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#ifndef MYDIALOG_H
#define MYDIALOG_H
#include <QDialog>
namespace Ui {
class MyDialog;
}
class MyDialog : public QDialog
{
Q_OBJECT
public:
explicit MyDialog(QWidget *parent = 0);
~MyDialog();
private:
Ui::MyDialog *ui;
};
#endif // MYDIALOG_H
#include "mydialog.h"
#include "ui_mydialog.h"
MyDialog::MyDialog(QWidget *parent) :
QDialog(parent),
ui(new Ui::MyDialog)
{
ui->setupUi(this);
}
MyDialog::~MyDialog()
{
delete ui;
}
/********************************************************************************
** Form generated from reading UI file 'mydialog.ui'
**
** Created: Sat Jul 31 22:58:32 2010
** by: Qt User Interface Compiler version 4.6.3
**
** WARNING! All changes made in this file will be lost when recompiling UI file!
********************************************************************************/
#ifndef UI_MYDIALOG_H
#define UI_MYDIALOG_H
#include <QtCore/QVariant>
#include <QtGui/QAction>
#include <QtGui/QApplication>
#include <QtGui/QButtonGroup>
#include <QtGui/QDialog>
#include <QtGui/QHeaderView>
QT_BEGIN_NAMESPACE
class Ui_MyDialog
{
public:
void setupUi(QDialog *MyDialog)
{
if (MyDialog->objectName().isEmpty())
MyDialog->setObjectName(QString::fromUtf8("MyDialog"));
MyDialog->resize(400, 300);
retranslateUi(MyDialog);
QMetaObject::connectSlotsByName(MyDialog);
} // setupUi
void retranslateUi(QDialog *MyDialog)
{
MyDialog->setWindowTitle(QApplication::translate("MyDialog", "MyDialog", 0, QApplication::UnicodeUTF8));
} // retranslateUi
};
namespace Ui {
class MyDialog: public Ui_MyDialog {};
} // namespace Ui
QT_END_NAMESPACE
#endif // UI_MYDIALOG_H
#include "mydialog.h"
#include "ui_mydialog.h"
MyDialog::MyDialog(QWidget *parent) :
QDialog(parent),
ui(new Ui::MyDialog)
{
ui->setupUi(this);
}
MyDialog::~MyDialog()
{
delete ui;
}