求大神详细讲解下KDbg的使用方法

TonyChopper9527 2012-08-01 03:23:57
我用的KDbg的2.0.2版本的 而且全是英文 英文不好 看不懂啊
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Linux-Torvalds 2012-08-02
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[Quote=引用楼主 的回复:]
我用的KDbg的2.0.2版本的 而且全是英文 英文不好 看不懂啊
[/Quote]http://blog.chinaunix.net/space.php?uid=20214278&do=blog&id=1717310
1. 简介 正如世上每件事物都有自己的时尚,今天的计算机世界倾向于越来越多地使用自由软件,即使 是用于商业用途.最流行的自由软件项目是Linux。大家普遍认为Linux(和其他项目如Apache服 务器、Perl语言、GNU工具程序)证明了自由软件也能够具有象商业软件一样的高质量。但尽管 质量不错,最终用户还是必须忍受Unix那些密码似的命令.Linux要想兴旺,它需要易于使用的,自由 的或商业的应用软件. KDE试图通过提供一个容易使用的桌面和相关的可以扩展现有GUI图形界面软件的 库来减小上述鸿沟.但由于自由软件经常是作者用业余时间编的,现有编程环境是否让程序员喜爱 就成为一个问题.KDevelop希望能够更进一步:让程序员编程更容易且更有效率:在同样的开发阶 段,用KDevelop编制的程序能更可靠,功能更多. 为了实现上述目标,KDevelop集成开发环境提供了许多程序员需要的特性,并且它包装了一些第三 方程序的功能,比如make和GNU C++编译器,使之成为开发过程中透明的、集成的部分. KDevelop管理着 C++编程所需的一切开发工具,象编译器, 联接, automake and autoconf, KAppWizard,生成完整的,可以执行的样板程序, Classgenerator, 生成新的类 将它们集成到当前项目中, 管理项目所包括的源文件,头文件,文档等. 生成SGML格式的用户手册,并且自动生成符合KDE风格的HTML格式输出. 为项目中的C++类自动生成以 HTML为基础的API文档, 并附所用库的引用, 对应用程序的国际化支持, 使翻译者很容易地将目标语言加入到项目中 WYSIWYG (所见即所得) -用内置对话框编辑器创建用户界面, 提供一个包括大多数CVS功能的易用前端来管理项目, 通过集成 KDbg程序检查程序错误, 通过KIconEdit编辑项目特有的位图文件 根据个人需要将文件加入"Tools"菜单中, 即可将该文件加入开发项目中. KDevelop使您愉快地在一处开发所有程序,通过自动化标准开发过程节省您的时间,让您 直接透明地获取所需资料.集成的浏览机制被设计成能支持开发者对项目文档的要. 类浏览器和错误寻找器可让你只需需点一下鼠标即可到达项目中任何地方,而无需寻找文件. 文件树让你直接选择项目中的某个文件.集成的帮助系统可以使你在IDE中任何地方跳到联机 文档.
详细的揭示了linux下的AT&T汇编指令使用方法,给出了各种汇编指令,指令用法,以及相应的例程。其中包括一些如何使用汇编链接C语言库,汇编调用系统调用,汇编执行浮点运算,C语言内嵌汇编等。 Chapter 1: What Is Assembly Language? 1 Processor Instructions 1 Instruction code handling 2 Instruction code format 3 High-Level Languages 6 Types of high-level languages 7 High-level language features 9 Assembly Language 10 Opcode mnemonics 11 Defining data 12 Directives 14 Summary 15 Chapter 2: The IA-32 Platform 17 Core Parts of an IA-32 Processor 17 Control unit 19 Execution unit 24 Registers 25 Flags 29 Advanced IA-32 Features 32 The x87 floating-point unit 32 Multimedia extensions (MMX) 33 Streaming SIMD extensions (SSE) 33 Hyperthreading 34 The IA-32 Processor Family 34 Intel processors 35 Non-Intel processors 36 Summary 37 Chapter 3: The Tools of the Trade 39 The Development Tools 39 The Assembler 40 The Linker 42 The Debugger 43 The Compiler 44 The object code disassembler 44 The Profiler 44 The GNU Assembler 45 Installing the assembler 45 Using the assembler 47 A word about opcode syntax 49 The GNU Linker 50 The GNU Compiler 53 Downloading and installing gcc 53 Using gcc 54 The GNU Debugger Program 56 Downloading and installing gdb 56 Using gdb 57 The KDE Debugger 60 Downloading and installing kdbg 60 Using kdbg 60 The GNU Objdump Program 62 Using objdump 63 An objdump example 64 The GNU Profiler Program 65 Using the profiler 65 A profile example 68 A Complete Assembly Development System 69 The basics of Linux 69 Downloading and running MEPIS 70 Your new development system 71 Summary 72 Chapter 4: A Sample Assembly Language Program 73 The Parts of a Program 73 Defining sections 74 Defining the starting point 74 Creating a Simple Program 75 The CPUID instruction 76 The sample program 77 Building the executable 80 Running the executable 80 Assembling using a compiler 80 Debugging the Program 81 Using gdb 81 Using C Library Functions in Assembly 86 Using printf 87 Linking with C library functions 88 Summary 90 Chapter 5: Moving Data 91 Defining Data Elements 91 The data section 91 Defining static symbols 94 The bss section 95 Moving Data Elements 97 The MOV instruction formats 97 Moving immediate data to registers and memory 98 Moving data between registers 99 Moving data between memory and registers 99 Conditional Move Instructions 106 The CMOV instructions 107 Using CMOV instructions 109 Exchanging Data 110 The data exchange instructions 111 Using the data exchange instruction 116 The Stack 119 How the stack works 119 PUSHing and POPing data 120 PUSHing and POPing all the registers 123 Manually using the ESP and EBP registers 123 Optimizing Memory Access 123 Summary 124 Chapter 6: Controlling Execution Flow 127 The Instruction Pointer 127 Unconditional Branches 129 Jumps 129 Calls 132 Interrupts 135 Conditional Branches 136 Conditional jump instructions 136 The compare instruction 138 Examples of using the flag bits 140 Loops 144 The loop instructions 144 A loop example 145 Preventing LOOP catastrophes 145 Duplicating High-Level Conditional Branches 146 if statements 147 for loops 150 Optimizing Branch Instructions 153 Branch prediction 153 Optimizing tips 155 Summary 158 Chapter 7: Using Numbers 161 Numeric Data Types 161 Integers 162 Standard integer sizes 162 Unsigned integers 164 Signed integers 166 Using signed integers 168 Extending integers 169 Defining integers in GAS 172 SIMD Integers 173 MMX integers 173 Moving MMX integers 174 SSE integers 176 Moving SSE integers 177 Binary Coded Decimal 178 What is BCD? 178 FPU BCD values 179 Moving BCD values 180 Floating-Point Numbers 182 What are floating-point numbers? 182 Standard floating-point data types 184 IA-32 floating-point values 186 Defining floating-point values in GAS 187 Moving floating-point values 187 Using preset floating-point values 189 SSE floating-point data types 190 Moving SSE floating-point values 191 Conversions 196 Conversion instructions 196 A conversion example 198 Summary 199 Chapter 8: Basic Math Functions 201 Integer Arithmetic 201 Addition 201 Subtraction 210 Incrementing and decrementing 215 Multiplication 216 Division 221 Shift Instructions 223 Multiply by shifting 224 Dividing by shifting 225 Rotating bits 226 Decimal Arithmetic 227 Unpacked BCD arithmetic 227 Packed BCD arithmetic 229 Logical Operations 231 Boolean logic 231 Bit testing 232 Summary 233 Chapter 9: Advanced Math Functions 235 The FPU Environment 235 The FPU register stack 236 The FPU status, control, and tag registers 237 Using the FPU stack 242 Basic Floating-Point Math 245 Advanced Floating-Point Math 249 Floating-point functions 249 Partial remainders 252 Trigonometric functions 254 Logarithmic functions 257 Floating-Point Conditional Branches 259 The FCOM instruction family 260 The FCOMI instruction family 262 The FCMOV instruction family 263 Saving and Restoring the FPU State 265 Saving and restoring the FPU environment 265 Saving and restoring the FPU state 266 Waiting versus Nonwaiting Instructions 269 Optimizing Floating-Point Calculations 270 Summary 270 Chapter 10: Working with Strings 273 Moving Strings 273 The MOVS instruction 274 The REP prefix 278 Other REP instructions 283 Storing and Loading Strings 283 The LODS instruction 283 The STOS instruction 284 Building your own string functions 285 Comparing Strings 286 The CMPS instruction 286 Using REP with CMPS 288 String inequality 289 Scanning Strings 291 The SCAS instruction 292 Scanning for multiple characters 293 Finding a string length 295 Summary 296 Chapter 11: Using Functions 297 Defining Functions 297 Assembly Functions 299 Writing functions 299 Accessing functions 302 Function placement 304 Using registers 304 Using global data 304 Passing Data Values in C Style 306 Revisiting the stack 306 Passing function parameters on the stack 306 Function prologue and epilogue 308 Defining local function data 309 Cleaning out the stack 312 An example 312 Watching the stack in action 314 Using Separate Function Files 317 Creating a separate function file 317 Creating the executable file 318 Debugging separate function files 319 Using Command-Line Parameters 320 The anatomy of a program 320 Analyzing the stack 321 Viewing command-line parameters 323 Viewing environment variables 325 An example using command-line parameters 326 Summary 328 Chapter 12: Using Linux System Calls 329 The Linux Kernel 329 Parts of the kernel 330 Linux kernel version 336 System Calls 337 Finding system calls 337 Finding system call definitions 338 Common system calls 339 Using System Calls 341 The system call format 341 Advanced System Call Return Values 346 The sysinfo system call 346 Using the return structure 347 Viewing the results 348 Tracing System Calls 349 The strace program 349 Advanced strace parameters 350 Watching program system calls 351 Attaching to a running program 353 System Calls versus C Libraries 355 The C libraries 356 Tracing C functions 357 Comparing system calls and C libraries 358 Summary 359 Chapter 13: Using Inline Assembly 361 What Is Inline Assembly? 361 Basic Inline Assembly Code 365 The asm format 365 Using global C variables 367 Using the volatile modifier 369 Using an alternate keyword 369 Extended ASM 370 Extended ASM format 370 Specifying input and output values 370 Using registers 372 Using placeholders 373 Referencing placeholders 376 Alternative placeholders 377 Changed registers list 377 Using memory locations 379 Using floating-point values 380 Handling jumps 382 Using Inline Assembly Code 384 What are macros? 384 C macro functions 384 Creating inline assembly macro functions 386 Summary 387 Chapter 14: Calling Assembly Libraries 389 Creating Assembly Functions 389 Compiling the C and Assembly Programs 391 Compiling assembly source code files 392 Using assembly object code files 392 The executable file 393 Using Assembly Functions in C Programs 395 Using integer return values 396 Using string return values 397 Using floating-point return values 400 Using multiple input values 401 Using mixed data type input values 403 Using Assembly Functions in C++ Programs 407 Creating Static Libraries 408 What is a static library? 408 The ar command 409 Creating a static library file 410 Compiling with static libraries 412 Using Shared Libraries 412 What are shared libraries? 412 Creating a shared library 414 Compiling with a shared library 414 Running programs that use shared libraries 415 Debugging Assembly Functions 417 Debugging C programs 417 Debugging assembly functions 418 Summary 420 Chapter 15: Optimizing Routines 421 Optimized Compiler Code 421 Compiler optimization level 1 422 Compiler optimization level 2 423 Compiler optimization level 3 425 Creating Optimized Code 425 Generating the assembly language code 425 Viewing optimized code 429 Recompiling the optimized code 429 Optimization Tricks 430 Optimizing calculations 430 Optimizing variables 433 Optimizing loops 437 Optimizing conditional branches 442 Common subexpression elimination 447 Summary 450 Chapter 16: Using Files 453 The File-Handling Sequence 453 Opening and Closing Files 454 Access types 455 UNIX permissions 456 Open file code 458 Open error return codes 459 Closing files 460 Writing to Files 460 A simple write example 460 Changing file access modes 462 Handling file errors 462 Reading Files 463 A simple read example 464 A more complicated read example 465 Reading, Processing, and Writing Data 467 Memory-Mapped Files 470 What are memory-mapped files? 470 The mmap system call 471 mmap assembly language format 473 An mmap example 475 Summary 479 Chapter 17: Using Advanced IA-32 Features 481 A Brief Review of SIMD 481 MMX 482 SSE 483 SSE2 483 Detecting Supported SIMD Operations 483 Detecting support 484 SIMD feature program 485 Using MMX Instructions 487 Loading and retrieving packed integer values 487 Performing MMX operations 488 Using SSE Instructions 497 Moving data 498 Processing data 499 Using SSE2 Instructions 504 Moving data 505 Processing data 505 SSE3 Instructions 508 Summary 508 Index 511

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