关于repaint()方法调用问题
小弟我自己新建一个Canvas类:
public class DemoCanvas extends Canvas
{
private String textShow="主界面";
public DemoCanvas()
{
this.setTitle(textShow);
}
public void paint(Graphics g)
{
g.setColor(0xffffff);
g.fillRect(0, 0,getWidth(),getHeight());
g.drawImage(imageBook[page], 0, 0, Graphics.TOP|Graphics.LEFT);
}
protected void keyPressed(int keyCode){
if(getGameAction(keyCode)==RIGHT){
if(page==0)
page++;
if(page<14)
this.setTitle("小猪发脾气");
repaint();
}
}
想要在主Midlet类中
else if(Command.OK==c.getCommandType())
{
int i=listmenu.getSelectedIndex();
page=i;
myCanvas.repaint();//myCanvas是DemoCanvas型变量
}调用repaint(),但却不会显示调用,我想知道为什么啊?
public class DemoCanvas extends Canvas
{
private String textShow="主界面";
public DemoCanvas()
{
this.setTitle(textShow);
}
public void paint(Graphics g)
{
g.setColor(0xffffff);
g.fillRect(0, 0,getWidth(),getHeight());
g.drawImage(imageBook[page], 0, 0, Graphics.TOP|Graphics.LEFT);
}
protected void keyPressed(int keyCode){
if(getGameAction(keyCode)==RIGHT){
if(page==0)
page++;
if(page<14)
this.setTitle("小猪发脾气");
repaint();
}
}
想要在主Midlet类中
else if(Command.OK==c.getCommandType())
{
int i=listmenu.getSelectedIndex();
page=i;
myCanvas.repaint();//myCanvas是DemoCanvas型变量
}调用repaint(),但却不会显示调用,我想知道为什么啊?
...全文


J2ME

