opengl
求大神指点,在nehe教程中第九课星星的运动:
glLoadIdentity(); // 绘制每颗星星之前,重置模型观察矩阵
glTranslatef(0.0f,0.0f,zoom); // 深入屏幕里面
glRotatef(tilt,1.0f,0.0f,0.0f); // 倾斜视角
glRotatef(star[loop].angle,0.0f,1.0f,0.0f); // 旋转至当前所画星星的角度 ???
glTranslatef(star[loop].dist,0.0f,0.0f); // 沿X轴正向移动 ???
glRotatef(-star[loop].angle,0.0f,1.0f,0.0f); // 取消当前星星的角度 ???
glRotatef(-tilt,1.0f,0.0f,0.0f); // 取消屏幕倾斜 ???
这带???的不明白,求解。