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class Program
{
static List<AppSession> _sessions = new List<AppSession>();
static void Main(string[] args)
{
Console.WriteLine("Press any key to start the server!");
Console.ReadKey();
Console.WriteLine();
var appServer = new AppServer();
/*
name: 服务器实例的名称;
serverType: 服务器实例的类型的完整名称;
serverTypeName: 所选用的服务器类型在 serverTypes 节点的名字,配置节点 serverTypes 用于定义所有可用的服务器类型,我们将在后面再做详细介绍;
ip: 服务器监听的ip地址。你可以设置具体的地址,也可以设置为下面的值 Any - 所有的IPv4地址 IPv6Any - 所有的IPv6地址
port: 服务器监听的端口;
listenBacklog: 监听队列的大小;
mode: Socket服务器运行的模式, Tcp (默认) 或者 Udp;
disabled: 服务器实例是否禁用了;
startupOrder: 服务器实例启动顺序, bootstrap 将按照此值的顺序来启动多个服务器实例;
sendTimeOut: 发送数据超时时间;
sendingQueueSize: 发送队列最大长度, 默认值为5;
maxConnectionNumber: 可允许连接的最大连接数;
receiveBufferSize: 接收缓冲区大小;
sendBufferSize: 发送缓冲区大小;
syncSend: 是否启用同步发送模式, 默认值: false;
logCommand: 是否记录命令执行的记录;
logBasicSessionActivity: 是否记录session的基本活动,如连接和断开;
clearIdleSession: true 或 false, 是否定时清空空闲会话,默认值是 false;
clearIdleSessionInterval: 清空空闲会话的时间间隔, 默认值是120, 单位为秒;
idleSessionTimeOut: 会话空闲超时时间; 当此会话空闲时间超过此值,同时clearIdleSession被配置成true时,此会话将会被关闭; 默认值为300,单位为秒;
security: Empty, Tls, Ssl3. Socket服务器所采用的传输层加密协议,默认值为空;
maxRequestLength: 最大允许的请求长度,默认值为1024;
textEncoding: 文本的默认编码,默认值是 ASCII;
defaultCulture: 此服务器实例的默认 thread culture, 只在.Net 4.5中可用而且在隔离级别为 'None' 时无效;
disableSessionSnapshot: 是否禁用会话快照, 默认值为 false.
sessionSnapshotInterval: 会话快照时间间隔, 默认值是 5, 单位为秒;
keepAliveTime: 网络连接正常情况下的keep alive数据的发送间隔, 默认值为 600, 单位为秒;
keepAliveInterval: Keep alive失败之后, keep alive探测包的发送间隔,默认值为 60, 单位为秒;
*/
var serverConfig = new ServerConfig
{
Port = 4141, //set the listening port
Ip = "Any",
Name = "XHS_Server",
//Other configuration options
Mode = SocketMode.Tcp,
MaxConnectionNumber = 100,
IdleSessionTimeOut = 600,
TextEncoding = "UTF-8",
SyncSend = true,
SendBufferSize = 1024,
ReceiveBufferSize = 1024,
LogBasicSessionActivity = true,
LogAllSocketException = true,
KeepAliveTime = 300
};
serverConfig.SyncSend = true;
//Setup the appServer
if (!appServer.Setup(serverConfig))
{
Console.WriteLine("Failed to setup!");
Console.ReadKey();
return;
}
appServer.NewSessionConnected += new SessionHandler<AppSession>(appServer_NewSessionConnected);
appServer.NewRequestReceived += new RequestHandler<AppSession, StringRequestInfo>(appServer_NewRequestReceived);
appServer.SessionClosed += new SessionHandler<AppSession, CloseReason>(appServer_SessionClosed);
Console.WriteLine();
//Try to start the appServer
if (!appServer.Start())
{
Console.WriteLine("Failed to start!");
Console.ReadKey();
return;
}
Console.WriteLine("The server started successfully, press key 'q' to stop it!");
while (Console.ReadKey().KeyChar != 'q')
{
Console.WriteLine();
continue;
}
Console.WriteLine();
//Stop the appServer
appServer.Stop();
Console.WriteLine("The server was stopped!");
}
static void appServer_NewSessionConnected(AppSession session)
{
_sessions.Add(session);
session.Send("Welcome to SuperSocket Telnet Server");
}
static void appServer_NewRequestReceived(AppSession session, StringRequestInfo requestInfo)
{
string Key = requestInfo.Key;
MyLogHelper.Instance.Debug("requestInfo.Key" + Key);
Logger.Log(string.Format("{0}{1}", Key, requestInfo.Body));
//session.Send(Key);
foreach(var s in _sessions)
{
s.Send(Key);
}
}
static void appServer_SessionClosed(AppSession session,CloseReason closereason)
{
Logger.Log("断开连接!");
session.Close();
}
//public override void ExecuteCommand(AppSession session, StringRequestInfo requestInfo)
//{
// session.Send(requestInfo.Body);
//}
}
}
/// <reference path="~/js/jquery-1.9.1-vsdoc.js" />
$(document).ready(function () {
var WebSocketsExist = true;
try {
//new WebSocket("ws://" + $("#Connection").val());
var dummy = new WebSocket("ws://" + $("#Connection").val());
} catch (ex) {
try {
webSocket = new MozWebSocket("ws://" + $("#Connection").val());
}
catch (ex) {
WebSocketsExist = false;
}
}
if (WebSocketsExist) {
Log("您的浏览器支持WebSocket. 您可以尝试连接到聊天服务器!");
} else {
Log("您的浏览器不支持WebSocket。请选择其他的浏览器再尝试连接服务器。");
}
});
var ws;
var SocketCreated = false;
function ConnectionSocket()
{
Log("<li>准备连接在线交流服务器 ...</li>");
try{
if ("WebSocket" in window) {
ws = new WebSocket("ws://" + $("#Connection").val());
}
else if ("MozWebSocket" in window) {
ws = new MozWebSocket("ws://" + $("#Connection").val());
}
SocketCreated = true;
}
catch (ex) {
Log(ex);
return;
}
ws.onopen = WSonOpen;
ws.onmessage = WSonMessage;
ws.onclose = WSonClose;
ws.onerror = WSonError;
}
function connectjs() {
ConnectionSocket();
}
//发送连接消息
function WSonOpen() {
Log("<li>连接已经建立。</li>");
ws.send("login:" + $("#txtName").val());
};
//写消息
function WSonMessage(event) {
Log(event.data);
};
//关闭
function WSonClose() {
Log("<li>【" + $("#txtName").val() + "】离开了!</li>");
};
//错误
function WSonError(evt) {
console.log(evt);
Log("<li>远程连接中断:" + evt + "</li>");
SocketCreated = false;
};
function sendjs()
{
if ($("#talktxt").val().trim() != "") {
ws.send("<li><span>" + $("#txtName").val() + " : </span>[" + Gettime() + "]<br/>" + $("#talktxt").val() + "</li>");
$("#talktxt").val("");
};
}
function Log(text)
{
var st = "<li>" + text + "</li>";
$("#Ul_Talk").append(st);
$("#Ul_Talk").scrollTop($("#Ul_Talk")[0].scrollHeight);
}
function Gettime() {
var myDate = new Date();
var Minu = myDate.getMinutes();
if (String(Minu).length != 2) {
Minu = "0" + String(Minu);
}
var Second = myDate.getSeconds();
if (String(Second).length != 2) {
Second = "0" + String(Second);
}
//myDate.getFullYear() + "/" + month + "/" + day + " " +
var todayInfo = myDate.getHours() + ":" + Minu + ":" + myDate.getSeconds();
return todayInfo;
}