如何读取游戏内存里的角色名(unicode)
游戏的角色名是unicode,我的写的代码如下,求高手指点
DWORD name_add;
wchar_t wname;
gameh=::FindWindow(NULL,"xxxx(此处省略)");
::GetWindowThreadProcessId(gameh,&::processid);
processH_jc=::OpenProcess(PROCESS_ALL_ACCESS,false,processid);
::ReadProcessMemory(processH_jc,(LPVOID*)name_add,(LPVOID)wname,20,NULL);