19,473
社区成员




glBegin(GL_QUADS);
glTexCoord2f(0.0, 0.0); glVertex3f(-2.0, -1.0, 0.0);
glTexCoord2f(0.0, 1.0); glVertex3f(-2.0, 1.0, 0.0);
glTexCoord2f(1.0, 1.0); glVertex3f(0.0, 1.0, 0.0);
glTexCoord2f(1.0, 0.0); glVertex3f(0.0, -1.0, 0.0);
glTexCoord2f(0.0, 0.0); glVertex3f(1.0, -1.0, 0.0);//左下
glTexCoord2f(0.0, 1.0); glVertex3f(1.0, 1.0, 0.0);//左上
glTexCoord2f(1.0, 1.0); glVertex3f(2.41421, 1.0, -1.41421);//右上
glTexCoord2f(1.0, 0.0); glVertex3f(2.41421, -1.0, -1.41421);//右下
glEnd();