something about ActiveX

yatwql 2001-12-11 11:29:46
现在项目要实现一些功能,我对vb也没有认识,想询问
1.我想使用ActiveX来实现,而ActiveX如何调用现成的dll,
我看这个dll在ctrl+t的那个部件的地方都已经出现
2.如何在html引用ActiveX呢,或者这么说,如何做一定的响应事件。
我前面说的dll有一个onrequest事件,我如何做到呢.
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=========================================== TeeChart Pro Activex Control v2018 MS .NET COMPATIBILITY Copyright (c) 1997-2018 by Steema Software SL All Rights Reserved. http://www.steema.com email: info@steema.com supportx@steema.com =========================================== Document updated: June 2004 TeeChart Pro Activex Control MS Visual Studio .NET compatibility notes =========================================== Please see the release.txt release notes for bugfix and feature information about this release. =========================================== Changes for NET compatibility - The Chart.Series(xx) read-only property has been replaced by a Function method (affects only code written in VC++ and similar languages that make direct reference to Get_ and Set_ of properties). The new Series method (called Series) changes visibly by removal of the property 'Get_' element of the Function. The change is required due to a current MS.NET import restriction causing non-import of ActiveX properties that have an index parameter (only affects the root level of controls !). For a VB application no code change is necessary. Please see the following notes for other environments. The original property has been hidden in the interface and renamed to aSeries keeping its existing Dispid to support backward compatibility with applications compiled with previous releases of TeeChart 5. - The TChart OnSeriesBeforeAdd method uses a boolean variable called 'Continue'. "continue" is a keyword in C# (the language used to interim compile TeeChart namespace information in .NET). This had caused an import problem with the earlier releases of Visual Studio .NET. As a precaution we have chosen to rename the parameter to 'MoreValues' for the TeeChart Pro ActiveX Control. Notes on use: ------------- - Constant names in NET require full reference by default: eg. AxTChart1.AddSeries(TeeChart.ESeriesClass.scLine) Upgrading existing projects: ---------------------------- Upgrading existing Visual Studio projects works without manual intervention in code for most simple projects. Notable points relating to import: VISUAL BASIC project: ===================== - Designtime saved content of a Chart does not always successfully import to a NET project. We recommend you open the project first in its current environment (eg. Visual Basic v6) and provoke a change in the Chart and resave the project. That will update the saved frx Chart information data to v5.0.3. Then save the Chart content as a tee file by right-clicking the Chart and selecting 'Export'. Some projects 'may' then import the saved Chart correctly without further steps required. If the Chart content doesn't import successfully then right-click on the Chart and import the saved tee file. If the project fails to import, clear the Chart content after saving it to tee (remove and replace the Chart with an empty one) and re-import following the above step to later import the saved tee file. - Calls to interfaces not supported. In Visual Studio v6 and prior versions, it was possible to connect components by interface. eg. TeeCommander.Chart=TChart1 This is no longer possible. You should use the integer link: eg. TeeCommander.ChartLink=TChart1.ChartLink - Colour definition requires update TeeChart colours map as UInt32 when imported to NET. The colour definition when applied takes the following form: .Labels.Font.Color = System.Convert.ToUInt32(System.Drawing.ColorTranslator.ToOle(System.Drawing.Color.Cyan)) - Some event syntax is incorrect on import. Notably the Mouse events which are 'duplicated' by default NET appointed events. If you find event syntax to be incorrect, modify the syntax as follows: eg. Private Sub TChart1_OnMouseUpEvent(ByVal eventSender As System.Object, _ ByVal eventArgs As AxTeeChart.ITChartEvents_OnMouseUpEvent) _ Handles TChart1.OnMouseUp 'do something End Sub - Some form object (eg. Checkbox) events may fire before the Chart is loaded. That didn't occur in VB6 and will require a workaround in VB.NET if Chart properties are referenced in this way at Form load. eg. taken from VB Drag Points example: 'Check1.CheckStateChanged may fire when form is intialized Private Sub Check1_CheckStateChanged(ByVal eventSender As System.Object, _ ByVal eventArgs As System.EventArgs) _ Handles Check1.CheckStateChan ' switch 2D / 3D view... TChart1.Aspect.View3D = Check1.CheckState ' enable scroll-bar only in 3D... HScroll1.Enabled = Check1.CheckState End Sub In the above event the View3D line will fail as the Chart isn't yet loaded when the event is called. An option to workaround it may be to set a boolean 'OK_To_Run' variable to set after the first Chart Repaint. eg. OK_To_Run false on load and set to true in Form_Load event after Chart is populated, etc. Private Sub Check1_CheckStateChanged(ByVal eventSender As System.Object, _ ByVal eventArgs As System.EventArgs) _ Handles Check1.CheckStateChan ' switch 2D / 3D view... If OK_To_Run = True Then TChart1.Aspect.View3D = Check1.CheckState End if ' enable scroll-bar only in 3D... HScroll1.Enabled = Check1.CheckState End Sub Microsoft recommend a similar step (add a IsInitializing property to the Form). We'll be taking a closer look at these issues to see if we can recommend less demanding steps to resolve them. VISUAL C++ project: ===================== The Series declaration has changed. The easiest way to upgrade the project is to import TeeChart classes before upgrading the project to .NET. 1. All references to 'GetSeries(xx)' should be changed to 'Series(xx)' That will call the new Series method that returns the Series Interface (just as the predecesor property did). The Series property has been name changed to aSeries, retaining its DispId to support existing compiled applications. 2. The following is handled automatically if you import the TeeChart classes. For reference, the following changes occur to the Series declaration. *Note you should not need to do anything if you import TeeChart to your project. a) In the TChart.h Class header file the GetSeries declaration changes to: CSeries Series(long SeriesIndex); b) In the TChart.cpp Class impl. file the GetSeries declaration changes to: CSeries CTChart::Series(long SeriesIndex) { LPDISPATCH pDispatch; static BYTE parms[] = VTS_I4; InvokeHelper(0x14, DISPATCH_METHOD, VT_DISPATCH, (void*)&pDispatch;, parms, SeriesIndex); return CSeries(pDispatch); } Projects should then compile without issue. =========================================== Use of Strong Named Assemblies =========================================== If you compile Strong Named Assemblies then imported ActiveX Controls must also be Strong Named. The Utilities folder contains a Strong Name compiled version of: \Utilities\VS.NET\Strong Named DLLs - AxInterop.TeeChart.dll - TeeChart.dll They may be used to replace the automatically generated AxInterop.TeeChart.dll and Interop.TeeChart.dll created when TeeChart AX is added to a Windows Form. You should remove auto-generated dlls from the references list in the project Solution Explorer and from the Obj folder of the project and Debug or Release Bin folder. Then copy in the new Dlls to Obj and Bin folders and reference the new Dlls from their Obj folder location. =========================================== Please send us details about any other issues found to: http://www.teechart.net/support/modules.php?name=Forums Many thanks ! =========================================== http://www.steema.com support: http://www.teechart.net/support/modules.php?name=Forums -------------------------------------------
=========================================== TeeChart Pro Activex Control v2018 MS .NET COMPATIBILITY Copyright (c) 1997-2018 by Steema Software SL All Rights Reserved. http://www.steema.com email: info@steema.com supportx@steema.com =========================================== Document updated: June 2004 TeeChart Pro Activex Control MS Visual Studio .NET compatibility notes =========================================== Please see the release.txt release notes for bugfix and feature information about this release. =========================================== Changes for NET compatibility - The Chart.Series(xx) read-only property has been replaced by a Function method (affects only code written in VC++ and similar languages that make direct reference to Get_ and Set_ of properties). The new Series method (called Series) changes visibly by removal of the property 'Get_' element of the Function. The change is required due to a current MS.NET import restriction causing non-import of ActiveX properties that have an index parameter (only affects the root level of controls !). For a VB application no code change is necessary. Please see the following notes for other environments. The original property has been hidden in the interface and renamed to aSeries keeping its existing Dispid to support backward compatibility with applications compiled with previous releases of TeeChart 5. - The TChart OnSeriesBeforeAdd method uses a boolean variable called 'Continue'. "continue" is a keyword in C# (the language used to interim compile TeeChart namespace information in .NET). This had caused an import problem with the earlier releases of Visual Studio .NET. As a precaution we have chosen to rename the parameter to 'MoreValues' for the TeeChart Pro ActiveX Control. Notes on use: ------------- - Constant names in NET require full reference by default: eg. AxTChart1.AddSeries(TeeChart.ESeriesClass.scLine) Upgrading existing projects: ---------------------------- Upgrading existing Visual Studio projects works without manual intervention in code for most simple projects. Notable points relating to import: VISUAL BASIC project: ===================== - Designtime saved content of a Chart does not always successfully import to a NET project. We recommend you open the project first in its current environment (eg. Visual Basic v6) and provoke a change in the Chart and resave the project. That will update the saved frx Chart information data to v5.0.3. Then save the Chart content as a tee file by right-clicking the Chart and selecting 'Export'. Some projects 'may' then import the saved Chart correctly without further steps required. If the Chart content doesn't import successfully then right-click on the Chart and import the saved tee file. If the project fails to import, clear the Chart content after saving it to tee (remove and replace the Chart with an empty one) and re-import following the above step to later import the saved tee file. - Calls to interfaces not supported. In Visual Studio v6 and prior versions, it was possible to connect components by interface. eg. TeeCommander.Chart=TChart1 This is no longer possible. You should use the integer link: eg. TeeCommander.ChartLink=TChart1.ChartLink - Colour definition requires update TeeChart colours map as UInt32 when imported to NET. The colour definition when applied takes the following form: .Labels.Font.Color = System.Convert.ToUInt32(System.Drawing.ColorTranslator.ToOle(System.Drawing.Color.Cyan)) - Some event syntax is incorrect on import. Notably the Mouse events which are 'duplicated' by default NET appointed events. If you find event syntax to be incorrect, modify the syntax as follows: eg. Private Sub TChart1_OnMouseUpEvent(ByVal eventSender As System.Object, _ ByVal eventArgs As AxTeeChart.ITChartEvents_OnMouseUpEvent) _ Handles TChart1.OnMouseUp 'do something End Sub - Some form object (eg. Checkbox) events may fire before the Chart is loaded. That didn't occur in VB6 and will require a workaround in VB.NET if Chart properties are referenced in this way at Form load. eg. taken from VB Drag Points example: 'Check1.CheckStateChanged may fire when form is intialized Private Sub Check1_CheckStateChanged(ByVal eventSender As System.Object, _ ByVal eventArgs As System.EventArgs) _ Handles Check1.CheckStateChan ' switch 2D / 3D view... TChart1.Aspect.View3D = Check1.CheckState ' enable scroll-bar only in 3D... HScroll1.Enabled = Check1.CheckState End Sub In the above event the View3D line will fail as the Chart isn't yet loaded when the event is called. An option to workaround it may be to set a boolean 'OK_To_Run' variable to set after the first Chart Repaint. eg. OK_To_Run false on load and set to true in Form_Load event after Chart is populated, etc. Private Sub Check1_CheckStateChanged(ByVal eventSender As System.Object, _ ByVal eventArgs As System.EventArgs) _ Handles Check1.CheckStateChan ' switch 2D / 3D view... If OK_To_Run = True Then TChart1.Aspect.View3D = Check1.CheckState End if ' enable scroll-bar only in 3D... HScroll1.Enabled = Check1.CheckState End Sub Microsoft recommend a similar step (add a IsInitializing property to the Form). We'll be taking a closer look at these issues to see if we can recommend less demanding steps to resolve them. VISUAL C++ project: ===================== The Series declaration has changed. The easiest way to upgrade the project is to import TeeChart classes before upgrading the project to .NET. 1. All references to 'GetSeries(xx)' should be changed to 'Series(xx)' That will call the new Series method that returns the Series Interface (just as the predecesor property did). The Series property has been name changed to aSeries, retaining its DispId to support existing compiled applications. 2. The following is handled automatically if you import the TeeChart classes. For reference, the following changes occur to the Series declaration. *Note you should not need to do anything if you import TeeChart to your project. a) In the TChart.h Class header file the GetSeries declaration changes to: CSeries Series(long SeriesIndex); b) In the TChart.cpp Class impl. file the GetSeries declaration changes to: CSeries CTChart::Series(long SeriesIndex) { LPDISPATCH pDispatch; static BYTE parms[] = VTS_I4; InvokeHelper(0x14, DISPATCH_METHOD, VT_DISPATCH, (void*)&pDispatch;, parms, SeriesIndex); return CSeries(pDispatch); } Projects should then compile without issue. =========================================== Use of Strong Named Assemblies =========================================== If you compile Strong Named Assemblies then imported ActiveX Controls must also be Strong Named. The Utilities folder contains a Strong Name compiled version of: \Utilities\VS.NET\Strong Named DLLs - AxInterop.TeeChart.dll - TeeChart.dll They may be used to replace the automatically generated AxInterop.TeeChart.dll and Interop.TeeChart.dll created when TeeChart AX is added to a Windows Form. You should remove auto-generated dlls from the references list in the project Solution Explorer and from the Obj folder of the project and Debug or Release Bin folder. Then copy in the new Dlls to Obj and Bin folders and reference the new Dlls from their Obj folder location. =========================================== Please send us details about any other issues found to: http://www.teechart.net/support/modules.php?name=Forums Many thanks ! =========================================== http://www.steema.com support: http://www.teechart.net/support/modules.php?name=Forums -------------------------------------------
Introduction Like many of my colleagues in this industry, I learned Windows programming from Charles Petzold's Programming Windows—a classic programming text that is the bible to an entire generation of Windows programmers. When I set out to become an MFC programmer in 1994, I went shopping for an MFC equivalent to Programming Windows. After searching in vain for such a book and spending a year learning MFC the old-fashioned way, I decided to write one myself. It's the book you hold in your hands. And it's the book I would like to have had when I was learning to program Windows the MFC way. MFC, as you probably already know, is Microsoft's C++ class library for Windows programming. Programming Windows with MFC isn't a book about C++; rather, it's a book about writing 32-bit Windows applications in C++ using MFC rather than the Windows API as the chief means of accessing the operating system's essential features and services. It was written with two kinds of people in mind: Windows API programmers who want to learn MFC Programmers who have never before programmed Windows Whichever camp you fall into, I assume that you know the C++ programming language already and are comfortable with basic C++ idioms such as derived classes and virtual functions. If these assumptions are true, you're ready to begin climbing the hill that is MFC programming. Even veteran Windows programmers frequently find MFC code confusing the first time they see it, in part because of the presence of code created by the MFC code-generating wizards in Visual C++ and in part because of the countless lines of code hidden away in MFC classes such as CFrameWnd, CDocument, and CView. That's why this book takes a rather unusual approach to teaching MFC. It begins by having you write MFC code by hand (without the wizards) and by utilizing MFC 1.0-style application architectures—that is, applications that use neither documents nor views. Only after you've mastered the fundamentals and become acquainted with basic MFC classes such as CWnd and CWinApp do I introduce the wizards and teach you how to take advantage of MFC's document/view architecture. Along the way, you build a understanding from the ground up of the message-oriented nature of Windows and of key components of Windows itself, such as the Graphics Device Interface (GDI). I believe that this approach makes learning MFC not only less intimidating, but also more enjoyable. I think that you'll agree once you've worked your way through the book and can look back on the learning experience from the standpoint of a knowledgeable Windows programmer. Programming Windows with MFC is divided into four parts. Part I introduces the core tenets of MFC and Windows programming, beginning with a simple "Hello, MFC" application and introducing, one by one, menus, controls, dialog boxes, and other application building blocks. Part II builds on the foundation laid in Part I with a detailed look at the document/view architecture. In particular, Chapters 9, 10, and 11 reveal much of the "magic" behind documents and views and explain not only how to write basic document/view applications but also how to implement some not so basic features such as split-window views of a document and print previews. Part III covers some of the more advanced features of Windows and MFC—features such as color palettes, bitmap handling, and multiple threads of execution. In Part IV, you'll learn how MFC wraps its arms around COM, OLE, and ActiveX and how to write COM-enabled applications and software components. By the time you're finished with Chapter 21, you'll be well versed in the art of 32-bit Windows programming using MFC. And you'll have prodigious amounts of sample code to draw from when it's time to strike out on your own and write your first great Windows application. What's New in the Second Edition Those of you who read the first edition of this book will notice two rather obvious changes in the second edition. First, this edition contains seven new chapters. One is devoted to the MFC view classes; another covers the MFC collection classes; one introduces MFC file I/O and serialization mechanisms; and four cover the relationship between MFC and COM. MFC is not the general-purpose COM framework that the Active Template Library (ATL) is, but MFC makes certain types of COM programming exceptionally easy. For example, MFC greatly simplifies the task of writing ActiveX controls, and it makes writing Automation servers—programs that use COM to expose their functionality to scripting clients—a breeze. The second major change in this edition has to do with wizards. The first edition didn't cover the MFC wizards at all. The second edition uses hand-generated code in Chapters 1 through 3 but then shifts gears and begins using AppWizard and ClassWizard in Chapter 4. Why the change of heart? I still believe that code-generating wizards are an impediment to learning and should be used only by knowledgeable programmers, but I've also come to realize that in the real world, MFC programmers use the wizards. For certain tasks—writing ActiveX controls, for example—it doesn't make sense not to use the wizards. So after much deliberation, I decided I would be remiss not to cover them. Despite the new material regarding wizards, however, this is not—and never will be—a book about clicking buttons in AppWizard. After introducing a fundamental skill, such as how to write a message handler with ClassWizard, I thereafter let the source code do the talking and assume that you can figure out how the source code was created. Keep in mind that the wizards never do anything you can't do yourself, so it's perfectly feasible to type in every source code listing by hand if you'd like to. The downside to using wizards in a book that teaches MFC programming is that they produce code that isn't fit to publish. The first edition of this book included printed listings for each and every source code file. This one does not. It contains printed copies of relevant source code files and provides the others on CD. Why? Because printing a source code file that's 50 percent meat and 50 percent fat adds bulk to a book without adding content. Some of the code produced by the MFC AppWizard in Visual C++ 6.0 won't even compile. (For details, see Chapter 4.) I'm not very proud of the parts of my book that the wizards created, because those portions are littered with arbitrary blank lines, comments that lack consistent style, and unnecessary functions. For someone who takes pride in writing concise, readable sample code, wizard output is a bitter pill to swallow. Nevertheless, wizards represent the new world order in Windows programming, and they're something that you, I, and everyone else must get used to. It's a shame that the Visual C++ team won't give us real wizards to play with instead of the toys that they pass off as wizards today. Until they do, we must make do with what we have. What's On the CD The CD that accompanies this book contains source code and executables for all the sample programs presented in the book. All samples were written and compiled with Visual C++ 6.0 and MFC 6.0 and tested on various Win32 platforms. Unless otherwise noted, all are compatible with Windows 98, Windows NT 4.0, and Windows 2000. Most are also compatible with Windows 95 and Windows NT 3.51. You can copy the contents of the CD to your hard disk by running the setup program found in the CD's root directory, or you can retrieve the files directly from the CD's \Code directory. The \Code directory contains one subdirectory for each chapter of the book—Chap01, Chap02, and so on. Inside these subdirectories you'll find the sample programs. Each set of source code files is accompanied by a release-build EXE as well as a Visual C++ workspace (DSW) file that you can open with Visual C++'s Open Workspace command. From Me to You (and You to Me) From the day in 1995 when I began writing the first edition of Programming Windows with MFC, my goal has been to provide C++ programmers with the same kind of timeless, irreplaceable resource that Programming Windows is to C programmers. Whether I've achieved that goal, I'll let you be the judge. I want to know what you think about Programming Windows with MFC, and I particularly want to hear from you if you find mistakes. You can reach me by sending mail to jeffpro@msn.com or by visiting my Web site at www.prosise.com. At that site you'll find up-to-date information regarding the book, a list of errata, and information about other projects that I'm working on. Later this year, I plan to post a brand new chapter on MFC DLLs that you can read and comment on online. With the huge volume of computer books vying for buyers' attention in bookstores today, I know that you could have chosen any number of MFC books besides this one. I thank you for purchasing Programming Windows with MFC, and I sincerely hope you conclude that your money was well spent. Enjoy! Jeff Prosise
VC技术内幕第五版.chm Introduction Like many of my colleagues in this industry, I learned Windows programming from Charles Petzold's Programming Windows—a classic programming text that is the bible to an entire generation of Windows programmers. When I set out to become an MFC programmer in 1994, I went shopping for an MFC equivalent to Programming Windows. After searching in vain for such a book and spending a year learning MFC the old-fashioned way, I decided to write one myself. It's the book you hold in your hands. And it's the book I would like to have had when I was learning to program Windows the MFC way. MFC, as you probably already know, is Microsoft's C++ class library for Windows programming. Programming Windows with MFC isn't a book about C++; rather, it's a book about writing 32-bit Windows applications in C++ using MFC rather than the Windows API as the chief means of accessing the operating system's essential features and services. It was written with two kinds of people in mind: Windows API programmers who want to learn MFC Programmers who have never before programmed Windows Whichever camp you fall into, I assume that you know the C++ programming language already and are comfortable with basic C++ idioms such as derived classes and virtual functions. If these assumptions are true, you're ready to begin climbing the hill that is MFC programming. Even veteran Windows programmers frequently find MFC code confusing the first time they see it, in part because of the presence of code created by the MFC code-generating wizards in Visual C++ and in part because of the countless lines of code hidden away in MFC classes such as CFrameWnd, CDocument, and CView. That's why this book takes a rather unusual approach to teaching MFC. It begins by having you write MFC code by hand (without the wizards) and by utilizing MFC 1.0-style application architectures—that is, applications that use neither documents nor views. Only after you've mastered the fundamentals and become acquainted with basic MFC classes such as CWnd and CWinApp do I introduce the wizards and teach you how to take advantage of MFC's document/view architecture. Along the way, you build a understanding from the ground up of the message-oriented nature of Windows and of key components of Windows itself, such as the Graphics Device Interface (GDI). I believe that this approach makes learning MFC not only less intimidating, but also more enjoyable. I think that you'll agree once you've worked your way through the book and can look back on the learning experience from the standpoint of a knowledgeable Windows programmer. Programming Windows with MFC is divided into four parts. Part I introduces the core tenets of MFC and Windows programming, beginning with a simple "Hello, MFC" application and introducing, one by one, menus, controls, dialog boxes, and other application building blocks. Part II builds on the foundation laid in Part I with a detailed look at the document/view architecture. In particular, Chapters 9, 10, and 11 reveal much of the "magic" behind documents and views and explain not only how to write basic document/view applications but also how to implement some not so basic features such as split-window views of a document and print previews. Part III covers some of the more advanced features of Windows and MFC—features such as color palettes, bitmap handling, and multiple threads of execution. In Part IV, you'll learn how MFC wraps its arms around COM, OLE, and ActiveX and how to write COM-enabled applications and software components. By the time you're finished with Chapter 21, you'll be well versed in the art of 32-bit Windows programming using MFC. And you'll have prodigious amounts of sample code to draw from when it's time to strike out on your own and write your first great Windows application. What's New in the Second Edition Those of you who read the first edition of this book will notice two rather obvious changes in the second edition. First, this edition contains seven new chapters. One is devoted to the MFC view classes; another covers the MFC collection classes; one introduces MFC file I/O and serialization mechanisms; and four cover the relationship between MFC and COM. MFC is not the general-purpose COM framework that the Active Template Library (ATL) is, but MFC makes certain types of COM programming exceptionally easy. For example, MFC greatly simplifies the task of writing ActiveX controls, and it makes writing Automation servers—programs that use COM to expose their functionality to scripting clients—a breeze. The second major change in this edition has to do with wizards. The first edition didn't cover the MFC wizards at all. The second edition uses hand-generated code in Chapters 1 through 3 but then shifts gears and begins using AppWizard and ClassWizard in Chapter 4. Why the change of heart? I still believe that code-generating wizards are an impediment to learning and should be used only by knowledgeable programmers, but I've also come to realize that in the real world, MFC programmers use the wizards. For certain tasks—writing ActiveX controls, for example—it doesn't make sense not to use the wizards. So after much deliberation, I decided I would be remiss not to cover them. Despite the new material regarding wizards, however, this is not—and never will be—a book about clicking buttons in AppWizard. After introducing a fundamental skill, such as how to write a message handler with ClassWizard, I thereafter let the source code do the talking and assume that you can figure out how the source code was created. Keep in mind that the wizards never do anything you can't do yourself, so it's perfectly feasible to type in every source code listing by hand if you'd like to. The downside to using wizards in a book that teaches MFC programming is that they produce code that isn't fit to publish. The first edition of this book included printed listings for each and every source code file. This one does not. It contains printed copies of relevant source code files and provides the others on CD. Why? Because printing a source code file that's 50 percent meat and 50 percent fat adds bulk to a book without adding content. Some of the code produced by the MFC AppWizard in Visual C++ 6.0 won't even compile. (For details, see Chapter 4.) I'm not very proud of the parts of my book that the wizards created, because those portions are littered with arbitrary blank lines, comments that lack consistent style, and unnecessary functions. For someone who takes pride in writing concise, readable sample code, wizard output is a bitter pill to swallow. Nevertheless, wizards represent the new world order in Windows programming, and they're something that you, I, and everyone else must get used to. It's a shame that the Visual C++ team won't give us real wizards to play with instead of the toys that they pass off as wizards today. Until they do, we must make do with what we have. What's On the CD The CD that accompanies this book contains source code and executables for all the sample programs presented in the book. All samples were written and compiled with Visual C++ 6.0 and MFC 6.0 and tested on various Win32 platforms. Unless otherwise noted, all are compatible with Windows 98, Windows NT 4.0, and Windows 2000. Most are also compatible with Windows 95 and Windows NT 3.51. You can copy the contents of the CD to your hard disk by running the setup program found in the CD's root directory, or you can retrieve the files directly from the CD's \Code directory. The \Code directory contains one subdirectory for each chapter of the book—Chap01, Chap02, and so on. Inside these subdirectories you'll find the sample programs. Each set of source code files is accompanied by a release-build EXE as well as a Visual C++ workspace (DSW) file that you can open with Visual C++'s Open Workspace command. From Me to You (and You to Me) From the day in 1995 when I began writing the first edition of Programming Windows with MFC, my goal has been to provide C++ programmers with the same kind of timeless, irreplaceable resource that Programming Windows is to C programmers. Whether I've achieved that goal, I'll let you be the judge. I want to know what you think about Programming Windows with MFC, and I particularly want to hear from you if you find mistakes. You can reach me by sending mail to jeffpro@msn.com or by visiting my Web site at www.prosise.com. At that site you'll find up-to-date information regarding the book, a list of errata, and information about other projects that I'm working on. Later this year, I plan to post a brand new chapter on MFC DLLs that you can read and comment on online. With the huge volume of computer books vying for buyers' attention in bookstores today, I know that you could have chosen any number of MFC books besides this one. I thank you for purchasing Programming Windows with MFC, and I sincerely hope you conclude that your money was well spent. Enjoy! Jeff Prosise March 12, 1999
1 , vb5dialog.zipThis demonstrates how to subclass the Common Dialog Dialogs and manipulate a specific Dialog.2 , cpnl.zipForm_Taskbar is a control for Visual Basic which, once placed onto a form, makes the form act like the Taskbar (minus the Start Menu).3 , vbo_progbar.zipImplement a common control progress bar with added features that are not accessable using COMCTL32.OCX! 4 , vbo_infolabel.zipThis control adds a great user-friendly interface with and icon and "Hover" ability. Based on a control seen in ICQ. 5 , vbo_checkcombo.zipAdd a checkbox to a combo box and use it to enabled/disable the combo! or whatever you would like to do with it! 6 , vbo_controlframe.zipCreate your own system button such as a Maximize, Minimize, Close, and many others with ease! 7 , vbo_ctextbox.zipThis class makes using the Textbox or Edit class API simple. Easily set properties and access many features not available directly from VB. 8 , taskbar.zipForm_Taskbar is a control for Visual Basic which, once placed onto a form, makes the form act like the Taskbar (minus the Start Menu).9 , NT_Service.zipThis is an OCX that allows you to create an NT service application...add the control to your project and register it as a service!!10 , Scroller.zipThis is a Control Container, it's like a frame control but it lets you scroll the content up and down...11 , TrayArea.zipThis control lets you add your icon to the System Tray Area and handle some events such as MouseMove, MouseDown, MouseUp and DblClick.12 , Resizer.zipThis is a very useful control: It's a container control, you can insert two controls inside and then you'll have a vertical (or horizontal) resizer bar (like the Windows File Explorer). A resizer can contain another resizer... an so on. (you can divide you form in as many sizable sections as you want...).13 , Label3D.zipTh

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ATL,Active Template Library活动(动态)模板库,是一种微软程序库,支持利用C++语言编写ASP代码以及其它ActiveX程序。
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