#include <windows.h>
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int iCmdShow)
{
static TCHAR szAppName[]=TEXT("Hello Win");
HWND hwnd; /* A 'HANDLE', hence the H, or a pointer to our window */
MSG msg; /* A temporary location for all messages */
WNDCLASS wndclass;
wndclass.style =CS_HREDRAW|CS_VREDRAW;
wndclass.lpfnWndProc =WndProc;
wndclass.cbClsExtra =0;
wndclass.cbWndExtra =0;
wndclass.hInstance =hInstance;
wndclass.hIcon =LoadIcon(NULL,IDI_APPLICATION);
wndclass.hCursor =LoadCursor(NULL,IDC_ARROW);
wndclass.hbrBackground=(HBRUSH) GetStockObject(WHITE_BRUSH);
wndclass.lpszMenuName =NULL;
wndclass.lpszClassName=szAppName;
if(!RegisterClass (&wndclass)) {
MessageBox(NULL, TEXT("This program requires windows NT!"),szAppName,MB_ICONERROR);
return 0;
}
hwnd = CreateWindow(szAppName,
TEXT("The hello program"),
WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, /* x */
CW_USEDEFAULT, /* y */
CW_USEDEFAULT,
CW_USEDEFAULT,
NULL,
NULL,
hInstance,
NULL);
ShowWindow(hwnd,iCmdShow);
UpdateWindow(hwnd);
while(GetMessage(&msg, NULL, 0, 0)) { /* If no error is received... */
TranslateMessage(&msg); /* Translate key codes to chars if present */
DispatchMessage(&msg); /* Send it to WndProc */
}
return msg.wParam;
}
LRESULT CALLBACK WndProc(HWND hwnd, UINT Message, WPARAM wParam, LPARAM lParam)
{
HDC hdc;
PAINTSTRUCT ps;
RECT rect;
switch (Message)
{
case WM_CREATE:
PlaySound(TEXT("hellowin.wav"),NULL,SND_FILENAME|SND_ASYNC);
return 0;
case WM_PAINT:
hdc=BeginPaint(hwnd,&ps);
GetClientRect(hwnd,&rect);
DrawText(hdc,TEXT("hello"),-1,&rect,DT_SINGLELINE|DT_CENTER|DT_VCENTER);
EndPaint(hwnd,&ps);
return 0;
case WM_DESTROY:
PostQuitMessage(0);
return 0;
}
return DefWindowProc(hwnd,Message,wParam,lParam);
}
求大神帮助~