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#define IDI_ICON 1
#include "resource.h"
IDI_ICON ICON "weq.ico"
#define STRICT
#include <windows.h>
#include "resource.h"
#pragma comment(lib, "gdi32.lib")
#pragma comment(lib, "user32.lib")
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
int WINAPI WinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,
PSTR szCmdLine,
int iCmdShow)
{
static TCHAR szAppName[] = TEXT("HelloWin");
HWND hwnd;
MSG msg;
WNDCLASS wndclass;
RtlZeroMemory(&wndclass, sizeof(wndclass));
wndclass.style = CS_HREDRAW | CS_VREDRAW;
wndclass.lpfnWndProc = WndProc;
wndclass.hInstance = hInstance;
wndclass.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_ICON));
wndclass.hCursor = LoadCursor(NULL, IDC_ARROW);
wndclass.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH);
wndclass.lpszMenuName = NULL;
wndclass.lpszClassName = szAppName;
if (!RegisterClass(&wndclass))
{
MessageBox(NULL,
TEXT("This program requires Windows NT series!"),
szAppName,
MB_ICONERROR);
return 0;
}
hwnd = CreateWindow(szAppName, // window class name
TEXT("The Hello Program"), // window caption
WS_OVERLAPPEDWINDOW, // window style
CW_USEDEFAULT, // initial x position
CW_USEDEFAULT, // initial y position
CW_USEDEFAULT, // initial x size
CW_USEDEFAULT, // initial y size
NULL, // parent window handle
NULL, // window menu handle
hInstance, // program instance handle
NULL); // creation parameters
ShowWindow(hwnd, SW_SHOW);
UpdateWindow(hwnd);
while (GetMessage(&msg, NULL, 0, 0) > 0)
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return (int)msg.wParam;
}
LRESULT CALLBACK WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
HDC hdc;
PAINTSTRUCT ps;
RECT rect;
switch (message)
{
case WM_PAINT:
hdc = BeginPaint(hwnd, &ps);
GetClientRect(hwnd, &rect);
DrawText(hdc, TEXT("Hello, Windows 98!"), -1, &rect,
DT_SINGLELINE | DT_CENTER | DT_VCENTER);
EndPaint(hwnd, &ps);
return 0L;
case WM_DESTROY:
PostQuitMessage(0);
return 0L;
}
return DefWindowProc(hwnd, message, wParam, lParam);
}