML code in a rich textbox. I encourage everyone to check it out.4 , status.zipThis example demonstrates how to display text about each control the mouse is currently above.5 , dm10e.zipThis COM object allows you to send SMTP mail from many of the most used applications, including:Active Server Pages (Microsoft IIS or Chili!ASP extensions) Microsoft Visual Basic 4.x/5.x/6.x Microsoft Word, Access, Excel 95/97 (VBA) Windows Scripting Host (cscript / wscript) Perl 5.x for Win32 Inprise Delphi 4 Microsoft Visual C++ 4.x/5.x/6.x Microsoft Visual J++ 1.x/6.0 (Java) 6 , ocxex.zip"This is a quick example I made to show you how to use Events and properties in a OCX."7 , news.exeThis control aids as a complete Newsgroup control. It can post messages and recieve messages through the internet.8 , optiondemo.zipThis example demonstrates how to create realistic Option Buttons in Visual Basic.9 , mencrypt.zipThis ocx allows you to encrypt strings while utilizing a password shift method.10 , listtxt.zipThis shows how to retrieve the text from the current selection in a listbox.11 , list_index.zipThis example tells you if the inputted List Index is selected or not.12 , fade.zipThis is a bas to fade a pictuerbox. Can be used to make a progressbar13 , subcls32.zipThis demonstrates hoe to write a subclassing control. And it has many examples as to how to use the control (included.)14 , djmeter.zipThis is the source for a Progress Bar control. Also includes a helpful example.15 , progress.zipThis is an example on how to use the Progress Bar included with Microsoft's Visual Basic.16 , slider.zip"This is a sample of the Slider control that is part of the Microsoft Windows Common Controls(COMCTL32.OCX). "17 , statusbar.zip"This is a sample of the StatusBar control that is part of the Microsoft Windows Common Controls(COMCTL32.OCX). "18 , tabstrip.zip"This is a sample of the TabStrip control that is part of the Microsoft Windows Common Controls(COMCTL32.OCX). "19 , uncommondialog.zipThis is an alternative to Microsoft's (tm) Common Dialog control by Nick Mancini.20 , ucmdex.zipThis is the example to go with Uncommon Dialog OCX.21 , scroll.zipThis demonstrates how to create an auto-scrolling textbox.22 , splitter.zipThis demonstrates how to "split" controls. This is an excellent example, and I reccomend this file for everyone. 23 , mtymse.zip"This project is a fully working ActiveX control, with code, that allows you to control almost every aspect of the mouse. You can move the mouse, click the buttons and adjust the click time from your application."24 , ucmdsrc.zipThis is the source to my OCX. This demontrates how to create a basic OCX. This will aid anyone who wants to create an OCX.25 , avb-systray.zipThis is a good example to add your programs' icon to the Systray. This Zip also includes a helpful example.26 , cmdex.zipThis is an example of how to use the Common Dialog. This demonstrates most of the event procedures of the CM Dialog control.27 , campbell-reg.zipThis demonstrates how to write and retrieve information from the registry.28 , basChangeCursor.zipThis module demonstrates how to animate your cursor through Visual Basic, and Win32.29 , hdcat.zipThis will grab every file on your hard drive and add its path to a listbox.30 , vbo_bump.zipThis DLL allows programmers to easily draw 3D grippers and lines on Device Contexts (DC). 31 , vbo_user32_bas.zipThis BAS file contains many functions to ease the process of using the USER32 DLL. 32 , vbo_gdi32_bas.zipThis BAS File conatains many functions to ease the process of using the GDI32 DLL. 33 , vbo_button_bas.zipThis bas contains functions to manipulate Button class objects34 , LPT_Port.zipRead/write to LPT parallel port35 , DancingBaby.zipA Dancing Baby Screen Saver Which Dance on A Famous Song Macarena ( With Sound ) A Very Cute Screen Saver ,with source code, If you want more avi files then please mail me.36 , superwriter.zipA complete Wordprocessor, with source code. You can save, open files, print them out, copy, cut, paste, well you know the concept!37 , LogOff.zipThis conveniently placed program allows you to log off from your system tray.38 , ChPass.zipChanges NT Domain Passord. This program has two compenants... a server and a a client. The Server must run on a Domain Controller.39 , Reboot.zipThis conveniently placed program allows you to restart your computer more easily, from your system tray. 40 , analogclock.zipThis is a very good demo OCX for an analog clock. Although quite big in size, this is due to the very good background to the clock face. The analog click itself is very accurate and looks very impressive.41 , edge.zipThis program uses a few API calls/functions to set 3D, sunken and etched effects to an image inside an image control. It also has an example of how to change a label control to a 3D command button.42 , splitpanel2.zipA re-written version of the SplitPanel that David originally put onto this site about a year ago. It basically is a control that you place on a form and you can put other controls on the form and by dragging the splitpanel bar around, it does the resizing for you. 43 , avcontrol.zipThis control takes care of many audio and visual functions needed for game and graphical programmers. You can easily retrieve or change the screen resolution and color depth, play audio CDs and standard wave files 44 , fsocontrol.zipThis demonstration version of this control is a wrapper around the FileSystemObject - and makes using the FSO much easier.45 , slidingtoolbar.zipThis project shows how to implement a sliding toolbar in an application using one quick Kernel32 API function "Sleep". The application is fairly simple and easy to implement. 46 , dcsize.zipWhen this control is put onto a form, it ensures that all other controls retain the correct aspect-ratio from the design time view. Basically, it resize all controls on a form when the form resizes. This code is 100% free.47 , colorchooseocx.zipThis great OCX allows you to have a drop down list of colors to allow your user to choose from. The control itself has all the events and properties that you need.48 , xgraphmeter.zipThis is XGraphMeter, a bargraph/meter control good for displaying constantly changing values such as CPU usage or DUN throughput.49 , dynlistmnu.zipWhile trying to come up with a Dynamic menu in VB, I decided that VBs menu object was just too much of a pain to work with This project contains a form to mimic the functionality that I was looking for.. Part of my design criteria was that the menu form 50 , runtime.zipSupposedly, what this code does cannot be done... But it works. Basically, its a demonstration of how you can change control properties at run-time. If you try it in VB, you will get a runtime error, but this code shows you how to do it. Gilbert says51 , ledbulb.zipThis is a first for this author. Its an OCX which represents a characters in the form of led bulbs.52 , textapiroutines.basContained here is a small set of routines can be used with a Rich Text box (RTF) control. It can be used for other controls as well with minor modifications. You are welcome to change, use and distribute the code as you see fit.53 , xflatbutton.zipFlatButton is an owner-drawn flat button that pops up when the mouse passes over it. This version is text-only, but has flexible color support.54 , urllabel.zipWith the development of the internet and intranet applications, this control could could in more and more useful. Its a hyperlink label which will change color or underline when the mouse goes over it 55 , progbar.zipThis is a great replacement for the standard VB progress bar. Its smooth, totally free (all the source code is here), and more versitile than the one that comes with VB.56 , splitpanel.zipThis little control with full source code is remarkably compact but does a lot of fancy things. It allows you to be able to split panels and handles all the resizing behind it. We couldn't think of how to describe it properly, but 下载 it and try it57,basicreg.zipBasic Save and Retrieve Functions58,proguse.zipKeep Track of a Programs Usage59,millisec.zipCount Time in Milliseconds 60,getday.zipGet the Day of Week that a Day Falls On61,shellend.zipNotify the User when a Shelled Process Ends 62,varlist.zipGet a List of Windows Variables 63,detdisp.zipDetermine Display Colors 64,ctrlntwk.zipControl Panel - Network65,ctrluser.zipControl Panel - User Properties66,ctrltwui.zipControl Panel - TweakUI67,ctrlthm.zipControl Panel - Themes68,ctrltele.zipControl Panel - Telephony69,ctrlsys.zipControl Panel - System Properties70,ctrlscrn.zipControl Panel - Screen Savers71,ctrlreg.zipControl Panel - Regional Settings72,ctrlprnt.zipControl Panel - Printers73,ctrlpwr.zipControl Panel - Power Management74,ctrlpw.zipControl Panel - Passwords75,ctrlodbc.zipControl Panel - ODBC3276,ctrlmm.zipControl Panel - Multimedia77,ctrlmdm.zipControl Panel - Modem78,ctrlkbd.zipControl Panel - Keyboard79,ctrlmous.zipControl Panel - Mouse80,ctrlpoa.zipControl Panel - Post Office Admin81,ctrlotlk.zipControl Panel - Outlook82,ctrljoy.zipControl Panel - Joystick83,ctrlie4.zipControl Panel - Internet Explorer 84,ctrlgame.zipControl Panel - Game Controllers85,ctrlfont.zipControl Panel - Fonts86,ctrlarmp.zip Control Panel - Add/Remove Programs87,ctrlanh.zipControl Panel - Add New Hardware88,ctrlanp.zipControl Panel - Add New Printer89,ctrlaccs.zipControl Panel - Accessibility90,ctrlbrf.zipControl Panel - Create Briefcase91,ctrlcdsk.zipControl Panel - Copy Disk92,ctrlcns.zipControl Panel - Create New Shortcut93,ctrldun.zipControl Panel - Dial-Up Networking94,ctrldisp.zipControl Panel - Display Properties95,RegControl.zipFree Registry ActiveX Control. Read/Write String/Binary/DWord values, Check if key/value exists, CreateKey, Delete key/value and enumerate keys/values!96,MouseEvent.zipThis is a Mouse Event procedure that is pretty cool. It can be used for Web designing. Check it out!97,ShellTrayIcon.zipThe CShellTrayIcon class allows your VB application to set, change and delete icons in the system's tray 98,Reboot2.zipReboot remotely. I wrote this to reboot selected PC's during off hours. It is a standalone application that will display a 10 second countdown. Any open data will try to be saved prior to the shutdown process.99,S-Secure.zipThis is S-Secure.....a security program I've coded for Windows. It has 4 modules each in a separate VB project. 100,DriveSpace.zipThis Program finds and displays the Drive's Space.101,Disable_X.zipThis user control allows you to disable the windows close "X" button. Example program included.102,SetParnt.zipShows how to assign controls to different forms at run time. 103,phone.zipA Cellular Phone Application Uses MSCOMM, Modem and normal telephone lines to make calls. You can use this application to make local as well as International calls. 104,Timer01.zipSimple program demonstrating how to create a stop watch using the Timer control. 105,Bubblesort.zipA simple Bubble Sort code that shows how the program works within a VB program. 106,systray.zipJust another Systray Utility, but worse than the others !!! static, flashing and animated Tray-Icons 107,FolderFiles.zipDemonstrates usage of progress bar and list box controls. Its purpose is to get all the files from a specified folder while showing the progress completed. 108,MultipleDataSets.zipThis is a simple, (1) form VB 6.0 program which demonstrates how to plot multiple sets of data on the same graph using the MSChart Control 6.0 (OLEDB). 109,MthVwPrj.zipMonthView control. Lets users view and set date information via a calendar-like interface. 110,calculator4.zipI know this is wierd but I made a calculator control. Just add it to your control bar, double click, and you can use the calculator when your project is at run-time. Source included.111,GradientButton.zipThis button was created to be an enhanced replacement for Visual Basic's standard command button by adding 2 more Border appearance schemes, 2 more button styles, and hover effects. 112,MSChart.zipMSChart. You can view MSChart in Line graph,Pie , Area, etc.. also you can update data provided in the Grid.. Very interesting must see it... 113,printing_tut.zipI made this for a freind to help him out with some basic Printing, i got the idea from a printing tut i found on the net, so the code is not mine. 114,treeview.zipThis code can as many child nodes to a tree view control and can save the data and structure of the treeview control in a text file. Later the data and structure can be retrieved from the text file and filled in the tree view control by clicking the load button. 115,alarm_clock.zipIt simulates an alarm clock. 116,DesktopByAlexDrankus.zipThis program hides/shows desktop, hides/shows taskbar, hides it self from the ctrl+alt+delete, uses pictures to create the forms (pretty cool forms) and many other functions just place this program and all components in a sub-folder 117,Label3D.zipLabel3D lets you change the Label Face Color Shadow Color ON/OFF Shadow. 118,HotLinks.zip Custom Control which acts like a text box, except the developer can specify hot links in the control which act like web page links allowing users to click them, while allowing the developer full control over the result of the click. 119,custbutt.zipThis application shows how to create non rectangular buttons. 120,grid.zipComplete grid coded in vb. supports : locked rows/columns , fg/bg colors , text alignment , cell-edge styles , different selectionstyles . texbox/dropdown cells , cell icons and lots more... 121,analogmeter.zipCreate your own analog meters using MSPaint. These .bmp or .gif files become your meter face. Use the (analogmeter) subroutine to automatically draw the meter needle over the meter face 122,wheel.zipSpinWheel control to be used in place of either the UpDown control or the ScrollBar control.123,ArielBrowseFolder.zipA browse folder control resembling a combobox. When the dropdown button is clicked, browse through a folder treeview to select a directory. Uses the SHBrowseForFolder function, amongst other APIs. A call back procedure is implemented showing the currently selected folder in the browse for folder dialog. 124,pp_prj.zipThis program shows you how to create a sample project that adds print preview capabilities to your Visual Basic program by using a generic object and the Printer object. 125,popup.zipPopUp buttons with only 4 lines of code. 126,adbevel.zipThe bevel control in Delphi is now available in VB. 127,rainbow.zipCool! Have a ProgressBar like in InstallShield!With free selectable fore- and backcolor and the percent value displayed in the middle!Check it out.128,gb12.zipWell folks. Another version of Gold Button is here. I've added a few things. Here they are: Property descriptions, MaskColor, UseMask, Base Address in OCX, picture will now automatically align with text and when you are in desing mode and OnUp property is bsNone, a Dash-Dot-Dot box is drawn over the button, so you can see th button's area. 129,gb11.zipA new version of Gold Button is here dudes.New version has Picture Property and Skin Support. 130,BIGDOGMEDIA.zipMEDIA PLAYER THAT SUPPORTS FORMATS LIKE MP3,AVI,MPEG,WAV ECT.EXAMPLE OF USING ANIMATION WHEN PLAYER IS LAUNCHED. 131,HTML.zipAn HTML editor with complete VB source code. 132,PrintPreview1.zipPrint Setup, and Print Priview application. 133,RTFEditor.zipRTF text editor, HTML text editor, web browser, and more...Try it. Note, make sure your printer is turned on before running the application. 134,VBExplorer-II.zipVBExplorer file utility application. This application uses the Visual Basic TreeView and ListView controls to create a file management application similar to Windows Explorer.135,resizepic.zipShows how to resize a picture box control on a form at run time.
stdafx.h的代码// This is a part of the Microsoft Foundation Classes C++ library. // Copyright (C) 1992-1998 Microsoft Corporation // All rights reserved. // // This source code is only intended as a supplement to the // Microsoft Foundation Classes Reference and related // electronic documentation provided with the library. // See these sources for detailed information regarding the // Microsoft Foundation Classes product. #ifndef __AFXWIN_H__ #ifndef RC_INVOKED #define __AFXWIN_H__ ///////////////////////////////////////////////////////////////////////////// // Make sure 'afx.h' is included first #ifndef __AFX_H__ #include #endif // Note: WINDOWS.H already included from AFXV_W32.H #ifndef _INC_SHELLAPI #include #endif #ifndef __AFXRES_H__ #include // standard resource IDs #endif #ifndef __AFXCOLL_H__ #include // standard collections #endif #ifdef _AFX_MINREBUILD #pragma component(minrebuild, off) #endif #ifndef _AFX_FULLTYPEINFO #pragma component(mintypeinfo, on) #endif #ifndef _AFX_NOFORCE_LIBS #pragma comment(lib, "uuid.lib") #endif #ifdef _INC_WINDOWSX // The following names from WINDOWSX.H collide with names in this header #undef SubclassWindow #undef CopyRgn #endif #ifdef _AFX_PACKING #pragma pack(push, _AFX_PACKING) #endif ///////////////////////////////////////////////////////////////////////////// // Classes declared in this file class CSize; class CPoint; class CRect; //CObject //CException //CSimpleException class CResourceException;// Win resource failure exception class CUserException; // Message Box alert and stop operation class CGdiObject; // CDC drawing tool class CPen; // a pen / HPEN wrapper class CBrush; // a brush / HBRUSH wrapper class CFont; // a font / HFONT wrapper class CBitmap; // a bitmap / HBITMAP wrapper class CPalette; // a palette / HPALLETE wrapper class CRgn; // a region / HRGN wrapper class CDC; // a Display Context / HDC wrapper class CClientDC; // CDC for client of window class CWindowDC; // CDC for entire window class CPaintDC; // embeddable BeginPaint struct helper class CMenu; // a menu / HMENU wrapper class CCmdTarget; // a target for user commands class CWnd; // a window / HWND wrapper class CDialog; // a dialog // standard windows controls class CStatic; // Static control class CButton; // Button control class CListBox; // ListBox control class CCheckListBox;// special listbox with checks class CComboBox; // ComboBox control class CEdit; // Edit control class CScrollBar; // ScrollBar control // frame windows class CFrameWnd; // standard SDI frame class CMDIFrameWnd; // standard MDI frame class CMDIChildWnd; // standard MDI child class CMiniFrameWnd;// half-height caption frame wnd // views on a document class CView; // a view on a document class CScrollView; // a scrolling view class CWinThread; // thread base class class CWinApp; // application base class class CDocTemplate; // template for document creation class CSingleDocTemplate;// SDI support class CMultiDocTemplate; // MDI support class CDocument; // main document abstraction // Helper classes class CCmdUI; // Menu/button enabling class CDataExchange; // Data exchange and validation context class CCommandLineInfo; // CommandLine parsing helper class CDocManager; // CDocTemplate manager object ///////////////////////////////////////////////////////////////////////////// // Type modifier for message handlers #ifndef afx_msg #define afx_msg // intentional placeholder #endif #undef AFX_DATA #define AFX_DATA AFX_CORE_DATA ///////////////////////////////////////////////////////////////////////////// // CSize - An extent, similar to Windows SIZE structure. class CSize : public tagSIZE { public: // Constructors // construct an uninitialized size CSize(); // create from two integers CSize(int initCX, int initCY); // create from another size CSize(SIZE initSize); // create from a point CSize(POINT initPt); // create from a DWORD: cx = LOWORD(dw) cy = HIWORD(dw) CSize(DWORD dwSize); // Operations BOOL operator==(SIZE size) const; BOOL operator!=(SIZE size) const; void operator+=(SIZE size); void operator-=(SIZE size); // Operators returning CSize values CSize operator+(SIZE size) const; CSize operator-(SIZE size) const; CSize operator-() const; // Operators returning CPoint values CPoint operator+(POINT point) const; CPoint operator-(POINT point) const; // Operators returning CRect values CRect operator+(const RECT* lpRect) const; CRect operator-(const RECT* lpRect) const; }; ///////////////////////////////////////////////////////////////////////////// // CPoint - A 2-D point, similar to Windows POINT structure. class CPoint : public tagPOINT { public: // Constructors // create an uninitialized point CPoint(); // create from two integers CPoint(int initX, int initY); // create from another point CPoint(POINT initPt); // create from a size CPoint(SIZE initSize); // create from a dword: x = LOWORD(dw) y = HIWORD(dw) CPoint(DWORD dwPoint); // Operations // translate the point void Offset(int xOffset, int yOffset); void Offset(POINT point); void Offset(SIZE size); BOOL operator==(POINT point) const; BOOL operator!=(POINT point) const; void operator+=(SIZE size); void operator-=(SIZE size); void operator+=(POINT point); void operator-=(POINT point); // Operators returning CPoint values CPoint operator+(SIZE size) const; CPoint operator-(SIZE size) const; CPoint operator-() const; CPoint operator+(POINT point) const; // Operators returning CSize values CSize operator-(POINT point) const; // Operators returning CRect values CRect operator+(const RECT* lpRect) const; CRect operator-(const RECT* lpRect) const; }; ///////////////////////////////////////////////////////////////////////////// // CRect - A 2-D rectangle, similar to Windows RECT structure. typedef const RECT* LPCRECT; // pointer to read/only RECT class CRect : public tagRECT { public: // Constructors // uninitialized rectangle CRect(); // from left, top, right, and bottom CRect(int l, int t, int r, int b); // copy constructor CRect(const RECT& srcRect); // from a pointer to another rect CRect(LPCRECT lpSrcRect); // from a point and size CRect(POINT point, SIZE size); // from two points CRect(POINT topLeft, POINT bottomRight); // Attributes (in addition to RECT members) // retrieves the width int Width() const; // returns the height int Height() const; // returns the size CSize Size() const; // reference to the top-left point CPoint& TopLeft(); // reference to the bottom-right point CPoint& BottomRight(); // const reference to the top-left point const CPoint& TopLeft() const; // const reference to the bottom-right point const CPoint& BottomRight() const; // the geometric center point of the rectangle CPoint CenterPoint() const; // swap the left and right void SwapLeftRight(); static void SwapLeftRight(LPRECT lpRect); // convert between CRect and LPRECT/LPCRECT (no need for &) operator LPRECT(); operator LPCRECT() const; // returns TRUE if rectangle has no area BOOL IsRectEmpty() const; // returns TRUE if rectangle is at (0,0) and has no area BOOL IsRectNull() const; // returns TRUE if point is within rectangle BOOL PtInRect(POINT point) const; // Operations // set rectangle from left, top, right, and bottom void SetRect(int x1, int y1, int x2, int y2); void SetRect(POINT topLeft, POINT bottomRight); // empty the rectangle void SetRectEmpty(); // copy from another rectangle void CopyRect(LPCRECT lpSrcRect); // TRUE if exactly the same as another rectangle BOOL EqualRect(LPCRECT lpRect) const; // inflate rectangle's width and height without // moving its top or left void InflateRect(int x, int y); void InflateRect(SIZE size); void InflateRect(LPCRECT lpRect); void InflateRect(int l, int t, int r, int b); // deflate the rectangle's width and height without // moving its top or left void DeflateRect(int x, int y); void DeflateRect(SIZE size); void DeflateRect(LPCRECT lpRect); void DeflateRect(int l, int t, int r, int b); // translate the rectangle by moving its top and left void OffsetRect(int x, int y); void OffsetRect(SIZE size); void OffsetRect(POINT point); void NormalizeRect(); // set this rectangle to intersection of two others BOOL IntersectRect(LPCRECT lpRect1, LPCRECT lpRect2); // set this rectangle to bounding union of two others BOOL UnionRect(LPCRECT lpRect1, LPCRECT lpRect2); // set this rectangle to minimum of two others BOOL SubtractRect(LPCRECT lpRectSrc1, LPCRECT lpRectSrc2); // Additional Operations void operator=(const RECT& srcRect); BOOL operator==(const RECT& rect) const; BOOL operator!=(const RECT& rect) const; void operator+=(POINT point); void operator+=(SIZE size); void operator+=(LPCRECT lpRect); void operator-=(POINT point); void operator-=(SIZE size); void operator-=(LPCRECT lpRect); void operator&=(const RECT& rect); void operator|=(const RECT& rect); // Operators returning CRect values CRect operator+(POINT point) const; CRect operator-(POINT point) const; CRect operator+(LPCRECT lpRect) const; CRect operator+(SIZE size) const; CRect operator-(SIZE size) const; CRect operator-(LPCRECT lpRect) const; CRect operator&(const RECT& rect2) const; CRect operator|(const RECT& rect2) const; CRect MulDiv(int nMultiplier, int nDivisor) const; }; #ifdef _DEBUG // Diagnostic Output CDumpContext& AFXAPI operator<<(CDumpContext& dc, SIZE size); CDumpContext& AFXAPI operator<<(CDumpContext& dc, POINT point); CDumpContext& AFXAPI operator<<(CDumpContext& dc, const RECT& rect); #endif //_DEBUG // Serialization CArchive& AFXAPI operator<<(CArchive& ar, SIZE size); CArchive& AFXAPI operator<<(CArchive& ar, POINT point); CArchive& AFXAPI operator<>(CArchive& ar, SIZE& size); CArchive& AFXAPI operator>>(CArchive& ar, POINT& point); CArchive& AFXAPI operator>>(CArchive& ar, RECT& rect); ///////////////////////////////////////////////////////////////////////////// // Standard exceptions class CResourceException : public CSimpleException // resource failure { DECLARE_DYNAMIC(CResourceException) public: CResourceException(); // Implementation public: CResourceException(BOOL bAutoDelete); CResourceException(BOOL bAutoDelete, UINT nResourceID); virtual ~CResourceException(); }; class CUserException : public CSimpleException // general user visible alert { DECLARE_DYNAMIC(CUserException) public: CUserException(); // Implementation public: CUserException(BOOL bAutoDelete); CUserException(BOOL bAutoDelete, UINT nResourceID); virtual ~CUserException(); }; void AFXAPI AfxThrowResourceException(); void AFXAPI AfxThrowUserException(); ///////////////////////////////////////////////////////////////////////////// // CGdiObject abstract class for CDC SelectObject class CGdiObject : public CObject { DECLARE_DYNCREATE(CGdiObject) public: // Attributes HGDIOBJ m_hObject; // must be first data member operator HGDIOBJ() const; HGDIOBJ GetSafeHandle() const; static CGdiObject* PASCAL FromHandle(HGDIOBJ hObject); static void PASCAL DeleteTempMap(); BOOL Attach(HGDIOBJ hObject); HGDIOBJ Detach(); // Constructors CGdiObject(); // must Create a derived class object BOOL DeleteObject(); // Operations int GetObject(int nCount, LPVOID lpObject) const; UINT GetObjectType() const; BOOL CreateStockObject(int nIndex); BOOL UnrealizeObject(); BOOL operator==(const CGdiObject& obj) const; BOOL operator!=(const CGdiObject& obj) const; // Implementation public: virtual ~CGdiObject(); #ifdef _DEBUG virtual void Dump(CDumpContext& dc) const; virtual void AssertValid() const; #endif }; ///////////////////////////////////////////////////////////////////////////// // CGdiObject subclasses (drawing tools) class CPen : public CGdiObject { DECLARE_DYNAMIC(CPen) public: static CPen* PASCAL FromHandle(HPEN hPen); // Constructors CPen(); CPen(int nPenStyle, int nWidth, COLORREF crColor); CPen(int nPenStyle, int nWidth, const LOGBRUSH* pLogBrush, int nStyleCount = 0, const DWORD* lpStyle = NULL); BOOL CreatePen(int nPenStyle, int nWidth, COLORREF crColor); BOOL CreatePen(int nPenStyle, int nWidth, const LOGBRUSH* pLogBrush, int nStyleCount = 0, const DWORD* lpStyle = NULL); BOOL CreatePenIndirect(LPLOGPEN lpLogPen); // Attributes operator HPEN() const; int GetLogPen(LOGPEN* pLogPen); int GetExtLogPen(EXTLOGPEN* pLogPen); // Implementation public: virtual ~CPen(); #ifdef _DEBUG virtual void Dump(CDumpContext& dc) const; #endif }; class CBrush : public CGdiObject { DECLARE_DYNAMIC(CBrush) public: static CBrush* PASCAL FromHandle(HBRUSH hBrush); // Constructors CBrush(); CBrush(COLORREF crColor); // CreateSolidBrush CBrush(int nIndex, COLORREF crColor); // CreateHatchBrush CBrush(CBitmap* pBitmap); // CreatePatternBrush BOOL CreateSolidBrush(COLORREF crColor); BOOL CreateHatchBrush(int nIndex, COLORREF crColor); BOOL CreateBrushIndirect(const LOGBRUSH* lpLogBrush); BOOL CreatePatternBrush(CBitmap* pBitmap); BOOL CreateDIBPatternBrush(HGLOBAL hPackedDIB, UINT nUsage); BOOL CreateDIBPatternBrush(const void* lpPackedDIB, UINT nUsage); BOOL CreateSysColorBrush(int nIndex); // Attributes operator HBRUSH() const; int GetLogBrush(LOGBRUSH* pLogBrush); // Implementation public: virtual ~CBrush(); #ifdef _DEBUG virtual void Dump(CDumpContext& dc) const; #endif }; class CFont : public CGdiObject { DECLARE_DYNAMIC(CFont) public: static CFont* PASCAL FromHandle(HFONT hFont); // Constructors CFont(); BOOL CreateFontIndirect(const LOGFONT* lpLogFont); BOOL CreateFont(int nHeight, int nWidth, int nEscapement, int nOrientation, int nWeight, BYTE bItalic, BYTE bUnderline, BYTE cStrikeOut, BYTE nCharSet, BYTE nOutPrecision, BYTE nClipPrecision, BYTE nQuality, BYTE nPitchAndFamily, LPCTSTR lpszFacename); BOOL CreatePointFont(int nPointSize, LPCTSTR lpszFaceName, CDC* pDC = NULL); BOOL CreatePointFontIndirect(const LOGFONT* lpLogFont, CDC* pDC = NULL); // Attributes operator HFONT() const; int GetLogFont(LOGFONT* pLogFont); // Implementation public: virtual ~CFont(); #ifdef _DEBUG virtual void Dump(CDumpContext& dc) const; #endif }; class CBitmap : public CGdiObject { DECLARE_DYNAMIC(CBitmap) public: static CBitmap* PASCAL FromHandle(HBITMAP hBitmap); // Constructors CBitmap(); BOOL LoadBitmap(LPCTSTR lpszResourceName); BOOL LoadBitmap(UINT nIDResource); BOOL LoadOEMBitmap(UINT nIDBitmap); // for OBM_/OCR_/OIC_ BOOL LoadMappedBitmap(UINT nIDBitmap, UINT nFlags = 0, LPCOLORMAP lpColorMap = NULL, int nMapSize = 0); BOOL CreateBitmap(int nWidth, int nHeight, UINT nPlanes, UINT nBitcount, const void* lpBits); BOOL CreateBitmapIndirect(LPBITMAP lpBitmap); BOOL CreateCompatibleBitmap(CDC* pDC, int nWidth, int nHeight); BOOL CreateDiscardableBitmap(CDC* pDC, int nWidth, int nHeight); // Attributes operator HBITMAP() const; int GetBitmap(BITMAP* pBitMap); // Operations DWORD SetBitmapBits(DWORD dwCount, const void* lpBits); DWORD GetBitmapBits(DWORD dwCount, LPVOID lpBits) const; CSize SetBitmapDimension(int nWidth, int nHeight); CSize GetBitmapDimension() const; // Implementation public: virtual ~CBitmap(); #ifdef _DEBUG virtual void Dump(CDumpContext& dc) const; #endif }; class CPalette : public CGdiObject { DECLARE_DYNAMIC(CPalette) public: static CPalette* PASCAL FromHandle(HPALETTE hPalette); // Constructors CPalette(); BOOL CreatePalette(LPLOGPALETTE lpLogPalette); BOOL CreateHalftonePalette(CDC* pDC); // Attributes operator HPALETTE() const; int GetEntryCount(); UINT GetPaletteEntries(UINT nStartIndex, UINT nNumEntries, LPPALETTEENTRY lpPaletteColors) const; UINT SetPaletteEntries(UINT nStartIndex, UINT nNumEntries, LPPALETTEENTRY lpPaletteColors); // Operations void AnimatePalette(UINT nStartIndex, UINT nNumEntries, LPPALETTEENTRY lpPaletteColors); UINT GetNearestPaletteIndex(COLORREF crColor) const; BOOL ResizePalette(UINT nNumEntries); // Implementation virtual ~CPalette(); }; class CRgn : public CGdiObject { DECLARE_DYNAMIC(CRgn) public: static CRgn* PASCAL FromHandle(HRGN hRgn); operator HRGN() const; // Constructors CRgn(); BOOL CreateRectRgn(int x1, int y1, int x2, int y2); BOOL CreateRectRgnIndirect(LPCRECT lpRect); BOOL CreateEllipticRgn(int x1, int y1, int x2, int y2); BOOL CreateEllipticRgnIndirect(LPCRECT lpRect); BOOL CreatePolygonRgn(LPPOINT lpPoints, int nCount, int nMode); BOOL CreatePolyPolygonRgn(LPPOINT lpPoints, LPINT lpPolyCounts, int nCount, int nPolyFillMode); BOOL CreateRoundRectRgn(int x1, int y1, int x2, int y2, int x3, int y3); BOOL CreateFromPath(CDC* pDC); BOOL CreateFromData(const XFORM* lpXForm, int nCount, const RGNDATA* pRgnData); // Operations void SetRectRgn(int x1, int y1, int x2, int y2); void SetRectRgn(LPCRECT lpRect); int CombineRgn(CRgn* pRgn1, CRgn* pRgn2, int nCombineMode); int CopyRgn(CRgn* pRgnSrc); BOOL EqualRgn(CRgn* pRgn) const; int OffsetRgn(int x, int y); int OffsetRgn(POINT point); int GetRgnBox(LPRECT lpRect) const; BOOL PtInRegion(int x, int y) const; BOOL PtInRegion(POINT point) const; BOOL RectInRegion(LPCRECT lpRect) const; int GetRegionData(LPRGNDATA lpRgnData, int nCount) const; // Implementation virtual ~CRgn(); }; ///////////////////////////////////////////////////////////////////////////// // The device context class CDC : public CObject { DECLARE_DYNCREATE(CDC) public: // Attributes HDC m_hDC; // The output DC (must be first data member) HDC m_hAttribDC; // The Attribute DC operator HDC() const; HDC GetSafeHdc() const; // Always returns the Output DC CWnd* GetWindow() const; static CDC* PASCAL FromHandle(HDC hDC); static void PASCAL DeleteTempMap(); BOOL Attach(HDC hDC); // Attach/Detach affects only the Output DC HDC Detach(); virtual void SetAttribDC(HDC hDC); // Set the Attribute DC virtual void SetOutputDC(HDC hDC); // Set the Output DC virtual void ReleaseAttribDC(); // Release the Attribute DC virtual void ReleaseOutputDC(); // Release the Output DC BOOL IsPrinting() const; // TRUE if being used for printing CPen* GetCurrentPen() const; CBrush* GetCurrentBrush() const; CPalette* GetCurrentPalette() const; CFont* GetCurrentFont() const; CBitmap* GetCurrentBitmap() const; // for bidi and mirrored localization DWORD GetLayout() const; DWORD SetLayout(DWORD dwLayout); // Constructors CDC(); BOOL CreateDC(LPCTSTR lpszDriverName, LPCTSTR lpszDeviceName, LPCTSTR lpszOutput, const void* lpInitData); BOOL CreateIC(LPCTSTR lpszDriverName, LPCTSTR lpszDeviceName, LPCTSTR lpszOutput, const void* lpInitData); BOOL CreateCompatibleDC(CDC* pDC); BOOL DeleteDC(); // Device-Context Functions virtual int SaveDC(); virtual BOOL RestoreDC(int nSavedDC); int GetDeviceCaps(int nIndex) const; UINT SetBoundsRect(LPCRECT lpRectBounds, UINT flags); UINT GetBoundsRect(LPRECT lpRectBounds, UINT flags); BOOL ResetDC(const DEVMODE* lpDevMode); // Drawing-Tool Functions CPoint GetBrushOrg() const; CPoint SetBrushOrg(int x, int y); CPoint SetBrushOrg(POINT point); int EnumObjects(int nObjectType, int (CALLBACK* lpfn)(LPVOID, LPARAM), LPARAM lpData); // Type-safe selection helpers public: virtual CGdiObject* SelectStockObject(int nIndex); CPen* SelectObject(CPen* pPen); CBrush* SelectObject(CBrush* pBrush); virtual CFont* SelectObject(CFont* pFont); CBitmap* SelectObject(CBitmap* pBitmap); int SelectObject(CRgn* pRgn); // special return for regions CGdiObject* SelectObject(CGdiObject* pObject); // CGdiObject* provided so compiler doesn't use SelectObject(HGDIOBJ) // Color and Color Palette Functions COLORREF GetNearestColor(COLORREF crColor) const; CPalette* SelectPalette(CPalette* pPalette, BOOL bForceBackground); UINT RealizePalette(); void UpdateColors(); // Drawing-Attribute Functions COLORREF GetBkColor() const; int GetBkMode() const; int GetPolyFillMode() const; int GetROP2() const; int GetStretchBltMode() const; COLORREF GetTextColor() const; virtual COLORREF SetBkColor(COLORREF crColor); int SetBkMode(int nBkMode); int SetPolyFillMode(int nPolyFillMode); int SetROP2(int nDrawMode); int SetStretchBltMode(int nStretchMode); virtual COLORREF SetTextColor(COLORREF crColor); BOOL GetColorAdjustment(LPCOLORADJUSTMENT lpColorAdjust) const; BOOL SetColorAdjustment(const COLORADJUSTMENT* lpColorAdjust); // Mapping Functions int GetMapMode() const; CPoint GetViewportOrg() const; virtual int SetMapMode(int nMapMode); // Viewport Origin virtual CPoint SetViewportOrg(int x, int y); CPoint SetViewportOrg(POINT point); virtual CPoint OffsetViewportOrg(int nWidth, int nHeight); // Viewport Extent CSize GetViewportExt() const; virtual CSize SetViewportExt(int cx, int cy); CSize SetViewportExt(SIZE size); virtual CSize ScaleViewportExt(int xNum, int xDenom, int yNum, int yDenom); // Window Origin CPoint GetWindowOrg() const; CPoint SetWindowOrg(int x, int y); CPoint SetWindowOrg(POINT point); CPoint OffsetWindowOrg(int nWidth, int nHeight); // Window extent CSize GetWindowExt() const; virtual CSize SetWindowExt(int cx, int cy); CSize SetWindowExt(SIZE size); virtual CSize ScaleWindowExt(int xNum, int xDenom, int yNum, int yDenom); // Coordinate Functions void DPtoLP(LPPOINT lpPoints, int nCount = 1) const; void DPtoLP(LPRECT lpRect) const; void DPtoLP(LPSIZE lpSize) const; void LPtoDP(LPPOINT lpPoints, int nCount = 1) const; void LPtoDP(LPRECT lpRect) const; void LPtoDP(LPSIZE lpSize) const; // Special Coordinate Functions (useful for dealing with metafiles and OLE) void DPtoHIMETRIC(LPSIZE lpSize) const; void LPtoHIMETRIC(LPSIZE lpSize) const; void HIMETRICtoDP(LPSIZE lpSize) const; void HIMETRICtoLP(LPSIZE lpSize) const; // Region Functions BOOL FillRgn(CRgn* pRgn, CBrush* pBrush); BOOL FrameRgn(CRgn* pRgn, CBrush* pBrush, int nWidth, int nHeight); BOOL InvertRgn(CRgn* pRgn); BOOL PaintRgn(CRgn* pRgn); // Clipping Functions virtual int GetClipBox(LPRECT lpRect) const; virtual BOOL PtVisible(int x, int y) const; BOOL PtVisible(POINT point) const; virtual BOOL RectVisible(LPCRECT lpRect) const; int SelectClipRgn(CRgn* pRgn); int ExcludeClipRect(int x1, int y1, int x2, int y2); int ExcludeClipRect(LPCRECT lpRect); int ExcludeUpdateRgn(CWnd* pWnd); int IntersectClipRect(int x1, int y1, int x2, int y2); int IntersectClipRect(LPCRECT lpRect); int OffsetClipRgn(int x, int y); int OffsetClipRgn(SIZE size); int SelectClipRgn(CRgn* pRgn, int nMode); // Line-Output Functions CPoint GetCurrentPosition() const; CPoint MoveTo(int x, int y); CPoint MoveTo(POINT point); BOOL LineTo(int x, int y); BOOL LineTo(POINT point); BOOL Arc(int x1, int y1, int x2, int y2, int x3, int y3, int x4, int y4); BOOL Arc(LPCRECT lpRect, POINT ptStart, POINT ptEnd); BOOL Polyline(LPPOINT lpPoints, int nCount); BOOL AngleArc(int x, int y, int nRadius, float fStartAngle, float fSweepAngle); BOOL ArcTo(int x1, int y1, int x2, int y2, int x3, int y3, int x4, int y4); BOOL ArcTo(LPCRECT lpRect, POINT ptStart, POINT ptEnd); int GetArcDirection() const; int SetArcDirection(int nArcDirection); BOOL PolyDraw(const POINT* lpPoints, const BYTE* lpTypes, int nCount); BOOL PolylineTo(const POINT* lpPoints, int nCount); BOOL PolyPolyline(const POINT* lpPoints, const DWORD* lpPolyPoints, int nCount); BOOL PolyBezier(const POINT* lpPoints, int nCount); BOOL PolyBezierTo(const POINT* lpPoints, int nCount); // Simple Drawing Functions void FillRect(LPCRECT lpRect, CBrush* pBrush); void FrameRect(LPCRECT lpRect, CBrush* pBrush); void InvertRect(LPCRECT lpRect); BOOL DrawIcon(int x, int y, HICON hIcon); BOOL DrawIcon(POINT point, HICON hIcon); #if (WINVER >= 0x400) BOOL DrawState(CPoint pt, CSize size, HBITMAP hBitmap, UINT nFlags, HBRUSH hBrush = NULL); BOOL DrawState(CPoint pt, CSize size, CBitmap* pBitmap, UINT nFlags, CBrush* pBrush = NULL); BOOL DrawState(CPoint pt, CSize size, HICON hIcon, UINT nFlags, HBRUSH hBrush = NULL); BOOL DrawState(CPoint pt, CSize size, HICON hIcon, UINT nFlags, CBrush* pBrush = NULL); BOOL DrawState(CPoint pt, CSize size, LPCTSTR lpszText, UINT nFlags, BOOL bPrefixText = TRUE, int nTextLen = 0, HBRUSH hBrush = NULL); BOOL DrawState(CPoint pt, CSize size, LPCTSTR lpszText, UINT nFlags, BOOL bPrefixText = TRUE, int nTextLen = 0, CBrush* pBrush = NULL); BOOL DrawState(CPoint pt, CSize size, DRAWSTATEPROC lpDrawProc, LPARAM lData, UINT nFlags, HBRUSH hBrush = NULL); BOOL DrawState(CPoint pt, CSize size, DRAWSTATEPROC lpDrawProc, LPARAM lData, UINT nFlags, CBrush* pBrush = NULL); #endif // Ellipse and Polygon Functions BOOL Chord(int x1, int y1, int x2, int y2, int x3, int y3, int x4, int y4); BOOL Chord(LPCRECT lpRect, POINT ptStart, POINT ptEnd); void DrawFocusRect(LPCRECT lpRect); BOOL Ellipse(int x1, int y1, int x2, int y2); BOOL Ellipse(LPCRECT lpRect); BOOL Pie(int x1, int y1, int x2, int y2, int x3, int y3, int x4, int y4); BOOL Pie(LPCRECT lpRect, POINT ptStart, POINT ptEnd); BOOL Polygon(LPPOINT lpPoints, int nCount); BOOL PolyPolygon(LPPOINT lpPoints, LPINT lpPolyCounts, int nCount); BOOL Rectangle(int x1, int y1, int x2, int y2); BOOL Rectangle(LPCRECT lpRect); BOOL RoundRect(int x1, int y1, int x2, int y2, int x3, int y3); BOOL RoundRect(LPCRECT lpRect, POINT point); // Bitmap Functions BOOL PatBlt(int x, int y, int nWidth, int nHeight, DWORD dwRop); BOOL BitBlt(int x, int y, int nWidth, int nHeight, CDC* pSrcDC, int xSrc, int ySrc, DWORD dwRop); BOOL StretchBlt(int x, int y, int nWidth, int nHeight, CDC* pSrcDC, int xSrc, int ySrc, int nSrcWidth, int nSrcHeight, DWORD dwRop); COLORREF GetPixel(int x, int y) const; COLORREF GetPixel(POINT point) const; COLORREF SetPixel(int x, int y, COLORREF crColor); COLORREF SetPixel(POINT point, COLORREF crColor); BOOL FloodFill(int x, int y, COLORREF crColor); BOOL ExtFloodFill(int x, int y, COLORREF crColor, UINT nFillType); BOOL MaskBlt(int x, int y, int nWidth, int nHeight, CDC* pSrcDC, int xSrc, int ySrc, CBitmap& maskBitmap, int xMask, int yMask, DWORD dwRop); BOOL PlgBlt(LPPOINT lpPoint, CDC* pSrcDC, int xSrc, int ySrc, int nWidth, int nHeight, CBitmap& maskBitmap, int xMask, int yMask); BOOL SetPixelV(int x, int y, COLORREF crColor); BOOL SetPixelV(POINT point, COLORREF crColor); // Text Functions virtual BOOL TextOut(int x, int y, LPCTSTR lpszString, int nCount); BOOL TextOut(int x, int y, const CString& str); virtual BOOL ExtTextOut(int x, int y, UINT nOptions, LPCRECT lpRect, LPCTSTR lpszString, UINT nCount, LPINT lpDxWidths); BOOL ExtTextOut(int x, int y, UINT nOptions, LPCRECT lpRect, const CString& str, LPINT lpDxWidths); virtual CSize TabbedTextOut(int x, int y, LPCTSTR lpszString, int nCount, int nTabPositions, LPINT lpnTabStopPositions, int nTabOrigin); CSize TabbedTextOut(int x, int y, const CString& str, int nTabPositions, LPINT lpnTabStopPositions, int nTabOrigin); virtual int DrawText(LPCTSTR lpszString, int nCount, LPRECT lpRect, UINT nFormat); int DrawText(const CString& str, LPRECT lpRect, UINT nFormat); CSize GetTextExtent(LPCTSTR lpszString, int nCount) const; CSize GetTextExtent(const CString& str) const; CSize GetOutputTextExtent(LPCTSTR lpszString, int nCount) const; CSize GetOutputTextExtent(const CString& str) const; CSize GetTabbedTextExtent(LPCTSTR lpszString, int nCount, int nTabPositions, LPINT lpnTabStopPositions) const; CSize GetTabbedTextExtent(const CString& str, int nTabPositions, LPINT lpnTabStopPositions) const; CSize GetOutputTabbedTextExtent(LPCTSTR lpszString, int nCount, int nTabPositions, LPINT lpnTabStopPositions) const; CSize GetOutputTabbedTextExtent(const CString& str, int nTabPositions, LPINT lpnTabStopPositions) const; virtual BOOL GrayString(CBrush* pBrush, BOOL (CALLBACK* lpfnOutput)(HDC, LPARAM, int), LPARAM lpData, int nCount, int x, int y, int nWidth, int nHeight); UINT GetTextAlign() const; UINT SetTextAlign(UINT nFlags); int GetTextFace(int nCount, LPTSTR lpszFacename) const; int GetTextFace(CString& rString) const; BOOL GetTextMetrics(LPTEXTMETRIC lpMetrics) const; BOOL GetOutputTextMetrics(LPTEXTMETRIC lpMetrics) const; int SetTextJustification(int nBreakExtra, int nBreakCount); int GetTextCharacterExtra() const; int SetTextCharacterExtra(int nCharExtra); // Advanced Drawing #if (WINVER >= 0x400) BOOL DrawEdge(LPRECT lpRect, UINT nEdge, UINT nFlags); BOOL DrawFrameControl(LPRECT lpRect, UINT nType, UINT nState); #endif // Scrolling Functions BOOL ScrollDC(int dx, int dy, LPCRECT lpRectScroll, LPCRECT lpRectClip, CRgn* pRgnUpdate, LPRECT lpRectUpdate); // Font Functions BOOL GetCharWidth(UINT nFirstChar, UINT nLastChar, LPINT lpBuffer) const; BOOL GetOutputCharWidth(UINT nFirstChar, UINT nLastChar, LPINT lpBuffer) const; DWORD SetMapperFlags(DWORD dwFlag); CSize GetAspectRatioFilter() const; BOOL GetCharABCWidths(UINT nFirstChar, UINT nLastChar, LPABC lpabc) const; DWORD GetFontData(DWORD dwTable, DWORD dwOffset, LPVOID lpData, DWORD cbData) const; int GetKerningPairs(int nPairs, LPKERNINGPAIR lpkrnpair) const; UINT GetOutlineTextMetrics(UINT cbData, LPOUTLINETEXTMETRIC lpotm) const; DWORD GetGlyphOutline(UINT nChar, UINT nFormat, LPGLYPHMETRICS lpgm, DWORD cbBuffer, LPVOID lpBuffer, const MAT2* lpmat2) const; BOOL GetCharABCWidths(UINT nFirstChar, UINT nLastChar, LPABCFLOAT lpABCF) const; BOOL GetCharWidth(UINT nFirstChar, UINT nLastChar, float* lpFloatBuffer) const; // Printer/Device Escape Functions virtual int Escape(int nEscape, int nCount, LPCSTR lpszInData, LPVOID lpOutData); int Escape(int nEscape, int nInputSize, LPCSTR lpszInputData, int nOutputSize, LPSTR lpszOutputData); int DrawEscape(int nEscape, int nInputSize, LPCSTR lpszInputData); // Escape helpers int StartDoc(LPCTSTR lpszDocName); // old Win3.0 version int StartDoc(LPDOCINFO lpDocInfo); int StartPage(); int EndPage(); int SetAbortProc(BOOL (CALLBACK* lpfn)(HDC, int)); int AbortDoc(); int EndDoc(); // MetaFile Functions BOOL PlayMetaFile(HMETAFILE hMF); BOOL PlayMetaFile(HENHMETAFILE hEnhMetaFile, LPCRECT lpBounds); BOOL AddMetaFileComment(UINT nDataSize, const BYTE* pCommentData); // can be used for enhanced metafiles only // Path Functions BOOL AbortPath(); BOOL BeginPath(); BOOL CloseFigure(); BOOL EndPath(); BOOL FillPath(); BOOL FlattenPath(); BOOL StrokeAndFillPath(); BOOL StrokePath(); BOOL WidenPath(); float GetMiterLimit() const; BOOL SetMiterLimit(float fMiterLimit); int GetPath(LPPOINT lpPoints, LPBYTE lpTypes, int nCount) const; BOOL SelectClipPath(int nMode); // Misc Helper Functions static CBrush* PASCAL GetHalftoneBrush(); void DrawDragRect(LPCRECT lpRect, SIZE size, LPCRECT lpRectLast, SIZE sizeLast, CBrush* pBrush = NULL, CBrush* pBrushLast = NULL); void FillSolidRect(LPCRECT lpRect, COLORREF clr); void FillSolidRect(int x, int y, int cx, int cy, COLORREF clr); void Draw3dRect(LPCRECT lpRect, COLORREF clrTopLeft, COLORREF clrBottomRight); void Draw3dRect(int x, int y, int cx, int cy, COLORREF clrTopLeft, COLORREF clrBottomRight); // Implementation public: virtual ~CDC(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif // advanced use and implementation BOOL m_bPrinting; HGDIOBJ SelectObject(HGDIOBJ); // do not use for regions protected: // used for implementation of non-virtual SelectObject calls static CGdiObject* PASCAL SelectGdiObject(HDC hDC, HGDIOBJ h); }; ///////////////////////////////////////////////////////////////////////////// // CDC Helpers class CPaintDC : public CDC { DECLARE_DYNAMIC(CPaintDC) // Constructors public: CPaintDC(CWnd* pWnd); // BeginPaint // Attributes protected: HWND m_hWnd; public: PAINTSTRUCT m_ps; // actual paint struct! // Implementation public: virtual ~CPaintDC(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif }; class CClientDC : public CDC { DECLARE_DYNAMIC(CClientDC) // Constructors public: CClientDC(CWnd* pWnd); // Attributes protected: HWND m_hWnd; // Implementation public: virtual ~CClientDC(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif }; class CWindowDC : public CDC { DECLARE_DYNAMIC(CWindowDC) // Constructors public: CWindowDC(CWnd* pWnd); // Attributes protected: HWND m_hWnd; // Implementation public: virtual ~CWindowDC(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif }; ///////////////////////////////////////////////////////////////////////////// // CMenu class CMenu : public CObject { DECLARE_DYNCREATE(CMenu) public: // Constructors CMenu(); BOOL CreateMenu(); BOOL CreatePopupMenu(); BOOL LoadMenu(LPCTSTR lpszResourceName); BOOL LoadMenu(UINT nIDResource); BOOL LoadMenuIndirect(const void* lpMenuTemplate); BOOL DestroyMenu(); // Attributes HMENU m_hMenu; // must be first data member HMENU GetSafeHmenu() const; operator HMENU() const; static CMenu* PASCAL FromHandle(HMENU hMenu); static void PASCAL DeleteTempMap(); BOOL Attach(HMENU hMenu); HMENU Detach(); // CMenu Operations BOOL DeleteMenu(UINT nPosition, UINT nFlags); BOOL TrackPopupMenu(UINT nFlags, int x, int y, CWnd* pWnd, LPCRECT lpRect = 0); BOOL operator==(const CMenu& menu) const; BOOL operator!=(const CMenu& menu) const; // CMenuItem Operations BOOL AppendMenu(UINT nFlags, UINT nIDNewItem = 0, LPCTSTR lpszNewItem = NULL); BOOL AppendMenu(UINT nFlags, UINT nIDNewItem, const CBitmap* pBmp); UINT CheckMenuItem(UINT nIDCheckItem, UINT nCheck); UINT EnableMenuItem(UINT nIDEnableItem, UINT nEnable); UINT GetMenuItemCount() const; UINT GetMenuItemID(int nPos) const; UINT GetMenuState(UINT nID, UINT nFlags) const; int GetMenuString(UINT nIDItem, LPTSTR lpString, int nMaxCount, UINT nFlags) const; int GetMenuString(UINT nIDItem, CString& rString, UINT nFlags) const; BOOL GetMenuItemInfo(UINT nIDItem, LPMENUITEMINFO lpMenuItemInfo, BOOL fByPos = FALSE); CMenu* GetSubMenu(int nPos) const; BOOL InsertMenu(UINT nPosition, UINT nFlags, UINT nIDNewItem = 0, LPCTSTR lpszNewItem = NULL); BOOL InsertMenu(UINT nPosition, UINT nFlags, UINT nIDNewItem, const CBitmap* pBmp); BOOL ModifyMenu(UINT nPosition, UINT nFlags, UINT nIDNewItem = 0, LPCTSTR lpszNewItem = NULL); BOOL ModifyMenu(UINT nPosition, UINT nFlags, UINT nIDNewItem, const CBitmap* pBmp); BOOL RemoveMenu(UINT nPosition, UINT nFlags); BOOL SetMenuItemBitmaps(UINT nPosition, UINT nFlags, const CBitmap* pBmpUnchecked, const CBitmap* pBmpChecked); BOOL CheckMenuRadioItem(UINT nIDFirst, UINT nIDLast, UINT nIDItem, UINT nFlags); BOOL SetDefaultItem(UINT uItem, BOOL fByPos = FALSE); UINT GetDefaultItem(UINT gmdiFlags, BOOL fByPos = FALSE); // Context Help Functions BOOL SetMenuContextHelpId(DWORD dwContextHelpId); DWORD GetMenuContextHelpId() const; // Overridables (must override draw and measure for owner-draw menu items) virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct); virtual void MeasureItem(LPMEASUREITEMSTRUCT lpMeasureItemStruct); // Implementation public: virtual ~CMenu(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif static CMenu* PASCAL CMenu::FromHandlePermanent(HMENU hMenu); }; ///////////////////////////////////////////////////////////////////////////// // Window message map handling struct AFX_MSGMAP_ENTRY; // declared below after CWnd struct AFX_MSGMAP { #ifdef _AFXDLL const AFX_MSGMAP* (PASCAL* pfnGetBaseMap)(); #else const AFX_MSGMAP* pBaseMap; #endif const AFX_MSGMAP_ENTRY* lpEntries; }; #ifdef _AFXDLL #define DECLARE_MESSAGE_MAP() \ private: \ static const AFX_MSGMAP_ENTRY _messageEntries[]; \ protected: \ static AFX_DATA const AFX_MSGMAP messageMap; \ static const AFX_MSGMAP* PASCAL _GetBaseMessageMap(); \ virtual const AFX_MSGMAP* GetMessageMap() const; \ #else #define DECLARE_MESSAGE_MAP() \ private: \ static const AFX_MSGMAP_ENTRY _messageEntries[]; \ protected: \ static AFX_DATA const AFX_MSGMAP messageMap; \ virtual const AFX_MSGMAP* GetMessageMap() const; \ #endif #ifdef _AFXDLL #define BEGIN_MESSAGE_MAP(theClass, baseClass) \ const AFX_MSGMAP* PASCAL theClass::_GetBaseMessageMap() \ { return &baseClass;::messageMap; } \ const AFX_MSGMAP* theClass::GetMessageMap() const \ { return &theClass;::messageMap; } \ AFX_COMDAT AFX_DATADEF const AFX_MSGMAP theClass::messageMap = \ { &theClass;::_GetBaseMessageMap, &theClass;::_messageEntries[0] }; \ AFX_COMDAT const AFX_MSGMAP_ENTRY theClass::_messageEntries[] = \ { \ #else #define BEGIN_MESSAGE_MAP(theClass, baseClass) \ const AFX_MSGMAP* theClass::GetMessageMap() const \ { return &theClass;::messageMap; } \ AFX_COMDAT AFX_DATADEF const AFX_MSGMAP theClass::messageMap = \ { &baseClass;::messageMap, &theClass;::_messageEntries[0] }; \ AFX_COMDAT const AFX_MSGMAP_ENTRY theClass::_messageEntries[] = \ { \ #endif #define END_MESSAGE_MAP() \ {0, 0, 0, 0, AfxSig_end, (AFX_PMSG)0 } \ }; \ // Message map signature values and macros in separate header #include ///////////////////////////////////////////////////////////////////////////// // Dialog data exchange (DDX_) and validation (DDV_) // CDataExchange - for data exchange and validation class CDataExchange { // Attributes public: BOOL m_bSaveAndValidate; // TRUE => save and validate data CWnd* m_pDlgWnd; // container usually a dialog // Operations (for implementors of DDX and DDV procs) HWND PrepareCtrl(int nIDC); // return HWND of control HWND PrepareEditCtrl(int nIDC); // return HWND of control void Fail(); // will throw exception #ifndef _AFX_NO_OCC_SUPPORT CWnd* PrepareOleCtrl(int nIDC); // for OLE controls in dialog #endif // Implementation CDataExchange(CWnd* pDlgWnd, BOOL bSaveAndValidate); HWND m_hWndLastControl; // last control used (for validation) BOOL m_bEditLastControl; // last control was an edit item }; #include // standard DDX_ and DDV_ routines ///////////////////////////////////////////////////////////////////////////// // OLE types typedef LONG HRESULT; struct IUnknown; typedef IUnknown* LPUNKNOWN; struct IDispatch; typedef IDispatch* LPDISPATCH; struct IConnectionPoint; typedef IConnectionPoint* LPCONNECTIONPOINT; struct IEnumOLEVERB; typedef IEnumOLEVERB* LPENUMOLEVERB; typedef struct _GUID GUID; typedef GUID IID; typedef GUID CLSID; #ifndef _REFCLSID_DEFINED #define REFCLSID const CLSID & #endif typedef long DISPID; typedef unsigned short VARTYPE; typedef long SCODE; #if defined(WIN32) && !defined(OLE2ANSI) typedef WCHAR OLECHAR; #else typedef char OLECHAR; #endif typedef OLECHAR* BSTR; struct tagDISPPARAMS; typedef tagDISPPARAMS DISPPARAMS; struct tagVARIANT; typedef tagVARIANT VARIANT; struct ITypeInfo; typedef ITypeInfo* LPTYPEINFO; struct ITypeLib; typedef ITypeLib* LPTYPELIB; ///////////////////////////////////////////////////////////////////////////// // CCmdTarget // private structures struct AFX_CMDHANDLERINFO; // info about where the command is handled struct AFX_EVENT; // info about an event class CTypeLibCache; // cache for OLE type libraries ///////////////////////////////////////////////////////////////////////////// // OLE interface map handling (more in AFXDISP.H) #ifndef _AFX_NO_OLE_SUPPORT struct AFX_INTERFACEMAP_ENTRY { const void* piid; // the interface id (IID) (NULL for aggregate) size_t nOffset; // offset of the interface vtable from m_unknown }; struct AFX_INTERFACEMAP { #ifdef _AFXDLL const AFX_INTERFACEMAP* (PASCAL* pfnGetBaseMap)(); // NULL is root class #else const AFX_INTERFACEMAP* pBaseMap; #endif const AFX_INTERFACEMAP_ENTRY* pEntry; // map for this class }; #ifdef _AFXDLL #define DECLARE_INTERFACE_MAP() \ private: \ static const AFX_INTERFACEMAP_ENTRY _interfaceEntries[]; \ protected: \ static AFX_DATA const AFX_INTERFACEMAP interfaceMap; \ static const AFX_INTERFACEMAP* PASCAL _GetBaseInterfaceMap(); \ virtual const AFX_INTERFACEMAP* GetInterfaceMap() const; \ #else #define DECLARE_INTERFACE_MAP() \ private: \ static const AFX_INTERFACEMAP_ENTRY _interfaceEntries[]; \ protected: \ static AFX_DATA const AFX_INTERFACEMAP interfaceMap; \ virtual const AFX_INTERFACEMAP* GetInterfaceMap() const; \ #endif #endif //!_AFX_NO_OLE_SUPPORT ///////////////////////////////////////////////////////////////////////////// // OLE dispatch map handling (more in AFXDISP.H) #ifndef _AFX_NO_OLE_SUPPORT struct AFX_DISPMAP_ENTRY; struct AFX_DISPMAP { #ifdef _AFXDLL const AFX_DISPMAP* (PASCAL* pfnGetBaseMap)(); #else const AFX_DISPMAP* pBaseMap; #endif const AFX_DISPMAP_ENTRY* lpEntries; UINT* lpEntryCount; DWORD* lpStockPropMask; }; #ifdef _AFXDLL #define DECLARE_DISPATCH_MAP() \ private: \ static const AFX_DISPMAP_ENTRY _dispatchEntries[]; \ static UINT _dispatchEntryCount; \ static DWORD _dwStockPropMask; \ protected: \ static AFX_DATA const AFX_DISPMAP dispatchMap; \ static const AFX_DISPMAP* PASCAL _GetBaseDispatchMap(); \ virtual const AFX_DISPMAP* GetDispatchMap() const; \ #else #define DECLARE_DISPATCH_MAP() \ private: \ static const AFX_DISPMAP_ENTRY _dispatchEntries[]; \ static UINT _dispatchEntryCount; \ static DWORD _dwStockPropMask; \ protected: \ static AFX_DATA const AFX_DISPMAP dispatchMap; \ virtual const AFX_DISPMAP* GetDispatchMap() const; \ #endif #endif //!_AFX_NO_OLE_SUPPORT ///////////////////////////////////////////////////////////////////////////// // OLE Document Object command target handling #ifndef _AFX_NO_DOCOBJECT_SUPPORT struct AFX_OLECMDMAP_ENTRY { const GUID* pguid; // id of the command group ULONG cmdID; // OLECMD ID UINT nID; // corresponding WM_COMMAND message ID }; struct AFX_OLECMDMAP { #ifdef _AFXDLL const AFX_OLECMDMAP* (PASCAL* pfnGetBaseMap)(); #else const AFX_OLECMDMAP* pBaseMap; #endif const AFX_OLECMDMAP_ENTRY* lpEntries; }; #ifdef _AFXDLL #define DECLARE_OLECMD_MAP() \ private: \ static const AFX_OLECMDMAP_ENTRY _commandEntries[]; \ protected: \ static AFX_DATA const AFX_OLECMDMAP commandMap; \ static const AFX_OLECMDMAP* PASCAL _GetBaseCommandMap(); \ virtual const AFX_OLECMDMAP* GetCommandMap() const; \ #else #define DECLARE_OLECMD_MAP() \ private: \ static const AFX_OLECMDMAP_ENTRY _commandEntries[]; \ protected: \ static AFX_DATA const AFX_OLECMDMAP commandMap; \ virtual const AFX_OLECMDMAP* GetCommandMap() const; \ #endif #ifdef _AFXDLL #define BEGIN_OLECMD_MAP(theClass, baseClass) \ const AFX_OLECMDMAP* PASCAL theClass::_GetBaseCommandMap() \ { return &baseClass;::commandMap; } \ const AFX_OLECMDMAP* theClass::GetCommandMap() const \ { return &theClass;::commandMap; } \ AFX_COMDAT AFX_DATADEF const AFX_OLECMDMAP theClass::commandMap = \ { &theClass;::_GetBaseCommandMap, &theClass;::_commandEntries[0] }; \ AFX_COMDAT const AFX_OLECMDMAP_ENTRY theClass::_commandEntries[] = \ { \ #else #define BEGIN_OLECMD_MAP(theClass, baseClass) \ const AFX_OLECMDMAP* theClass::GetCommandMap() const \ { return &theClass;::commandMap; } \ AFX_COMDAT AFX_DATADEF const AFX_OLECMDMAP theClass::commandMap = \ { &baseClass;::commandMap, &theClass;::_commandEntries[0] }; \ AFX_COMDAT const AFX_OLECMDMAP_ENTRY theClass::_commandEntries[] = \ { \ #endif #define END_OLECMD_MAP() \ {NULL, 0, 0} \ }; \ class COleCmdUI; #endif //!_AFX_NO_DOCOBJECT_SUPPORT ///////////////////////////////////////////////////////////////////////////// // OLE event sink map handling (more in AFXDISP.H) #ifndef _AFX_NO_OCC_SUPPORT struct AFX_EVENTSINKMAP_ENTRY; struct AFX_EVENTSINKMAP { #ifdef _AFXDLL const AFX_EVENTSINKMAP* (PASCAL* pfnGetBaseMap)(); #else const AFX_EVENTSINKMAP* pBaseMap; #endif const AFX_EVENTSINKMAP_ENTRY* lpEntries; UINT* lpEntryCount; }; #ifdef _AFXDLL #define DECLARE_EVENTSINK_MAP() \ private: \ static const AFX_EVENTSINKMAP_ENTRY _eventsinkEntries[]; \ static UINT _eventsinkEntryCount; \ protected: \ static AFX_DATA const AFX_EVENTSINKMAP eventsinkMap; \ static const AFX_EVENTSINKMAP* PASCAL _GetBaseEventSinkMap(); \ virtual const AFX_EVENTSINKMAP* GetEventSinkMap() const; \ #else #define DECLARE_EVENTSINK_MAP() \ private: \ static const AFX_EVENTSINKMAP_ENTRY _eventsinkEntries[]; \ static UINT _eventsinkEntryCount; \ protected: \ static AFX_DATA const AFX_EVENTSINKMAP eventsinkMap; \ virtual const AFX_EVENTSINKMAP* GetEventSinkMap() const; \ #endif #endif //!_AFX_NO_OCC_SUPPORT ///////////////////////////////////////////////////////////////////////////// // OLE connection map handling (more in AFXDISP.H) #ifndef _AFX_NO_OLE_SUPPORT struct AFX_CONNECTIONMAP_ENTRY { const void* piid; // the interface id (IID) size_t nOffset; // offset of the interface vtable from m_unknown }; struct AFX_CONNECTIONMAP { #ifdef _AFXDLL const AFX_CONNECTIONMAP* (PASCAL* pfnGetBaseMap)(); // NULL is root class #else const AFX_CONNECTIONMAP* pBaseMap; #endif const AFX_CONNECTIONMAP_ENTRY* pEntry; // map for this class }; #ifdef _AFXDLL #define DECLARE_CONNECTION_MAP() \ private: \ static const AFX_CONNECTIONMAP_ENTRY _connectionEntries[]; \ protected: \ static AFX_DATA const AFX_CONNECTIONMAP connectionMap; \ static const AFX_CONNECTIONMAP* PASCAL _GetBaseConnectionMap(); \ virtual const AFX_CONNECTIONMAP* GetConnectionMap() const; \ #else #define DECLARE_CONNECTION_MAP() \ private: \ static const AFX_CONNECTIONMAP_ENTRY _connectionEntries[]; \ protected: \ static AFX_DATA const AFX_CONNECTIONMAP connectionMap; \ virtual const AFX_CONNECTIONMAP* GetConnectionMap() const; \ #endif #endif //!_AFX_NO_OLE_SUPPORT ///////////////////////////////////////////////////////////////////////////// // CCmdTarget proper #ifndef _AFX_NO_OCC_SUPPORT class COccManager; // forward reference (see ..\src\occimpl.h) #endif #ifdef _AFXDLL class CCmdTarget : public CObject #else class AFX_NOVTABLE CCmdTarget : public CObject #endif { DECLARE_DYNAMIC(CCmdTarget) protected: public: // Constructors CCmdTarget(); // Attributes LPDISPATCH GetIDispatch(BOOL bAddRef); // retrieve IDispatch part of CCmdTarget static CCmdTarget* PASCAL FromIDispatch(LPDISPATCH lpDispatch); // map LPDISPATCH back to CCmdTarget* (inverse of GetIDispatch) BOOL IsResultExpected(); // returns TRUE if automation function should return a value // Operations void EnableAutomation(); // call in constructor to wire up IDispatch void EnableConnections(); // call in constructor to wire up IConnectionPointContainer void BeginWaitCursor(); void EndWaitCursor(); void RestoreWaitCursor(); // call after messagebox #ifndef _AFX_NO_OLE_SUPPORT // dispatch OLE verbs through the message map BOOL EnumOleVerbs(LPENUMOLEVERB* ppenumOleVerb); BOOL DoOleVerb(LONG iVerb, LPMSG lpMsg, HWND hWndParent, LPCRECT lpRect); #endif // Overridables // route and dispatch standard command message types // (more sophisticated than OnCommand) virtual BOOL OnCmdMsg(UINT nID, int nCode, void* pExtra, AFX_CMDHANDLERINFO* pHandlerInfo); #ifndef _AFX_NO_OLE_SUPPORT // called when last OLE reference is released virtual void OnFinalRelease(); #endif #ifndef _AFX_NO_OLE_SUPPORT // called before dispatching to an automation handler function virtual BOOL IsInvokeAllowed(DISPID dispid); #endif #ifndef _AFX_NO_OLE_SUPPORT // support for OLE type libraries void EnableTypeLib(); HRESULT GetTypeInfoOfGuid(LCID lcid, const GUID& guid, LPTYPEINFO* ppTypeInfo); virtual BOOL GetDispatchIID(IID* pIID); virtual UINT GetTypeInfoCount(); virtual CTypeLibCache* GetTypeLibCache(); virtual HRESULT GetTypeLib(LCID lcid, LPTYPELIB* ppTypeLib); #endif // Implementation public: virtual ~CCmdTarget(); #ifdef _DEBUG virtual void Dump(CDumpContext& dc) const; virtual void AssertValid() const; #endif #ifndef _AFX_NO_OLE_SUPPORT void GetNotSupported(); void SetNotSupported(); #endif protected: friend class CView; CView* GetRoutingView(); CFrameWnd* GetRoutingFrame(); static CView* PASCAL GetRoutingView_(); static CFrameWnd* PASCAL GetRoutingFrame_(); DECLARE_MESSAGE_MAP() // base class - no {{ }} macros #ifndef _AFX_NO_DOCOBJECT_SUPPORT DECLARE_OLECMD_MAP() friend class COleCmdUI; #endif #ifndef _AFX_NO_OLE_SUPPORT DECLARE_DISPATCH_MAP() DECLARE_CONNECTION_MAP() DECLARE_INTERFACE_MAP() #ifndef _AFX_NO_OCC_SUPPORT DECLARE_EVENTSINK_MAP() #endif // !_AFX_NO_OCC_SUPPORT // OLE interface map implementation public: // data used when CCmdTarget is made OLE aware long m_dwRef; LPUNKNOWN m_pOuterUnknown; // external controlling unknown if != NULL DWORD m_xInnerUnknown; // place-holder for inner controlling unknown public: // advanced operations void EnableAggregation(); // call to enable aggregation void ExternalDisconnect(); // forcibly disconnect LPUNKNOWN GetControllingUnknown(); // get controlling IUnknown for aggregate creation // these versions do not delegate to m_pOuterUnknown DWORD InternalQueryInterface(const void*, LPVOID* ppvObj); DWORD InternalAddRef(); DWORD InternalRelease(); // these versions delegate to m_pOuterUnknown DWORD ExternalQueryInterface(const void*, LPVOID* ppvObj); DWORD ExternalAddRef(); DWORD ExternalRelease(); // implementation helpers LPUNKNOWN GetInterface(const void*); LPUNKNOWN QueryAggregates(const void*); // advanced overrideables for implementation virtual BOOL OnCreateAggregates(); virtual LPUNKNOWN GetInterfaceHook(const void*); // OLE automation implementation protected: struct XDispatch { DWORD m_vtbl; // place-holder for IDispatch vtable #ifndef _AFX_NO_NESTED_DERIVATION size_t m_nOffset; #endif } m_xDispatch; BOOL m_bResultExpected; // member variable-based properties void GetStandardProp(const AFX_DISPMAP_ENTRY* pEntry, VARIANT* pvarResult, UINT* puArgErr); SCODE SetStandardProp(const AFX_DISPMAP_ENTRY* pEntry, DISPPARAMS* pDispParams, UINT* puArgErr); // DISPID to dispatch map lookup static UINT PASCAL GetEntryCount(const AFX_DISPMAP* pDispMap); const AFX_DISPMAP_ENTRY* PASCAL GetDispEntry(LONG memid); static LONG PASCAL MemberIDFromName(const AFX_DISPMAP* pDispMap, LPCTSTR lpszName); // helpers for member function calling implementation static UINT PASCAL GetStackSize(const BYTE* pbParams, VARTYPE vtResult); #ifdef _PPC_ SCODE PushStackArgs(BYTE* pStack, const BYTE* pbParams, void* pResult, VARTYPE vtResult, DISPPARAMS* pDispParams, UINT* puArgErr, VARIANT* rgTempVars, UINT nSizeArgs); #else SCODE PushStackArgs(BYTE* pStack, const BYTE* pbParams, void* pResult, VARTYPE vtResult, DISPPARAMS* pDispParams, UINT* puArgErr, VARIANT* rgTempVars); #endif SCODE CallMemberFunc(const AFX_DISPMAP_ENTRY* pEntry, WORD wFlags, VARIANT* pvarResult, DISPPARAMS* pDispParams, UINT* puArgErr); friend class COleDispatchImpl; #ifndef _AFX_NO_OCC_SUPPORT public: // OLE event sink implementation BOOL OnEvent(UINT idCtrl, AFX_EVENT* pEvent, AFX_CMDHANDLERINFO* pHandlerInfo); protected: const AFX_EVENTSINKMAP_ENTRY* PASCAL GetEventSinkEntry(UINT idCtrl, AFX_EVENT* pEvent); #endif // !_AFX_NO_OCC_SUPPORT // OLE connection implementation struct XConnPtContainer { DWORD m_vtbl; // place-holder for IConnectionPointContainer vtable #ifndef _AFX_NO_NESTED_DERIVATION size_t m_nOffset; #endif } m_xConnPtContainer; #ifdef _AFXDLL AFX_MODULE_STATE* m_pModuleState; friend class CInnerUnknown; friend UINT APIENTRY _AfxThreadEntry(void* pParam); #endif virtual BOOL GetExtraConnectionPoints(CPtrArray* pConnPoints); virtual LPCONNECTIONPOINT GetConnectionHook(const IID& iid); friend class COleConnPtContainer; #endif //!_AFX_NO_OLE_SUPPORT }; class CCmdUI // simple helper class { public: // Attributes UINT m_nID; UINT m_nIndex; // menu item or other index // if a menu item CMenu* m_pMenu; // NULL if not a menu CMenu* m_pSubMenu; // sub containing menu item // if a popup sub menu - ID is for first in popup // if from some other window CWnd* m_pOther; // NULL if a menu or not a CWnd // Operations to do in ON_UPDATE_COMMAND_UI virtual void Enable(BOOL bOn = TRUE); virtual void SetCheck(int nCheck = 1); // 0, 1 or 2 (indeterminate) virtual void SetRadio(BOOL bOn = TRUE); virtual void SetText(LPCTSTR lpszText); // Advanced operation void ContinueRouting(); // Implementation CCmdUI(); BOOL m_bEnableChanged; BOOL m_bContinueRouting; UINT m_nIndexMax; // last + 1 for iterating m_nIndex CMenu* m_pParentMenu; // NULL if parent menu not easily determined // (probably a secondary popup menu) BOOL DoUpdate(CCmdTarget* pTarget, BOOL bDisableIfNoHndler); }; // special CCmdUI derived classes are used for other UI paradigms // like toolbar buttons and status indicators // pointer to afx_msg member function #ifndef AFX_MSG_CALL #define AFX_MSG_CALL #endif typedef void (AFX_MSG_CALL CCmdTarget::*AFX_PMSG)(void); enum AFX_DISPMAP_FLAGS { afxDispCustom = 0, afxDispStock = 1 }; struct AFX_DISPMAP_ENTRY { LPCTSTR lpszName; // member/property name long lDispID; // DISPID (may be DISPID_UNKNOWN) LPCSTR lpszParams; // member parameter description WORD vt; // return value type / or type of property AFX_PMSG pfn; // normal member On or, OnGet AFX_PMSG pfnSet; // special member for OnSet size_t nPropOffset; // property offset AFX_DISPMAP_FLAGS flags;// flags (e.g. stock/custom) }; struct AFX_EVENTSINKMAP_ENTRY { AFX_DISPMAP_ENTRY dispEntry; UINT nCtrlIDFirst; UINT nCtrlIDLast; }; // DSC Sink state/reason codes passed to MFC user event handlers enum DSCSTATE { dscNoState = 0, dscOKToDo, dscCancelled, dscSyncBefore, dscAboutToDo, dscFailedToDo, dscSyncAfter, dscDidEvent }; enum DSCREASON { dscNoReason = 0, dscClose, dscCommit, dscDelete, dscEdit, dscInsert, dscModify, dscMove }; ///////////////////////////////////////////////////////////////////////////// // CWnd implementation // structures (see afxext.h) struct CCreateContext; // context for creating things struct CPrintInfo; // print preview customization info struct AFX_MSGMAP_ENTRY { UINT nMessage; // windows message UINT nCode; // control code or WM_NOTIFY code UINT nID; // control ID (or 0 for windows messages) UINT nLastID; // used for entries specifying a range of control id's UINT nSig; // signature type (action) or pointer to message # AFX_PMSG pfn; // routine to call (or special value) }; ///////////////////////////////////////////////////////////////////////////// // CWnd - a Microsoft Windows application window class COleDropTarget; // for more information see AFXOLE.H class COleControlContainer; class COleControlSite; // CWnd::m_nFlags (generic to CWnd) #define WF_TOOLTIPS 0x0001 // window is enabled for tooltips #define WF_TEMPHIDE 0x0002 // window is temporarily hidden #define WF_STAYDISABLED 0x0004 // window should stay disabled #define WF_MODALLOOP 0x0008 // currently in modal loop #define WF_CONTINUEMODAL 0x0010 // modal loop should continue running #define WF_OLECTLCONTAINER 0x0100 // some descendant is an OLE control #define WF_TRACKINGTOOLTIPS 0x0400 // window is enabled for tracking tooltips // CWnd::m_nFlags (specific to CFrameWnd) #define WF_STAYACTIVE 0x0020 // look active even though not active #define WF_NOPOPMSG 0x0040 // ignore WM_POPMESSAGESTRING calls #define WF_MODALDISABLE 0x0080 // window is disabled #define WF_KEEPMINIACTIVE 0x0200 // stay activate even though you are deactivated // flags for CWnd::RunModalLoop #define ML

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