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// CG: The following block was added by the Splash Screen component.
\
{
\
CCommandLineInfo cmdInfo;
\
ParseCommandLine(cmdInfo);
\
\
CSplashWnd::EnableSplashScreen(cmdInfo.m_bShowSplash);
\
}
AfxInitRichEdit();
AfxEnableControlContainer();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
// Change the registry key under which our settings are stored.
// TODO: You should modify this string to be something appropriate
// such as the name of your company or organization.
SetRegistryKey(_T("Local AppWizard-Generated Applications"));
LoadStdProfileSettings(); // Load standard INI file options (including MRU)
// Register the application's document templates. Document templates
// serve as the connection between documents, frame windows and views.
CSingleDocTemplate* pDocTemplate;
pDocTemplate = new CSingleDocTemplate(
IDR_MAINFRAME,
RUNTIME_CLASS(CSEGDDoc),
RUNTIME_CLASS(CMainFrame), // main SDI frame window
RUNTIME_CLASS(CSEGDView));
AddDocTemplate(pDocTemplate);
// Parse command line for standard shell commands, DDE, file open
CCommandLineInfo cmdInfo;
ParseCommandLine(cmdInfo);
// Dispatch commands specified on the command line
// if (!ProcessShellCommand(cmdInfo))
// return FALSE;
try{
m_pMainWnd->ShowWindow(SW_SHOW);
m_pMainWnd->UpdateWindow();
}
// catch(...)
catch( CException* e )
{
TRACE("InitInstance Error!\n");
AfxMessageBox("系统初始化出错!");
}
return TRUE;
BOOL CWnd::ShowWindow(int nCmdShow)
{
ASSERT(::IsWindow(m_hWnd));-----》黄色箭头移动到这里了。
if (m_pCtrlSite == NULL)
return ::ShowWindow(m_hWnd, nCmdShow);
else
return m_pCtrlSite->ShowWindow(nCmdShow);
}
CCommandLineInfo cmdInfo;
ParseCommandLine(cmdInfo);
// Dispatch commands specified on the command line
// if (!ProcessShellCommand(cmdInfo))
// return FALSE;
try{
m_pMainWnd->ShowWindow(SW_SHOW);
m_pMainWnd->UpdateWindow();
m_pMainWnd->ShowWindow(SW_SHOW);
m_pMainWnd->UpdateWindow();
CSplashWnd::EnableSplashScreen(cmdInfo.m_bShowSplash);