c#关于socket使用死循环监听接受数据后程序卡机
public void Functiona(object sender, EventArgs e)
{
//定义发送数据缓存
byte[] data = new byte[1024];
//定义字符串,用于控制台输出或输入
{
IPAddress ip = IPAddress.Parse("127.0.0.1");
IPEndPoint ipEnd = new IPEndPoint(ip, 5566);
//定义套接字类型
Socket socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
//尝试连接
try
{
socket.Connect(ipEnd);
}
catch { }
string input, stringData;
//定义主机的IP及端口
TcpClient tcp = new TcpClient();
tcp.Connect("127.0.0.1", 5566);
//定义套接字类型
//Socket socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
//尝试连接
try
{
}
//异常处理
//定义接收数据的长度
catch { }
int recv = socket.Receive(data);
//将接收的数据转换成字符串
stringData = Encoding.ASCII.GetString(data, 0, recv);
//控制台输出接收到的数据
Console.WriteLine(stringData);
while (true)
{
//Thread thread = new Thread(sendMessage);
//thread.Start(socket);
//定义从键盘接收到的字符串
input = "aaa";
if (input == "exit")
{
break;
}
//将从键盘获取的字符串转换成整型数据并存储在数组中
data = Encoding.ASCII.GetBytes(input);
//发送该数组
socket.Send(data, data.Length, SocketFlags.None);
////如果字符串是"exit",退出while循环
//if (input == "exit")
//{
// break;
//}
////对data清零
//data = new byte[1024];
////定义接收到的数据的长度
//recv = socket.Receive(data);
////将接收到的数据转换为字符串
//stringData = Encoding.ASCII.GetString(data, 0, recv);
////控制台输出字符串
//Console.Write(stringData);
////发送收到的数据
//socket.Send(data, recv, 0);
}
socket.Shutdown(SocketShutdown.Both);
socket.Close();
}
}
public static void sendMessage(object obj)
{
Socket socket = (Socket)obj;
string input = Console.ReadLine();
byte[] data = Encoding.ASCII.GetBytes(input);
socket.Send(data, data.Length, SocketFlags.None);
//Thread thread = new Thread(new ParameterizedThreadStart(ReceiveMessage));
//thread.Start(socket);
}
public static void ReceiveMessage(object obj)
{
Socket socket = (Socket)obj;
byte[] data = new byte[1024];
int len = socket.Receive(data);
string dataString = Encoding.ASCII.GetString(data, 0, len);
Console.WriteLine("Receive Data:{0} from {1}", dataString, socket.RemoteEndPoint);
//Thread thread = new Thread(new ParameterizedThreadStart(SendMessage));
//thread.Start(socket);
}
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public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
}
public static void SendMessage()
{
Socket socket = serverSocket.Accept();
Console.WriteLine("Connected a client:{0}",socket.RemoteEndPoint);
socket.Send(Encoding.ASCII.GetBytes("welcome to server"));
//Thread thread = new Thread(ReceiveMessage);
// thread.Start();
}
public static void ReceiveMessage(object obj)
{
Socket socket = (Socket)obj;
byte[] data = new byte[1024];
int len = socket.Receive(data);
string dataString = Encoding.ASCII.GetString(data, 0, len);
//Thread thread = new Thread(SendMessage);
//thread.Start(socket);
}
static Socket serverSocket;
public void Test(object sender, EventArgs e)
{
a.Content = "aaaa";
}
private void Function(object sender, EventArgs e)
{
a.Content = "aaaa1";
//定义接收数据长度变量
int recv;
//定义接收数据的缓存
byte[] data = new byte[1024];
TcpListener listener = new TcpListener(new IPEndPoint(IPAddress.Parse("127.0.0.1"), 5566));
listener.Start();
TcpClient remoteClient = listener.AcceptTcpClient();
NetworkStream streamToClient = remoteClient.GetStream();
//定义侦听端口
IPEndPoint ipEnd = new IPEndPoint(IPAddress.Any, 5566);
//定义套接字类型
serverSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
//连接
serverSocket.Bind(ipEnd);
//开始侦听
serverSocket.Listen(10);
//控制台输出侦听状态
//Socket client;
a.Content = "aaaaaaaaaa";
while (true)
{
a.Content = "aaaaaaaaaa";
//一旦接受连接,创建一个客户端
Socket client = serverSocket.Accept();
//获取客户端的IP和端口
IPEndPoint ipEndClient = (IPEndPoint)client.RemoteEndPoint;
a.Content = "aaaaaaaaaa";
//输出客户端的IP和端口
//Console.WriteLine("Connect with {0} at port {1}", ipEndClient.Address, ipEndClient.Port);
//定义待发送字符
string welcome = "Welcome to my server";
//数据类型转换
//data = Encoding.ASCII.GetBytes(welcome);
while (true)
{
try
{
a.Content = "aaaa";
//发送
//client.Send(data, data.Length, SocketFlags.None);
//接收数据可以用线程也可以不用
ReceiveMessage(client);
Thread thread = new Thread(ReceiveMessage);
thread.Start(client);
////对data清零
data = new byte[1024];
////获取收到的数据的长度
recv = client.Receive(data);
a.Content = Encoding.ASCII.GetString(data, 0, recv);
////如果收到的数据长度为0,则退出
if (recv == 0)
{ break; }
////输出接收到的数据
//Console.WriteLine(Encoding.ASCII.GetString(data, 0, recv));
//将接收到的数据再发送出去
// client.Send(data, recv, SocketFlags.None);
}
catch (Exception)
{
}
client.Close();
}
}
//Console.WriteLine("Disconnect form{0}", ipEndClient.Address);
}
}
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