有关于bmpobj.Clone显示内存解决办法
public void GetPicValidByValue(int dgGrayValue, int CharsCount)
{
int posx1 = bmpobj.Width; int posy1 = bmpobj.Height;
int posx2 = 0; int posy2 = 0;
for (int i = 0; i < bmpobj.Height; i++) //找有效区
{
for (int j = 0; j < bmpobj.Width; j++)
{
int pixelValue = bmpobj.GetPixel(j, i).R;
if (pixelValue < dgGrayValue) //根据灰度值
{
if (posx1 > j) posx1 = j;
if (posy1 > i) posy1 = i;
if (posx2 < j) posx2 = j;
if (posy2 < i) posy2 = i;
};
};
};
// 确保能整除
int Span = CharsCount - (posx2 - posx1 + 1) % CharsCount; //可整除的差额数
if (Span < CharsCount)
{
int leftSpan = Span / 2; //分配到左边的空列 ,如span为单数,则右边比左边大1
if (posx1 > leftSpan)
posx1 = posx1 - leftSpan;
if (posx2 + Span - leftSpan < bmpobj.Width)
posx2 = posx2 + Span - leftSpan;
}
//复制新图
Rectangle cloneRect = new Rectangle(posx1, posy1, posx2 - posx1 + 1, posy2 - posy1 + 1);
bmpobj = bmpobj.Clone(cloneRect, bmpobj.PixelFormat);
}
程序运行到bmpobj = bmpobj.Clone(cloneRect, bmpobj.PixelFormat);报出内存不足错误
这个问题有人问过。但是小弟还是不太明白。劳烦各位指明道路(源码谢谢。比较笨,呵呵)!!