110,538
社区成员
发帖
与我相关
我的任务
分享
private void numericUpDown1_ValueChanged(object sender, EventArgs e)
{
int i = MousePosition.Y - this.Location.Y;
if (numericUpDown1.Value == 23 && i < 165)
{
numericUpDown1.Value = 0;
}
if (numericUpDown1.Value == 0 && i > 165)
{
numericUpDown1.Value = 23;
}
Trace.WriteLine(numericUpDown1.Value);
}
private void numericUpDown1_ValueChanged(object sender, EventArgs e) //定时 小时
{
int i = MousePosition.Y - this.Location.Y;
if (numericUpDown1.Value == 24 && i < 165)
{
numericUpDown1.Value = 0;
}
if (numericUpDown1.Value == -1 && i > 165)
{
numericUpDown1.Value = 23;
}
Trace.WriteLine(numericUpDown1.Value);
}
private void numericUpDown1_ValueChanged(object sender, EventArgs e)
{
int i = MousePosition.Y - this.Location.Y;
if (numericUpDown1.Value == 23 && i < 165)
{
numericUpDown1.Value = 0;
}
if (numericUpDown1.Value == 0 && i > 165)
{
numericUpDown1.Value = 23;
}
Trace.WriteLine(numericUpDown1.Value);
}
public Form2()
{
InitializeComponent();
this.numericUpDown1.Maximum = 23;
this.numericUpDown1.Minimum = -1;
}
private void numericUpDown1_ValueChanged(object sender, EventArgs e)
{
if (this.numericUpDown1.Value == 23)
this.numericUpDown1.Value = 0;
else if (this.numericUpDown1.Value == -1)
this.numericUpDown1.Value = 22;
}
public partial class NumericUpDownEx : NumericUpDown
{
public NumericUpDownEx()
{
InitializeComponent();
}
public override void UpButton()
{
base.UpButton();
if (this.Value >= Maximum)
this.Value = Minimum;
}
public override void DownButton()
{
base.DownButton();
if (this.Value <= Minimum)
this.Value = Maximum;
}
}