wxpython如何动态演示冒泡排序过程

海蓝天蓝 2013-01-17 11:57:53
各位大侠,

有没有好的建议如何用wxpython动态地演示一个排序算法的过程?目前我的程序能自动地产生random高度的长方体,但是我想用bubble sort比较长方体的高度来进行排序,涉及到erase 长方体,然后redraw。我的思路想到这就卡住了。求各位大神帮帮忙。下面是我的代码
万分感谢
import wx
import random

size = 30
xPos = 50
BarData = []
width = 900/(size*2)
gap = 900/(size*4)

class TopPanel(wx.Panel):
def __init__(self,parent):
wx.Panel.__init__(self,parent)

self.GenerateBarData(xPos)
self.Bind(wx.EVT_PAINT, self.OnPaint)
if size != 50:
self.SetStaticText()

#generate the original bars's data (x,y,w,h)
def GenerateBarData(self,xPos):
for num in range(size):
xPos += (width + gap)
height = random.randrange(1,300)
barParameters=[xPos, 300, width, height]
BarData.append(barParameters)
print BarData[num]
#revert the bars' yPos
self.RevertBarData()


def RevertBarData(self):
maxH = self.maxHeight()
for h in range(size):
moveH = maxH - BarData[h][3]
yPos = BarData[h][1]
yPos += moveH
BarData[h][1] = yPos

#return the hightest height in bars
def maxHeight(self):
Height = []
#store all the bar height in Height[]
for h in range(size):
Height.append(BarData[h][3])
#find out the heightest bar and return
maxH = max(Height)
return maxH

def OnPaint(self, event):
dc = wx.PaintDC(self)
self.paintBox(dc)

def paintBox(self, dc):
print len(BarData)
dc.SetBrush(wx.Brush("green"))

for box in range(0,size):
dc.DrawRectangle(*BarData[box])

#set the static text under bars according there height
def SetStaticText(self):
for i in range(size):
x = BarData[i][0]
y = BarData[i][1] + BarData[i][3]
h = str(BarData[i][3])
text = wx.StaticText(self, -1, h, pos=(x,y), size=(width,1), style = wx.ALIGN_LEFT)
font = wx.Font(8, wx.DEFAULT, wx.ITALIC, wx.NORMAL)
text.SetFont(font)

#bubble sort
def BubbleSort(self):
swapped = True
while swapped:
swapped = False
for i in range(len(BarData)-1):
if BarData[i][3] > BarData[i+1][3]:
BarData[i], BarData[i+1] = BarData[i+1], BarData[i]
swapped = True
print "after sort"
print BarData

class TopFrame(wx.Frame):
def __init__(self):
wx.Frame.__init__(self, None, title="Bubble sort", size = (900,700))
TopPanel(self)

if __name__ == '__main__':
app = wx.App()
frame = TopFrame()
frame.Show()
#print BarData
app.MainLoop()
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海蓝天蓝 2013-01-25
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我又有问题啦,昨天我改了一下这个程序的gui,现在我的MainFrame里有2个panel,一个AnimationPanel用于演示排序过程的,一个SidePanel用于控制演示过程,可是这两个panel怎么进行交互呢?例如我的start button 在SidePanel里(SidePanel里又有好多小panel用来放别的控件),timer在AnimationPanel里,如果要start button控制AnimationPanel里演示过程,我要怎么调用呢?
附上我的code,还有目前程序的界面,code貌似有点长
昨天有半天都打不开csdn的论坛,今天终于又能进来啦
'''
Created on Jan 17, 2013

@author: Shannon
'''
import wx
import random


size = 30
xPos = 50
BarData = []
width = 900/(size*2)
gap = 900/(size*4)
delay = 100

class AnimationPanel(wx.Panel):

def __init__(self,parent,ID=-1,pos=(0,0),size=(750,500)):
wx.Panel.__init__(self,parent,ID,pos,size)
self.SetBackgroundColour("BLACK")

self.GenerateBarData(xPos)
self.Bind(wx.EVT_PAINT, self.OnPaint)

self.font = wx.Font(8, wx.DEFAULT, wx.ITALIC, wx.NORMAL)

self.timer = wx.Timer(self)
self.Bind(wx.EVT_TIMER, self.OnTimer, self.timer)


#generate the original bars's data (x,y,w,h)
def GenerateBarData(self,xPos):
for num in range(size):
xPos += (width + gap)
height = random.randrange(5,300)
barParameters=[xPos, 100, width, height]
BarData.append(barParameters)
self.RevertBarData()

#revert the bars' yPos
def RevertBarData(self):
maxH = self.maxHeight()
for h in range(size):
moveH = maxH - BarData[h][3]
yPos = BarData[h][1]
yPos += moveH
BarData[h][1] = yPos

#return the hightest height in bars
def maxHeight(self):
Height = []
#store all the bar height in Height[]
for h in range(size):
Height.append(BarData[h][3])
#find out the heightest bar and return
maxH = max(Height)
return maxH

def OnPaint(self, event):
dc = wx.PaintDC(self)
self.paintBox(dc)

def paintBox(self, dc):
dc.SetBrush(wx.Brush("green"))
dc.SetFont(self.font)
dc.SetTextForeground("GREEN")
for i in range(0,size):
dc.DrawRectangle(*BarData[i])
x = BarData[i][0]
y = BarData[i][1] + BarData[i][3]
h = str(BarData[i][3])
dc.DrawText(h, x, y)


#bubble sort
def BubbleSort(self):
for i in range(len(BarData), 1, -1):
for j in range(i-1):
if BarData[j][3] > BarData[j+1][3]:
BarData[j][1], BarData[j+1][1] = BarData[j+1][1], BarData[j][1]
BarData[j][3], BarData[j+1][3] = BarData[j+1][3], BarData[j][3]
yield

def OnTimer(self, event):
if not hasattr(self, 'g'):
self.g = self.BubbleSort()
try:
next(self.g)
except StopIteration:
del self.g
self.timer.Stop()
wx.MessageBox('Done!')

class SidePanel(wx.Panel):
def __init__(self,parent,ID=-1,pos=(750,0),size=(250,500)):
wx.Panel.__init__(self,parent,ID,pos,size)
self.SetBackgroundColour("GREY")

#---------------------------------------------
#create Button_Panel on Side_Panel
self.Button_Panel = wx.Panel(self, -1,pos=(750,0),size=(250,150))

#create ButtonSizer for button_panel
ButtonSizer = wx.GridSizer(rows = 2, cols = 2)
border = 3
#create 4 buttons label, add them to Button_Panel
#and binding them with corresponding event
buttonLabel = (("Start", self.OnStart),
("Step back", self.OnStepBack),
("Pause", self.OnPause),
("Step forward", self.OnStepForward))

for eachLabel, eachHandle in buttonLabel:
button = wx.Button(self.Button_Panel, -1, eachLabel)
button.Bind(wx.EVT_BUTTON, eachHandle)
ButtonSizer.Add(button, 0, wx.EXPAND|wx.ALL, border)
self.Button_Panel.SetSizer(ButtonSizer)

#---------------------------------------------

#---------------------------------------------
#Create ChoiceList_Panel for 2 choice dropdown list
#Sort_List: provide choice of sorting algorithm
#Graph_List: provide choice of graph algorithm
self.ChoiceList_Panel = wx.Panel(self, -1, pos=(750,150),size=(250,150))

SortList = ['Bubble Sort','Insertion Sort','Merge Sort',
'Quick Sort','Selection Sort','Shell Sort']
GraphList = ['Breath-First Search', 'Depth-First Search',
'Dijkstra\'s Shortest Path', 'Prim\'s minimun spanning tree']
#wx.Choice(parent,id,pos,size,choices,style,validator,name)
SortChoice = wx.Choice(self.ChoiceList_Panel, -1,choices=SortList)
GraphChoice = wx.Choice(self.ChoiceList_Panel, -1, choices=GraphList)
al_tex = wx.StaticText(self.ChoiceList_Panel, -1, 'Select a sorting algorithm:')
graph_tex = wx.StaticText(self.ChoiceList_Panel, -1, 'Or a graph algorithm:')
ChoiceSizer = wx.BoxSizer(wx.VERTICAL)
ChoiceSizer.Add(al_tex,1,wx.EXPAND|wx.ALL)
ChoiceSizer.Add(SortChoice,1, wx.EXPAND|wx.ALL)
ChoiceSizer.Add(graph_tex,1,wx.EXPAND|wx.ALL)
ChoiceSizer.Add(GraphChoice,1,wx.EXPAND|wx.ALL)
self.ChoiceList_Panel.SetSizer(ChoiceSizer)
#---------------------------------------------

#---------------------------------------------
#create Size_Panel
#Provide a set of size RadioBox
self.Size_Panel = wx.Panel(self, -1, pos=(750,300),size=(250,100))
SizeList = ['5','10','15','20','25','30','35','40','45','50']
Size_RadioBox = wx.RadioBox(self.Size_Panel,-1,"Select size",wx.DefaultPosition,wx.DefaultSize,SizeList,5,wx.RA_SPECIFY_COLS)
SizeSizer = wx.BoxSizer(wx.VERTICAL)
SizeSizer.Add(Size_RadioBox,1, wx.EXPAND|wx.ALL)
self.Size_Panel.SetSizer(SizeSizer)
#---------------------------------------------

#---------------------------------------------
#create a Speed_Panel
#Speed_Panel contains a slider used for control the speed of animation
self.Speed_Panel = wx.Panel(self, -1, pos=(750,400),size=(250,100))
Speed_Slider = wx.Slider(self.Speed_Panel, -1,25,1,50,wx.DefaultPosition,(250,-1),wx.SL_HORIZONTAL|wx.SL_AUTOTICKS|wx.SL_LABELS,name="Speed")
Speed_Slider.SetTickFreq(5,1)
Speed_tex = wx.StaticText(self.Speed_Panel, -1, "Change animation's speed")
Speed_Sizer = wx.BoxSizer(wx.VERTICAL)
Speed_Sizer.Add(Speed_tex,0,wx.EXPAND|wx.ALL)
Speed_Sizer.Add(Speed_Slider,0,wx.EXPAND|wx.ALL)
self.Speed_Panel.SetSizer(Speed_Sizer)
#---------------------------------------------

Side_PanelSizer = wx.BoxSizer(wx.VERTICAL)
Side_PanelSizer.Add(self.Button_Panel,0,wx.EXPAND)
Side_PanelSizer.Add(self.ChoiceList_Panel,0,wx.EXPAND)
Side_PanelSizer.Add(self.Size_Panel,0,wx.EXPAND)
Side_PanelSizer.Add(self.Speed_Panel,0,wx.EXPAND)
self.SetSizer(Side_PanelSizer)

def OnStart(self, event):
if not self.timer.IsRunning():
self.timer.Start(milliseconds=delay)
def OnStepBack(self, event):
pass
def OnPause(self, event):
if self.timer.IsRunning():
self.timer.Stop()
def OnStepForward(self, event):
pass

class MainFrame(wx.Frame):
def __init__(self):

wx.Frame.__init__(self, None, title="GUI",size=(1000,500))

#---------------------------------------------
#create 2 panels
#Animation_Panel---display the sorting animation
#Side_panels---display the buttons, comboBox, slider
self.Animation_Panel = AnimationPanel(self)
self.Side_Panel = SidePanel(self)

#---------------------------------------------
#arrange the two main panels in the main sizer for the MainFrame
mainSizer = wx.BoxSizer(wx.HORIZONTAL)
mainSizer.Add(self.Animation_Panel, 1, wx.EXPAND)
mainSizer.Add(self.Side_Panel, 0, wx.EXPAND)
self.SetSizer(mainSizer)
mainSizer.Fit(self)
#---------------------------------------------


if __name__ == '__main__':
app = wx.App()
frame = MainFrame()
frame.Show()
app.MainLoop()
海蓝天蓝 2013-01-25
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非常感谢 @bugs2k
bugs2k 2013-01-25
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'''
Created on Jan 17, 2013

@author: Shannon
'''
import wx
import random


size = 30
xPos = 50
BarData = []
width = 900/(size*2)
gap = 900/(size*4)
delay = 100

class AnimationPanel(wx.Panel):
    
    def __init__(self,parent,ID=-1,pos=(0,0),size=(750,500)):
        wx.Panel.__init__(self,parent,ID,pos,size)
        self.SetBackgroundColour("BLACK")
        
        self.GenerateBarData(xPos)
        self.Bind(wx.EVT_PAINT, self.OnPaint)
         
        self.font = wx.Font(8, wx.DEFAULT, wx.ITALIC, wx.NORMAL)
        
        self.timer = wx.Timer(self)
        self.Bind(wx.EVT_TIMER, self.OnTimer, self.timer)
                
  
    #generate the original bars's data (x,y,w,h)    
    def GenerateBarData(self,xPos):               
        for num in range(size):           
            xPos += (width + gap)
            height = random.randrange(5,300)
            barParameters=[xPos, 100, width, height]
            BarData.append(barParameters)                  
        self.RevertBarData()
          
    #revert the bars' yPos      
    def RevertBarData(self):
        maxH = self.maxHeight()
        for h in range(size):            
            moveH = maxH - BarData[h][3]
            yPos = BarData[h][1]
            yPos += moveH
            BarData[h][1] = yPos
  
    #return the hightest height in bars
    def maxHeight(self):
        Height = []
        #store all the bar height in Height[]
        for h in range(size):
            Height.append(BarData[h][3])
        #find out the heightest bar and return
        maxH = max(Height)
        return maxH
      
    def OnPaint(self, event):
        dc = wx.PaintDC(self)
        self.paintBox(dc)
      
    def paintBox(self, dc):
        dc.SetBrush(wx.Brush("green"))
        dc.SetFont(self.font)
        dc.SetTextForeground("GREEN")
        for i in range(0,size):
            dc.DrawRectangle(*BarData[i])
            x = BarData[i][0]
            y = BarData[i][1] + BarData[i][3]
            h = str(BarData[i][3])
            dc.DrawText(h, x, y)
             
                
    #bubble sort
    def BubbleSort(self):
        for i in range(len(BarData), 1, -1):
            for j in range(i-1):
                if BarData[j][3] > BarData[j+1][3]:
                    BarData[j][1], BarData[j+1][1] = BarData[j+1][1], BarData[j][1]
                    BarData[j][3], BarData[j+1][3] = BarData[j+1][3], BarData[j][3]
                    yield
                     
    def OnTimer(self, event):
        if not hasattr(self, 'g'):
            self.g = self.BubbleSort()
        try:
            next(self.g)
            self.Refresh()
        except StopIteration:
            del self.g
            self.timer.Stop()
            wx.MessageBox('Done!')
        
class SidePanel(wx.Panel):
    def __init__(self, parent, aPanel, ID=-1,pos=(750,0),size=(250,500)): 
        wx.Panel.__init__(self,parent,ID,pos,size)
        self.SetBackgroundColour("GREY")
        self._aPanel = aPanel
        
        #---------------------------------------------        
        #create Button_Panel on Side_Panel
        self.Button_Panel = wx.Panel(self, -1,pos=(750,0),size=(250,150))
        
        #create ButtonSizer for button_panel
        ButtonSizer = wx.GridSizer(rows = 2, cols = 2)
        border = 3
        #create 4 buttons label, add them to Button_Panel
        #and binding them with corresponding event
        buttonLabel = (("Start", self.OnStart),
                       ("Step back", self.OnStepBack),
                       ("Pause", self.OnPause),
                       ("Step forward", self.OnStepForward))
        
        for eachLabel, eachHandle in buttonLabel:
            button = wx.Button(self.Button_Panel, -1, eachLabel)
            button.Bind(wx.EVT_BUTTON, eachHandle)
            ButtonSizer.Add(button, 0, wx.EXPAND|wx.ALL, border)
        self.Button_Panel.SetSizer(ButtonSizer)
        
        #---------------------------------------------

        #---------------------------------------------
        #Create ChoiceList_Panel for 2 choice dropdown list
        #Sort_List: provide choice of sorting algorithm
        #Graph_List: provide choice of graph algorithm
        self.ChoiceList_Panel = wx.Panel(self, -1, pos=(750,150),size=(250,150))
       
        SortList = ['Bubble Sort','Insertion Sort','Merge Sort',
                       'Quick Sort','Selection Sort','Shell Sort']
        GraphList = ['Breath-First Search', 'Depth-First Search',
                     'Dijkstra\'s Shortest Path', 'Prim\'s minimun spanning tree']
        #wx.Choice(parent,id,pos,size,choices,style,validator,name)
        SortChoice = wx.Choice(self.ChoiceList_Panel, -1,choices=SortList)
        GraphChoice = wx.Choice(self.ChoiceList_Panel, -1, choices=GraphList)
        al_tex = wx.StaticText(self.ChoiceList_Panel, -1, 'Select a sorting algorithm:')
        graph_tex = wx.StaticText(self.ChoiceList_Panel, -1, 'Or a graph algorithm:')
        ChoiceSizer = wx.BoxSizer(wx.VERTICAL)
        ChoiceSizer.Add(al_tex,1,wx.EXPAND|wx.ALL)
        ChoiceSizer.Add(SortChoice,1, wx.EXPAND|wx.ALL)
        ChoiceSizer.Add(graph_tex,1,wx.EXPAND|wx.ALL)
        ChoiceSizer.Add(GraphChoice,1,wx.EXPAND|wx.ALL)
        self.ChoiceList_Panel.SetSizer(ChoiceSizer)
        #---------------------------------------------

        #---------------------------------------------
        #create Size_Panel
        #Provide a set of size RadioBox
        self.Size_Panel = wx.Panel(self, -1, pos=(750,300),size=(250,100))
        SizeList = ['5','10','15','20','25','30','35','40','45','50']
        Size_RadioBox = wx.RadioBox(self.Size_Panel,-1,"Select size",wx.DefaultPosition,wx.DefaultSize,SizeList,5,wx.RA_SPECIFY_COLS)
        SizeSizer = wx.BoxSizer(wx.VERTICAL)
        SizeSizer.Add(Size_RadioBox,1, wx.EXPAND|wx.ALL)
        self.Size_Panel.SetSizer(SizeSizer)
        #---------------------------------------------

        #---------------------------------------------
        #create a Speed_Panel
        #Speed_Panel contains a slider used for control the speed of animation
        self.Speed_Panel = wx.Panel(self, -1, pos=(750,400),size=(250,100))
        Speed_Slider = wx.Slider(self.Speed_Panel, -1,25,1,50,wx.DefaultPosition,(250,-1),wx.SL_HORIZONTAL|wx.SL_AUTOTICKS|wx.SL_LABELS,name="Speed")
        Speed_Slider.SetTickFreq(5,1)
        Speed_tex = wx.StaticText(self.Speed_Panel, -1, "Change animation's speed")
        Speed_Sizer = wx.BoxSizer(wx.VERTICAL)
        Speed_Sizer.Add(Speed_tex,0,wx.EXPAND|wx.ALL)
        Speed_Sizer.Add(Speed_Slider,0,wx.EXPAND|wx.ALL)
        self.Speed_Panel.SetSizer(Speed_Sizer)
        #---------------------------------------------
        
        Side_PanelSizer = wx.BoxSizer(wx.VERTICAL)
        Side_PanelSizer.Add(self.Button_Panel,0,wx.EXPAND)
        Side_PanelSizer.Add(self.ChoiceList_Panel,0,wx.EXPAND)
        Side_PanelSizer.Add(self.Size_Panel,0,wx.EXPAND)
        Side_PanelSizer.Add(self.Speed_Panel,0,wx.EXPAND)
        self.SetSizer(Side_PanelSizer)
        
    def OnStart(self, event):
        self._aPanel.timer.Start(delay)
        pass
            
    def OnStepBack(self, event):
        pass

    def OnPause(self, event):
        self._aPanel.timer.Stop()
        pass

    def OnStepForward(self, event):
        pass
             
class MainFrame(wx.Frame):
    def __init__(self):
        
        wx.Frame.__init__(self, None, title="GUI",size=(1000,500))

        #---------------------------------------------       
        #create 2 panels
        #Animation_Panel---display the sorting animation
        #Side_panels---display the buttons, comboBox, slider
        self.Animation_Panel = AnimationPanel(self)
        self.Side_Panel = SidePanel(self, self.Animation_Panel)       

        #--------------------------------------------- 
        #arrange the two main panels in the main sizer for the MainFrame
        mainSizer = wx.BoxSizer(wx.HORIZONTAL)
        mainSizer.Add(self.Animation_Panel, 2, wx.EXPAND)
        mainSizer.Add(self.Side_Panel, 1, wx.EXPAND)
        self.SetSizer(mainSizer)
        mainSizer.Fit(self)
        #---------------------------------------------
        
        
if __name__ == '__main__':
    app = wx.App()
    frame = MainFrame()
    frame.Show()
    app.MainLoop()
bugs2k 2013-01-23
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引用 15 楼 hailantianlanzx 的回复:
@bugs2k 我试了你po的3个代码,button可以启动timer,就是排序好像不是bubble sort了
import wx
import random
  
size = 30
xPos = 50
BarData = []
width = 900/(size*2)
gap = 900/(size*4)
delay = 100
  
class TopPanel(wx.Panel):
    def __init__(self,parent):
        wx.Panel.__init__(self,parent)
        self.GenerateBarData(xPos)
        self.Bind(wx.EVT_PAINT, self.OnPaint)
        self.font = wx.Font(8, wx.DEFAULT, wx.ITALIC, wx.NORMAL)
        self.toggleBtn = wx.Button(self, wx.ID_ANY,"Start")
        self.toggleBtn.Bind(wx.EVT_BUTTON, self.OnToggle)
        self.timer = wx.Timer(self)
        self.Bind(wx.EVT_TIMER, self.OnTimer, self.timer)
        self.bStart = False
        self.g = None

    def StartTimer(self):
        self.bStart = True
        self.timer.Start(delay)
        self.toggleBtn.SetLabel("Stop")

    def StopTimer(self):
        self.bStart = False
        self.timer.Stop()
        self.toggleBtn.SetLabel("Start")      

    def OnToggle(self, event):
        if self.bStart:
            self.StopTimer()
        else:
            self.StartTimer()

    def GenerateBarData(self,xPos):               
        for num in range(size):           
            xPos += (width + gap)
            height = random.randrange(1,300)
            barParameters=[xPos, 300, width, height]
            BarData.append(barParameters)
        self.RevertBarData()
          
    def RevertBarData(self):
        maxH = self.maxHeight()
        for h in range(size):            
            moveH = maxH - BarData[h][3]
            yPos = BarData[h][1]
            yPos += moveH
            BarData[h][1] = yPos
  
    def maxHeight(self):
        Height = []
        for h in range(size):
            Height.append(BarData[h][3])
        maxH = max(Height)
        return maxH
      
    def OnPaint(self, event):
        dc = wx.PaintDC(self)
        self.paintBox(dc)
      
    def paintBox(self, dc):
        dc.SetBrush(wx.Brush("green"))
        dc.SetFont(self.font)
        for i in range(0,size):
            dc.DrawRectangle(*BarData[i])
            x = BarData[i][0]
            y = BarData[i][1] + BarData[i][3]
            h = str(BarData[i][3])
            dc.DrawText(h, x, y)
             
    def BubbleSort(self):
        for i in range(len(BarData), 1, -1):
            for j in range(i-1):
                if BarData[j][3] > BarData[j+1][3]:
                    BarData[j][1], BarData[j+1][1] = BarData[j+1][1], BarData[j][1]
                    BarData[j][3], BarData[j+1][3] = BarData[j+1][3], BarData[j][3]
                    yield
                     
    def OnTimer(self, event):
        if self.g == None:
            self.g = self.BubbleSort()
        try:
            self.g.next()
            self.Refresh()
        except:
            self.StopTimer()
            wx.MessageBox('Done!')
              
class TopFrame(wx.Frame):
    def __init__(self):
        wx.Frame.__init__(self, None, title="Bubble sort", size = (900,700))
        TopPanel(self)     
          
if __name__ == '__main__':
    app = wx.App()
    frame = TopFrame()
    frame.Show()
    app.MainLoop()
海蓝天蓝 2013-01-22
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@bugs2k 我试了你po的3个代码,button可以启动timer,就是排序好像不是bubble sort了
海蓝天蓝 2013-01-22
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@angel_su 谢谢,button is working!!!
bugs2k 2013-01-22
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前面貌似有点问题

import wx
import random
  
size = 30
xPos = 50
BarData = []
width = 900/(size*2)
gap = 900/(size*4)
delay = 100
  
class TopPanel(wx.Panel):
    def __init__(self,parent):
        wx.Panel.__init__(self,parent)
        self.GenerateBarData(xPos)
        self.Bind(wx.EVT_PAINT, self.OnPaint)
        self.font = wx.Font(8, wx.DEFAULT, wx.ITALIC, wx.NORMAL)
        self.toggleBtn = wx.Button(self, wx.ID_ANY,"Start")
        self.toggleBtn.Bind(wx.EVT_BUTTON, self.OnToggle)
        self.timer = wx.Timer(self)
        self.Bind(wx.EVT_TIMER, self.OnTimer, self.timer)
        self.bStart = False

    def StartTimer(self):
        self.bStart = True
        self.timer.Start(delay)
        self.toggleBtn.SetLabel("Stop")

    def StopTimer(self):
        self.bStart = False
        self.timer.Stop()
        self.toggleBtn.SetLabel("Start")      

    def OnToggle(self, event):
        if self.bStart:
            self.StopTimer()
        else:
            self.StartTimer()

    def GenerateBarData(self,xPos):               
        for num in range(size):           
            xPos += (width + gap)
            height = random.randrange(1,300)
            barParameters=[xPos, 300, width, height]
            BarData.append(barParameters)
        self.RevertBarData()
          
    def RevertBarData(self):
        maxH = self.maxHeight()
        for h in range(size):            
            moveH = maxH - BarData[h][3]
            yPos = BarData[h][1]
            yPos += moveH
            BarData[h][1] = yPos
  
    def maxHeight(self):
        Height = []
        for h in range(size):
            Height.append(BarData[h][3])
        maxH = max(Height)
        return maxH
      
    def OnPaint(self, event):
        dc = wx.PaintDC(self)
        self.paintBox(dc)
      
    def paintBox(self, dc):
        dc.SetBrush(wx.Brush("green"))
        dc.SetFont(self.font)
        for i in range(0,size):
            dc.DrawRectangle(*BarData[i])
            x = BarData[i][0]
            y = BarData[i][1] + BarData[i][3]
            h = str(BarData[i][3])
            dc.DrawText(h, x, y)
             
    def BubbleSort(self):
        for i in range(len(BarData), 1, -1):
            for j in range(i-1):
                if BarData[j][3] > BarData[j+1][3]:
                    BarData[j][1], BarData[j+1][1] = BarData[j+1][1], BarData[j][1]
                    BarData[j][3], BarData[j+1][3] = BarData[j+1][3], BarData[j][3]
                    return True
        return False
                     
    def OnTimer(self, event):
        if self.BubbleSort():
            self.Refresh()
        else:
            self.StopTimer()
            wx.MessageBox('Done!')
              
class TopFrame(wx.Frame):
    def __init__(self):
        wx.Frame.__init__(self, None, title="Bubble sort", size = (900,700))
        TopPanel(self)     
          
if __name__ == '__main__':
    app = wx.App()
    frame = TopFrame()
    frame.Show()
    app.MainLoop()
bugs2k 2013-01-22
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import wx
import random
  
size = 30
xPos = 50
BarData = []
width = 900/(size*2)
gap = 900/(size*4)
delay = 100
  
class TopPanel(wx.Panel):
    def __init__(self,parent):
        wx.Panel.__init__(self,parent)
        self.GenerateBarData(xPos)
        self.Bind(wx.EVT_PAINT, self.OnPaint)
        self.font = wx.Font(8, wx.DEFAULT, wx.ITALIC, wx.NORMAL)
        self.toggleBtn = wx.Button(self, wx.ID_ANY,"Start")
        self.toggleBtn.Bind(wx.EVT_BUTTON, self.OnToggle)
        self.timer = wx.Timer(self)
        self.Bind(wx.EVT_TIMER, self.OnTimer, self.timer)
        self.bStart = False

    def StartTimer(self):
        self.bStart = True
        self.timer.Start(delay)
        self.toggleBtn.SetLabel("Stop")

    def StopTimer(self):
        self.bStart = False
        self.timer.Stop()
        self.toggleBtn.SetLabel("Start")      

    def OnToggle(self, event):
        btnLabel = self.toggleBtn.GetLabel()
        wx.CallAfter(self.OnTimer)
        if self.bStart:
            self.StopTimer()
        else:
            self.StartTimer()

    def GenerateBarData(self,xPos):               
        for num in range(size):           
            xPos += (width + gap)
            height = random.randrange(1,300)
            barParameters=[xPos, 300, width, height]
            BarData.append(barParameters)
        self.RevertBarData()
          
    def RevertBarData(self):
        maxH = self.maxHeight()
        for h in range(size):            
            moveH = maxH - BarData[h][3]
            yPos = BarData[h][1]
            yPos += moveH
            BarData[h][1] = yPos
  
    def maxHeight(self):
        Height = []
        for h in range(size):
            Height.append(BarData[h][3])
        maxH = max(Height)
        return maxH
      
    def OnPaint(self, event):
        dc = wx.PaintDC(self)
        self.paintBox(dc)
      
    def paintBox(self, dc):
        dc.SetBrush(wx.Brush("green"))
        dc.SetFont(self.font)
        for i in range(0,size):
            dc.DrawRectangle(*BarData[i])
            x = BarData[i][0]
            y = BarData[i][1] + BarData[i][3]
            h = str(BarData[i][3])
            dc.DrawText(h, x, y)
             
    def BubbleSort(self):
        for i in range(len(BarData), 1, -1):
            for j in range(i-1):
                if BarData[j][3] > BarData[j+1][3]:
                    BarData[j][1], BarData[j+1][1] = BarData[j+1][1], BarData[j][1]
                    BarData[j][3], BarData[j+1][3] = BarData[j+1][3], BarData[j][3]
                    return True
        return False
                     
    def OnTimer(self, event):
        if self.BubbleSort():
            self.Refresh()
        else:
            self.StopTimer()
            wx.MessageBox('Done!')
              
class TopFrame(wx.Frame):
    def __init__(self):
        wx.Frame.__init__(self, None, title="Bubble sort", size = (900,700))
        TopPanel(self)     
          
if __name__ == '__main__':
    app = wx.App()
    frame = TopFrame()
    frame.Show()
    app.MainLoop()
bugs2k 2013-01-22
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import wx
import random
  
size = 30
xPos = 50
BarData = []
width = 900/(size*2)
gap = 900/(size*4)
delay = 100
  
class TopPanel(wx.Panel):
    def __init__(self,parent):
        wx.Panel.__init__(self,parent)
          
        self.GenerateBarData(xPos)
        self.Bind(wx.EVT_PAINT, self.OnPaint)
         
        self.font = wx.Font(8, wx.DEFAULT, wx.ITALIC, wx.NORMAL)
         
        self.toggleBtn = wx.Button(self, wx.ID_ANY,"Start")
        self.toggleBtn.Bind(wx.EVT_BUTTON, self.OnToggle)

        self.timer = wx.Timer(self)
        self.Bind(wx.EVT_TIMER, self.OnTimer, self.timer)
      
        self.bStart = False

    def StartTimer(self):
            self.bStart = True
            self.timer.Start(delay)
            self.toggleBtn.SetLabel("Stop")

    def StopTimer(self):
        self.bStart = False
        self.timer.Stop()
        self.toggleBtn.SetLabel("Start")      

    def OnToggle(self, event):
        btnLabel = self.toggleBtn.GetLabel()
        wx.CallAfter(self.OnTimer)
        if self.bStart:
            self.StopTimer()
        else:
            self.StartTimer()

    #generate the original bars's data (x,y,w,h)    
    def GenerateBarData(self,xPos):               
        for num in range(size):           
            xPos += (width + gap)
            height = random.randrange(1,300)
            barParameters=[xPos, 300, width, height]
            BarData.append(barParameters)
            #~ print BarData[num]
        #revert the bars' yPos
        self.RevertBarData()
          
          
    def RevertBarData(self):
        maxH = self.maxHeight()
        for h in range(size):            
            moveH = maxH - BarData[h][3]
            yPos = BarData[h][1]
            yPos += moveH
            BarData[h][1] = yPos
  
    #return the hightest height in bars
    def maxHeight(self):
        Height = []
        #store all the bar height in Height[]
        for h in range(size):
            Height.append(BarData[h][3])
        #find out the heightest bar and return
        maxH = max(Height)
        return maxH
      
    def OnPaint(self, event):
        dc = wx.PaintDC(self)
        self.paintBox(dc)
      
    def paintBox(self, dc):
        #~ print len(BarData)
        dc.SetBrush(wx.Brush("green"))
        dc.SetFont(self.font)
        for i in range(0,size):
            dc.DrawRectangle(*BarData[i])
            x = BarData[i][0]
            y = BarData[i][1] + BarData[i][3]
            h = str(BarData[i][3])
            dc.DrawText(h, x, y)
             
                
    #bubble sort
    def BubbleSort(self):
        for i in range(len(BarData), 1, -1):
            for j in range(i-1):
                if BarData[j][3] > BarData[j+1][3]:
                    BarData[j][1], BarData[j+1][1] = BarData[j+1][1], BarData[j][1]
                    BarData[j][3], BarData[j+1][3] = BarData[j+1][3], BarData[j][3]
                    return True
        return False
                     
    def OnTimer(self, event):
        if self.BubbleSort():
            self.Refresh()
        else:
            self.StopTimer()
            wx.MessageBox('Done!')
             
              
class TopFrame(wx.Frame):
    def __init__(self):
        wx.Frame.__init__(self, None, title="Bubble sort", size = (900,700))
        TopPanel(self)     
          
if __name__ == '__main__':
    app = wx.App()
    frame = TopFrame()
    frame.Show()
    #print BarData
    app.MainLoop()
angel_su 2013-01-22
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下面2个函数修改一下...
...
    #The toggle button event
    def OnToggle(self, event=None):
        #~ btnLabel = self.toggleBtn.GetLabel()
        if self.timer.IsRunning():
            self.timer.Stop()
            self.toggleBtn.SetLabel("Start")      
        else:
            self.timer.Start(milliseconds=1000)#, oneShot = True)
            self.toggleBtn.SetLabel("Stop")

...

    #Timer event               
    def OnTimer(self, event):
        if not hasattr(self, 'g'):
            self.g= self.BubbleSort()
        try:
            next(self.g)
        except StopIteration:
            del self.g
            self.timer.Stop()
            self.toggleBtn.Disable()
            wx.MessageBox('Done!')
        
        self.Refresh()

海蓝天蓝 2013-01-22
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@angel_su 我加了一个toogle button来控制timer,可是好像没起作用
import wx
import random
import timer
 
size = 30
xPos = 50
BarData = []
width = 900/(size*2)
gap = 900/(size*4)
delay = 100
 
class TopPanel(wx.Panel):
    def __init__(self,parent):
        panel = wx.Panel.__init__(self,parent)
         
        self.GenerateBarData(xPos)
        self.Bind(wx.EVT_PAINT, self.OnPaint)
        
        self.font = wx.Font(8, wx.DEFAULT, wx.ITALIC, wx.NORMAL)
        #wx.CallAfter(self.OnTimer)

        self.timer = wx.Timer(self)
        self.Bind(wx.EVT_TIMER, self.OnTimer, self.timer)

        self.toggleBtn = wx.Button(self, wx.ID_ANY,"Start")
        self.toggleBtn.Bind(wx.EVT_BUTTON, self.OnToggle)
        
    #The toggle button event
    def OnToggle(self, event):
        btnLabel = self.toggleBtn.GetLabel()
        if self.timer.IsRunning():
            self.timer.Stop()
            self.toggleBtn.SetLabel("Start")      
        else:
            self.timer.Start(milliseconds=1000, oneShot = True)
            self.toggleBtn.SetLabel("Stop")
 
    #generate the original bars's data (x,y,w,h)    
    def GenerateBarData(self,xPos):               
        for num in range(size):           
            xPos += (width + gap)
            height = random.randrange(1,300)
            barParameters=[xPos, 300, width, height]
            BarData.append(barParameters)
            #~ print BarData[num]
        #revert the bars' yPos
        self.RevertBarData()
         
         
    def RevertBarData(self):
        maxH = self.maxHeight()
        for h in range(size):            
            moveH = maxH - BarData[h][3]
            yPos = BarData[h][1]
            yPos += moveH
            BarData[h][1] = yPos
 
    #return the hightest height in bars
    def maxHeight(self):
        Height = []
        #store all the bar height in Height[]
        for h in range(size):
            Height.append(BarData[h][3])
        #find out the heightest bar and return
        maxH = max(Height)
        return maxH
     
    def OnPaint(self, event):
        dc = wx.PaintDC(self)
        self.paintBox(dc)
     
    def paintBox(self, dc):
        #~ print len(BarData)
        dc.SetBrush(wx.Brush("green"))
        dc.SetFont(self.font)
        for i in range(0,size):
            dc.DrawRectangle(*BarData[i])
            x = BarData[i][0]
            y = BarData[i][1] + BarData[i][3]
            h = str(BarData[i][3])
            dc.DrawText(h, x, y)
            
               
    #bubble sort
    def BubbleSort(self):
        for i in range(len(BarData), 1, -1):
            for j in range(i-1):
                if BarData[j][3] > BarData[j+1][3]:
                    BarData[j][1], BarData[j+1][1] = BarData[j+1][1], BarData[j][1]
                    BarData[j][3], BarData[j+1][3] = BarData[j+1][3], BarData[j][3]
                    yield
    #Timer event               
    def OnTimer(self, g=None):
        if g == None:
            g = self.BubbleSort()
        try:
            g.next()
            self.Refresh()
            #wx.CallLater(delay, self.OnTimer, g)
        except:
            wx.MessageBox('Done!')
            
             
class TopFrame(wx.Frame):
    def __init__(self):
        wx.Frame.__init__(self, None, title="Bubble sort", size = (900,700))
        TopPanel(self)     
         
if __name__ == '__main__':
    app = wx.App()
    frame = TopFrame()
    frame.Show()
    #print BarData
    app.MainLoop()
海蓝天蓝 2013-01-22
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谢谢7楼的建议:)可是我感觉matplotlib好像比较适合画图表之类的
angel_su 2013-01-18
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就在原来的基础上,添加一些条件分支设置不同颜色的刷子即可...
chyanog 2013-01-18
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这个如果用matplotlib做会很方便,画条形图的bar函数很好用
海蓝天蓝 2013-01-18
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非常感谢楼上大侠的代码,refresh是自动调用PAINT事件,但是如果程序想要highlight正在比较的两个bar,但是原来的paint事件里的brush已经设为了绿色,可是如果我想把正在比较的bars设为红色之类的,是不是还得重新写一个paint方法?
angel_su 2013-01-18
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wx.CallLater和wx.Timer差不多,也是个类来的,一样有Stop方法可以停止计时,在不需要人为干预情况下用前者,这样代码简单点看起来像调用一个函数.... http://wxpython.org/Phoenix/docs/html/CallLater.html#calllater
海蓝天蓝 2013-01-18
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wx.CallAfter(),wx.CallLater()和wx.Timer 的用法一样吗?我想设置一个start按钮和一个stop按钮来控制排序的流程,可是我换成wx.Timer后好像排序算法并没有被调用。或者有什么方法是可以stop wx.CallAfter()那个线程的吗?
bugs2k 2013-01-17
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试试Refresh()
angel_su 2013-01-17
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嗯,绘图速度不是问题的话,用Refresh()激发PAINT事件自动重绘即可,就不用再写一套绘图流程。演示嘛用定时器方式有节奏地更新,另外,排序里加yield语句形成一个生成器函数,这样组织代码比较方便...
import wx
import random
 
size = 30
xPos = 50
BarData = []
width = 900/(size*2)
gap = 900/(size*4)
delay = 100
 
class TopPanel(wx.Panel):
    def __init__(self,parent):
        wx.Panel.__init__(self,parent)
         
        self.GenerateBarData(xPos)
        self.Bind(wx.EVT_PAINT, self.OnPaint)
        
        self.font = wx.Font(8, wx.DEFAULT, wx.ITALIC, wx.NORMAL)
        wx.CallAfter(self.OnTimer)
        
 
    #generate the original bars's data (x,y,w,h)    
    def GenerateBarData(self,xPos):               
        for num in range(size):           
            xPos += (width + gap)
            height = random.randrange(1,300)
            barParameters=[xPos, 300, width, height]
            BarData.append(barParameters)
            #~ print BarData[num]
        #revert the bars' yPos
        self.RevertBarData()
         
         
    def RevertBarData(self):
        maxH = self.maxHeight()
        for h in range(size):            
            moveH = maxH - BarData[h][3]
            yPos = BarData[h][1]
            yPos += moveH
            BarData[h][1] = yPos
 
    #return the hightest height in bars
    def maxHeight(self):
        Height = []
        #store all the bar height in Height[]
        for h in range(size):
            Height.append(BarData[h][3])
        #find out the heightest bar and return
        maxH = max(Height)
        return maxH
     
    def OnPaint(self, event):
        dc = wx.PaintDC(self)
        self.paintBox(dc)
     
    def paintBox(self, dc):
        #~ print len(BarData)
        dc.SetBrush(wx.Brush("green"))
        dc.SetFont(self.font)
        for i in range(0,size):
            dc.DrawRectangle(*BarData[i])
            x = BarData[i][0]
            y = BarData[i][1] + BarData[i][3]
            h = str(BarData[i][3])
            dc.DrawText(h, x, y)
            
               
    #bubble sort
    def BubbleSort(self):
        for i in range(len(BarData), 1, -1):
            for j in range(i-1):
                if BarData[j][3] > BarData[j+1][3]:
                    BarData[j][1], BarData[j+1][1] = BarData[j+1][1], BarData[j][1]
                    BarData[j][3], BarData[j+1][3] = BarData[j+1][3], BarData[j][3]
                    yield
                    
    def OnTimer(self, g=None):
        if g == None:
            g = self.BubbleSort()
        try:
            g.next()
            self.Refresh()
            wx.CallLater(delay, self.OnTimer, g)
        except:
            wx.MessageBox('Done!')
            
             
class TopFrame(wx.Frame):
    def __init__(self):
        wx.Frame.__init__(self, None, title="Bubble sort", size = (900,700))
        TopPanel(self)     
         
if __name__ == '__main__':
    app = wx.App()
    frame = TopFrame()
    frame.Show()
    #print BarData
    app.MainLoop()
本课程采用了漫画+动手实操+练习讲授Python编程技能。课程简介:第11章 常用内置模块11.1 数学计算模块 —— math模块11.2 日期时间模块 —— datetime模块11.2.1 datetime类11.2.2 date类11.2.3 time类11.2.4 计算时间跨度类——timedelta11.2.5 将日期时间对象与字符串相互转换11.3 正则表达式模块 —— re模块11.3.1 字符串匹配11.3.2 字符串查找11.3.3 字符串替换11.3.4 字符串分割11.5 练一练第12章 文件读写12.1 打开文件12.2 关闭文件12.2.1 在finally代码块中关闭文件12.2.2 在with as代码块中关闭文件12.3 读写文本文件12.4 动动手 —— 复制文本文件12.5 读写二进制文件12.6 动动手 —— 复制二进制文件12.1 练一练第13章 图形用户界面13.1 Python中的图形用户界面开发库13.2 安装wxPython17813.3 第一个wxPython程序18013.4 自定义窗口类18213.5 在窗口中添加控件18213.6 事件处理18413.7 布局管理18513.7.1 盒子布局管理器18613.7.2 动动手——重构事件处理示例13.7.3 动动手——盒子布局管理器嵌套示例13.8 控件13.8.1 文本输入控件13.8.2 复选框和单选按钮13.8.3 列表13.8.4 静态图片控件13.9 点拨点拨 —— 如何使用wxPython官方文档13.10 练一练第14章 网络通信14.1 基本的网络知识14.1.1 TCP/IP14.1.2 IP地址14.1.3 端口14.1.4 HTTP/HTTPS14.2 搭建自己的Web服务器14.3 urllib.request模块14.3.1 发送GET请求14.3.2 发送POST请求14.4 JSON数据14.4.1 JSON文档的结构14.4.2 对JSON数据的解码14.5 动动手 —— 下载图片示例14.6 动动手 —— 返回所有备忘录信息14.7 练一练第15章 访问数据库15.1 SQLite15.1.1 SQLite的数据类型15.1.2 Python的数据类型与SQLite的数据类型的映射15.1.3 使用GUI管理工具管理SQLite15.2 数据库编程的基本操作过程15.3.1 数据库连接对象Connection15.3.2 游标对象Cursor15.4 动动手 —— 数据库的CRUD操作示例15.4.1 示例中的数据表15.4.2 无条件查询15.4.3 有条件查询15.4.4 插入数据15.4.5 更新数据15.4.6 删除数据15.5 点拨点拨 —— 防止SQL注入攻击15.6 练一练第16章 多线程16.1 线程相关的知识16.1.1 进程16.1.2 线程16.1.3 主线程16.2 线程模块 —— threading模块16.3 创建子线程16.3.1 自定义函数实现线程体16.3.2 自定义线程类实现线程体16.4 线程管理16.4.1 等待线程结束16.4.2 线程停止16.5 动动手 —— 下载图片示例16.6 练一练

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