有人用过这个FLASH幻灯不,载进来的图片大小设不定

bnabinge 2010-01-21 02:55:20
flash里的脚本
1.
function loadInfoBMP(bmpa, n)
{
var _loc5 = new flash.display.BitmapData(bmpa.width, bmpa.height, true, 4.294967E+009);
_loc5.copyChannel(bmpa, bmpa.rectangle, new flash.geom.Point(0, 0), 1, 8);
info_array[n] = _loc5;
for (var _loc2 = n + 1; _loc2 < info_array.length; ++_loc2)
{
if (info_array[_loc2].indexOf(".jpg") >= 0)
{
bmpList.getBMP(info_array[_loc2], loadInfoBMP, this, _loc2);
return;
} // end if
} // end of for
nextFrame ();
} // End of the function
function bmpObject()
{
this.tp_bmp = new flash.display.BitmapData(image_width,image_height);
this.load_mc = tp_load_mc.mc.mc;
this.myLoad = new MovieClipLoader();
this.loadObj = {_parentObj: this};
this.loadObj.onLoadInit = function ()
{
this._parentObj.drawBMP();
this._parentObj.loadOK();
};
this.loadObj.onLoadError = function ()
{
this._parentObj.reLoad();
};
this.bmp_object = {};
this.myLoad.addListener(this.loadObj);
this.getBMP = function (url, runFun, obj)
{
this.reLoad_num = 10;
this.runFun = runFun;
this.runObj = obj;
this.paramArray = arguments.splice(3, arguments.length - 3);
this.url = url;
if (this.bmp_object[url] != undefined)
{
this.loadOK();
}
else
{
this.load();
} // end else if
};
this.load = function ()
{
this.myLoad.loadClip(this.url, this.load_mc);
};
this.reLoad = function ()
{
if (--this.reLoad_num > 0)
{
this.load();
}
else
{
this.loadOK(true);
} // end else if
};
this.drawBMP = function ()
{
this.bmp_object[url] = new flash.display.BitmapData(this.load_mc._width, this.load_mc._height);
this.bmp_object[url].draw(this.load_mc._parent._parent);
};
this.loadOK = function (noLoad)
{
this.paramArray.unshift(noLoad ? (this.tp_bmp) : (this.bmp_object[url]));
this.runFun.apply(this.runObj, this.paramArray);
};
} // End of the function
stopTime = Math.max(Number(stopTime), 4000);
var image_array = image.split("|");
var url_array = url.split("|");
var info_array = info.split("|");
image_width = 410;
image_height = 226;
tp_load_mc._visible = false;
new Color(tp_load_mc.mc).setTransform({ab: 0, aa: 100, bb: 255, ba: -100, gb: 255, ga: -100, rb: 255, ra: -100});
var bmpList = new bmpObject();
var i = 0;
while (i < info_array.length)
{
if (info_array[i].indexOf(".jpg") >= 0)
{
bmpList.getBMP(info_array[i], loadInfoBMP, this, i);
stop ();
break;
} // end if
++i;
} // end while

2.
function drawSM(bmp, n)
{
var _loc4 = this["mc" + n].up_mc._width;
var _loc3 = this["mc" + n].up_mc._height;
this["mc" + n].mc.attachBitmap(bmp, 0);
this["mc" + n].mc._width = _loc4;
this["mc" + n].mc._height = _loc3;
this["mc" + n].loading_mc._visible = false;
this["mc" + n].n = n;
this["mc" + n].onRollOver = function ()
{
gotoMouse(this.n);
timeMove = false;
};
this["mc" + n].onRollOut = this["mc" + n].onReleaseOutside = function ()
{
gotoMouse();
timeMove = true;
mouse_mc.prevFrame();
};
this["mc" + n].onPress = function ()
{
mouse_mc.nextFrame();
};
this["mc" + n].onRelease = function ()
{
bmpList.getBMP(image_array[this.n], drawBIG, _root, this.n);
mouse_mc.prevFrame();
};
if (n == 0)
{
drawBIG(bmp, n);
onEnterFrame = timeEnterFrame;
} // end if
if (n == 3)
{
return;
} // end if
bmpList.getBMP(image_array[n + 1], drawSM, this, n + 1);
} // End of the function
function drawBIG(bmp, n)
{
if (nonce_n == n)
{
return;
} // end if
photo_mc.info = info_array[n];
trace (photo_mc.info);
prev_bmp = nonce_bmp;
nonce_bmp = bmp;
nonce_n = n;
photo_mc.mc1.attachBitmap(nonce_bmp, 0);
photo_mc.mc0.attachBitmap(prev_bmp, 0);
photo_mc.gotoAndPlay(2);
gotoMouse(n, true);
} // End of the function
function gotoMouse(n, gd)
{
n = n == undefined ? (mouse_mc.an) : (n);
mouse_mc.ay = this["mc" + n]._y;
if (gd)
{
mouse_mc.an = n;
} // end if
this["mc" + n].up_mc.onEnterFrame = function ()
{
this._alpha = this._alpha - 10;
if (this._alpha <= 0)
{
this._alpha = 0;
delete this.onEnterFrame;
} // end if
};
if (mouse_mc.prev_n != n)
{
this["mc" + mouse_mc.prev_n].up_mc.onEnterFrame = function ()
{
this._alpha = this._alpha + 10;
if (this._alpha >= 100)
{
this._alpha = 100;
delete this.onEnterFrame;
} // end if
};
} // end if
mouse_mc.onEnterFrame = function ()
{
this._y = this._y + (this.ay - this._y) / 7.500000E+000;
};
mouse_mc.prev_n = n;
} // End of the function
stop ();
new Color(tp_load_mc.mc).setTransform({ab: 0, aa: 100, bb: 0, ba: 100, gb: 0, ga: 100, rb: 0, ra: 100});
bmpList.getBMP(image_array[0], drawSM, this, 0);
photo_mc.onRelease = function ()
{
if (nonce_n != undefined)
{
getURL(url_array[nonce_n], "_blank");
} // end if
};
var time = getTimer();
var timeMove = true;
timeEnterFrame = function ()
{
if (timeMove)
{
t_txt = getTimer() - time;
if (getTimer() - time >= stopTime)
{
n = (nonce_n + 1) % 4;
bmpList.getBMP(image_array[n], drawBIG, _root, n);
time = getTimer();
} // end if
}
else
{
time = getTimer();
} // end else if
};


哪个高手帮帮我啊。晕。好不容易把程序和这调通了,结果。加载出的图片会超出去
this.bmp_object[url] = new flash.display.BitmapData(image_width,image_height);
我把这句改成这样。到是不超出了。可是加载进来的图片不适应大小

我在这下下来的。
http://www.lanrentuku.com/down/js/jiaodiantu-413/
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切换为时间正序
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loveunittesting 2010-01-25
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看不懂,这是哪国的flash
fengyunshier 2010-01-25
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