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vItem Required. The item or items to copy. This can be a string that represents a file name, a FolderItem object, or a FolderItems object.
vOptions Optional. Options for the copy operation. This value can be zero or a combination of the following values. These values are based upon flags defined for use with the fFlags member of the C++ SHFILEOPSTRUCT structure. These flags are not defined as such for Microsoft Visual Basic, Visual Basic Scripting Edition (VBScript), or Microsoft JScript, so you must define them yourself or use their numeric equivalents.
4 Do not display a progress dialog box.
8 Give the file being operated on a new name in a move, copy, or rename operation if a file with the target name already exists.
16 Respond with "Yes to All" for any dialog box that is displayed.
64 Preserve undo information, if possible.
128 Perform the operation on files only if a wildcard file name (*.*) is specified.
256 Display a progress dialog box but do not show the file names.
512 Do not confirm the creation of a new directory if the operation requires one to be created.
1024 Do not display a user interface if an error occurs.
2048 Version 4.71. Do not copy the security attributes of the file.
4096 Only operate in the local directory. Don't operate recursively into subdirectories.
9182 Version 5.0. Do not copy connected files as a group. Only copy the specified files.
bool UnZipFolder(LPCTSTR zipFile,LPCTSTR destination)
{
DWORD strlen = 0;
HRESULT hResult;
IShellDispatch *pISD;
Folder *pToFolder = NULL;
Folder *pFromFolder = NULL;
FolderItems *pFolderItems = NULL;
FolderItem *pItem = NULL;
VARIANT vDir, vFile, vOpt;
BSTR strptr1, strptr2;
CoInitialize(NULL);
bool bReturn = false;
hResult = CoCreateInstance(CLSID_Shell, NULL, CLSCTX_INPROC_SERVER,
IID_IShellDispatch, (void **)&pISD);
if(FAILED(hResult))
{
return bReturn;
}
VariantInit(&vOpt);
vOpt.vt = VT_I4;
vOpt.lVal = 4; // 这里改成4了依然出现复制过程的对话框,不想要对话框如何改
CString strZipFile(zipFile);
CString strDestination(destination);
strptr1 = strZipFile.AllocSysString();
strptr2 = strDestination.AllocSysString();
VariantInit(&vFile);
vFile.vt = VT_BSTR;
vFile.bstrVal = strptr1;
hResult = pISD->NameSpace(vFile, &pFromFolder);
VariantInit(&vDir);
vDir.vt = VT_BSTR;
vDir.bstrVal = strptr2;
hResult = pISD->NameSpace(vDir, &pToFolder);
if(S_OK == hResult)
{
hResult = pFromFolder->Items(&pFolderItems);
if(SUCCEEDED(hResult))
{
long lCount = 0;
pFolderItems->get_Count(&lCount);
IDispatch* pDispatch = NULL;
pFolderItems->QueryInterface(IID_IDispatch,(void**)&pDispatch);
VARIANT vtDispatch;
VariantInit(&vtDispatch);
vtDispatch.vt = VT_DISPATCH;
vtDispatch.pdispVal = pDispatch;
//cout << "Extracting files ...\n";
hResult = pToFolder->CopyHere(vtDispatch,vOpt);
if(hResult != S_OK) return false;
//Cross check and wait until all files are zipped!
FolderItems* pToFolderItems;
hResult = pToFolder->Items(&pToFolderItems);
if(S_OK == hResult)
{
long lCount2 = 0;
hResult = pToFolderItems->get_Count(&lCount2);
if(S_OK != hResult)
{
pFolderItems->Release();
pToFolderItems->Release();
SysFreeString(strptr1);
SysFreeString(strptr2);
pISD->Release();
CoUninitialize();
return false;
}
//Use this code in a loop if you want to cross-check the items unzipped.
/*if(lCount2 != lCount)
{
pFolderItems->Release();
pToFolderItems->Release();
SysFreeString(strptr1);
SysFreeString(strptr2);
pISD->Release();
CoUninitialize();
return false;
}*/
bReturn = true;
}
pFolderItems->Release();
pToFolderItems->Release();
}
pToFolder->Release();
pFromFolder->Release();
}
//cout << "Over!\n";
SysFreeString(strptr1);
SysFreeString(strptr2);
pISD->Release();
CoUninitialize();
return bReturn;
}