有关 System.Reflection.Emit 使用的例子

qqq123 2003-07-20 01:03:02
那里有System.Reflection.Emit使用的例子?
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aspnetwuxueyou 2003-07-20
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using System;
using System.Threading;
using System.Reflection;
using System.Reflection.Emit;

class TestCtorBuilder {

public static Type DynamicPointTypeGen() {

Type pointType = null;
Type[] ctorParams = new Type[] {typeof(int),
typeof(int),
typeof(int)};

AppDomain myDomain = Thread.GetDomain();
AssemblyName myAsmName = new AssemblyName();
myAsmName.Name = "MyDynamicAssembly";

AssemblyBuilder myAsmBuilder = myDomain.DefineDynamicAssembly(
myAsmName,
AssemblyBuilderAccess.RunAndSave);

ModuleBuilder pointModule = myAsmBuilder.DefineDynamicModule("PointModule",
"Point.dll");

TypeBuilder pointTypeBld = pointModule.DefineType("Point",
TypeAttributes.Public);

FieldBuilder xField = pointTypeBld.DefineField("x", typeof(int),
FieldAttributes.Public);
FieldBuilder yField = pointTypeBld.DefineField("y", typeof(int),
FieldAttributes.Public);
FieldBuilder zField = pointTypeBld.DefineField("z", typeof(int),
FieldAttributes.Public);


Type objType = Type.GetType("System.Object");
ConstructorInfo objCtor = objType.GetConstructor(new Type[0]);

ConstructorBuilder pointCtor = pointTypeBld.DefineConstructor(
MethodAttributes.Public,
CallingConventions.Standard,
ctorParams);
ILGenerator ctorIL = pointCtor.GetILGenerator();

// NOTE: ldarg.0 holds the "this" reference - ldarg.1, ldarg.2, and ldarg.3
// hold the actual passed parameters. ldarg.0 is used by instance methods
// to hold a reference to the current calling object instance. Static methods
// do not use arg.0, since they are not instantiated and hence no reference
// is needed to distinguish them.

ctorIL.Emit(OpCodes.Ldarg_0);

// Here, we wish to create an instance of System.Object by invoking its
// constructor, as specified above.

ctorIL.Emit(OpCodes.Call, objCtor);

// Now, we'll load the current instance ref in arg 0, along
// with the value of parameter "x" stored in arg 1, into stfld.

ctorIL.Emit(OpCodes.Ldarg_0);
ctorIL.Emit(OpCodes.Ldarg_1);
ctorIL.Emit(OpCodes.Stfld, xField);

// Now, we store arg 2 "y" in the current instance with stfld.

ctorIL.Emit(OpCodes.Ldarg_0);
ctorIL.Emit(OpCodes.Ldarg_2);
ctorIL.Emit(OpCodes.Stfld, yField);

// Last of all, arg 3 "z" gets stored in the current instance.

ctorIL.Emit(OpCodes.Ldarg_0);
ctorIL.Emit(OpCodes.Ldarg_3);
ctorIL.Emit(OpCodes.Stfld, zField);

// Our work complete, we return.

ctorIL.Emit(OpCodes.Ret);

// Now, let's create three very simple methods so we can see our fields.

string[] mthdNames = new string[] {"GetX", "GetY", "GetZ"};

foreach (string mthdName in mthdNames) {
MethodBuilder getFieldMthd = pointTypeBld.DefineMethod(
mthdName,
MethodAttributes.Public,
typeof(int),
null);
ILGenerator mthdIL = getFieldMthd.GetILGenerator();

mthdIL.Emit(OpCodes.Ldarg_0);
switch (mthdName) {
case "GetX": mthdIL.Emit(OpCodes.Ldfld, xField);
break;
case "GetY": mthdIL.Emit(OpCodes.Ldfld, yField);
break;
case "GetZ": mthdIL.Emit(OpCodes.Ldfld, zField);
break;

}
mthdIL.Emit(OpCodes.Ret);

}
// Finally, we create the type.

pointType = pointTypeBld.CreateType();

// Let's save it, just for posterity.

myAsmBuilder.Save("Point.dll");

return pointType;

}

public static void Main() {

Type myDynamicType = null;
object aPoint = null;
Type[] aPtypes = new Type[] {typeof(int), typeof(int), typeof(int)};
object[] aPargs = new object[] {4, 5, 6};

// Call the method to build our dynamic class.

myDynamicType = DynamicPointTypeGen();

Console.WriteLine("Some information about my new Type '{0}':",
myDynamicType.FullName);
Console.WriteLine("Assembly: '{0}'", myDynamicType.Assembly);
Console.WriteLine("Attributes: '{0}'", myDynamicType.Attributes);
Console.WriteLine("Module: '{0}'", myDynamicType.Module);
Console.WriteLine("Members: ");
foreach (MemberInfo member in myDynamicType.GetMembers()) {
Console.WriteLine("-- {0} {1};", member.MemberType, member.Name);
}

Console.WriteLine("---");

// Let's take a look at the constructor we created.

ConstructorInfo myDTctor = myDynamicType.GetConstructor(aPtypes);
Console.WriteLine("Constructor: {0};", myDTctor.ToString());

Console.WriteLine("---");

// Now, we get to use our dynamically-created class by invoking the constructor.

aPoint = myDTctor.Invoke(aPargs);
Console.WriteLine("aPoint is type {0}.", aPoint.GetType());


// Finally, let's reflect on the instance of our new type - aPoint - and
// make sure everything proceeded according to plan.

Console.WriteLine("aPoint.x = {0}",
myDynamicType.InvokeMember("GetX",
BindingFlags.InvokeMethod,
null,
aPoint,
new object[0]));
Console.WriteLine("aPoint.y = {0}",
myDynamicType.InvokeMember("GetY",
BindingFlags.InvokeMethod,
null,
aPoint,
new object[0]));
Console.WriteLine("aPoint.z = {0}",
myDynamicType.InvokeMember("GetZ",
BindingFlags.InvokeMethod,
null,
aPoint,
new object[0]));



// +++ OUTPUT +++
// Some information about my new Type 'Point':
// Assembly: 'MyDynamicAssembly, Version=0.0.0.0'
// Attributes: 'AutoLayout, AnsiClass, NotPublic, Public'
// Module: 'PointModule'
// Members:
// -- Field x;
// -- Field y;
// -- Field z;
// -- Method GetHashCode;
// -- Method Equals;
// -- Method ToString;
// -- Method GetType;
// -- Constructor .ctor;
// ---
// Constructor: Void .ctor(Int32, Int32, Int32);
// ---
// aPoint is type Point.
// aPoint.x = 4
// aPoint.y = 5
// aPoint.z = 6

}

}

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