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1>Linking...
1>gui.lib(skeletonview.obj) : error LNK2019: unresolved external symbol __imp____glewActiveTexture referenced in function "protected: virtual void __thiscall SkeletonView::draw(void)" (?draw@SkeletonView@@MAEXXZ)
1>gui.lib(skeletonview.obj) : error LNK2019: unresolved external symbol __imp____glewUniform1i referenced in function "protected: virtual void __thiscall SkeletonView::draw(void)" (?draw@SkeletonView@@MAEXXZ)
1>gui.lib(skeletonview.obj) : error LNK2019: unresolved external symbol __imp____glewUniformMatrix4fv referenced in function "protected: virtual void __thiscall SkeletonView::draw(void)" (?draw@SkeletonView@@MAEXXZ)
1>gui.lib(depthrendertarget.obj) : error LNK2019: unresolved external symbol __imp____glewDeleteRenderbuffersEXT referenced in function "public: __thiscall DepthRenderTarget::~DepthRenderTarget(void)" (??1DepthRenderTarget@@QAE@XZ)
1>gui.lib(depthrendertarget.obj) : error LNK2019: unresolved external symbol __imp____glewBindFramebufferEXT referenced in function "public: __thiscall DepthRenderTarget::~DepthRenderTarget(void)" (??1DepthRenderTarget@@QAE@XZ)
1>gui.lib(depthrendertarget.obj) : error LNK2019: unresolved external symbol __imp____glewDeleteFramebuffersEXT referenced in function "public: __thiscall DepthRenderTarget::~DepthRenderTarget(void)" (??1DepthRenderTarget@@QAE@XZ)
1>gui.lib(depthrendertarget.obj) : error LNK2019: unresolved external symbol __imp____glewCheckFramebufferStatusEXT referenced in function "public: __th