CRect m_ObjectRect; // Size of the object
COLORREF m_ObjectColor; // Color of the objet
CChartCtrl* m_pParent; // Owner of the object
bool m_bIsVisible;
bool m_bShadow; // Specifies if the object generate a shadow.
// This is not supported for all objects.
COLORREF m_ShadowColor;
int m_iShadowDepth;