如何用C#关闭指定进程中的互斥体/关闭进程内指定句柄

wtwsgs 2016-12-11 04:49:15
想做个游戏多开器,找到互斥体之后不知道怎么用C#关闭这个句柄

private int GetProcessPorEx_ByProssName(string ProssName, ref List<Process> ProMult)
{
ProMult.Clear();
Process[] pp = Process.GetProcessesByName(ProssName);
for (int i = 0; i < pp.Length; i++)
{
ProMult.Add(pp[i]);
}
return ProMult.Count;
}
List<Process> Pro_Mult = new List<Process>();
private void button1_Click(object sender, EventArgs e)
{
MessageBox.Show(GetProcessPorEx_ByProssName("JX3ClientX64", ref Pro_Mult).ToString());
foreach (Process pr in Pro_Mult)
{
// 互斥体 \Sessions\2\BaseNamedObjects\A5DFEC3F
// 线程内句柄为 1,要如何关闭这个句柄?

}
}
...全文
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inghack 2017-01-14
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求分享,我也正在找这个;
wtwsgs 2016-12-13
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然后是句柄处理

static class HandleModle
    {
        const int CNST_SYSTEM_HANDLE_INFORMATION = 16;
        const uint STATUS_INFO_LENGTH_MISMATCH = 0xc0000004;

        /// <summary>
        /// 查看电脑是否是64位系统
        /// </summary>
        /// <returns>返回是否是64位系统bool值</returns>
        private static bool Is64Bits()
        {
            return Marshal.SizeOf(typeof(IntPtr)) == 8 ? true : false;
        }
        /// <summary>
        /// 获取目标进程的所有句柄信息
        /// </summary>
        /// <param name="process">目标进程</param>
        /// <returns>句柄信息列表</returns>
        private static List<Win32API.SYSTEM_HANDLE_INFORMATION> GetHandles(Process process)
        {
            uint nStatus;
            int nHandleInfoSize = 0x10000;
            IntPtr ipHandlePointer = Marshal.AllocHGlobal(nHandleInfoSize);
            int nLength = 0;
            IntPtr ipHandle = IntPtr.Zero;
            while ((nStatus = Win32API.NtQuerySystemInformation(CNST_SYSTEM_HANDLE_INFORMATION, ipHandlePointer, nHandleInfoSize, ref nLength)) == STATUS_INFO_LENGTH_MISMATCH)
            {
                nHandleInfoSize = nLength;
                Marshal.FreeHGlobal(ipHandlePointer);
                ipHandlePointer = Marshal.AllocHGlobal(nLength);
            }
            /*****************/
            /* 原代码,怀疑此处内存泄漏
            byte[] baTemp = new byte[nLength];
            Marshal.Copy(ipHandlePointer, baTemp, 0, nLength);
            long lHandleCount = 0;
            if (Is64Bits())
            {
                lHandleCount = Marshal.ReadInt64(ipHandlePointer);
                ipHandle = new IntPtr(ipHandlePointer.ToInt64() + 8);
            }
            else
            {
                lHandleCount = Marshal.ReadInt32(ipHandlePointer);
                ipHandle = new IntPtr(ipHandlePointer.ToInt32() + 4);
            }*/
            long lHandleCount = 0;
            if (Is64Bits())
            {
                lHandleCount = Marshal.ReadInt64(ipHandlePointer);
                ipHandle = new IntPtr(ipHandlePointer.ToInt64() + 8);
            }
            else
            {
                lHandleCount = Marshal.ReadInt32(ipHandlePointer);
                ipHandle = new IntPtr(ipHandlePointer.ToInt32() + 4);
            }
            /****************/
            Win32API.SYSTEM_HANDLE_INFORMATION shHandle;
            List<Win32API.SYSTEM_HANDLE_INFORMATION> lstHandles = new List<Win32API.SYSTEM_HANDLE_INFORMATION>();
            for (long lIndex = 0; lIndex < lHandleCount; lIndex++)
            {
                shHandle = new Win32API.SYSTEM_HANDLE_INFORMATION();
                int BB = ipHandle.ToString().Length;
                if (Is64Bits())
                {
                    shHandle = (Win32API.SYSTEM_HANDLE_INFORMATION)Marshal.PtrToStructure(ipHandle, shHandle.GetType());
                    ipHandle = new IntPtr(ipHandle.ToInt64() + Marshal.SizeOf(shHandle) + 8);
                }
                else
                {
                    ipHandle = new IntPtr(ipHandle.ToInt64() + Marshal.SizeOf(shHandle));
                    int dd = ipHandle.ToString().Length;
                    shHandle = (Win32API.SYSTEM_HANDLE_INFORMATION)Marshal.PtrToStructure(ipHandle, shHandle.GetType());
                }
                if (shHandle.ProcessID != process.Id) continue;
                lstHandles.Add(shHandle);
            }
            /***************加上释放**************/
            Marshal.FreeHGlobal(ipHandlePointer);
            /*************************************/
            ////Program.ShowMem(System.Reflection.MethodInfo.GetCurrentMethod().Name);
            return lstHandles;
        }
        /// <summary>
        /// 按原名称获取规则文件路径
        /// </summary>
        /// <param name="strRawName"></param>
        /// <returns>文件路径</returns>
        private static string GetRegularFileNameFromDevice(string strRawName)
        {
            string strFileName = strRawName;
            foreach (string strDrivePath in Environment.GetLogicalDrives())
            {
                StringBuilder sbTargetPath = new StringBuilder(Win32API.MAX_PATH);
                if (Win32API.QueryDosDevice(strDrivePath.Substring(0, 2), sbTargetPath, Win32API.MAX_PATH) == 0)
                {
                    ////Program.ShowMem(System.Reflection.MethodInfo.GetCurrentMethod().Name);
                    return strRawName;
                }
                string strTargetPath = sbTargetPath.ToString();
                if (strFileName.StartsWith(strTargetPath))
                {
                    strFileName = strFileName.Replace(strTargetPath, strDrivePath.Substring(0, 2));
                    break;
                }
            }
            ////Program.ShowMem(System.Reflection.MethodInfo.GetCurrentMethod().Name);
            return strFileName;
        }
        /// <summary>
        /// 获取文件路径名
        /// </summary>
        /// <param name="sYSTEM_HANDLE_INFORMATION">句柄信息列表</param>
        /// <param name="process">指定进程</param>
        /// <returns>文件路径名</returns>
        private static string GetFilePath(Win32API.SYSTEM_HANDLE_INFORMATION sYSTEM_HANDLE_INFORMATION, Process process)
        {
            IntPtr m_ipProcessHwnd = Win32API.OpenProcess(Win32API.ProcessAccessFlags.All, false, process.Id);
            IntPtr ipHandle = IntPtr.Zero;
            var objBasic = new Win32API.OBJECT_BASIC_INFORMATION();
            IntPtr ipBasic = IntPtr.Zero;
            var objObjectType = new Win32API.OBJECT_TYPE_INFORMATION();
            IntPtr ipObjectType = IntPtr.Zero;
            var objObjectName = new Win32API.OBJECT_NAME_INFORMATION();
            IntPtr ipObjectName = IntPtr.Zero;
            string strObjectTypeName = "";
            string strObjectName = "";
            int nLength = 0;
            int nReturn = 0;
            IntPtr ipTemp = IntPtr.Zero;
            if (!Win32API.DuplicateHandle(m_ipProcessHwnd, sYSTEM_HANDLE_INFORMATION.Handle, Win32API.GetCurrentProcess(), out ipHandle, 0, false, Win32API.DUPLICATE_SAME_ACCESS))
                return null;
            ipBasic = Marshal.AllocHGlobal(Marshal.SizeOf(objBasic));
            Win32API.NtQueryObject(ipHandle, (int)Win32API.ObjectInformationClass.ObjectBasicInformation, ipBasic, Marshal.SizeOf(objBasic), ref nLength);
            objBasic = (Win32API.OBJECT_BASIC_INFORMATION)Marshal.PtrToStructure(ipBasic, objBasic.GetType());
            Marshal.FreeHGlobal(ipBasic);
            ipObjectType = Marshal.AllocHGlobal(objBasic.TypeInformationLength);
            nLength = objBasic.TypeInformationLength;
            while ((uint)(nReturn = Win32API.NtQueryObject(ipHandle, (int)Win32API.ObjectInformationClass.ObjectTypeInformation, ipObjectType, nLength, ref nLength)) == Win32API.STATUS_INFO_LENGTH_MISMATCH)
            {
                Marshal.FreeHGlobal(ipObjectType);
                ipObjectType = Marshal.AllocHGlobal(nLength);
            }
            objObjectType = (Win32API.OBJECT_TYPE_INFORMATION)Marshal.PtrToStructure(ipObjectType, objObjectType.GetType());
            ipTemp = Is64Bits() ? new IntPtr(Convert.ToInt64(objObjectType.Name.Buffer.ToString(), 10) >> 32) : objObjectType.Name.Buffer;
            strObjectTypeName = Marshal.PtrToStringUni(ipTemp, objObjectType.Name.Length >> 1);
            Marshal.FreeHGlobal(ipObjectType);
            nLength = objBasic.NameInformationLength;
            ipObjectName = Marshal.AllocHGlobal(nLength);
            while ((uint)(nReturn = Win32API.NtQueryObject(ipHandle, (int)Win32API.ObjectInformationClass.ObjectNameInformation, ipObjectName, nLength, ref nLength)) == Win32API.STATUS_INFO_LENGTH_MISMATCH)
            {
                Marshal.FreeHGlobal(ipObjectName);
                ipObjectName = Marshal.AllocHGlobal(nLength);
            }
            objObjectName = (Win32API.OBJECT_NAME_INFORMATION)Marshal.PtrToStructure(ipObjectName, objObjectName.GetType());
            if (nLength < 0)
                return null;
            ipTemp = Is64Bits()? new IntPtr(Convert.ToInt64(objObjectName.Name.Buffer.ToString(), 10) >> 32): objObjectName.Name.Buffer;
            if (ipTemp != IntPtr.Zero)
            {
                byte[] baTemp = new byte[nLength];
                try
                {
                    Marshal.Copy(ipTemp, baTemp, 0, nLength);

                    strObjectName = Marshal.PtrToStringUni(Is64Bits() ? new IntPtr(ipTemp.ToInt64()) : new IntPtr(ipTemp.ToInt32()));
                }
                catch (AccessViolationException)
                {
                    return null;
                }
                finally
                {
                    Marshal.FreeHGlobal(ipObjectName);
                    Win32API.CloseHandle(ipHandle);
                }
            }
            try
            {
                ////Program.ShowMem(System.Reflection.MethodInfo.GetCurrentMethod().Name);
                return GetRegularFileNameFromDevice(strObjectName);
            }
            catch
            {
                return null;
            }
        }
未完
wtwsgs 2016-12-13
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现在方法找到了,就是有些内存泄漏的小问题,有大佬能帮我看看么 先定义API接口

/// <summary>
    /// Win32API接口
    /// </summary>
    internal class Win32API
    {
        [DllImport("ntdll.dll")]
        public static extern int NtQueryObject(IntPtr ObjectHandle, int ObjectInformationClass, IntPtr ObjectInformation, int ObjectInformationLength, ref int returnLength);

        [DllImport("kernel32.dll", SetLastError = true)]
        public static extern uint QueryDosDevice(string lpDeviceName, StringBuilder lpTargetPath, int ucchMax);

        [DllImport("ntdll.dll")]
        public static extern uint NtQuerySystemInformation(int SystemInformationClass, IntPtr SystemInformation, int SystemInformationLength, ref int returnLength);

        [DllImport("kernel32.dll")]
        public static extern IntPtr OpenProcess(ProcessAccessFlags dwDesiredAccess, [MarshalAs(UnmanagedType.Bool)] bool bInheritHandle, int dwProcessId);

        [DllImport("kernel32.dll")]
        public static extern int CloseHandle(IntPtr hObject);

        [DllImport("kernel32.dll", SetLastError = true)]
        [return: MarshalAs(UnmanagedType.Bool)]
        public static extern bool DuplicateHandle(IntPtr hSourceProcessHandle, ushort hSourceHandle, IntPtr hTargetProcessHandle, out IntPtr lpTargetHandle, uint dwDesiredAccess, [MarshalAs(UnmanagedType.Bool)] bool bInheritHandle, uint dwOptions);

        [DllImport("kernel32.dll")]
        public static extern IntPtr GetCurrentProcess();

        [DllImport("NTDLL.DLL")]
        public static extern int NtOpenProcess(ref IntPtr handle, int Mask, ref OBJECT_ATTRIBUTES OBJ, ref CLIENT_ID ID);
        public const int PROCESS_DUP_HANDLE = 0x40;

        [DllImport("NTDLL.DLL")]
        public static extern int NtDuplicateObject(/*1*/IntPtr SourceProcessHandle,/*2*/ushort SourceHandle, /*3*/IntPtr TargetProcessHandle, /*4*/ref IntPtr TargetHandle, /*5*/int DesiredAccess,/*6*/int HandleAttributes,/*7*/int Options);
        public const int DUPLICATE_CLOSE_SOURCE = 0x1;

        [DllImport("NTDLL.DLL")]
        public static extern int NtClose(IntPtr H);

        public enum ObjectInformationClass : int
        {
            ObjectBasicInformation = 0,
            ObjectNameInformation = 1,
            ObjectTypeInformation = 2,
            ObjectAllTypesInformation = 3,
            ObjectHandleInformation = 4
        }

        [Flags]
        public enum ProcessAccessFlags : uint
        {
            All = 0x001F0FFF,
            Terminate = 0x00000001,
            CreateThread = 0x00000002,
            VMOperation = 0x00000008,
            VMRead = 0x00000010,
            VMWrite = 0x00000020,
            DupHandle = 0x00000040,
            SetInformation = 0x00000200,
            QueryInformation = 0x00000400,
            Synchronize = 0x00100000
        }

        [StructLayout(LayoutKind.Sequential)]
        public struct OBJECT_BASIC_INFORMATION
        {
            // Information Class 0
            public int Attributes;
            public int GrantedAccess;
            public int HandleCount;
            public int PointerCount;
            public int PagedPoolUsage;
            public int NonPagedPoolUsage;
            public int Reserved1;
            public int Reserved2;
            public int Reserved3;
            public int NameInformationLength;
            public int TypeInformationLength;
            public int SecurityDescriptorLength;
            public System.Runtime.InteropServices.ComTypes.FILETIME CreateTime;
        }

        [StructLayout(LayoutKind.Sequential)]
        public struct OBJECT_TYPE_INFORMATION
        {
            // Information Class 2
            public UNICODE_STRING Name;
            public int ObjectCount;
            public int HandleCount;
            public int Reserved1;
            public int Reserved2;
            public int Reserved3;
            public int Reserved4;
            public int PeakObjectCount;
            public int PeakHandleCount;
            public int Reserved5;
            public int Reserved6;
            public int Reserved7;
            public int Reserved8;
            public int InvalidAttributes;
            public GENERIC_MAPPING GenericMapping;
            public int ValidAccess;
            public byte Unknown;
            public byte MaintainHandleDatabase;
            public int PoolType;
            public int PagedPoolUsage;
            public int NonPagedPoolUsage;
        }

        [StructLayout(LayoutKind.Sequential)]
        public struct OBJECT_NAME_INFORMATION
        {
            // Information Class 1
            public UNICODE_STRING Name;
        }

        [StructLayout(LayoutKind.Sequential, Pack = 1)]
        public struct UNICODE_STRING
        {
            public ushort Length;
            public ushort MaximumLength;
            public IntPtr Buffer;
        }

        [StructLayout(LayoutKind.Sequential, Pack = 1)]
        public struct OBJECT_ATTRIBUTES
        {
            public int Length;
            public IntPtr RootDirectory;
            public IntPtr ObjectName;
            public uint Attributes;
            public IntPtr SecurityDescriptor;
            public IntPtr SecurityQualityOfService;
        }

        //[StructLayout(LayoutKind.Sequential, Pack = 1)]
        public struct CLIENT_ID
        {
            public IntPtr UniqueProcess;
            public IntPtr UniqueThread;
        }

        [StructLayout(LayoutKind.Sequential)]
        public struct GENERIC_MAPPING
        {
            public int GenericRead;
            public int GenericWrite;
            public int GenericExecute;
            public int GenericAll;
        }

        [StructLayout(LayoutKind.Sequential, Pack = 1)]
        public struct SYSTEM_HANDLE_INFORMATION
        {
            // Information Class 16
            public int ProcessID;
            public byte ObjectTypeNumber;
            public byte Flags; // 0x01 = PROTECT_FROM_CLOSE, 0x02 = INHERIT
            public ushort Handle;
            public int Object_Pointer;
            public UInt32 GrantedAccess;
        }

        public const int MAX_PATH = 260;
        public const uint STATUS_INFO_LENGTH_MISMATCH = 0xC0000004;
        public const int DUPLICATE_SAME_ACCESS = 0x2;
    }
wtwsgs 2016-12-13
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引用 2 楼 sp1234 的回复:
你还知道是干什么的句柄吗?怎么能就随便说“关闭”二字?
额,我当然知道是干嘛的,这个互斥体就是游戏防多开的,用别的工具关了确实也能多开,也没别的什么崩溃
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你还知道是干什么的句柄吗?怎么能就随便说“关闭”二字?
wtwsgs 2016-12-11
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互斥体信息
名称:\Sessions\2\BaseNamedObjects\A5DFEC3F
类型:Mutant
地址:0xFFFFB20066EA4490
参考文件:65534
句柄:1

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