1,183
社区成员
发帖
与我相关
我的任务
分享
IDirect3DSurface9* pBackBuffer;
pd3dDevice->GetBackBuffer(0,0,D3DBACKBUFFER_TYPE_MONO,&pBackBuffer);
D3DXSaveSurfaceToFile(L"C:\\ScreenShot.bmp",D3DXIFF_BMP,pBackBuffer,NULL,NULL);
pBackBuffer->Release();
pBackBuffer = NULL;