IntersectRect
The IntersectRect function calculates the intersection of two source rectangles and places the coordinates of the intersection rectangle into the destination rectangle. If the source rectangles do not intersect, an empty rectangle (in which all coordinates are set to zero) is placed into the destination rectangle.
BOOL IntersectRect(
LPRECT lprcDst, // pointer to structure for intersection
CONST RECT *lprcSrc1, // pointer to structure with first rectangle
CONST RECT *lprcSrc2 // pointer to structure with second rectangle
);
//
IsRectEmpty
The IsRectEmpty function determines whether the specified rectangle is empty. A empty rectangle is one that has no area; that is, the coordinate of the right side is less than or equal to the coordinate of the left side, or the coordinate of the bottom side is less than or equal to the coordinate of the top side.
BOOL IsRectEmpty(
CONST RECT *lprc // pointer to structure with rectangle
);