寻找音频操作的资料

数字蛋糕 2001-10-28 08:03:49
我是学电子出身,想写一个音频数据的编辑器。
可是找不到比较底层的音频操作API。

谁能提供这方面的资料?Direct Sound的资料也行。
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数字蛋糕 2001-11-12
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那个控件组我也有,不用麻烦了.
谢谢大家的帮助.
cdkogh 2001-11-07
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只有VC++的,暂时还没有全部移植到Delphi
Typhone 2001-11-07
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我有, 是delphi版的dx——delphix。 这个东东使用dxsound巨简单!
不过我还是觉得简单的操作音频的话没有必要使用directx,直接分析
wave文件格式就行了。有兴趣的话与我联系 Typhone@cmmail.com
oicq 1600527
shen630 2001-11-06
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关注
liaoliao 2001-11-05
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先谢谢提供代码的兄弟!不过我是初学者,能否详细说明怎样使用?
数字蛋糕 2001-11-05
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谢谢大家鼎力相助。顺便在罗嗦一句,有没有Delphi的例子?
如果没有的话,我也将在一个星期内结贴。

再次感谢。
hellenlong 2001-11-05
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yes
combsky 2001-11-05
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牛!
cdkogh 2001-11-05
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实现DirectSound需要以下几个步骤:
1. 创建及初始化DirectSound:
LPDIRECTSOUND m_pDirectObject;
if(DirectSoundCreate(NULL,&
m_pDirectObject,NULL)==DS_OK)
//设定应用程序的声音设备优先级别方式,一般为DSSCL_NORMAL
m_pDirectObject->SetCooperativeLevel(this->m_hWnd,DSSCL_NORMAL);
else
AfxMessageBox("DirectSound Create failed");
2. 将WAV文件读入内存,找到格式块、数据块位置及数据长度:
m_pMemory,m_pFormat,m_pData,m_dwSize在头文件中声明。
BOOL CDirectWave::LoadFile (CString Filename)
{
CFile File;
DWORD dwSize;
if (!File.Open (Filename, CFile::modeRead |
CFile::shareDenyNone))
return FALSE;
dwSize = File.Seek (0, CFile::end);
File.Seek (0, CFile::begin);
//m_pMemory内存存储块指针,类型:LPVOID
m_pMemory = GlobalAlloc (GMEM_FIXED, dwSize);
if (File.ReadHuge (m_pMemory, dwSize) != dwSize){
File.Close ();
return FALSE;
}
File.Close ();
LPDWORD pdw,pdwEnd;
DWORD dwRiff,dwType, dwLength, dwLength;
if (m_pFormat) //格式块指针,类型:
LPWAVEFORMATEX
m_pFormat = NULL;
if (m_pData) //数据块指针,类型:LPBYTE
m_pData = NULL;
if (m_dwSize) //数据长度,类型:DWORD
m_dwSize = 0;
pdw = (DWORD *) m_pMemory;
dwRiff = *pdw++;
dwLength = *pdw++;
dwType = *pdw++;
if (dwRiff != mmioFOURCC (‘R’, ‘I’, ‘F’, ‘F’))
return FALSE;
if (dwType != mmioFOURCC (‘W’, ‘A’, ‘V’, ‘E’))
return FALSE;
//寻找格式块,数据块位置及数据长度
pdwEnd = (DWORD *)((BYTE *) pdw + dwLength - 4);
while (pdw < pdwEnd){
dwType = *pdw++;
dwLength = *pdw++;
switch (dwType){
case mmioFOURCC(‘f’, ‘m’, ‘t’, ‘ ’):
if (!m_pFormat){
if (dwLength < sizeof (WAVEFORMAT))
return FALSE;
m_pFormat = (LPWAVEFORMATEX) pdw;
if (m_pData && m_dwSize)
return TRUE;
}
break;
case mmioFOURCC(‘d’, ‘a’, ‘t’, ‘a’):
if (!m_pData || !m_dwSize){
m_pData = (LPBYTE) pdw;
m_dwSize = dwLength;
if (m_pFormat)
return TRUE;
}
break;
}
pdw = (DWORD *)((BYTE *) pdw + ((dwLength + 1) &~ 1));
}
//未找到,返回FALSE
return FALSE;
}
3. 创建声音缓冲区:
DSBUFFERDESC BufferDesc;
memset (&BufferDesc, 0, sizeof (BufferDesc));
BufferDesc.lpwfxFormat = (LPWAVEFORMATEX)
m_pFormat;
BufferDesc.dwSize = sizeof (DSBUFFERDESC);
BufferDesc.dwBufferBytes = m_dwSize;
BufferDesc.dwFlags = 0;
//头文件中声明m_pDSoundBuffer,类型:
LPDIRECTSOUNDBUFFER
if (pDSoundObject->CreateSoundBuffer (&
BufferDesc, &m_pDSoundBuffer, 0) != DS_OK)
return FALSE;
4. 载入声音数据:
BOOL CDirectWave::LoadData (void){
LPVOID lpPtr1, lpPtr2;
DWORD dwLen1, dwLen2;
HRESULT hResult;
TryLoad:
hResult = m_pDSoundBuffer->Lock (0, m_dwSize, &lpPtr1, &dwLen1, &lpPtr2, &dwLen2, 0);
if (hResult == DS_OK){
memcpy (lpPtr1, m_pData, dwLen1);
if (lpPtr2)
 memcpy (lpPtr2, m_pData + dwLen1, dwLen2);
m_pDSoundBuffer->Unlock (lpPtr1, dwLen1, lpPtr2, dwLen2);
 return TRUE;
}
else if (hResult == DSERR_BUFFERLOST){
hResult = m_pDSoundBuffer->Restore ();
if (hResult == DS_OK)
goto TryLoad;
}
return FALSE;
}
5. 播放及停止:
void CDirectWave::Play (BOOL bLoop){
DWORD dwFlags = 0;//dwFlags=
DSBPLAY_LOOPING可实现循环播放
TryPlay:
if (m_pDSoundBuffer->Play (0, 0, dwFlags) ==
DSERR_BUFFERLOST){
 if (LoadData ())//数据丢失,重新装载
goto TryPlay;
}
}
void CDirectWave::Stop (void){
m_pDSoundBuffer->Stop ();
}
6. 关闭、释放内存块、声音缓冲区。
cdkogh 2001-11-02
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以下为Delphi版:

unit DSound;

interface

uses
Windows, Ole2i, MMSystem;

const
IID_IDirectSound: TGUID =
(D1:$279AFA83;D2:4981;D3:$11CE;D4:($A5,$21,$00,$20,$AF,$0B,$E5,$60));

IID_IDirectSoundBuffer: TGUID =
(D1:$279AFA85;D2:$4981;D3:$11CE;D4:($A5,$21,$00,$20,$AF,$0B,$E5,$60));

//==========================================================================;
//
// Structures...
//
//==========================================================================;
//struct IDirectSound;
//struct IDirectSoundBuffer;

//typedef struct IDirectSound *LPDIRECTSOUND;
//typedef struct IDirectSoundBuffer *LPDIRECTSOUNDBUFFER;
//typedef struct IDirectSoundBuffer **LPLPDIRECTSOUNDBUFFER;


type
PDSCAPS = ^TDSCAPS;
TDSCAPS = record
dwSize: DWORD;
dwFlags: DWORD;
dwMinSecondarySampleRate: DWORD;
dwMaxSecondarySampleRate: DWORD;
dwPrimaryBuffers: DWORD;
dwMaxHwMixingAllBuffers: DWORD;
dwMaxHwMixingStaticBuffers: DWORD;
dwMaxHwMixingStreamingBuffers: DWORD;
dwFreeHwMixingAllBuffers: DWORD;
dwFreeHwMixingStaticBuffers: DWORD;
dwFreeHwMixingStreamingBuffers: DWORD;
dwMaxHw3DAllBuffers: DWORD;
dwMaxHw3DStaticBuffers: DWORD;
dwMaxHw3DStreamingBuffers: DWORD;
dwFreeHw3DAllBuffers: DWORD;
dwFreeHw3DStaticBuffers: DWORD;
dwFreeHw3DStreamingBuffers: DWORD;
dwTotalHwMemBytes: DWORD;
dwFreeHwMemBytes: DWORD;
dwMaxContigFreeHwMemBytes: DWORD;
dwUnlockTransferRateHwBuffers: DWORD;
dwPlayCpuOverheadSwBuffers: DWORD;
dwReserved1: DWORD;
dwReserved2: DWORD;
end;// DSCAPS, *LPDSCAPS;

PDSBCAPS = ^TDSBCAPS;
TDSBCAPS = record
dwSize: DWORD;
dwFlags: DWORD;
dwBufferBytes: DWORD;
dwUnlockTransferRate: DWORD;
dwPlayCpuOverhead: DWORD;
end;

PDSBUFFERDESC = ^TDSBufferDesc;
TDSBufferDesc = record
dwSize: DWORD;
dwFlags: DWORD;
dwBufferBytes: DWORD;
dwReserved: DWORD;
lpwfxFormat: PWAVEFORMATEX;
end;

IDirectSound = class;

//
// IDirectSoundBuffer
//
PDirectSoundBuffer = ^IDirectSoundBuffer;
IDirectSoundBuffer = class(IUnknown)
function GetCaps(var DSBCaps: TDSBCAPS ): HResult; virtual; stdcall; abstract;
function GetCurrentPosition(var CurrentPlayCursor,
CurrentWriteCursor: DWORD): HResult; virtual; stdcall; abstract;
function GetFormat(WaveFormat: PWAVEFORMATEX; var SizeAllocated: DWORD;
var SizeWritten:DWORD) : HResult; virtual; stdcall; abstract;
function GetVolume(var Volume: LONGInt) : HResult; virtual; stdcall; abstract;
function GetPan(var Pan: LONGInt) : HResult; virtual; stdcall; abstract;
function GetFrequency(var Frequency: DWORD ) : HResult; virtual; stdcall; abstract;
function GetStatus(var Status: DWORD ) : HResult; virtual; stdcall; abstract;
function Initialize(DirectSound: IDIRECTSOUND;
var BufferDest: TDSBUFFERDESC ) : HResult; virtual; stdcall; abstract;
function Lock(WriteCursor: DWORD; WriteBytes: DWORD; AudioPtr1: Pointer;
var AudioBytes1: DWORD; AudioPOInter2: Pointer; var AudioBytes2: DWORD;
dwFlags: DWORD): HResult; virtual; stdcall; abstract;
function Play(Reserved: DWORD; Reservd: DWORD; Flags: DWORD) : HResult; virtual; stdcall; abstract;
function SetCurrentPosition(NewPosition: DWORD): HResult; virtual; stdcall; abstract;
function SetFormat(var Format: TWAVEFORMATEX ) : HResult; virtual; stdcall; abstract;
function SetVolume(Volume: LONGInt) : HResult; virtual; stdcall; abstract;
function SetPan(Pan: LONGInt ) : HResult; virtual; stdcall; abstract;
function SetFrequency(Frequency: DWORD ) : HResult; virtual; stdcall; abstract;
function Stop: HResult; virtual; stdcall; abstract;
function Unlock(A: Pointer; B: DWORD; C: Pointer; D: DWORD ) : HResult; virtual; stdcall; abstract;
function Restore: HResult; virtual; stdcall; abstract;
end;

/////////////////////////////////////////////////
// IDirectSound
/////////////////////////////////////////////////
IDirectSound = class(IUnknown)
function CreateSoundBuffer(//DS: IDirectSound;
BufferDesc: PDSBUFFERDESC;
var DirectSoundBuffer: PDirectSoundBuffer;
UnkOuter: IUnknown) : HResult; virtual; stdcall; abstract;
function GetCaps(var DSCaps: TDSCAPS): HResult; virtual; stdcall; abstract;
function DuplicateSoundBuffer(DirectSoundBuffer: IDIRECTSOUNDBUFFER;
DirectSoundBuffer: IDIRECTSOUNDBUFFER) : HResult; virtual; stdcall; abstract;
function SetCooperativeLevel(Window: HWND; Level: DWORD ) : HResult; virtual; stdcall; abstract;
function Compact: HResult; virtual; stdcall; abstract;
function GetSpeakerConfig(var SpeakerConfig: DWORD) : HResult; virtual; stdcall; abstract;
function SetSpeakerConfig(SetSpeakerConfig: DWORD) : HResult; virtual; stdcall; abstract;
function Initialize(GUID: PGuid) : HResult; virtual; stdcall; abstract;
end;



TLPDSENUMCALLBACKW = function(var GUID: TIID; A, B: PWideChar; C: Pointer): Boolean;
TLPDSENUMCALLBACKA = function(var GUID: TIID; var A, B: string; C: Pointer): Boolean;
TLPDSENUMCALLBACK = function(var GUID: TIID; var A, B: string; C: Pointer): Boolean;

function DirectSoundCreate(GUID: PIID;
var ppDS: IDirectSound;
UnkOuter: IUnknown ): HResult; stdcall;
function DirectSoundEnumerateW(lpCallBack: TLPDSENUMCALLBACKW;
lpContext: Pointer): HResult; stdcall;
function DirectSoundEnumerateA(lpCallBack: TLPDSENUMCALLBACKA;
lpContext: Pointer): HResult; stdcall;
function DirectSoundEnumerate(lpCallBack: TLPDSENUMCALLBACKA;
lpContext: Pointer): HResult; stdcall;

// Return Codes

const
DSErrorMask = $88780000;
// FACDS = $878;
// #define MAKE_DSHRESULT( code; MAKE_HRESULT( 1, _FACDS, code )

DS_OK = 0;

//////////////////////////////////////////////////
// The call failed because resources (such as a priority level)
// were already being used by another caller.
//////////////////////////////////////////////////
DSERR_ALLOCATED = DSErrorMask or 10;
//////////////////////////////////////////////////
// The control (vol,pan,etc.) requested by the caller is not available.
//////////////////////////////////////////////////
DSERR_CONTROLUNAVAIL = DSErrorMask or 30;
//////////////////////////////////////////////////
// An invalid parameter was passed to the returning function
//////////////////////////////////////////////////
DSERR_INVALIDPARAM = E_INVALIDARG;
//////////////////////////////////////////////////
// This call is not valid for the current state of this object
//////////////////////////////////////////////////
DSERR_INVALIDCALL = DSErrorMask or 50;
//////////////////////////////////////////////////
// An undetermined error occured inside the DSound subsystem
//////////////////////////////////////////////////
DSERR_GENERIC = E_FAIL;
//////////////////////////////////////////////////
// The caller does not have the priority level required for the function to
// succeed.
//////////////////////////////////////////////////
DSERR_PRIOLEVELNEEDED = DSErrorMask or 70;
//////////////////////////////////////////////////
// The DSound subsystem couldn't allocate sufficient memory to complete the
// caller's request.
//////////////////////////////////////////////////
DSERR_OUTOFMEMORY = E_OUTOFMEMORY;
//////////////////////////////////////////////////
// The specified WAVE format is not supported
//////////////////////////////////////////////////
DSERR_BADFORMAT = DSErrorMask or 100;
//////////////////////////////////////////////////
// The function called is not supported at this time
//////////////////////////////////////////////////
DSERR_UNSUPPORTED = E_NOTIMPL;
//////////////////////////////////////////////////
// No sound driver is available for use
//////////////////////////////////////////////////
DSERR_NODRIVER = DSErrorMask or 120;
//////////////////////////////////////////////////
// This object is already initialized
//////////////////////////////////////////////////
DSERR_ALREADYINITIALIZED = DSErrorMask or 130;
//////////////////////////////////////////////////
// This object does not support aggregation
//////////////////////////////////////////////////
DSERR_NOAGGREGATION = CLASS_E_NOAGGREGATION;
//////////////////////////////////////////////////
// The buffer memory has been lost, and must be Restored.
//////////////////////////////////////////////////
DSERR_BUFFERLOST = DSErrorMask or 150;
//////////////////////////////////////////////////
// Another app has a higher priority level, preventing this call from
// succeeding.
//////////////////////////////////////////////////
DSERR_OTHERAPPHASPRIO = DSErrorMask or 160;

//==========================================================================;
//
// Flags...
//
//==========================================================================;

DSCAPS_PRIMARYMONO = $00000001;
DSCAPS_PRIMARYSTEREO = $00000002;
DSCAPS_PRIMARY8BIT = $00000004;
DSCAPS_PRIMARY16BIT = $00000008;
DSCAPS_CONTINUOUSRATE = $00000010;
DSCAPS_EMULDRIVER = $00000020;
DSCAPS_CERTIFIED = $00000040;
DSCAPS_SECONDARYMONO = $00000100;
DSCAPS_SECONDARYSTEREO = $00000200;
DSCAPS_SECONDARY8BIT = $00000400;
DSCAPS_SECONDARY16BIT = $00000800;

DSBPLAY_LOOPING = $00000001;


DSBSTATUS_PLAYING = $00000001;
DSBSTATUS_BUFFERLOST = $00000002;
DSBSTATUS_LOOPING = $00000004;

DSBLOCK_FROMWRITECURSOR = $00000001;



DSSCL_NORMAL = 1;
DSSCL_PRIORITY = 2;
DSSCL_EXCLUSIVE = 3;
DSSCL_WRITEPRIMARY = 4;

DSBCAPS_PRIMARYBUFFER = $00000001;
DSBCAPS_STATIC = $00000002;
DSBCAPS_LOCHARDWARE = $00000004;
DSBCAPS_LOCSOFTWARE = $00000008;
DSBCAPS_CTRLFREQUENCY = $00000020;
DSBCAPS_CTRLPAN = $00000040;
DSBCAPS_CTRLVOLUME = $00000080;
DSBCAPS_CTRLDEFAULT = $000000E0; // Pan + volume + frequency.
DSBCAPS_CTRLALL = $000000E0; // All control capabilities

DSSPEAKER_HEADPHONE = 1;
DSSPEAKER_MONO = 2;
DSSPEAKER_QUAD = 3;
DSSPEAKER_STEREO = 4;
DSSPEAKER_SURROUND = 5;

implementation

function DirectSoundCreate; external 'DSOUND' name 'DirectSoundCreate';
function DirectSoundEnumerateW; external 'DSound' name 'DirectSoundEnumerateW';
function DirectSoundEnumerateA; external 'DSound' name 'DirectSoundEnumerateA';
function DirectSoundEnumerate; external 'DSound' name 'DirectSoundEnumerateA';

end.
cdkogh 2001-11-02
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另外,我编了一些DirectDraw,Direct3D,DirectSound等方面的类,很简单但很实用,有兴趣的朋友可向我索取:mrlft@163.net
cdkogh 2001-11-02
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/*==========================================================================;
*
* Copyright (C) 1995,1996 Microsoft Corporation. All Rights Reserved.
*
* File: dsound.h
* Content: DirectSound include file
*
**************************************************************************/

#ifndef __DSOUND_INCLUDED__
#define __DSOUND_INCLUDED__

#include <d3dtypes.h>

#define COM_NO_WINDOWS_H
#include <objbase.h>

#define _FACDS 0x878
#define MAKE_DSHRESULT(code) MAKE_HRESULT(1, _FACDS, code)

#ifdef __cplusplus
extern "C" {
#endif // __cplusplus

// DirectSound Component GUID {47D4D946-62E8-11cf-93BC-444553540000}
DEFINE_GUID(CLSID_DirectSound, 0x47d4d946, 0x62e8, 0x11cf, 0x93, 0xbc, 0x44, 0x45, 0x53, 0x54, 0x0, 0x0);

// DirectSound Capture Component GUID {B0210780-89CD-11d0-AF08-00A0C925CD16}
DEFINE_GUID(CLSID_DirectSoundCapture, 0xb0210780, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16);

//
// Structures
//

#ifdef __cplusplus
// 'struct' not 'class' per the way DECLARE_INTERFACE_ is defined
struct IDirectSound;
struct IDirectSoundBuffer;
struct IDirectSound3DListener;
struct IDirectSound3DBuffer;
struct IDirectSoundCapture;
struct IDirectSoundCaptureBuffer;
struct IDirectSoundNotify;
#endif // __cplusplus

typedef struct IDirectSound *LPDIRECTSOUND;
typedef struct IDirectSoundBuffer *LPDIRECTSOUNDBUFFER;
typedef struct IDirectSound3DListener *LPDIRECTSOUND3DLISTENER;
typedef struct IDirectSound3DBuffer *LPDIRECTSOUND3DBUFFER;
typedef struct IDirectSoundCapture *LPDIRECTSOUNDCAPTURE;
typedef struct IDirectSoundCaptureBuffer *LPDIRECTSOUNDCAPTUREBUFFER;
typedef struct IDirectSoundNotify *LPDIRECTSOUNDNOTIFY;

typedef struct _DSCAPS
{
DWORD dwSize;
DWORD dwFlags;
DWORD dwMinSecondarySampleRate;
DWORD dwMaxSecondarySampleRate;
DWORD dwPrimaryBuffers;
DWORD dwMaxHwMixingAllBuffers;
DWORD dwMaxHwMixingStaticBuffers;
DWORD dwMaxHwMixingStreamingBuffers;
DWORD dwFreeHwMixingAllBuffers;
DWORD dwFreeHwMixingStaticBuffers;
DWORD dwFreeHwMixingStreamingBuffers;
DWORD dwMaxHw3DAllBuffers;
DWORD dwMaxHw3DStaticBuffers;
DWORD dwMaxHw3DStreamingBuffers;
DWORD dwFreeHw3DAllBuffers;
DWORD dwFreeHw3DStaticBuffers;
DWORD dwFreeHw3DStreamingBuffers;
DWORD dwTotalHwMemBytes;
DWORD dwFreeHwMemBytes;
DWORD dwMaxContigFreeHwMemBytes;
DWORD dwUnlockTransferRateHwBuffers;
DWORD dwPlayCpuOverheadSwBuffers;
DWORD dwReserved1;
DWORD dwReserved2;
} DSCAPS, *LPDSCAPS;

typedef const DSCAPS *LPCDSCAPS;

typedef struct _DSBCAPS
{
DWORD dwSize;
DWORD dwFlags;
DWORD dwBufferBytes;
DWORD dwUnlockTransferRate;
DWORD dwPlayCpuOverhead;
} DSBCAPS, *LPDSBCAPS;

typedef const DSBCAPS *LPCDSBCAPS;

typedef struct _DSBUFFERDESC
{
DWORD dwSize;
DWORD dwFlags;
DWORD dwBufferBytes;
DWORD dwReserved;
LPWAVEFORMATEX lpwfxFormat;
} DSBUFFERDESC, *LPDSBUFFERDESC;

typedef const DSBUFFERDESC *LPCDSBUFFERDESC;

typedef struct _DS3DBUFFER
{
DWORD dwSize;
D3DVECTOR vPosition;
D3DVECTOR vVelocity;
DWORD dwInsideConeAngle;
DWORD dwOutsideConeAngle;
D3DVECTOR vConeOrientation;
LONG lConeOutsideVolume;
D3DVALUE flMinDistance;
D3DVALUE flMaxDistance;
DWORD dwMode;
} DS3DBUFFER, *LPDS3DBUFFER;

typedef const DS3DBUFFER *LPCDS3DBUFFER;

typedef struct _DS3DLISTENER
{
DWORD dwSize;
D3DVECTOR vPosition;
D3DVECTOR vVelocity;
D3DVECTOR vOrientFront;
D3DVECTOR vOrientTop;
D3DVALUE flDistanceFactor;
D3DVALUE flRolloffFactor;
D3DVALUE flDopplerFactor;
} DS3DLISTENER, *LPDS3DLISTENER;

typedef const DS3DLISTENER *LPCDS3DLISTENER;

typedef struct _DSCCAPS
{
DWORD dwSize;
DWORD dwFlags;
DWORD dwFormats;
DWORD dwChannels;
} DSCCAPS, *LPDSCCAPS;

typedef const DSCCAPS *LPCDSCCAPS;

typedef struct _DSCBUFFERDESC
{
DWORD dwSize;
DWORD dwFlags;
DWORD dwBufferBytes;
DWORD dwReserved;
LPWAVEFORMATEX lpwfxFormat;
} DSCBUFFERDESC, *LPDSCBUFFERDESC;

typedef const DSCBUFFERDESC *LPCDSCBUFFERDESC;

typedef struct _DSCBCAPS
{
DWORD dwSize;
DWORD dwFlags;
DWORD dwBufferBytes;
DWORD dwReserved;
} DSCBCAPS, *LPDSCBCAPS;

typedef const DSCBCAPS *LPCDSCBCAPS;

typedef struct _DSBPOSITIONNOTIFY
{
DWORD dwOffset;
HANDLE hEventNotify;
} DSBPOSITIONNOTIFY, *LPDSBPOSITIONNOTIFY;

typedef const DSBPOSITIONNOTIFY *LPCDSBPOSITIONNOTIFY;

//
// Compatibility typedefs
//

typedef LPDIRECTSOUND *LPLPDIRECTSOUND;
typedef LPDIRECTSOUNDBUFFER *LPLPDIRECTSOUNDBUFFER;
typedef LPDIRECTSOUND3DLISTENER *LPLPDIRECTSOUND3DLISTENER;
typedef LPDIRECTSOUND3DBUFFER *LPLPDIRECTSOUND3DBUFFER;
typedef LPDIRECTSOUNDCAPTURE *LPLPDIRECTSOUNDCAPTURE;
typedef LPDIRECTSOUNDCAPTUREBUFFER *LPLPDIRECTSOUNDCAPTUREBUFFER;
typedef LPDIRECTSOUNDNOTIFY *LPLPDIRECTSOUNDNOTIFY;
typedef LPVOID *LPLPVOID;
typedef const WAVEFORMATEX *LPCWAVEFORMATEX;

//
// DirectSound API
//

typedef BOOL (CALLBACK *LPDSENUMCALLBACKW)(LPGUID, LPCWSTR, LPCWSTR, LPVOID);
typedef BOOL (CALLBACK *LPDSENUMCALLBACKA)(LPGUID, LPCSTR, LPCSTR, LPVOID);

extern HRESULT WINAPI DirectSoundCreate(LPGUID, LPDIRECTSOUND *, LPUNKNOWN);
extern HRESULT WINAPI DirectSoundEnumerateW(LPDSENUMCALLBACKW, LPVOID);
extern HRESULT WINAPI DirectSoundEnumerateA(LPDSENUMCALLBACKA, LPVOID);

extern HRESULT WINAPI DirectSoundCaptureCreate(LPGUID, LPDIRECTSOUNDCAPTURE *, LPUNKNOWN);
extern HRESULT WINAPI DirectSoundCaptureEnumerateW(LPDSENUMCALLBACKW, LPVOID);
extern HRESULT WINAPI DirectSoundCaptureEnumerateA(LPDSENUMCALLBACKA, LPVOID);

#ifdef UNICODE
#define LPDSENUMCALLBACK LPDSENUMCALLBACKW
#define DirectSoundEnumerate DirectSoundEnumerateW
#define DirectSoundCaptureEnumerate DirectSoundCaptureEnumerateW
#else // UNICODE
#define LPDSENUMCALLBACK LPDSENUMCALLBACKA
#define DirectSoundEnumerate DirectSoundEnumerateA
#define DirectSoundCaptureEnumerate DirectSoundCaptureEnumerateA
#endif // UNICODE

//
// IDirectSound
//

DEFINE_GUID(IID_IDirectSound, 0x279AFA83, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60);

#undef INTERFACE
#define INTERFACE IDirectSound

DECLARE_INTERFACE_(IDirectSound, IUnknown)
{
// IUnknown methods
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;

// IDirectSound methods
STDMETHOD(CreateSoundBuffer) (THIS_ LPCDSBUFFERDESC, LPDIRECTSOUNDBUFFER *, LPUNKNOWN) PURE;
STDMETHOD(GetCaps) (THIS_ LPDSCAPS) PURE;
STDMETHOD(DuplicateSoundBuffer) (THIS_ LPDIRECTSOUNDBUFFER, LPDIRECTSOUNDBUFFER *) PURE;
STDMETHOD(SetCooperativeLevel) (THIS_ HWND, DWORD) PURE;
STDMETHOD(Compact) (THIS) PURE;
STDMETHOD(GetSpeakerConfig) (THIS_ LPDWORD) PURE;
STDMETHOD(SetSpeakerConfig) (THIS_ DWORD) PURE;
STDMETHOD(Initialize) (THIS_ LPGUID) PURE;
};

#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSound_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSound_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectSound_Release(p) (p)->lpVtbl->Release(p)
#define IDirectSound_CreateSoundBuffer(p,a,b,c) (p)->lpVtbl->CreateSoundBuffer(p,a,b,c)
#define IDirectSound_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
#define IDirectSound_DuplicateSoundBuffer(p,a,b) (p)->lpVtbl->DuplicateSoundBuffer(p,a,b)
#define IDirectSound_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b)
#define IDirectSound_Compact(p) (p)->lpVtbl->Compact(p)
#define IDirectSound_GetSpeakerConfig(p,a) (p)->lpVtbl->GetSpeakerConfig(p,a)
#define IDirectSound_SetSpeakerConfig(p,b) (p)->lpVtbl->SetSpeakerConfig(p,b)
#define IDirectSound_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
#else // !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSound_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectSound_AddRef(p) (p)->AddRef()
#define IDirectSound_Release(p) (p)->Release()
#define IDirectSound_CreateSoundBuffer(p,a,b,c) (p)->CreateSoundBuffer(a,b,c)
#define IDirectSound_GetCaps(p,a) (p)->GetCaps(a)
#define IDirectSound_DuplicateSoundBuffer(p,a,b) (p)->DuplicateSoundBuffer(a,b)
#define IDirectSound_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
#define IDirectSound_Compact(p) (p)->Compact()
#define IDirectSound_GetSpeakerConfig(p,a) (p)->GetSpeakerConfig(a)
#define IDirectSound_SetSpeakerConfig(p,b) (p)->SetSpeakerConfig(b)
#define IDirectSound_Initialize(p,a) (p)->Initialize(a)
#endif // !defined(__cplusplus) || defined(CINTERFACE)

//
// IDirectSoundBuffer
//

DEFINE_GUID(IID_IDirectSoundBuffer, 0x279AFA85, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60);

#undef INTERFACE
#define INTERFACE IDirectSoundBuffer

DECLARE_INTERFACE_(IDirectSoundBuffer, IUnknown)
{
// IUnknown methods
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;

// IDirectSoundBuffer methods
STDMETHOD(GetCaps) (THIS_ LPDSBCAPS) PURE;
STDMETHOD(GetCurrentPosition) (THIS_ LPDWORD, LPDWORD) PURE;
STDMETHOD(GetFormat) (THIS_ LPWAVEFORMATEX, DWORD, LPDWORD) PURE;
STDMETHOD(GetVolume) (THIS_ LPLONG) PURE;
STDMETHOD(GetPan) (THIS_ LPLONG) PURE;
STDMETHOD(GetFrequency) (THIS_ LPDWORD) PURE;
STDMETHOD(GetStatus) (THIS_ LPDWORD) PURE;
STDMETHOD(Initialize) (THIS_ LPDIRECTSOUND, LPCDSBUFFERDESC) PURE;
STDMETHOD(Lock) (THIS_ DWORD, DWORD, LPVOID *, LPDWORD, LPVOID *, LPDWORD, DWORD) PURE;
STDMETHOD(Play) (THIS_ DWORD, DWORD, DWORD) PURE;
STDMETHOD(SetCurrentPosition) (THIS_ DWORD) PURE;
STDMETHOD(SetFormat) (THIS_ LPCWAVEFORMATEX) PURE;
STDMETHOD(SetVolume) (THIS_ LONG) PURE;
STDMETHOD(SetPan) (THIS_ LONG) PURE;
STDMETHOD(SetFrequency) (THIS_ DWORD) PURE;
STDMETHOD(Stop) (THIS) PURE;
STDMETHOD(Unlock) (THIS_ LPVOID, DWORD, LPVOID, DWORD) PURE;
STDMETHOD(Restore) (THIS) PURE;
};

#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSoundBuffer_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectSoundBuffer_Release(p) (p)->lpVtbl->Release(p)
#define IDirectSoundBuffer_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
#define IDirectSoundBuffer_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b)
#define IDirectSoundBuffer_GetFormat(p,a,b,c) (p)->lpVtbl->GetFormat(p,a,b,c)
#define IDirectSoundBuffer_GetVolume(p,a) (p)->lpVtbl->GetVolume(p,a)
#define IDirectSoundBuffer_GetPan(p,a) (p)->lpVtbl->GetPan(p,a)
#define IDirectSoundBuffer_GetFrequency(p,a) (p)->lpVtbl->GetFrequency(p,a)
#define IDirectSoundBuffer_GetStatus(p,a) (p)->lpVtbl->GetStatus(p,a)
#define IDirectSoundBuffer_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
#define IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g) (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g)
#define IDirectSoundBuffer_Play(p,a,b,c) (p)->lpVtbl->Play(p,a,b,c)
#define IDirectSoundBuffer_SetCurrentPosition(p,a) (p)->lpVtbl->SetCurrentPosition(p,a)
#define IDirectSoundBuffer_SetFormat(p,a) (p)->lpVtbl->SetFormat(p,a)
#define IDirectSoundBuffer_SetVolume(p,a) (p)->lpVtbl->SetVolume(p,a)
#define IDirectSoundBuffer_SetPan(p,a) (p)->lpVtbl->SetPan(p,a)
#define IDirectSoundBuffer_SetFrequency(p,a) (p)->lpVtbl->SetFrequency(p,a)
#define IDirectSoundBuffer_Stop(p) (p)->lpVtbl->Stop(p)
#define IDirectSoundBuffer_Unlock(p,a,b,c,d) (p)->lpVtbl->Unlock(p,a,b,c,d)
#define IDirectSoundBuffer_Restore(p) (p)->lpVtbl->Restore(p)
#else // !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectSoundBuffer_AddRef(p) (p)->AddRef()
#define IDirectSoundBuffer_Release(p) (p)->Release()
#define IDirectSoundBuffer_GetCaps(p,a) (p)->GetCaps(a)
#define IDirectSoundBuffer_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b)
#define IDirectSoundBuffer_GetFormat(p,a,b,c) (p)->GetFormat(a,b,c)
#define IDirectSoundBuffer_GetVolume(p,a) (p)->GetVolume(a)
#define IDirectSoundBuffer_GetPan(p,a) (p)->GetPan(a)
#define IDirectSoundBuffer_GetFrequency(p,a) (p)->GetFrequency(a)
#define IDirectSoundBuffer_GetStatus(p,a) (p)->GetStatus(a)
#define IDirectSoundBuffer_Initialize(p,a,b) (p)->Initialize(a,b)
#define IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g) (p)->Lock(a,b,c,d,e,f,g)
#define IDirectSoundBuffer_Play(p,a,b,c) (p)->Play(a,b,c)
#define IDirectSoundBuffer_SetCurrentPosition(p,a) (p)->SetCurrentPosition(a)
#define IDirectSoundBuffer_SetFormat(p,a) (p)->SetFormat(a)
#define IDirectSoundBuffer_SetVolume(p,a) (p)->SetVolume(a)
#define IDirectSoundBuffer_SetPan(p,a) (p)->SetPan(a)
#define IDirectSoundBuffer_SetFrequency(p,a) (p)->SetFrequency(a)
#define IDirectSoundBuffer_Stop(p) (p)->Stop()
#define IDirectSoundBuffer_Unlock(p,a,b,c,d) (p)->Unlock(a,b,c,d)
#define IDirectSoundBuffer_Restore(p) (p)->Restore()
#endif // !defined(__cplusplus) || defined(CINTERFACE)

//
// IDirectSound3DListener
//

DEFINE_GUID(IID_IDirectSound3DListener, 0x279AFA84, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60);

#undef INTERFACE
#define INTERFACE IDirectSound3DListener

DECLARE_INTERFACE_(IDirectSound3DListener, IUnknown)
{
// IUnknown methods
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;

// IDirectSound3D methods
STDMETHOD(GetAllParameters) (THIS_ LPDS3DLISTENER) PURE;
STDMETHOD(GetDistanceFactor) (THIS_ LPD3DVALUE) PURE;
STDMETHOD(GetDopplerFactor) (THIS_ LPD3DVALUE) PURE;
STDMETHOD(GetOrientation) (THIS_ LPD3DVECTOR, LPD3DVECTOR) PURE;
STDMETHOD(GetPosition) (THIS_ LPD3DVECTOR) PURE;
STDMETHOD(GetRolloffFactor) (THIS_ LPD3DVALUE) PURE;
STDMETHOD(GetVelocity) (THIS_ LPD3DVECTOR) PURE;
STDMETHOD(SetAllParameters) (THIS_ LPCDS3DLISTENER, DWORD) PURE;
STDMETHOD(SetDistanceFactor) (THIS_ D3DVALUE, DWORD) PURE;
STDMETHOD(SetDopplerFactor) (THIS_ D3DVALUE, DWORD) PURE;
STDMETHOD(SetOrientation) (THIS_ D3DVALUE, D3DVALUE, D3DVALUE, D3DVALUE, D3DVALUE, D3DVALUE, DWORD) PURE;
STDMETHOD(SetPosition) (THIS_ D3DVALUE, D3DVALUE, D3DVALUE, DWORD) PURE;
STDMETHOD(SetRolloffFactor) (THIS_ D3DVALUE, DWORD) PURE;
STDMETHOD(SetVelocity) (THIS_ D3DVALUE, D3DVALUE, D3DVALUE, DWORD) PURE;
STDMETHOD(CommitDeferredSettings) (THIS) PURE;
};

#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSound3DListener_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSound3DListener_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectSound3DListener_Release(p) (p)->lpVtbl->Release(p)
#define IDirectSound3DListener_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
#define IDirectSound3DListener_GetDistanceFactor(p,a) (p)->lpVtbl->GetDistanceFactor(p,a)
#define IDirectSound3DListener_GetDopplerFactor(p,a) (p)->lpVtbl->GetDopplerFactor(p,a)
#define IDirectSound3DListener_GetOrientation(p,a,b) (p)->lpVtbl->GetOrientation(p,a,b)
#define IDirectSound3DListener_GetPosition(p,a) (p)->lpVtbl->GetPosition(p,a)
#define IDirectSound3DListener_GetRolloffFactor(p,a) (p)->lpVtbl->GetRolloffFactor(p,a)
#define IDirectSound3DListener_GetVelocity(p,a) (p)->lpVtbl->GetVelocity(p,a)
#define IDirectSound3DListener_SetAllParameters(p,a,b) (p)->lpVtbl->SetAllParameters(p,a,b)
#define IDirectSound3DListener_SetDistanceFactor(p,a,b) (p)->lpVtbl->SetDistanceFactor(p,a,b)
#define IDirectSound3DListener_SetDopplerFactor(p,a,b) (p)->lpVtbl->SetDopplerFactor(p,a,b)
#define IDirectSound3DListener_SetOrientation(p,a,b,c,d,e,f,g) (p)->lpVtbl->SetOrientation(p,a,b,c,d,e,f,g)
#define IDirectSound3DListener_SetPosition(p,a,b,c,d) (p)->lpVtbl->SetPosition(p,a,b,c,d)
#define IDirectSound3DListener_SetRolloffFactor(p,a,b) (p)->lpVtbl->SetRolloffFactor(p,a,b)
#define IDirectSound3DListener_SetVelocity(p,a,b,c,d) (p)->lpVtbl->SetVelocity(p,a,b,c,d)
#define IDirectSound3DListener_CommitDeferredSettings(p) (p)->lpVtbl->CommitDeferredSettings(p)
#else // !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSound3DListener_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectSound3DListener_AddRef(p) (p)->AddRef()
#define IDirectSound3DListener_Release(p) (p)->Release()
#define IDirectSound3DListener_GetAllParameters(p,a) (p)->GetAllParameters(a)
#define IDirectSound3DListener_GetDistanceFactor(p,a) (p)->GetDistanceFactor(a)
#define IDirectSound3DListener_GetDopplerFactor(p,a) (p)->GetDopplerFactor(a)
#define IDirectSound3DListener_GetOrientation(p,a,b) (p)->GetOrientation(a,b)
#define IDirectSound3DListener_GetPosition(p,a) (p)->GetPosition(a)
#define IDirectSound3DListener_GetRolloffFactor(p,a) (p)->GetRolloffFactor(a)
#define IDirectSound3DListener_GetVelocity(p,a) (p)->GetVelocity(a)
#define IDirectSound3DListener_SetAllParameters(p,a,b) (p)->SetAllParameters(a,b)
#define IDirectSound3DListener_SetDistanceFactor(p,a,b) (p)->SetDistanceFactor(a,b)
#define IDirectSound3DListener_SetDopplerFactor(p,a,b) (p)->SetDopplerFactor(a,b)
#define IDirectSound3DListener_SetOrientation(p,a,b,c,d,e,f,g) (p)->SetOrientation(a,b,c,d,e,f,g)
#define IDirectSound3DListener_SetPosition(p,a,b,c,d) (p)->SetPosition(a,b,c,d)
#define IDirectSound3DListener_SetRolloffFactor(p,a,b) (p)->SetRolloffFactor(a,b)
#define IDirectSound3DListener_SetVelocity(p,a,b,c,d) (p)->SetVelocity(a,b,c,d)
#define IDirectSound3DListener_CommitDeferredSettings(p) (p)->CommitDeferredSettings()
#endif // !defined(__cplusplus) || defined(CINTERFACE)

//
// IDirectSound3DBuffer
//

DEFINE_GUID(IID_IDirectSound3DBuffer, 0x279AFA86, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60);

#undef INTERFACE
#define INTERFACE IDirectSound3DBuffer

DECLARE_INTERFACE_(IDirectSound3DBuffer, IUnknown)
{
// IUnknown methods
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;

// IDirectSoundBuffer3D methods
STDMETHOD(GetAllParameters) (THIS_ LPDS3DBUFFER) PURE;
STDMETHOD(GetConeAngles) (THIS_ LPDWORD, LPDWORD) PURE;
STDMETHOD(GetConeOrientation) (THIS_ LPD3DVECTOR) PURE;
STDMETHOD(GetConeOutsideVolume) (THIS_ LPLONG) PURE;
STDMETHOD(GetMaxDistance) (THIS_ LPD3DVALUE) PURE;
STDMETHOD(GetMinDistance) (THIS_ LPD3DVALUE) PURE;
STDMETHOD(GetMode) (THIS_ LPDWORD) PURE;
STDMETHOD(GetPosition) (THIS_ LPD3DVECTOR) PURE;
STDMETHOD(GetVelocity) (THIS_ LPD3DVECTOR) PURE;
STDMETHOD(SetAllParameters) (THIS_ LPCDS3DBUFFER, DWORD) PURE;
STDMETHOD(SetConeAngles) (THIS_ DWORD, DWORD, DWORD) PURE;
STDMETHOD(SetConeOrientation) (THIS_ D3DVALUE, D3DVALUE, D3DVALUE, DWORD) PURE;
STDMETHOD(SetConeOutsideVolume) (THIS_ LONG, DWORD) PURE;
STDMETHOD(SetMaxDistance) (THIS_ D3DVALUE, DWORD) PURE;
STDMETHOD(SetMinDistance) (THIS_ D3DVALUE, DWORD) PURE;
STDMETHOD(SetMode) (THIS_ DWORD, DWORD) PURE;
STDMETHOD(SetPosition) (THIS_ D3DVALUE, D3DVALUE, D3DVALUE, DWORD) PURE;
STDMETHOD(SetVelocity) (THIS_ D3DVALUE, D3DVALUE, D3DVALUE, DWORD) PURE;
};

#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSound3DBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSound3DBuffer_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectSound3DBuffer_Release(p) (p)->lpVtbl->Release(p)
#define IDirectSound3DBuffer_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
#define IDirectSound3DBuffer_GetConeAngles(p,a,b) (p)->lpVtbl->GetConeAngles(p,a,b)
#define IDirectSound3DBuffer_GetConeOrientation(p,a) (p)->lpVtbl->GetConeOrientation(p,a)
#define IDirectSound3DBuffer_GetConeOutsideVolume(p,a) (p)->lpVtbl->GetConeOutsideVolume(p,a)
#define IDirectSound3DBuffer_GetPosition(p,a) (p)->lpVtbl->GetPosition(p,a)
#define IDirectSound3DBuffer_GetMinDistance(p,a) (p)->lpVtbl->GetMinDistance(p,a)
#define IDirectSound3DBuffer_GetMaxDistance(p,a) (p)->lpVtbl->GetMaxDistance(p,a)
#define IDirectSound3DBuffer_GetMode(p,a) (p)->lpVtbl->GetMode(p,a)
#define IDirectSound3DBuffer_GetVelocity(p,a) (p)->lpVtbl->GetVelocity(p,a)
#define IDirectSound3DBuffer_SetAllParameters(p,a,b) (p)->lpVtbl->SetAllParameters(p,a,b)
#define IDirectSound3DBuffer_SetConeAngles(p,a,b,c) (p)->lpVtbl->SetConeAngles(p,a,b,c)
#define IDirectSound3DBuffer_SetConeOrientation(p,a,b,c,d) (p)->lpVtbl->SetConeOrientation(p,a,b,c,d)
#define IDirectSound3DBuffer_SetConeOutsideVolume(p,a,b)(p)->lpVtbl->SetConeOutsideVolume(p,a,b)
#define IDirectSound3DBuffer_SetPosition(p,a,b,c,d) (p)->lpVtbl->SetPosition(p,a,b,c,d)
#define IDirectSound3DBuffer_SetMinDistance(p,a,b) (p)->lpVtbl->SetMinDistance(p,a,b)
#define IDirectSound3DBuffer_SetMaxDistance(p,a,b) (p)->lpVtbl->SetMaxDistance(p,a,b)
#define IDirectSound3DBuffer_SetMode(p,a,b) (p)->lpVtbl->SetMode(p,a,b)
#define IDirectSound3DBuffer_SetVelocity(p,a,b,c,d) (p)->lpVtbl->SetVelocity(p,a,b,c,d)
#else // !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSound3DBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectSound3DBuffer_AddRef(p) (p)->AddRef()
#define IDirectSound3DBuffer_Release(p) (p)->Release()
#define IDirectSound3DBuffer_GetAllParameters(p,a) (p)->GetAllParameters(a)
#define IDirectSound3DBuffer_GetConeAngles(p,a,b) (p)->GetConeAngles(a,b)
#define IDirectSound3DBuffer_GetConeOrientation(p,a) (p)->GetConeOrientation(a)
#define IDirectSound3DBuffer_GetConeOutsideVolume(p,a) (p)->GetConeOutsideVolume(a)
#define IDirectSound3DBuffer_GetPosition(p,a) (p)->GetPosition(a)
#define IDirectSound3DBuffer_GetMinDistance(p,a) (p)->GetMinDistance(a)
#define IDirectSound3DBuffer_GetMaxDistance(p,a) (p)->GetMaxDistance(a)
#define IDirectSound3DBuffer_GetMode(p,a) (p)->GetMode(a)
#define IDirectSound3DBuffer_GetVelocity(p,a) (p)->GetVelocity(a)
#define IDirectSound3DBuffer_SetAllParameters(p,a,b) (p)->SetAllParameters(a,b)
#define IDirectSound3DBuffer_SetConeAngles(p,a,b,c) (p)->SetConeAngles(a,b,c)
#define IDirectSound3DBuffer_SetConeOrientation(p,a,b,c,d) (p)->SetConeOrientation(a,b,c,d)
#define IDirectSound3DBuffer_SetConeOutsideVolume(p,a,b)(p)->SetConeOutsideVolume(a,b)
#define IDirectSound3DBuffer_SetPosition(p,a,b,c,d) (p)->SetPosition(a,b,c,d)
#define IDirectSound3DBuffer_SetMinDistance(p,a,b) (p)->SetMinDistance(a,b)
#define IDirectSound3DBuffer_SetMaxDistance(p,a,b) (p)->SetMaxDistance(a,b)
#define IDirectSound3DBuffer_SetMode(p,a,b) (p)->SetMode(a,b)
#define IDirectSound3DBuffer_SetVelocity(p,a,b,c,d) (p)->SetVelocity(a,b,c,d)
#endif // !defined(__cplusplus) || defined(CINTERFACE)

//
// IDirectSoundCapture
//

DEFINE_GUID(IID_IDirectSoundCapture, 0xb0210781, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16);

#undef INTERFACE
#define INTERFACE IDirectSoundCapture

DECLARE_INTERFACE_(IDirectSoundCapture, IUnknown)
{
// IUnknown methods
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;

// IDirectSoundCapture methods
STDMETHOD(CreateCaptureBuffer) (THIS_ LPCDSCBUFFERDESC, LPDIRECTSOUNDCAPTUREBUFFER *, LPUNKNOWN) PURE;
STDMETHOD(GetCaps) (THIS_ LPDSCCAPS ) PURE;
STDMETHOD(Initialize) (THIS_ LPGUID) PURE;
};

#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundCapture_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSoundCapture_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectSoundCapture_Release(p) (p)->lpVtbl->Release(p)
#define IDirectSoundCapture_CreateCaptureBuffer(p,a,b,c) (p)->lpVtbl->CreateCaptureBuffer(p,a,b,c)
#define IDirectSoundCapture_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
#define IDirectSoundCapture_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
#else // !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundCapture_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectSoundCapture_AddRef(p) (p)->AddRef()
#define IDirectSoundCapture_Release(p) (p)->Release()
#define IDirectSoundCapture_CreateCaptureBuffer(p,a,b,c) (p)->CreateCaptureBuffer(a,b,c)
#define IDirectSoundCapture_GetCaps(p,a) (p)->GetCaps(a)
#define IDirectSoundCapture_Initialize(p,a) (p)->Initialize(a)
#endif // !defined(__cplusplus) || defined(CINTERFACE)

//
// IDirectSoundCaptureBuffer
//

DEFINE_GUID(IID_IDirectSoundCaptureBuffer, 0xb0210782, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16);

#undef INTERFACE
#define INTERFACE IDirectSoundCaptureBuffer

DECLARE_INTERFACE_(IDirectSoundCaptureBuffer, IUnknown)
{
// IUnknown methods
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;

// IDirectSoundCaptureBuffer methods
STDMETHOD(GetCaps) (THIS_ LPDSCBCAPS ) PURE;
STDMETHOD(GetCurrentPosition) (THIS_ LPDWORD, LPDWORD ) PURE;
STDMETHOD(GetFormat) (THIS_ LPWAVEFORMATEX, DWORD, LPDWORD ) PURE;
STDMETHOD(GetStatus) (THIS_ LPDWORD ) PURE;
STDMETHOD(Initialize) (THIS_ LPDIRECTSOUNDCAPTURE, LPCDSCBUFFERDESC) PURE;
STDMETHOD(Lock) (THIS_ DWORD, DWORD, LPVOID *, LPDWORD, LPVOID *, LPDWORD, DWORD) PURE;
STDMETHOD(Start) (THIS_ DWORD) PURE;
STDMETHOD(Stop) (THIS) PURE;
STDMETHOD(Unlock) (THIS_ LPVOID, DWORD, LPVOID, DWORD) PURE;
};

#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundCaptureBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSoundCaptureBuffer_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectSoundCaptureBuffer_Release(p) (p)->lpVtbl->Release(p)
#define IDirectSoundCaptureBuffer_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
#define IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b)
#define IDirectSoundCaptureBuffer_GetFormat(p,a,b,c) (p)->lpVtbl->GetFormat(p,a,b,c)
#define IDirectSoundCaptureBuffer_GetStatus(p,a) (p)->lpVtbl->GetStatus(p,a)
#define IDirectSoundCaptureBuffer_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
#define IDirectSoundCaptureBuffer_Lock(p,a,b,c,d,e,f,g) (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g)
#define IDirectSoundCaptureBuffer_Start(p,a) (p)->lpVtbl->Start(p,a)
#define IDirectSoundCaptureBuffer_Stop(p) (p)->lpVtbl->Stop(p)
#define IDirectSoundCaptureBuffer_Unlock(p,a,b,c,d) (p)->lpVtbl->Unlock(p,a,b,c,d)
#else // !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundCaptureBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectSoundCaptureBuffer_AddRef(p) (p)->AddRef()
#define IDirectSoundCaptureBuffer_Release(p) (p)->Release()
#define IDirectSoundCaptureBuffer_GetCaps(p,a) (p)->GetCaps(a)
#define IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b)
#define IDirectSoundCaptureBuffer_GetFormat(p,a,b,c) (p)->GetFormat(a,b,c)
#define IDirectSoundCaptureBuffer_GetStatus(p,a) (p)->GetStatus(a)
#define IDirectSoundCaptureBuffer_Initialize(p,a,b) (p)->Initialize(a,b)
#define IDirectSoundCaptureBuffer_Lock(p,a,b,c,d,e,f,g) (p)->Lock(a,b,c,d,e,f,g)
#define IDirectSoundCaptureBuffer_Start(p,a) (p)->Start(a)
#define IDirectSoundCaptureBuffer_Stop(p) (p)->Stop()
#define IDirectSoundCaptureBuffer_Unlock(p,a,b,c,d) (p)->Unlock(a,b,c,d)
#endif // !defined(__cplusplus) || defined(CINTERFACE)

//
// IDirectSoundNotify
//

DEFINE_GUID(IID_IDirectSoundNotify, 0xb0210783, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16);

#undef INTERFACE
#define INTERFACE IDirectSoundNotify

DECLARE_INTERFACE_(IDirectSoundNotify, IUnknown)
{
// IUnknown methods
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;

// IDirectSoundNotify methods
STDMETHOD(SetNotificationPositions) (THIS_ DWORD, LPCDSBPOSITIONNOTIFY) PURE;
};

#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundNotify_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSoundNotify_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectSoundNotify_Release(p) (p)->lpVtbl->Release(p)
#define IDirectSoundNotify_SetNotificationPositions(p,a,b) (p)->lpVtbl->SetNotificationPositions(p,a,b)
#else // !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundNotify_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectSoundNotify_AddRef(p) (p)->AddRef()
#define IDirectSoundNotify_Release(p) (p)->Release()
#define IDirectSoundNotify_SetNotificationPositions(p,a,b) (p)->SetNotificationPositions(a,b)
#endif // !defined(__cplusplus) || defined(CINTERFACE)

//
// IKsPropertySet
//

#ifndef _IKsPropertySet_
#define _IKsPropertySet_

#ifdef __cplusplus
// 'struct' not 'class' per the way DECLARE_INTERFACE_ is defined
struct IKsPropertySet;
#endif // __cplusplus

typedef struct IKsPropertySet *LPKSPROPERTYSET;

#define KSPROPERTY_SUPPORT_GET 0x00000001
#define KSPROPERTY_SUPPORT_SET 0x00000002

DEFINE_GUID(IID_IKsPropertySet, 0x31efac30, 0x515c, 0x11d0, 0xa9, 0xaa, 0x00, 0xaa, 0x00, 0x61, 0xbe, 0x93);

#undef INTERFACE
#define INTERFACE IKsPropertySet

DECLARE_INTERFACE_(IKsPropertySet, IUnknown)
{
// IUnknown methods
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;

// IKsPropertySet methods
STDMETHOD(Get) (THIS_ REFGUID, ULONG, LPVOID, ULONG, LPVOID, ULONG, PULONG) PURE;
STDMETHOD(Set) (THIS_ REFGUID, ULONG, LPVOID, ULONG, LPVOID, ULONG) PURE;
STDMETHOD(QuerySupport) (THIS_ REFGUID, ULONG, PULONG) PURE;
};

#if !defined(__cplusplus) || defined(CINTERFACE)
#define IKsPropertySet_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IKsPropertySet_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IKsPropertySet_Release(p) (p)->lpVtbl->Release(p)
#define IKsPropertySet_Get(p,a,b,c,d,e,f,g) (p)->lpVtbl->Get(p,a,b,c,d,e,f,g)
#define IKsPropertySet_Set(p,a,b,c,d,e,f) (p)->lpVtbl->Set(p,a,b,c,d,e,f)
#define IKsPropertySet_QuerySupport(p,a,b,c) (p)->lpVtbl->QuerySupport(p,a,b,c)
#else // !defined(__cplusplus) || defined(CINTERFACE)
#define IKsPropertySet_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IKsPropertySet_AddRef(p) (p)->AddRef()
#define IKsPropertySet_Release(p) (p)->Release()
#define IKsPropertySet_Get(p,a,b,c,d,e,f,g) (p)->Get(a,b,c,d,e,f,g)
#define IKsPropertySet_Set(p,a,b,c,d,e,f) (p)->Set(a,b,c,d,e,f)
#define IKsPropertySet_QuerySupport(p,a,b,c) (p)->QuerySupport(a,b,c)
#endif // !defined(__cplusplus) || defined(CINTERFACE)

#endif // _IKsPropertySet_

//
// Return Codes
//

#define DS_OK 0

// The call failed because resources (such as a priority level)
// were already being used by another caller.
#define DSERR_ALLOCATED MAKE_DSHRESULT(10)

// The control (vol,pan,etc.) requested by the caller is not available.
#define DSERR_CONTROLUNAVAIL MAKE_DSHRESULT(30)

// An invalid parameter was passed to the returning function
#define DSERR_INVALIDPARAM E_INVALIDARG

// This call is not valid for the current state of this object
#define DSERR_INVALIDCALL MAKE_DSHRESULT(50)

// An undetermined error occured inside the DirectSound subsystem
#define DSERR_GENERIC E_FAIL

// The caller does not have the priority level required for the function to
// succeed.
#define DSERR_PRIOLEVELNEEDED MAKE_DSHRESULT(70)

// Not enough free memory is available to complete the operation
#define DSERR_OUTOFMEMORY E_OUTOFMEMORY

// The specified WAVE format is not supported
#define DSERR_BADFORMAT MAKE_DSHRESULT(100)

// The function called is not supported at this time
#define DSERR_UNSUPPORTED E_NOTIMPL

// No sound driver is available for use
#define DSERR_NODRIVER MAKE_DSHRESULT(120)

// This object is already initialized
#define DSERR_ALREADYINITIALIZED MAKE_DSHRESULT(130)

// This object does not support aggregation
#define DSERR_NOAGGREGATION CLASS_E_NOAGGREGATION

// The buffer memory has been lost, and must be restored.
#define DSERR_BUFFERLOST MAKE_DSHRESULT(150)

// Another app has a higher priority level, preventing this call from
// succeeding.
#define DSERR_OTHERAPPHASPRIO MAKE_DSHRESULT(160)

// This object has not been initialized
#define DSERR_UNINITIALIZED MAKE_DSHRESULT(170)

// The requested COM interface is not available
#define DSERR_NOINTERFACE E_NOINTERFACE

//
// Flags
//

#define DSCAPS_PRIMARYMONO 0x00000001
#define DSCAPS_PRIMARYSTEREO 0x00000002
#define DSCAPS_PRIMARY8BIT 0x00000004
#define DSCAPS_PRIMARY16BIT 0x00000008
#define DSCAPS_CONTINUOUSRATE 0x00000010
#define DSCAPS_EMULDRIVER 0x00000020
#define DSCAPS_CERTIFIED 0x00000040
#define DSCAPS_SECONDARYMONO 0x00000100
#define DSCAPS_SECONDARYSTEREO 0x00000200
#define DSCAPS_SECONDARY8BIT 0x00000400
#define DSCAPS_SECONDARY16BIT 0x00000800

#define DSBPLAY_LOOPING 0x00000001

#define DSBSTATUS_PLAYING 0x00000001
#define DSBSTATUS_BUFFERLOST 0x00000002
#define DSBSTATUS_LOOPING 0x00000004

#define DSBLOCK_FROMWRITECURSOR 0x00000001
#define DSBLOCK_ENTIREBUFFER 0x00000002

#define DSSCL_NORMAL 0x00000001
#define DSSCL_PRIORITY 0x00000002
#define DSSCL_EXCLUSIVE 0x00000003
#define DSSCL_WRITEPRIMARY 0x00000004

#define DS3DMODE_NORMAL 0x00000000
#define DS3DMODE_HEADRELATIVE 0x00000001
#define DS3DMODE_DISABLE 0x00000002

#define DSBCAPS_PRIMARYBUFFER 0x00000001
#define DSBCAPS_STATIC 0x00000002
#define DSBCAPS_LOCHARDWARE 0x00000004
#define DSBCAPS_LOCSOFTWARE 0x00000008
#define DSBCAPS_CTRL3D 0x00000010
#define DSBCAPS_CTRLFREQUENCY 0x00000020
#define DSBCAPS_CTRLPAN 0x00000040
#define DSBCAPS_CTRLVOLUME 0x00000080
#define DSBCAPS_CTRLPOSITIONNOTIFY 0x00000100
#define DSBCAPS_CTRLDEFAULT 0x000000E0
#define DSBCAPS_CTRLALL 0x000001F0
#define DSBCAPS_STICKYFOCUS 0x00004000
#define DSBCAPS_GLOBALFOCUS 0x00008000
#define DSBCAPS_GETCURRENTPOSITION2 0x00010000
#define DSBCAPS_MUTE3DATMAXDISTANCE 0x00020000

#define DSCBCAPS_WAVEMAPPED 0x80000000

#define DSSPEAKER_HEADPHONE 0x00000001
#define DSSPEAKER_MONO 0x00000002
#define DSSPEAKER_QUAD 0x00000003
#define DSSPEAKER_STEREO 0x00000004
#define DSSPEAKER_SURROUND 0x00000005

#define DSSPEAKER_GEOMETRY_MIN 0x00000005 // 5 degrees
#define DSSPEAKER_GEOMETRY_NARROW 0x0000000A // 10 degrees
#define DSSPEAKER_GEOMETRY_WIDE 0x00000014 // 20 degrees
#define DSSPEAKER_GEOMETRY_MAX 0x000000B4 // 180 degrees

#define DSSPEAKER_COMBINED(c, g) ((DWORD)(((BYTE)(c)) | ((DWORD)((BYTE)(g))) << 16))
#define DSSPEAKER_CONFIG(a) ((BYTE)(a))
#define DSSPEAKER_GEOMETRY(a) ((BYTE)(((DWORD)(a) >> 16) & 0x00FF))

#define DSBFREQUENCY_MIN 100
#define DSBFREQUENCY_MAX 100000
#define DSBFREQUENCY_ORIGINAL 0

#define DSBPAN_LEFT -10000
#define DSBPAN_CENTER 0
#define DSBPAN_RIGHT 10000

#define DSBVOLUME_MIN -10000
#define DSBVOLUME_MAX 0

#define DSBSIZE_MIN 4
#define DSBSIZE_MAX 0x0FFFFFFF

#define DS3D_IMMEDIATE 0x00000000
#define DS3D_DEFERRED 0x00000001

#define DS3D_MINDISTANCEFACTOR FLT_MIN
#define DS3D_MAXDISTANCEFACTOR FLT_MAX
#define DS3D_DEFAULTDISTANCEFACTOR 1.0f

#define DS3D_MINROLLOFFFACTOR 0.0f
#define DS3D_MAXROLLOFFFACTOR 10.0f
#define DS3D_DEFAULTROLLOFFFACTOR 1.0f

#define DS3D_MINDOPPLERFACTOR 0.0f
#define DS3D_MAXDOPPLERFACTOR 10.0f
#define DS3D_DEFAULTDOPPLERFACTOR 1.0f

#define DS3D_DEFAULTMINDISTANCE 1.0f
#define DS3D_DEFAULTMAXDISTANCE 1000000000.0f

#define DS3D_MINCONEANGLE 0
#define DS3D_MAXCONEANGLE 360
#define DS3D_DEFAULTCONEANGLE 360

#define DS3D_DEFAULTCONEOUTSIDEVOLUME DSBVOLUME_MAX

#define DSCCAPS_EMULDRIVER 0x00000020

#define DSCBLOCK_ENTIREBUFFER 0x00000001

#define DSCBSTATUS_CAPTURING 0x00000001
#define DSCBSTATUS_LOOPING 0x00000002

#define DSCBSTART_LOOPING 0x00000001

#define DSBPN_OFFSETSTOP 0xFFFFFFFF

#ifdef __cplusplus
};
#endif // __cplusplus

#endif // __DSOUND_INCLUDED__
数字蛋糕 2001-11-02
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不会吧, 怎么好像我提的问题都这么难?
我up!!!!!
数字蛋糕 2001-10-28
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补充一下,Delphi或者C的都可以。
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