80,351
社区成员
发帖
与我相关
我的任务
分享
void draw_tree(htree_node<BoostPolygon2Wm5>* some, unsigned recurs_level,SkCanvas* canvas)
{
canvas->save(SkCanvas::kClip_SaveFlag);
BoostPolygon2Wm5 bPoly = some->name;
vector<BoostPolygon2Wm5::Wm5Point> pt = bPoly.GetVectorPoints();
SkPoint * pPoint = new SkPoint[pt.size()];
for ( int i = 0; i < pt.size() ; i++ )
{
pPoint[i] = SkPoint::Make(pt[i].X(),pt[i].Y());
}
SkPath path;
SkPaint paint;
path.addPoly(pPoint,pt.size(),true);
paint.setStyle(SkPaint::kStroke_Style);
paint.setColor(SK_ColorRED);
paint.setAntiAlias(true);
if (recurs_level%2)
{
canvas->clipPath(path);
}
else
{
canvas->clipPath(path,SkRegion::kDifference_Op);
}
canvas->drawPath(path,paint);
canvas->restore();
delete pPoint;
for (unsigned i = 0; i < some->children.size(); i++)
draw_tree(some->children[i], recurs_level+1,canvas);
}