windows中的firefox或chrome怎么设置播放windows media play?谢谢!

无尽沉淀 2017-10-08 11:00:15
在网上找了一堆资料设置firefox和chrome中播放windows media play,就是播放不了,插件都安装成功了,就是不能播放,望高手解答,谢谢!

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aabbabababaa 2018-01-07
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网页支不支持这个播放的。。。
无尽沉淀 2017-10-08
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firefox和chrome的32位饿64位版本都试过了,低版本和高版本也都试过,插件能安装成功,但是播放不了。
UMP is universal Media Framework plugin for Unity that based on Video LAN Codec (libVLC) native libraries. Support E-mail: unitydirectionkit@gmail.com Try: Demo (Win64) Demo (Mac64) Important: - Please read user manual before start use UMP; - For possibility to use external/installed VLC libraries you should install the regular VLC player (Unity 64-bit Editor == VLC player 64-bit); - Doesn't support Android & iOS platforms without UMP Pro (Android, iOS); - For correct work with UMP Pro (Android, iOS) package at first import UMP Pro (Android, iOS) package and after it import UMP Pro (Win, Mac, Linux) package in your project; Main features: + Included full C# source code; + Full compability with UMP Pro (Android, iOS); + Supported platforms: * Windows (x86, x86_64); * Mac (x86_64); * Linux (x86, x86_x64, Universal); * WebGL (experimantal) - supported media formats and browser compatibility Checked on next OS: Win - 7, 8, 8.1, 10; Mac - 10.10 Yosemite, 10.11 El Capitan; Linux - Ubuntu 16.04 LTS; WebGL - Firefox, Chrome. + Supported possibility to use external VLC libraries; + Supported possibility to easy switch subtitles (SPU) and audio tracks; + Supported Unity Audio Source component (only Win, Mac & Linux); + Supported transparent videos; + Supported possibility to get pixels of current video frame; + Supported video hosting services: * Youtube (don't support: everything private (private videos, bought movies, ...), don't support "Youtube Live Streams"); + Full compatibility with Unity Editor on supported platforms in different modes (fast native texture updates): Direct3D9, Direct3D11 and OpenGL; + Supported local video file playback, main formats (only for Win, Mac & Linux): 3GPP (.3gp), AVI (.avi), FLV (.flv), SWF (.swf), M4V (.m4v), Matroska (.mkv), Ogg Video (.ogg), QuickTime File Format (.mov, .qt), WebM (.webm), Windows Media Video (.wmv). + Supported main streaming media protocols (only for Win, Mac & Linux): HTTPS, HTTP, HLS, RTSP, RTMP.
网页视频开发 webrtc ;(function () { var logger = { log: function (){}, warn: function (){}, error: function (){} }; // normalize environment var RTCPeerConnection = null, getUserMedia = null, attachMediaStream = null, reattachMediaStream = null, browser = null, webRTCSupport = true; if (navigator.mozGetUserMedia) { logger.log("This appears to be Firefox"); browser = "firefox"; // The RTCPeerConnection object. RTCPeerConnection = mozRTCPeerConnection; // The RTCSessionDescription object. RTCSessionDescription = mozRTCSessionDescription; // The RTCIceCandidate object. RTCIceCandidate = mozRTCIceCandidate; // Get UserMedia (only difference is the prefix). // Code from Adam Barth. getUserMedia = navigator.mozGetUserMedia.bind(navigator); // Attach a media stream to an element. attachMediaStream = function(element, stream) { element.mozSrcObject = stream; element.play(); }; reattachMediaStream = function(to, from) { to.mozSrcObject = from.mozSrcObject; to.play(); }; // Fake get{Video,Audio}Tracks MediaStream.prototype.getVideoTracks = function() { return []; }; MediaStream.prototype.getAudioTracks = function() { return []; }; } else if (navigator.webkitGetUserMedia) { browser = "chrome"; // The RTCPeerConnection object. RTCPeerConnection = webkitRTCPeerConnection; // Get UserMedia (only difference is the prefix). // Code from Adam Barth. getUserMedia = navigator.webkitGetUserMedia.bind(navigator); // Attach a media stream to an element. attachMediaStream = function(element, stream) { element.autoplay = true; element.src = webkitURL.createObjectURL(stream); }; reattachMediaStream = function(to, from) { to.src = from.src; }; // The representation of tracks in a stream is changed in M26. // Unify them for e

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