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分享public void AddImageSignPic(Image img, string filename, string watermarkFilename, int watermarkStatus, int quality, int watermarkTransparency)
{
Graphics g = Graphics.FromImage(img);
//设置高质量插值法
//g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.High;
//设置高质量,低速度呈现平滑程度
//g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;
Image watermark = new Bitmap(watermarkFilename);
if (watermark.Height >= img.Height || watermark.Width >= img.Width)
return;
ImageAttributes imageAttributes = new ImageAttributes();
ColorMap colorMap = new ColorMap();
colorMap.OldColor = Color.FromArgb(255, 0, 255, 0);
colorMap.NewColor = Color.FromArgb(0, 0, 0, 0);
ColorMap[] remapTable = { colorMap };
imageAttributes.SetRemapTable(remapTable, ColorAdjustType.Bitmap);
float transparency = 0.5F;
if (watermarkTransparency >= 1 && watermarkTransparency <= 10)
transparency = (watermarkTransparency / 10.0F);
float[][] colorMatrixElements = {
new float[] {1.0f, 0.0f, 0.0f, 0.0f, 0.0f},
new float[] {0.0f, 1.0f, 0.0f, 0.0f, 0.0f},
new float[] {0.0f, 0.0f, 1.0f, 0.0f, 0.0f},
new float[] {0.0f, 0.0f, 0.0f, transparency, 0.0f},
new float[] {0.0f, 0.0f, 0.0f, 0.0f, 1.0f}
};
ColorMatrix colorMatrix = new ColorMatrix(colorMatrixElements);
imageAttributes.SetColorMatrix(colorMatrix, ColorMatrixFlag.Default, ColorAdjustType.Bitmap);
int xpos = 0;
int ypos = 0;
switch (watermarkStatus)
{
case 1:
xpos = (int)(img.Width * (float).01);
ypos = (int)(img.Height * (float).01);
break;
case 2:
xpos = (int)((img.Width * (float).50) - (watermark.Width / 2));
ypos = (int)(img.Height * (float).01);
break;
case 3:
xpos = (int)((img.Width * (float).99) - (watermark.Width));
ypos = (int)(img.Height * (float).01);
break;
case 4:
xpos = (int)(img.Width * (float).01);
ypos = (int)((img.Height * (float).50) - (watermark.Height / 2));
break;
case 5:
xpos = (int)((img.Width * (float).50) - (watermark.Width / 2));
ypos = (int)((img.Height * (float).50) - (watermark.Height / 2));
break;
case 6:
xpos = (int)((img.Width * (float).99) - (watermark.Width));
ypos = (int)((img.Height * (float).50) - (watermark.Height / 2));
break;
case 7:
xpos = (int)(img.Width * (float).01);
ypos = (int)((img.Height * (float).99) - watermark.Height);
break;
case 8:
xpos = (int)((img.Width * (float).50) - (watermark.Width / 2));
ypos = (int)((img.Height * (float).99) - watermark.Height);
break;
case 9:
xpos = (int)((img.Width * (float).99) - (watermark.Width));
ypos = (int)((img.Height * (float).99) - watermark.Height);
break;
}
g.DrawImage(watermark, new Rectangle(xpos, ypos, watermark.Width, watermark.Height), 0, 0, watermark.Width, watermark.Height, GraphicsUnit.Pixel, imageAttributes);
ImageCodecInfo[] codecs = ImageCodecInfo.GetImageEncoders();
ImageCodecInfo ici = null;
foreach (ImageCodecInfo codec in codecs)
{
if (codec.MimeType.IndexOf("jpeg") > -1)
ici = codec;
}
EncoderParameters encoderParams = new EncoderParameters();
long[] qualityParam = new long[1];
if (quality < 0 || quality > 100)
quality = 80;
qualityParam[0] = quality;
EncoderParameter encoderParam = new EncoderParameter(System.Drawing.Imaging.Encoder.Quality, qualityParam);
encoderParams.Param[0] = encoderParam;
//if (ici != null)
// img.Save(filename, ici, encoderParams);
//else
// img.Save(filename);
if (ici != null)
img.Save(filename.Substring(0, filename.LastIndexOf('\\') + 1) + "#" + filename.Substring(filename.LastIndexOf('\\') + 1, filename.Length - 1 - filename.LastIndexOf('\\')), ici, encoderParams);
else
img.Save(filename.Substring(0, filename.LastIndexOf('\\') + 1) + "#" + filename.Substring(filename.LastIndexOf('\\') + 1, filename.Length - 1 - filename.LastIndexOf('\\')));
g.Dispose();
img.Dispose();
watermark.Dispose();
imageAttributes.Dispose();
}