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/// <summary>
/// 图片等比例缩放
/// </summary>
/// <param name="b"></param>
/// <param name="destHeight"></param>
/// <param name="destWidth"></param>
/// <returns></returns>
public static Bitmap GetThumbnail(Bitmap b, int destHeight, int destWidth)
{
System.Drawing.Image imgSource = b;
System.Drawing.Imaging.ImageFormat thisFormat = imgSource.RawFormat;
int sW = 0, sH = 0;
// 按比例缩放
int sWidth = imgSource.Width;
int sHeight = imgSource.Height;
if (sHeight > destHeight || sWidth > destWidth)
{
if ((sWidth * destHeight) > (sHeight * destWidth))
{
sW = destWidth;
sH = (destWidth * sHeight) / sWidth;
}
else
{
sH = destHeight;
sW = (sWidth * destHeight) / sHeight;
}
}
else
{
sW = sWidth;
sH = sHeight;
}
Bitmap outBmp = new Bitmap(destWidth, destHeight);
Graphics g = Graphics.FromImage(outBmp);
g.Clear(Color.Transparent);
// 设置画布的描绘质量
g.CompositingQuality = CompositingQuality.HighQuality;
g.SmoothingMode = SmoothingMode.HighQuality;
g.InterpolationMode = InterpolationMode.HighQualityBicubic;
g.DrawImage(imgSource, new Rectangle((destWidth - sW) / 2, (destHeight - sH) / 2, sW, sH), 0, 0, imgSource.Width, imgSource.Height, GraphicsUnit.Pixel);
g.Dispose();
// 以下代码为保存图片时,设置压缩质量
EncoderParameters encoderParams = new EncoderParameters();
long[] quality = new long[1];
quality[0] = 100;
EncoderParameter encoderParam = new EncoderParameter(System.Drawing.Imaging.Encoder.Quality, quality);
encoderParams.Param[0] = encoderParam;
imgSource.Dispose();
return outBmp;
}
第二种方法:
/// <summary>
/// Resize图片
/// </summary>
/// <param name="bmp">原始Bitmap </param>
/// <param name="newW">新的宽度</param>
/// <param name="newH">新的高度</param>
/// <returns>处理以后的图片</returns>
public static Bitmap ResizeImage(Bitmap bmp, int newW, int newH)
{
try
{
Bitmap b = new Bitmap(newW, newH);
Graphics g = Graphics.FromImage(b);
// 插值算法的质量
g.InterpolationMode = InterpolationMode.HighQualityBicubic;
g.DrawImage(bmp, new Rectangle(0, 0, newW, newH), new Rectangle(0, 0, bmp.Width, bmp.Height), GraphicsUnit.Pixel);
g.Dispose();
return b;
}
catch
{
return null;
}
}
Point point = new Point(0, 0);
Point point2 = new Point(width, 0);
Point point3 = new Point(0, height);
Point[] destPoints = new Point[] { point, point2, point3 };
Rectangle rect = GetImageRectangle(fromImage);
graphics.DrawImage(fromImage, destPoints, rect, GraphicsUnit.Pixel);
这里什么意思?